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    Silveria Hozuki's Updates

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    Silveria

    Posts : 9
    Join date : 2018-08-31
    Location : Kirigakure

    Silveria Hozuki's Updates

    Post by Silveria on Sat Sep 01, 2018 2:53 pm




    "Don't run,
    The fun's just begun!
    Come and play with me for awhile!"


    Name: Silveria Hozuki
    Age: 14
    Gender: Female
    Rank: E-Class Genin
    Village: Kirigakure
    Bloodline: Hydrification

    Experience: 0

    Ryo: 0

    Items:
    Spoiler:

    Custom Kirigakure Uniform - x1
    Casual Clothes - x1

    Skills: Bukijutsu

    Elements: Suiton

    Jutsu:


    S-rank
    Spoiler:
    Hydrification:

    Name: Hydrification
    Rank: S
    Power: S
    Cost: N/A
    Range: User
    Skill: Ninjutsu
    Element: Suiton
    Classification: Hozuki Exclusive
    Handseals: N/A
    Requirements: Hōzuki bloodline
    Description: The Hydrification Technique is a protean, whole-body technique whereby the user can liquefy their body at will. They are able to maintain their appearance and even fight while doing this. This technique makes it impossible to receive damage from physical attacks and most ninjutsu. From a single hair, to the skin and muscles, everything can be liquefied and solidified at will. Be it to evade an enemy's attack during a short range battle, to infiltrate a structure, or to launch a surprise attack in a liquefied state, this technique boasts a high strategic value. Applying this technique, the user can also modify their body parts for suitable situations or even use the liquid as projectiles. This technique, once learned, is constantly active so that its abilities may be used on very short notice.

    Drawbacks: Intense heat will evaporate rather than burn a Hozuki, though the end result is the same: Death. Those who use this technique become highly vulnerable to Raiton element attacks, with any attack from that element temporarily paralyzing them the post it hits. If it's a constant load of Raiton, it can incapacitate the Hōzuki in question indefinitely. All Raiton techniques also count as two tiers higher for damage (Max of X). When knocked unconscious, such as by a raiton technique, the user will turn into a jelly like blob. Raiton of two ranks higher than a Hozuki's constitution will knock them unconscious.Also, they need to drink more water than normal humans to stay hydrated. If they don't take a drink of something at least once every two threads IC, they turn jellyish and get a penalty of one minus to physical stats.
    A-rank
    Spoiler:
    B-rank
    Spoiler:
    C-rank
    Spoiler:
    D-rank
    Spoiler:
    Flash Step:
    Name: Flash Step
    Rank: D
    Power: C
    Activation Cost: 1
    Upkeep Cost: N/A
    Range: 30 meters
    Speed: N/A
    Element: N/A
    Skill: Bukijutsu
    Classification: Open
    Requirements: N/A
    Parent Technique: N/A
    Hand Seals: N/A
    Description: The user will focus for a moment and suddenly dash at their target slashing with their weapon toward the opponents torso, this will give them a +Boost to Speed and Cordination.

    Weaknesses: They can only move in straight lines and once on course are unable to stop or change direction.
    Haze Clone Technique:
    Name: Haze Clone Technique
    Rank: D
    Activation Cost: 3
    Upkeep Cost: -
    Range: 0m-10m
    Speed: -
    Element: -
    Skill: Ninjutsu
    Classification: General Skill
    Requirements: -
    Parent Technique: Clone Technique
    Hand Seals: Dog → Tiger
    Description: At first glance it seems like a regular Clone Technique, but the haze clone uses a cunning trap to lure out the enemy. As the haze clones are not physically real, the attack will just pass through them. While attention is drawn to the clones, the real body attacks from the blind spot. During the illusion and resulting chaos, the enemy, who is caught up in the technique, can then be defeated. This technique allows for the creation of 10 clones total in a single casting. Like the parent technique however the clones are restricted in range and their ability to speak or act in any manner not consistent with a distraction.

    Weaknesses: -
    Manipulated Shuriken Technique:
    Name: Manipulated Shuriken Technique
    Rank: D
    Power: D
    Activation Cost: -
    Upkeep Cost: 1
    Range: 0 - 100 m.
    Speed: -
    Element: -
    Skill: Bukijutsu
    Classification: N/A
    Requirements: N/A
    Parent Technique: N/A
    Hand Seals: -
    Description: With this technique a translucent string, both elastic and highly durable, is attached to a shuriken, making it possible to alter its path after having thrown it. An expert will have the ability to freely glide the shuriken in any direction with just a single movement of their fingertip. The first attack, challenging the enemy, is avoided and after a time-lag of several seconds, it will come from behind. Depending on the performance, the possible tactics can be infinite.

    When using this technique the user's Coordination increases by +2 advantages regarding Shuriken control. Shuriken do not lose momentum when using this technique. The user may also "re-throw" a shuriken that has lost momentum, whether it got stuck in a tree or ground. The shuriken does not benefit from the user's Coordination when regarding its speed using this method.

    Weaknesses: N/A
    Mist Servant Technique:
    Name: Mist Servant Technique
    Rank: D
    Cost: D
    Range: 0m-30m
    Element: N/A
    Classification: Open
    Handseals: N/A
    Requirements: Genjutsu Skill/Weapon
    Description: This genjutsu creates eerie black ninja illusions, which appear one by one from trees and rocks, and then corners the enemy. It is triggered by the opponent entering the general thirty meter area of casting. Their movements are somehow slow, but when attacked they multiply, and in this way they appear like ghosts inhabiting the mist. Kunai knives are added to this technique, by throwing them to match illusions movement, making them seem real. As the clones continue to multiply rapidly, the victim can eventually be worn down.
    Drawbacks:  N/A
    Demonic Illusion:
    Name: Demonic Illusion: Hell Viewing Technique
    Rank: D
    Cost: D
    Range: 0m-15m
    Element: N/A
    Classification: Open
    Handseals: Snake → Rat
    Requirements: Genjutsu Skill
    Description: This genjutsu is triggered by looking at the swirl of illusory leaves that are conjured once the seals have been made. Once triggered, this genjutsu that reveals the fears that dwell inside people's hearts. Everyone has an image of the one thing they wouldn't want to ever see. This genjutsu is a technique that draws forth such an image from within the heart and has one mistake it for reality. First, an imaginary circle of leaves will spin around and envelop the target, falling away shortly after. After a short period, the illusion will begin. This is to make the illusion more convincing, since the user will likely have moved before the illusion sets in. If the mental image is a gruesome one, the shock will be accordingly great. Even after being release, the opponent may suffer after effects depending on their mental fortitude in the form of two minuses to Perception. This only happens if the user's Intelligence is below B Rank.
    Drawbacks: N/A

    E-rank
    Spoiler:

    Tree Climbing Practice (Auto):

    Name: Tree Climbing Practice
    Rank: E
    Power: N/A
    Activation Cost: 0
    Upkeep Cost: 0
    Range: Self
    Speed: N/A
    Element: None
    Skill: None
    Classification: Open
    Requirements: None
    Parent Technique: None
    Hand Seals: None
    Description: Tree Climbing Practice is a training method used to gain more skills with chakra control. This training involves focusing a fixed amount of chakra to the bottom of one's feet, and using that to climb a tree without using one's hands. If the stream of chakra is too weak, the user will lose their footing on the tree and fall off. If it is too strong, the user will be pushed away from the tree, causing the tree to break around the point of contact and the user will fall. The concept of this exercise is similar to magnetics and can be applied to other objects within close vicinity of the user's body, such as catching and throwing a kunai that comes within several inches of the user's foot by using chakra alone.

    Weaknesses: Inexperienced shinobi may lose focus and cause their chakra to become unstable, which will release any hold their chakra has on a surface and may even forcibly eject them off of it. This technique is automatically known by all characters.

    Water Walking Practice (Auto):

    Name: Water Surface Walking Practice
    Rank: E
    Power: N/A
    Activation Cost: 0
    Upkeep Cost: 0
    Range: Self
    Speed: N/A
    Element: None
    Skill: None
    Classification: Open
    Requirements: None
    Parent Technique: Tree Climbing Practice
    Hand Seals: None
    Description: This training method is used to gain better chakra control. To do this, the user has to be emitting a constant stream of chakra from the bottom of the their feet and using the repellent force to walk across the water's surface. This technique is more difficult to master than the Tree Climbing Practice, because the amount of chakra that needs to be emitted changes constantly.

    It has also been shown that one can use their chakra to "skate" across the water surface, like an ice skater, instead of just walking or running. And the more one trains this technique the more they reach a state where they stand on water without even noticing it or basically even trying.

    It doesn't have to just be at the feet. A user under water can focus chakra on their hands or any other body part that makes contact with the surface of the water. If they were submerged, they can climb atop the water as if they were climbing out of a pool.

    Weaknesses: Even Genin can sometimes have trouble with this technique, due to the constantly shifting nature of water, and as such may misjudge the flow of their chakra and fall into the water. This technique is automatically known by all characters.


    Stats:
    Strength: E
    Constitution: D
    Stamina: E
    Speed: D
    Coordination: C
    Intelligence: D
    Perception: D


    Unique Abilities:

    One-Handed Seals:

    Pretty straightforward. A player may weave hand seals with only one hand. This results in a one tier loss of Coordination for that hand regarding hand seals.

    Crafting Expertise:

    A player may craft an item one rank higher than what their current experience or skill set allows. This can result in a 50% increase in price for material.


      Limit Break Points
    • Physical: 1
    • Technique: 1
    • Destiny: 1


    Renown: 0

    Code:
    [b]Update Type:[/b]
    [b]Information:[/b]
    [b]Link:[/b]


    Last edited by Silveria on Sat Sep 08, 2018 2:35 pm; edited 4 times in total


    _________________
    avatar
    Silveria

    Posts : 9
    Join date : 2018-08-31
    Location : Kirigakure

    Re: Silveria Hozuki's Updates

    Post by Silveria on Sun Sep 02, 2018 9:06 am

    Update Type: Training
    Information: Picked the 5 free techs granted post approval.
    Claiming:
    Character Approval Free Techs:

    Flash Step:
    Name: Flash Step
    Rank: D
    Power: C
    Activation Cost: 1
    Upkeep Cost: N/A
    Range: 30 meters
    Speed: N/A
    Element: N/A
    Skill: Bukijutsu
    Classification: Open
    Requirements: N/A
    Parent Technique: N/A
    Hand Seals: N/A
    Description: The user will focus for a moment and suddenly dash at their target slashing with their weapon toward the opponents torso, this will give them a +Boost to Speed and Cordination.

    Weaknesses: They can only move in straight lines and once on course are unable to stop or change direction.

    Haze Clone Technique:
    Name: Haze Clone Technique
    Rank: D
    Activation Cost: 3
    Upkeep Cost: -
    Range: 0m-10m
    Speed: -
    Element: -
    Skill: Ninjutsu
    Classification: General Skill
    Requirements: -
    Parent Technique: Clone Technique
    Hand Seals: Dog → Tiger
    Description: At first glance it seems like a regular Clone Technique, but the haze clone uses a cunning trap to lure out the enemy. As the haze clones are not physically real, the attack will just pass through them. While attention is drawn to the clones, the real body attacks from the blind spot. During the illusion and resulting chaos, the enemy, who is caught up in the technique, can then be defeated. This technique allows for the creation of 10 clones total in a single casting. Like the parent technique however the clones are restricted in range and their ability to speak or act in any manner not consistent with a distraction.

    Weaknesses: -

    Silent Killing:
    Name: Silent Killing
    Rank: D
    Activation Cost: -
    Upkeep Cost: 1
    Range: 30 m.
    Speed: -
    Element: -
    Skill: -
    Classification: Village Exclusive
    Requirements: -
    Parent Technique: -
    Hand Seals: -
    Description: This technique allows the user to move silently without producing any sound as well as increase their attentiveness to their surroundings allowing the user to track foe by diminutive measures, such as breathing (unlocked at B-tier Perception.) This allows the user to soundlessly approach their victim through smoke or mist without any warning before delivering a final blow.

    Weaknesses: This technique allows the user to track their sound alone. Noise obstructions loud enough make the user unable to focus on pinpointing the enemy's location. Although the user moves silently they are still vulnerable to Doujutsu, sensory, and other means of tracking. The user's speed is capped at one tier below their base Speed when using this technique.

    Hidden Mist Technique:
    Name: Hiding in Mist Technique
    Rank: D
    Cost: 3
    Range: 125 m.
    Speed: C (only applicable when expelled)
    Element: Water
    Skill: Ninjutsu
    Classification: Village Specific (Kiri)
    Requirement: N/A
    Parent Technique: N/A
    Handseals: Seal of Confrontation
    Description: The user conjures a thick, white mist which reduces visibility to absolute zero. This can be achieved by using a water source such as a lake, reservoir, or being in a damp environment. If no sources are present the user can still produce a mist by expelling it from their mouth.

    Drawbacks: Just like real life fog the mist can only exist in conditions where it can survive. Very hot, arid climates forces the mist to evaporate (clearing up over two rotations.) In addition the mist can be cleared by strong winds or sudden bursts.

    Manipulated Shuriken Technique:
    Name: Manipulated Shuriken Technique
    Rank: D
    Power: D
    Activation Cost: -
    Upkeep Cost: 1
    Range: 0 - 100 m.
    Speed: -
    Element: -
    Skill: Bukijutsu
    Classification: N/A
    Requirements: N/A
    Parent Technique: N/A
    Hand Seals: -
    Description: With this technique a translucent string, both elastic and highly durable, is attached to a shuriken, making it possible to alter its path after having thrown it. An expert will have the ability to freely glide the shuriken in any direction with just a single movement of their fingertip. The first attack, challenging the enemy, is avoided and after a time-lag of several seconds, it will come from behind. Depending on the performance, the possible tactics can be infinite.

    When using this technique the user's Coordination increases by +2 advantages regarding Shuriken control. Shuriken do not lose momentum when using this technique. The user may also "re-throw" a shuriken that has lost momentum, whether it got stuck in a tree or ground. The shuriken does not benefit from the user's Coordination when regarding its speed using this method.

    Weaknesses: N/A

    Link: Character Approval


    _________________
    avatar
    Ryuko
    Jounin

    Posts : 1217
    Join date : 2017-09-29

    Re: Silveria Hozuki's Updates

    Post by Ryuko on Sun Sep 02, 2018 4:06 pm

    @Silveria wrote:Update Type: Training
    Information: Picked the 5 free techs granted post approval.
    Claiming:
    Character Approval Free Techs:

    Flash Step:
    Name: Flash Step
    Rank: D
    Power: C
    Activation Cost: 1
    Upkeep Cost: N/A
    Range: 30 meters
    Speed: N/A
    Element: N/A
    Skill: Bukijutsu
    Classification: Open
    Requirements: N/A
    Parent Technique: N/A
    Hand Seals: N/A
    Description: The user will focus for a moment and suddenly dash at their target slashing with their weapon toward the opponents torso, this will give them a +Boost to Speed and Cordination.

    Weaknesses: They can only move in straight lines and once on course are unable to stop or change direction.

    Haze Clone Technique:
    Name: Haze Clone Technique
    Rank: D
    Activation Cost: 3
    Upkeep Cost: -
    Range: 0m-10m
    Speed: -
    Element: -
    Skill: Ninjutsu
    Classification: General Skill
    Requirements: -
    Parent Technique: Clone Technique
    Hand Seals: Dog → Tiger
    Description: At first glance it seems like a regular Clone Technique, but the haze clone uses a cunning trap to lure out the enemy. As the haze clones are not physically real, the attack will just pass through them. While attention is drawn to the clones, the real body attacks from the blind spot. During the illusion and resulting chaos, the enemy, who is caught up in the technique, can then be defeated. This technique allows for the creation of 10 clones total in a single casting. Like the parent technique however the clones are restricted in range and their ability to speak or act in any manner not consistent with a distraction.

    Weaknesses: -

    Silent Killing:
    Name: Silent Killing
    Rank: D
    Activation Cost: -
    Upkeep Cost: 1
    Range: 30 m.
    Speed: -
    Element: -
    Skill: -
    Classification: Village Exclusive
    Requirements: -
    Parent Technique: -
    Hand Seals: -
    Description: This technique allows the user to move silently without producing any sound as well as increase their attentiveness to their surroundings allowing the user to track foe by diminutive measures, such as breathing (unlocked at B-tier Perception.) This allows the user to soundlessly approach their victim through smoke or mist without any warning before delivering a final blow.

    Weaknesses: This technique allows the user to track their sound alone. Noise obstructions loud enough make the user unable to focus on pinpointing the enemy's location. Although the user moves silently they are still vulnerable to Doujutsu, sensory, and other means of tracking. The user's speed is capped at one tier below their base Speed when using this technique.

    Hidden Mist Technique:
    Name: Hiding in Mist Technique
    Rank: D
    Cost: 3
    Range: 125 m.
    Speed: C (only applicable when expelled)
    Element: Water
    Skill: Ninjutsu
    Classification: Village Specific (Kiri)
    Requirement: N/A
    Parent Technique: N/A
    Handseals: Seal of Confrontation
    Description: The user conjures a thick, white mist which reduces visibility to absolute zero. This can be achieved by using a water source such as a lake, reservoir, or being in a damp environment. If no sources are present the user can still produce a mist by expelling it from their mouth.

    Drawbacks: Just like real life fog the mist can only exist in conditions where it can survive. Very hot, arid climates forces the mist to evaporate (clearing up over two rotations.) In addition the mist can be cleared by strong winds or sudden bursts.

    Manipulated Shuriken Technique:
    Name: Manipulated Shuriken Technique
    Rank: D
    Power: D
    Activation Cost: -
    Upkeep Cost: 1
    Range: 0 - 100 m.
    Speed: -
    Element: -
    Skill: Bukijutsu
    Classification: N/A
    Requirements: N/A
    Parent Technique: N/A
    Hand Seals: -
    Description: With this technique a translucent string, both elastic and highly durable, is attached to a shuriken, making it possible to alter its path after having thrown it. An expert will have the ability to freely glide the shuriken in any direction with just a single movement of their fingertip. The first attack, challenging the enemy, is avoided and after a time-lag of several seconds, it will come from behind. Depending on the performance, the possible tactics can be infinite.

    When using this technique the user's Coordination increases by +2 advantages regarding Shuriken control. Shuriken do not lose momentum when using this technique. The user may also "re-throw" a shuriken that has lost momentum, whether it got stuck in a tree or ground. The shuriken does not benefit from the user's Coordination when regarding its speed using this method.

    Weaknesses: N/A

    Link: Character Approval

    Everything but Hidden Mist Technique and Silent killing is approved. Those are village exlusives and require the Mizukage's premission to learn them.


    _________________
    Ryuko's Ninja Card

    Spoiler:

    Stats
    Strength: B
    Constitution: B
    Stamina: B
    Speed: B
    Coordination: A+
    Intelligence: A
    Perception: B

    On person
    Amulet of Kings
    Hauberk
    Superior Gambeson
    Knight Gloves
    Knight Stockings
    Advanced Mantel
    Knight's Rider Boots
    Belt holster 1:
    - Hakkin's Wrath A (Baton)
    - Fuuma Shuriken
    Belt holster 2:
    - Hakkin's Wrath B (Baton)
    - Hakkin's Fang
    Hip Pouch
    - 1 Ninja wire (15 feet)
    - 10 Kunai
    - 10 Shuriken
    - 100 Caltrops
    - 1 Med kit
    - Bag of Military Ration Pills (20)  
    avatar
    Silveria

    Posts : 9
    Join date : 2018-08-31
    Location : Kirigakure

    Re: Silveria Hozuki's Updates

    Post by Silveria on Sun Sep 02, 2018 6:10 pm

    Replacing Hidden Mist Technique and Silent Killing with the two below:

    Mist Servant Technique:
    Name: Mist Servant Technique
    Rank: D
    Cost: D
    Range: 0m-30m
    Element: N/A
    Classification: Open
    Handseals: N/A
    Requirements: Genjutsu Skill/Weapon
    Description: This genjutsu creates eerie black ninja illusions, which appear one by one from trees and rocks, and then corners the enemy. It is triggered by the opponent entering the general thirty meter area of casting. Their movements are somehow slow, but when attacked they multiply, and in this way they appear like ghosts inhabiting the mist. Kunai knives are added to this technique, by throwing them to match illusions movement, making them seem real. As the clones continue to multiply rapidly, the victim can eventually be worn down.
    Drawbacks: N/A

    Demonic Illusion: Hell Viewing Technique:
    Name: Demonic Illusion: Hell Viewing Technique
    Rank: D
    Cost: D
    Range: 0m-15m
    Element: N/A
    Classification: Open
    Handseals: Snake → Rat
    Requirements: Genjutsu Skill
    Description: This genjutsu is triggered by looking at the swirl of illusory leaves that are conjured once the seals have been made. Once triggered, this genjutsu that reveals the fears that dwell inside people's hearts. Everyone has an image of the one thing they wouldn't want to ever see. This genjutsu is a technique that draws forth such an image from within the heart and has one mistake it for reality. First, an imaginary circle of leaves will spin around and envelop the target, falling away shortly after. After a short period, the illusion will begin. This is to make the illusion more convincing, since the user will likely have moved before the illusion sets in. If the mental image is a gruesome one, the shock will be accordingly great. Even after being release, the opponent may suffer after effects depending on their mental fortitude in the form of two minuses to Perception. This only happens if the user's Intelligence is below B Rank.
    Drawbacks: N/A


    _________________
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    Ryuko
    Jounin

    Posts : 1217
    Join date : 2017-09-29

    Re: Silveria Hozuki's Updates

    Post by Ryuko on Sun Sep 02, 2018 6:12 pm

    @Silveria wrote:Replacing Hidden Mist Technique and Silent Killing with the two below:

    Mist Servant Technique:
    Name: Mist Servant Technique
    Rank: D
    Cost: D
    Range: 0m-30m
    Element: N/A
    Classification: Open
    Handseals: N/A
    Requirements: Genjutsu Skill/Weapon
    Description: This genjutsu creates eerie black ninja illusions, which appear one by one from trees and rocks, and then corners the enemy. It is triggered by the opponent entering the general thirty meter area of casting. Their movements are somehow slow, but when attacked they multiply, and in this way they appear like ghosts inhabiting the mist. Kunai knives are added to this technique, by throwing them to match illusions movement, making them seem real. As the clones continue to multiply rapidly, the victim can eventually be worn down.
    Drawbacks:  N/A

    Demonic Illusion:
    Name: Demonic Illusion: Hell Viewing Technique
    Rank: D
    Cost: D
    Range: 0m-15m
    Element: N/A
    Classification: Open
    Handseals: Snake → Rat
    Requirements: Genjutsu Skill
    Description: This genjutsu is triggered by looking at the swirl of illusory leaves that are conjured once the seals have been made. Once triggered, this genjutsu that reveals the fears that dwell inside people's hearts. Everyone has an image of the one thing they wouldn't want to ever see. This genjutsu is a technique that draws forth such an image from within the heart and has one mistake it for reality. First, an imaginary circle of leaves will spin around and envelop the target, falling away shortly after. After a short period, the illusion will begin. This is to make the illusion more convincing, since the user will likely have moved before the illusion sets in. If the mental image is a gruesome one, the shock will be accordingly great. Even after being release, the opponent may suffer after effects depending on their mental fortitude in the form of two minuses to Perception. This only happens if the user's Intelligence is below B Rank.
    Drawbacks: N/A

    Approved


    _________________
    Ryuko's Ninja Card

    Spoiler:

    Stats
    Strength: B
    Constitution: B
    Stamina: B
    Speed: B
    Coordination: A+
    Intelligence: A
    Perception: B

    On person
    Amulet of Kings
    Hauberk
    Superior Gambeson
    Knight Gloves
    Knight Stockings
    Advanced Mantel
    Knight's Rider Boots
    Belt holster 1:
    - Hakkin's Wrath A (Baton)
    - Fuuma Shuriken
    Belt holster 2:
    - Hakkin's Wrath B (Baton)
    - Hakkin's Fang
    Hip Pouch
    - 1 Ninja wire (15 feet)
    - 10 Kunai
    - 10 Shuriken
    - 100 Caltrops
    - 1 Med kit
    - Bag of Military Ration Pills (20)  
    avatar
    Silveria

    Posts : 9
    Join date : 2018-08-31
    Location : Kirigakure

    Re: Silveria Hozuki's Updates

    Post by Silveria on Sat Sep 08, 2018 2:26 pm

    Update Type: Hozuki Tech
    Information: Adding in Hydrification because from what I read, I get this automatically? Correct me if I'm wrong of course!
    Claiming:
    Hydrification:
    Name: Hydrification
    Rank: S
    Power: S
    Cost: N/A
    Range: User
    Skill: Ninjutsu
    Element: Suiton
    Classification: Hozuki Exclusive
    Handseals: N/A
    Requirements: Hōzuki bloodline
    Description: The Hydrification Technique is a protean, whole-body technique whereby the user can liquefy their body at will. They are able to maintain their appearance and even fight while doing this. This technique makes it impossible to receive damage from physical attacks and most ninjutsu. From a single hair, to the skin and muscles, everything can be liquefied and solidified at will. Be it to evade an enemy's attack during a short range battle, to infiltrate a structure, or to launch a surprise attack in a liquefied state, this technique boasts a high strategic value. Applying this technique, the user can also modify their body parts for suitable situations or even use the liquid as projectiles. This technique, once learned, is constantly active so that its abilities may be used on very short notice.

    Drawbacks: Intense heat will evaporate rather than burn a Hozuki, though the end result is the same: Death. Those who use this technique become highly vulnerable to Raiton element attacks, with any attack from that element temporarily paralyzing them the post it hits. If it's a constant load of Raiton, it can incapacitate the Hōzuki in question indefinitely. All Raiton techniques also count as two tiers higher for damage (Max of X). When knocked unconscious, such as by a raiton technique, the user will turn into a jelly like blob. Raiton of two ranks higher than a Hozuki's constitution will knock them unconscious.Also, they need to drink more water than normal humans to stay hydrated. If they don't take a drink of something at least once every two threads IC, they turn jellyish and get a penalty of one minus to physical stats.

    Link: Hozuki Clan Page


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    H2 the O
    Genin

    Posts : 55
    Join date : 2018-07-27
    Age : 18

    Character File
    Skills & Elements: Suiton, Engineer
    Class: E
    Ryo: 80,500

    Re: Silveria Hozuki's Updates

    Post by H2 the O on Sat Sep 08, 2018 2:28 pm

    @Silveria wrote:Update Type: Hozuki Tech
    Information: Adding in Hydrification because from what I read, I get this automatically? Correct me if I'm wrong of course!
    Claiming:
    Hydrification:

    Name: Hydrification
    Rank: S
    Power: S
    Cost: N/A
    Range: User
    Skill: Ninjutsu
    Element: Suiton
    Classification: Hozuki Exclusive
    Handseals: N/A
    Requirements: Hōzuki bloodline
    Description: The Hydrification Technique is a protean, whole-body technique whereby the user can liquefy their body at will. They are able to maintain their appearance and even fight while doing this. This technique makes it impossible to receive damage from physical attacks and most ninjutsu. From a single hair, to the skin and muscles, everything can be liquefied and solidified at will. Be it to evade an enemy's attack during a short range battle, to infiltrate a structure, or to launch a surprise attack in a liquefied state, this technique boasts a high strategic value. Applying this technique, the user can also modify their body parts for suitable situations or even use the liquid as projectiles. This technique, once learned, is constantly active so that its abilities may be used on very short notice.

    Drawbacks: Intense heat will evaporate rather than burn a Hozuki, though the end result is the same: Death. Those who use this technique become highly vulnerable to Raiton element attacks, with any attack from that element temporarily paralyzing them the post it hits. If it's a constant load of Raiton, it can incapacitate the Hōzuki in question indefinitely. All Raiton techniques also count as two tiers higher for damage (Max of X). When knocked unconscious, such as by a raiton technique, the user will turn into a jelly like blob. Raiton of two ranks higher than a Hozuki's constitution will knock them unconscious.Also, they need to drink more water than normal humans to stay hydrated. If they don't take a drink of something at least once every two threads IC, they turn jellyish and get a penalty of one minus to physical stats.

    Link: Hozuki Clan Page

    You do. Approved.


    _________________

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    Spoiler:
    Strength: D
    Constitution: E
    Stamina: E
    Speed: D
    Coordination: C
    Intelligence: D
    Perception: D

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    Re: Silveria Hozuki's Updates

    Post by Sponsored content


      Current date/time is Tue Dec 11, 2018 11:40 am