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    Artura Nyx Updates

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    Artura
    Genin

    Posts : 14
    Join date : 2018-08-30
    Location : Kirigakure

    Artura Nyx Updates

    Post by Artura on Sat Sep 01, 2018 1:29 pm


    Name: Artura Infernus Nyx
    Age: 17
    Gender: Female
    Rank: Civilian
    Village: Kirigakure
    Bloodline: N/A

    Experience: 0

    Ryo: 48,500

    Items:
    Spoiler:

    Shop (200,000 Ryo Invested / 20% Return Per Month)
    C-Grade Katana (x3)
    B-Grade Katana (x5)

    Skills:

    • Engineering (C-Grade; Up to B-Grade with Crafting Expertise)
    • Chemistry (C-Grade; Up to B-Grade with Crafting Expertise)
    • Weapon Smithing (A-Grade; Up to S-Grade with Crafting Expertise)
    • Fuuinjutsu
    • Master Craftsmanship (can create 1 X-Grade item per year in each obtained crafting area. Crafting times are halved. Renown earned that is related to crafting is doubled)


    Elements: -

    Jutsu:

    S-rank
    Spoiler:
    A-rank
    Spoiler:
    B-rank
    Spoiler:
    C-rank
    Spoiler:
    D-rank
    Spoiler:
    E-rank
    Spoiler:

    Stats:
    Strength: E
    Constitution: E
    Stamina: D
    Speed: D
    Coordination: B
    Intelligence: A
    Perception: E


    Unique Abilities:

    Village Connections (Good Spending) (Custom):

    Artura is able to utilize her connections with other Villagers as well as the local Merchants in order to reduce the cost of Raw Materials in her home Village by a total of 50%.

    Crafting Expertise:

    Crafting Expertise: A player may craft an item one rank higher than what their current experience or skill set allows. This can result in a 50% increase in price for material.

      Limit Break Points
    • Physical: 1
    • Technique: 1
    • Destiny: 1


    History:

    Artura was raised by a pair of shinobi parents who had originally intended for the young girl to attend the Academy much as they had during their own youth. They began preparing the young Artura for a future in the Village Military, however, the young girl had displayed a lack of ability to attune themselves to any of the main elements as well as an inability to truly grasp the nature of the Shinobi Arts as a whole. As a result, the young girl's parents would attempt to hire a mentor who would be able to guide the young child in the ways of Ninja and perhaps be able to prepare the girl for a life as a kunoichi; this too would fail with the mentor remarking that the girl was simply unable to properly learn the Shinobi Arts and would, unfortunately, be unable to attend the Academy.

    Although the mentor would remark that the young girl showed an astonishing promise as a future craftsman as she had fashioned together a small device which had allowed her temporarily to channel chakra like an ordinary ninja even though she was unable to do so on her own. This device would become something that Artura would later attempt to perfect for reproduction in the future such that it could be passed onto other inadept citizens of the village such as herself so that everyone would at least be able to provide aid to the village when it needed protection either internally or externally.

    Instead of attending the Academy, Artura was sent by her parents to work under the apprenticeship of an old Engineer and Chemist who she would quickly take a professional liking to and begin to learn the old man's trade with a fervor unlike anything else that the girl had shown up until this point in her life - it was clear she was meant to be something other than a Shinobi, and, although it disappointed them somewhat that they would not continue their ninja tradition; they supported their daughter wholeheartedly and would see to it that she received as much education as she wanted in the fields of craft.

    It was through this old man that she had learned the one ninja-art she had a natural proficiency in, the mysterious art of Fuuinjutsu which she had used alongside her mentor in order to create items of otherworldly ability by sealing these abilities within the items themselves - something that both fascinated and terrified the young girl due to the immense power that was possible and the worry that such power could be used for great destruction if handled carelessly or purposefully with the intent to cause harm.

    As of the current day, Artura no longer studies under her old mentor but instead uses her own version of his techniques alongside her natural ingenuity to create wondrous items and trinkets such that the shinobi world has never seen before while doing her best to let her previous worries and concerns ground her, keeping her from reaching too far into places she has no business doing so.

    Personality:

    Artura has a bit of a haughty attitude despite her inability to learn most ordinary Ninjutsu, treating others with anything ranging from a reluctant acceptance and mild annoyance to outright disdain depending on the day - though she does her best to treat her paying customers with somewhat more respect. She has a habit of treating every order and request as an inconvenience whenever she is not actively working on these projects, only truly feeling comfortable while at work and while crafting an item or potion.

    Outside of her shop, Artura does her best to not talk to others, although, her peculiar method of dressing in robes or well-tailored outfits does little to help in this regard. When she is forced to actually talk to someone outside of her business, Artura will often try to end the conversation as quickly as possible and treat the other person politely yet with the same annoyance as she handles new orders - feeling that speaking outside of business is a waste of her own time and furthermore time that could be better spent in the forge, away from others.

    Very few things break this icy attitude with the major exceptions of two types of people: Those that are in need of genuine help, and those that are of a positive outward demeanor themselves. Artura cannot find herself able to argue or otherwise give these individuals a difficult time as she finds herself usually doing her best to placate the worries of those that are in need or treating those that are positive in nature with a gentleness that is unlike her usual self.

    While those may not be the only things that break the woman's icy exterior, it is hard to say for certain what else does so, only that for most she is simply a sharp-tongued young woman with an amazing gift for craftmaking.

    Renown: 0

    Code:
    [b]Update Type:[/b]
    [b]Information:[/b]
    [b]Link:[/b]


    Last edited by Artura on Mon Oct 08, 2018 2:22 am; edited 6 times in total
    avatar
    Artura
    Genin

    Posts : 14
    Join date : 2018-08-30
    Location : Kirigakure

    Re: Artura Nyx Updates

    Post by Artura on Sat Sep 01, 2018 10:20 pm

    Update Type: Training
    Information:
    Claiming:
    Soft Body Manipulation (D Rank):

    Name: Soft Body Manipulation
    Rank: D
    Power: D
    Activation Cost: -
    Upkeep Cost: 1
    Range: self
    Speed: -
    Element:-
    Skill: Ijutsu/taijutsu
    Classification: Open
    Requirements: Ijutsu or Taijutsu
    Parent Technique: -
    Hand Seals: -
    Description:
    the user's physical flexibility allows them to activate her cells to such a degree that their body becomes mallable and able to extend certain parts beyond the human limits. This technique allows the user to extend their limbs, neck, etc to a max of 3 meters, with additional 3 meters possible with each rank of Constitution above rank D, maxing at 15 meters with S rank constitution.

    The speed at which Soft Body Manipulation can stretch limbs is based on the user's base Coordination rank.

    Weaknesses: Can't use this technique when stamina is below 10

    Soft Body Manipulation: Writhing Agony Fangs (D Rank):

    Name: Soft Body Modification: Writhing Agony Fangs
    Rank: D
    Power: D
    Activation Cost: 3
    Upkeep Cost: -
    Range: -
    Speed: -
    Element:-
    Skill: Ijutsu
    Classification: Secret
    Requirements: C rank Intelligence
    Parent Technique: Soft Body Manipulation
    Hand Seals: -
    Description:
    After coating their canines in a fine layer of medical chakra, the user bites down on a targets flesh, only penetrating enough to cause someone to bleed profusely, but not through bone. The bitten area will be infected with the medical chakra. This festers into an injury that scabs over instantly, This scab, however, retains the medical chakra, which keeps recausing the wound to bleed, causing discomfort as it automatically destroys and heals itself. Someone bitten by this technique suffers a - to their coordination as the pain distracts them, which lasts for 3 posts before the target either gets used to it, or the pain fades.

    -Each of the bites' debuff to coordination stacks as long as they are active. (ex. Player A gets bitten in post one and again in post 2, the debuff will be -- until either of the bites' duration ends.) with a max of -1 tier Coordination after stacking.
    -The range of this technique is based on the range limits of the parent technique: Soft Body Modification.
    -The speed of this technique is based on the user's base Coordination rank.

    Weaknesses: Can't be used when stamina is 10 or lower

    Reverse Chakra Palm (D Rank):

    Name:Ijutsu-Reverse Chakra Palm
    Rank:D
    Power:D
    Activation Cost:3
    Upkeep Cost:1
    Range:self
    Speed: -
    Element: -
    Skill: Ijutsu
    Classification: Personal
    Requirements: Intelligence C rank
    Parent Technique: Ijutsu- Chakra Palm
    Hand Seals: -
    Description:
    Just like with the Chakra Palm technique, the user coats their hands in chakra, but this time forgoes to enhance said chakra into medical chakra and rather allows it to remain in its raw form. While this technique is being used, the user can land more precise and more damaging blows, raising their strength by one +. Should the user strike any limb twice within the span of three posts, it will result in a numb feeling in the affected limb for two posts. Should the user strike the same spot again within those two posts of numbness, the affected limb becomes paralyzed for one post.

    Weaknesses: Due to the large amount of focus this technique takes, when the user is hit by anything (ex. weapon, punch, etc. However, not random leaves or rain), the technique is forcefully stopped.

    Chakra Palm (D Rank):

    Name: Ijutsu - Chakra Palm
    Rank: D
    Power: D
    Activation Cost: 3
    Upkeep Cost: 1
    Range: Self
    Speed: -
    Element: -
    Skill: Ijutsu
    Classification: Personal
    Requirements: Intelligence C rank
    Parent Technique: -
    Hand Seals: -
    Description:
    The user concentrates medical chakra into their palms and with it will be able to fairly easy remove any first degree ailment (first degree burns, first degree frostbite, etc) on a surface no larger than a limb, while this technique does not heal scrapes, bruises or other wounds not linked to actual ailments, it does apply a certain numbing effect to relieve the pain. This technique needs at least one post to heal someone.

    Weaknesses: An overall well-balanced and solid technique, this has no apparent weakness.

    Five Seal Barrier (C Rank):

    Name: Five-Seal Barrier
    Rank: C
    Activation Cost: 10
    Upkeep Cost: N/A
    Range: 0mi-2mi
    Speed: N/A
    Element: N/A
    Skill: Fuuninjutsu
    Classification: Open
    Requirements: Five Fuuinjutsu tags
    Parent Technique: N/A
    Hand Seals: N/A
    Description: This technique creates a barrier around a place by placing four "forbidden" (禁, kin) tags in different locations surrounding the place to be protected, a fifth tag on the location to be protected. The tags are placed on flat surfaces, and are connected with the user's chakra. This technique turns the entire range surrounded by the tags into a barrier space, and inside the space, the material's destruction is "forbidden". Using any kind of physical attack to try and destroy something in the barrier is folly, as it will only lead to injury. To cancel this, it is necessary to search for the four tags and tear them off simultaneously. Even if the tags are removed, there is a final obstacle. The user can add a trap that will create perfect copies of those who have removed the seal, preventing them from returning immediately. Those who have removed the seal must spend two posts fighting their copies before defeating them.
    Weaknesses: N/A

    Link: Character Approval (Free Techs)


    _________________

    "Why do I always get stuck with the idiots?..."
    avatar
    Ryuko
    Jounin

    Posts : 1217
    Join date : 2017-09-29

    Re: Artura Nyx Updates

    Post by Ryuko on Sat Sep 01, 2018 11:27 pm

    @Artura wrote:Update Type: Training
    Information:
    Claiming:
    Soft Body Manipulation (D Rank):

    Name: Soft Body Manipulation
    Rank: D
    Power: D
    Activation Cost: -
    Upkeep Cost: 1
    Range: self
    Speed: -
    Element:-
    Skill: Ijutsu/taijutsu
    Classification: Open
    Requirements: Ijutsu or Taijutsu
    Parent Technique: -
    Hand Seals: -
    Description:
    the user's physical flexibility allows them to activate her cells to such a degree that their body becomes mallable and able to extend certain parts beyond the human limits. This technique allows the user to extend their limbs, neck, etc to a max of 3 meters, with additional 3 meters possible with each rank of Constitution above rank D, maxing at 15 meters with S rank constitution.

    The speed at which Soft Body Manipulation can stretch limbs is based on the user's base Coordination rank.

    Weaknesses: Can't use this technique when stamina is below 10

    Soft Body Manipulation:

    Name: Soft Body Modification: Writhing Agony Fangs
    Rank: D
    Power: D
    Activation Cost: 3
    Upkeep Cost: -
    Range: -
    Speed: -
    Element:-
    Skill: Ijutsu
    Classification: Secret
    Requirements: C rank Intelligence
    Parent Technique: Soft Body Manipulation
    Hand Seals: -
    Description:
    After coating their canines in a fine layer of medical chakra, the user bites down on a targets flesh, only penetrating enough to cause someone to bleed profusely, but not through bone. The bitten area will be infected with the medical chakra. This festers into an injury that scabs over instantly,  This scab, however, retains the medical chakra, which keeps recausing the wound to bleed, causing discomfort as it automatically destroys and heals itself. Someone bitten by this technique suffers a - to their coordination as the pain distracts them, which lasts for 3 posts before the target either gets used to it, or the pain fades.

    -Each of the bites' debuff to coordination stacks as long as they are active. (ex. Player A gets bitten in post one and again in post 2, the debuff will be -- until either of the bites' duration ends.) with a max of -1 tier Coordination after stacking.
    -The range of this technique is based on the range limits of the parent technique: Soft Body Modification.
    -The speed of this technique is based on the user's base Coordination rank.

    Weaknesses: Can't be used when stamina is 10 or lower

    Reverse Chakra Palm (D Rank):

    Name:Ijutsu-Reverse Chakra Palm
    Rank:D
    Power:D
    Activation Cost:3
    Upkeep Cost:1
    Range:self
    Speed: -
    Element: -
    Skill: Ijutsu
    Classification: Personal
    Requirements: Intelligence C rank
    Parent Technique: Ijutsu- Chakra Palm
    Hand Seals: -
    Description:
    Just like with the Chakra Palm technique, the user coats their hands in chakra, but this time forgoes to enhance said chakra into medical chakra and rather allows it to remain in its raw form. While this technique is being used, the user can land more precise and more damaging blows, raising their strength by one +. Should the user strike any limb twice within the span of three posts, it will result in a numb feeling in the affected limb for two posts. Should the user strike the same spot again within those two posts of numbness, the affected limb becomes paralyzed for one post.

    Weaknesses: Due to the large amount of focus this technique takes, when the user is hit by anything (ex. weapon, punch, etc. However, not random leaves or rain), the technique is forcefully stopped.

    Chakra Palm (D Rank):

    Name: Ijutsu - Chakra Palm
    Rank: D
    Power: D
    Activation Cost: 3
    Upkeep Cost: 1
    Range: Self
    Speed: -
    Element: -
    Skill: Ijutsu
    Classification: Personal
    Requirements: Intelligence C rank
    Parent Technique: -
    Hand Seals: -
    Description:
    The user concentrates medical chakra into their palms and with it will be able to fairly easy remove any first degree ailment (first degree burns, first degree frostbite, etc) on a surface no larger than a limb, while this technique does not heal scrapes, bruises or other wounds not linked to actual ailments, it does apply a certain numbing effect to relieve the pain. This technique needs at least one post to heal someone.

    Weaknesses: An overall well-balanced and solid technique, this has no apparent weakness.

    Five Seal Barrier (C Rank):

    Name: Five-Seal Barrier
    Rank: C
    Activation Cost: 10
    Upkeep Cost: N/A
    Range: 0mi-2mi
    Speed: N/A
    Element: N/A
    Skill: Fuuninjutsu
    Classification: Open
    Requirements: Five Fuuinjutsu tags
    Parent Technique: N/A
    Hand Seals: N/A
    Description: This technique creates a barrier around a place by placing four "forbidden" (禁, kin) tags in different locations surrounding the place to be protected, a fifth tag on the location to be protected. The tags are placed on flat surfaces, and are connected with the user's chakra. This technique turns the entire range surrounded by the tags into a barrier space, and inside the space, the material's destruction is "forbidden". Using any kind of physical attack to try and destroy something in the barrier is folly, as it will only lead to injury. To cancel this, it is necessary to search for the four tags and tear them off simultaneously. Even if the tags are removed, there is a final obstacle. The user can add a trap that will create perfect copies of those who have removed the seal, preventing them from returning immediately. Those who have removed the seal must spend two posts fighting their copies before defeating them.
    Weaknesses: N/A

    Link: Character Approval (Free Techs)

    Approved


    _________________
    Ryuko's Ninja Card

    Spoiler:

    Stats
    Strength: B
    Constitution: B
    Stamina: B
    Speed: B
    Coordination: A+
    Intelligence: A
    Perception: B

    On person
    Amulet of Kings
    Hauberk
    Superior Gambeson
    Knight Gloves
    Knight Stockings
    Advanced Mantel
    Knight's Rider Boots
    Belt holster 1:
    - Hakkin's Wrath A (Baton)
    - Fuuma Shuriken
    Belt holster 2:
    - Hakkin's Wrath B (Baton)
    - Hakkin's Fang
    Hip Pouch
    - 1 Ninja wire (15 feet)
    - 10 Kunai
    - 10 Shuriken
    - 100 Caltrops
    - 1 Med kit
    - Bag of Military Ration Pills (20)  
    avatar
    Artura
    Genin

    Posts : 14
    Join date : 2018-08-30
    Location : Kirigakure

    Re: Artura Nyx Updates

    Post by Artura on Sat Oct 06, 2018 9:43 am

    Update Type: Character Reset / Timeskip Update
    Information:
    (LONG UPDATE: ABANDON ALL HOPE YE WHO ENTER HERE)

    Using free Character Reset.

    Changing to Civilian.

    Adjusting History/Personality.

    Claiming: 360,000 ryo (From Salary over timeskip)

    Claiming: 750 EXP (Spendable)

    Artura Civilian Conversion (Post Time-Skip):
    Name:
    Age: 17
    Gender: Female
    Village: Kirigakure
    Title: The Witch

    Clan: N/A
    Bloodline: N/A
    Element(s): -
    Skill(s): Chemistry, Engineering, Master Craftsmanship, Weapon Smithing, Fuuinjutsu

    Stats

    • Strength: E
    • Constitution: E
    • Stamina: D
    • Speed: D
    • Coordination: B
    • Intelligence: A
    • Perception: E


    Unique Abilities:
    Village Connections (Free/Good Spending UA):

    Artura is able to utilize her connections with other Villagers as well as the local Merchants in order to reduce the cost of Raw Materials in her home Village by a total of 50%.

    Crafting Expertise:

    Crafting Expertise: A player may craft an item one rank higher than what their current experience or skill set allows. This can result in a 50% increase in price for material.

    Appearance:
    Appearance Image:


    History:
    Artura was raised by a pair of shinobi parents who had originally intended for the young girl to attend the Academy much as they had during their own youth. They began preparing the young Artura for a future in the Village Military, however, the young girl had displayed a lack of ability to attune themselves to any of the main elements as well as an inability to truly grasp the nature of the Shinobi Arts as a whole. As a result, the young girl's parents would attempt to hire a mentor who would be able to guide the young child in the ways of Ninja and perhaps be able to prepare the girl for a life as a kunoichi; this too would fail with the mentor remarking that the girl was simply unable to properly learn the Shinobi Arts and would, unfortunately, be unable to attend the Academy.

    Although the mentor would remark that the young girl showed an astonishing promise as a future craftsman as she had fashioned together a small device which had allowed her temporarily to channel chakra like an ordinary ninja even though she was unable to do so on her own. This device would become something that Artura would later attempt to perfect for reproduction in the future such that it could be passed onto other inadept citizens of the village such as herself so that everyone would at least be able to provide aid to the village when it needed protection either internally or externally.

    Instead of attending the Academy, Artura was sent by her parents to work under the apprenticeship of an old Engineer and Chemist who she would quickly take a professional liking to and begin to learn the old man's trade with a fervor unlike anything else that the girl had shown up until this point in her life - it was clear she was meant to be something other than a Shinobi, and, although it disappointed them somewhat that they would not continue their ninja tradition; they supported their daughter wholeheartedly and would see to it that she received as much education as she wanted in the fields of craft.

    It was through this old man that she had learned the one ninja-art she had a natural proficiency in, the mysterious art of Fuuinjutsu which she had used alongside her mentor in order to create items of otherworldly ability by sealing these abilities within the items themselves - something that both fascinated and terrified the young girl due to the immense power that was possible and the worry that such power could be used for great destruction if handled carelessly or purposefully with the intent to cause harm.

    As of the current day, Artura no longer studies under her old mentor but instead uses her own version of his techniques alongside her natural ingenuity to create wondrous items and trinkets such that the shinobi world has never seen before while doing her best to let her previous worries and concerns ground her, keeping her from reaching too far into places she has no business doing so.


    Personality:
    Artura has a bit of a haughty attitude despite her inability to learn most ordinary Ninjutsu, treating others with anything ranging from a reluctant acceptance and mild annoyance to outright disdain depending on the day - though she does her best to treat her paying customers with somewhat more respect. She has a habit of treating every order and request as an inconvenience whenever she is not actively working on these projects, only truly feeling comfortable while at work and while crafting an item or potion.

    Outside of her shop, Artura does her best to not talk to others, although, her peculiar method of dressing in robes or well-tailored outfits does little to help in this regard. When she is forced to actually talk to someone outside of her business, Artura will often try to end the conversation as quickly as possible and treat the other person politely yet with the same annoyance as she handles new orders - feeling that speaking outside of business is a waste of her own time and furthermore time that could be better spent in the forge, away from others.

    Very few things break this icy attitude with the major exceptions of two types of people: Those that are in need of genuine help, and those that are of a positive outward demeanor themselves. Artura cannot find herself able to argue or otherwise give these individuals a difficult time as she finds herself usually doing her best to placate the worries of those that are in need or treating those that are positive in nature with a gentleness that is unlike her usual self.

    While those may not be the only things that break the woman's icy exterior, it is hard to say for certain what else does so, only that for most she is simply a sharp-tongued young woman with an amazing gift for craftmaking.


    Roleplay Sample: N/A

    Using Funds to purchase Base for Organization over the Timeskip:

    Shop (Room): 150,000 Ryo (+200,000 Ryo Investment: 20% Return Per Month + Able to Instantly Craft C-Grade Items)

    = 350,000 Ryo Total Cost for Shop

    350,000 - 360,000 Ryo = 10,000 Ryo Remaining

    Claiming 25,000 Ryo if still applicable from creation of character in Kirigakure (Did not claim on creation previously) which raises total to 35,000 Ryo (Will be added at end of calculation)

    Timeskip Crafting:

    Steel | 1,500 ryo per 10 lbs (x20 Lbs) = 3,000 Ryo
    Wood | 500 ryo ea. 15'x3' log (x4) = 2,000 Ryo
    Cloth | 500 ryo ea. 10'x10' (x4) = 2,000 Ryo

    Total Material Cost: 7,000 Ryo

    Crafting:
    3 C-Grade Katana.

    Weapon Crafting C>B

    Crafting:
    5 B-Grade Katana

    Weapon Crafting B>A

    Total EXP Cost: 400.
    Weapon Crafting increased to A-Grade (S with Crafting Expertise)
    Total Ryo Cost: 7,000 - 10,000 = 3,000 Ryo Remaining

    Trading 350 EXP for 250 Ryo Ea. = 87,500 Extra Ryo
    +3,000 Leftover Ryo + 25,000 Unclaimed Original Kirigakure Creation Bonus = 115,500 Ryo

    End Totals:
    Ryo: 115,500
    EXP: 0

    Weapon Crafting: A-Grade (S-Grade with Crafting Expertise)

    Items Crafted:

    C-Grade Katana (x3)
    B-Grade Katana (x5)


    Link:
    Timeskip
    avatar
    Ryuko
    Jounin

    Posts : 1217
    Join date : 2017-09-29

    Re: Artura Nyx Updates

    Post by Ryuko on Sat Oct 06, 2018 8:23 pm

    @Artura wrote:Update Type: Character Reset / Timeskip Update
    Information:
    (LONG UPDATE: ABANDON ALL HOPE YE WHO ENTER HERE)

    Using free Character Reset.

    Changing to Civilian.

    Adjusting History/Personality.

    Claiming: 360,000 ryo (From Salary over timeskip)

    Claiming: 750 EXP (Spendable)

    Artura Civilian Conversion (Post Time-Skip):
    Name:
    Age: 17
    Gender: Female
    Village: Kirigakure
    Title: The Witch

    Clan: N/A
    Bloodline: N/A
    Element(s): -
    Skill(s): Chemistry, Engineering, Master Craftsmanship, Weapon Smithing, Fuuinjutsu

    Stats

    • Strength: E
    • Constitution: E
    • Stamina: D
    • Speed: D
    • Coordination: B
    • Intelligence: A
    • Perception: E


    Unique Abilities:
    Village Connections (Free/Good Spending UA):

    Artura is able to utilize her connections with other Villagers as well as the local Merchants in order to reduce the cost of Raw Materials in her home Village by a total of 50%.

    Crafting Expertise:

    Crafting Expertise: A player may craft an item one rank higher than what their current experience or skill set allows. This can result in a 50% increase in price for material.

    Appearance:
    Appearance Image:


    History:
    Artura was raised by a pair of shinobi parents who had originally intended for the young girl to attend the Academy much as they had during their own youth. They began preparing the young Artura for a future in the Village Military, however, the young girl had displayed a lack of ability to attune themselves to any of the main elements as well as an inability to truly grasp the nature of the Shinobi Arts as a whole. As a result, the young girl's parents would attempt to hire a mentor who would be able to guide the young child in the ways of Ninja and perhaps be able to prepare the girl for a life as a kunoichi; this too would fail with the mentor remarking that the girl was simply unable to properly learn the Shinobi Arts and would, unfortunately, be unable to attend the Academy.

    Although the mentor would remark that the young girl showed an astonishing promise as a future craftsman as she had fashioned together a small device which had allowed her temporarily to channel chakra like an ordinary ninja even though she was unable to do so on her own. This device would become something that Artura would later attempt to perfect for reproduction in the future such that it could be passed onto other inadept citizens of the village such as herself so that everyone would at least be able to provide aid to the village when it needed protection either internally or externally.

    Instead of attending the Academy, Artura was sent by her parents to work under the apprenticeship of an old Engineer and Chemist who she would quickly take a professional liking to and begin to learn the old man's trade with a fervor unlike anything else that the girl had shown up until this point in her life - it was clear she was meant to be something other than a Shinobi, and, although it disappointed them somewhat that they would not continue their ninja tradition; they supported their daughter wholeheartedly and would see to it that she received as much education as she wanted in the fields of craft.

    It was through this old man that she had learned the one ninja-art she had a natural proficiency in, the mysterious art of Fuuinjutsu which she had used alongside her mentor in order to create items of otherworldly ability by sealing these abilities within the items themselves - something that both fascinated and terrified the young girl due to the immense power that was possible and the worry that such power could be used for great destruction if handled carelessly or purposefully with the intent to cause harm.

    As of the current day, Artura no longer studies under her old mentor but instead uses her own version of his techniques alongside her natural ingenuity to create wondrous items and trinkets such that the shinobi world has never seen before while doing her best to let her previous worries and concerns ground her, keeping her from reaching too far into places she has no business doing so.


    Personality:
    Artura has a bit of a haughty attitude despite her inability to learn most ordinary Ninjutsu, treating others with anything ranging from a reluctant acceptance and mild annoyance to outright disdain depending on the day - though she does her best to treat her paying customers with somewhat more respect. She has a habit of treating every order and request as an inconvenience whenever she is not actively working on these projects, only truly feeling comfortable while at work and while crafting an item or potion.

    Outside of her shop, Artura does her best to not talk to others, although, her peculiar method of dressing in robes or well-tailored outfits does little to help in this regard. When she is forced to actually talk to someone outside of her business, Artura will often try to end the conversation as quickly as possible and treat the other person politely yet with the same annoyance as she handles new orders - feeling that speaking outside of business is a waste of her own time and furthermore time that could be better spent in the forge, away from others.

    Very few things break this icy attitude with the major exceptions of two types of people: Those that are in need of genuine help, and those that are of a positive outward demeanor themselves. Artura cannot find herself able to argue or otherwise give these individuals a difficult time as she finds herself usually doing her best to placate the worries of those that are in need or treating those that are positive in nature with a gentleness that is unlike her usual self.

    While those may not be the only things that break the woman's icy exterior, it is hard to say for certain what else does so, only that for most she is simply a sharp-tongued young woman with an amazing gift for craftmaking.


    Roleplay Sample: N/A

    Using Funds to purchase Base for Organization over the Timeskip:

    Shop (Room): 150,000 Ryo (+200,000 Ryo Investment: 20% Return Per Month + Able to Instantly Craft C-Grade Items)

    = 350,000 Ryo Total Cost for Shop

    350,000 - 360,000 Ryo = 10,000 Ryo Remaining

    Claiming 25,000 Ryo if still applicable from creation of character in Kirigakure (Did not claim on creation previously) which raises total to 35,000 Ryo (Will be added at end of calculation)

    Timeskip Crafting:

    Steel | 1,500 ryo per 10 lbs (x20 Lbs) = 3,000 Ryo
    Wood | 500 ryo ea. 15'x3' log (x4) = 2,000 Ryo
    Cloth | 500 ryo ea. 10'x10' (x4) = 2,000 Ryo

    Total Material Cost: 7,000 Ryo

    Crafting:
    3 C-Grade Katana.

    Weapon Crafting C>B

    Crafting:
    5 B-Grade Katana

    Weapon Crafting B>A

    Total EXP Cost: 400.
    Weapon Crafting increased to A-Grade (S with Crafting Expertise)
    Total Ryo Cost: 7,000 - 10,000 = 3,000 Ryo Remaining

    Trading 350 EXP for 250 Ryo Ea. = 87,500 Extra Ryo
    +3,000 Leftover Ryo + 25,000 Unclaimed Original Kirigakure Creation Bonus = 115,500 Ryo

    End Totals:
    Ryo: 115,500
    EXP: 0

    Weapon Crafting: A-Grade (S-Grade with Crafting Expertise)

    Items Crafted:

    C-Grade Katana (x3)
    B-Grade Katana (x5)


    Link:
    Timeskip

    Looking good there. Approved


    _________________
    Ryuko's Ninja Card

    Spoiler:

    Stats
    Strength: B
    Constitution: B
    Stamina: B
    Speed: B
    Coordination: A+
    Intelligence: A
    Perception: B

    On person
    Amulet of Kings
    Hauberk
    Superior Gambeson
    Knight Gloves
    Knight Stockings
    Advanced Mantel
    Knight's Rider Boots
    Belt holster 1:
    - Hakkin's Wrath A (Baton)
    - Fuuma Shuriken
    Belt holster 2:
    - Hakkin's Wrath B (Baton)
    - Hakkin's Fang
    Hip Pouch
    - 1 Ninja wire (15 feet)
    - 10 Kunai
    - 10 Shuriken
    - 100 Caltrops
    - 1 Med kit
    - Bag of Military Ration Pills (20)  
    avatar
    Artura
    Genin

    Posts : 14
    Join date : 2018-08-30
    Location : Kirigakure

    Re: Artura Nyx Updates

    Post by Artura on Mon Oct 08, 2018 2:16 am

    Update Type: Lifestyle Change
    Information:

    Purchasing: Wealthy Lifestyle
    Wealthy Lifestyle:
    Wealthy: Choosing a wealthy lifestyle means living a life of luxury, though you might not have achieved the social status associated with the old money of nobility or royalty. You live a lifestyle comparable to that of a highly successful merchant, a government official, or the owner of a few small businesses. You have respectable lodgings, usually a spacious villa in a good part of town or a comfortable penthouse suite in a high rise.

    Cost of living: 60,000 ryo

    Results
    Damaged equipment is repaired.
    -25% on all travel time. Does not stack with other modifiers.
    Passive + to any one stat.
    -25% discount at marketplace items. Does not include black market.
    Access to "Secret Shop"


    115,500 - 60,000 = 48,500 Ryo Remaining

    Link: Living Expenses


    _________________

    "Why do I always get stuck with the idiots?..."
    avatar
    Shimiko Chinoike
    Jounin

    Posts : 718
    Join date : 2017-09-21

    Re: Artura Nyx Updates

    Post by Shimiko Chinoike on Mon Oct 08, 2018 2:21 am

    @Artura wrote:Update Type: Lifestyle Change
    Information:

    Purchasing: Wealthy Lifestyle
    Wealthy Lifestyle:
    Wealthy: Choosing a wealthy lifestyle means living a life of luxury, though you might not have achieved the social status associated with the old money of nobility or royalty. You live a lifestyle comparable to that of a highly successful merchant, a government official, or the owner of a few small businesses. You have respectable lodgings, usually a spacious villa in a good part of town or a comfortable penthouse suite in a high rise.

    Cost of living: 60,000 ryo

    Results
    Damaged equipment is repaired.
    -25% on all travel time. Does not stack with other modifiers.
    Passive + to any one stat.
    -25% discount at marketplace items. Does not include black market.
    Access to "Secret Shop"


    115,500 - 60,000 = 48,500 Ryo Remaining

    Link: Living Expenses

    Approved


    _________________
    Spoiler:



    Character Name: Shimiko Chinoike
    Stats:

    • Strength: D
    • Constitution: C
    • Stamina: A
    • Speed: A
    • Coordination: A
    • Intelligence:  C
    • Perception: A

    Limit Break Points:

    • Physical: 1
    • Technique: 1
    • Destiny: 1


    Gear

    • 2x Kālīkoroshimasu
    • 10x Serrated Kunai
    • Six Sai of Serration
    • Chinowakugumi Armour
    • Twin Tessen of Terror


    Link to Character Updates: http://gladiusrp.forumotion.com/t344-shimiko-s-updates
    Link to Character Application: http://gladiusrp.forumotion.com/t260-shimiko-chinoike
    Link to Known Techniques:

    Shimiko's ANBU Mask

    Sponsored content

    Re: Artura Nyx Updates

    Post by Sponsored content


      Current date/time is Tue Dec 11, 2018 11:49 am