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    ~Sakura Yuki's Updates~

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    Sakura
    Genin

    Posts : 12
    Join date : 2018-09-02
    Age : 21

    Character File
    Skills & Elements: Water, Ninjutsu, Fuuinjutsu
    Class: D
    Ryo: 15,200

    ~Sakura Yuki's Updates~

    Post by Sakura on Mon Sep 03, 2018 11:23 am


    Name: Sakura Yuki
    Age: 16
    Gender: Female
    Rank: Genin
    Village: Kirigakure
    Bloodline: Ice Release

    Experience: 0/1,500

    Ryo: 15,200

    Items:
    Spoiler:

    - 5 Kunai
    - 5 Shuriken
    - 10 Senbon
    - 2 Steel Wire (15 feet per one)
    - 2 Explosive Tag
    - 1 Backpack
    - 2 Holster (one on each of her outer thighs)
    - 1 Medikit (Includes one syringe, blood drawing kit, two rolls of bandage wrap, grain alcohol, one tourniquet, one roll of gauze, soothing cream, needle, thread, tweezers, scalpel, and shears)

    Skills:
    - Ninjutsu
    - Fuuinjutsu

    Elements:
    - Suiton (Water Release)

    Jutsu:

    S-rank
    Spoiler:



    A-rank
    Spoiler:



    B-rank
    Spoiler:



    C-rank
    Spoiler:

    Name: Water Prison Technique
    Rank: C
    Power: B
    Cost: 5
    Upkeep: 1
    Range: Touch
    Speed: A
    Element: Water
    Skill: Ninjutsu
    Classification: Village Specific (Kiri)
    Requirement: N/A
    Parent Technique: N/A
    Handseals: Snake > Ox > Arm extension
    Description: Raising from the water source the user creates a sphere of water which engulfs the target. The water constantly pulls inwards towards the core protecting it from outer threats, meaning those caught partially in the technique will be drawn inside. The pressure prevents any movement meaning those trapped are doomed to drown or be detained. Despite its name the user may also cast it upon themselves as a form of defense. It is said to be as strong as steel.
    Drawbacks: The user must maintain contact with the sphere otherwise it loses structure.

    Name: Water Release: Water Bullet Technique
    Rank: C
    Cost: 5
    Upkeep: 1
    Range: 50 m.
    Speed: B
    Element: Water
    Skill: Ninjutsu
    Classification: N/A
    Requirement: N/A
    Parent Technique: N/A
    Handseals: Tiger > Ox > Tiger > Rat
    Description: The Water Release: Water Bullet Technique is a highly versatile Water Release technique which has many variations. After kneading chakra in their stomach, the user expels a large quantity of water in the form of a powerful torrent aimed towards their intended target. The user may also sustain the water flow for an upkeep.

    This technique can also be used collaboratively to increase its range and effect.
    Drawbacks: N/A

    Name: Water Clone Technique
    Rank: C
    Cost: -
    Range: 25 m.
    Speed: -
    Element: Water
    Skill: Ninjutsu
    Classification: N/A
    Requirement: N/A
    Parent Technique: N/A
    Handseals: Tiger
    Description: By using water as a medium, the user can create one or more clones of themselves. While the clones can perform techniques, they only possess one-tenth of the user's chakra and cannot go too far from the original. The clones can also be used as medium to perform other Water Release techniques, as demonstrated by Kisame when he reverted their arms into water to perform the Water Prison Technique. When these clones are struck with a sufficient amount of force they will revert to their water form. The clones can be created anywhere within a 25 m. range of the user, unlike the Shadow Clone technique which requires clones to be created next to the user.
    Drawbacks: When casting this technique the user's stamina must be above 30% in order to maintain control over his/her clones. In addition, the user must maintain general concentration to maintain their clone's presence. If at any time the user is inflicted with heavy damage in contrast with their Constitution all clones will be dispersed. The user must be within 25 m. of their clone.

    Name: Five-Seal Barrier
    Rank: C
    Activation Cost: 10
    Upkeep Cost: N/A
    Range: 0mi-2mi
    Speed: N/A
    Element: N/A
    Skill: Fuuninjutsu
    Classification: Open
    Requirements: Five Fuuinjutsu tags
    Parent Technique: N/A
    Hand Seals: N/A
    Description: This technique creates a barrier around a place by placing four "forbidden" (禁, kin) tags in different locations surrounding the place to be protected, a fifth tag on the location to be protected. The tags are placed on flat surfaces, and are connected with the user's chakra. This technique turns the entire range surrounded by the tags into a barrier space, and inside the space, the material's destruction is "forbidden". Using any kind of physical attack to try and destroy something in the barrier is folly, as it wbill only lead to injury. To cancel this, it is necessary to search for the four tags and tear them off simultaneously. Even if the tags are removed, there is a final obstacle. The user can add a trap that will create perfect copies of those who have removed the seal, preventing them from returning immediately. Those who have removed the seal must spend two posts fighting their copies before defeating them.
    Weaknesses: N/A

    D-rank
    Spoiler:

    Name: Mist Servant Technique
    Rank: D
    Cost: D
    Range: 0m-30m
    Element: N/A
    Classification: Open
    Handseals: N/A
    Requirements: Genjutsu Skill/Weapon
    Description: This genjutsu creates eerie black ninja illusions, which appear one by one from trees and rocks, and then corners the enemy. It is triggered by the opponent entering the general thirty meter area of casting. Their movements are somehow slow, but when attacked they multiply, and in this way they appear like ghosts inhabiting the mist. Kunai knives are added to this technique, by throwing them to match illusions movement, making them seem real. As the clones continue to multiply rapidly, the victim can eventually be worn down.
    Drawbacks:  N/A


    E-rank
    Spoiler:

    Name: Body Replacement Technique
    Rank: E
    Activation Cost: 1
    Upkeep Cost: -
    Range: -
    Speed: -
    Element: -
    Skill: Ninjutsu
    Classification: General Skill
    Requirements: -
    Parent Technique: -
    Hand Seals: -
    Description: This technique is done by animating an object temporarily to look and act like the user. This is more of an illusion, as it cannot attack nor does it think or have a mind of its own. When taking damage the object will react to it as the user would before being reduced to its regular form. To use this technique requires speed and deftness, as well as a general idea of when an attack is oncoming. This is used to fool inexperienced Shinobi into believing their attack has landed on their victim giving the user an opportunity to either escape or land a surprise attack. The animation only lasts a couple seconds as well as the illusion after being hit, so it must be timed precisely for maximum effectiveness.
    Weaknesses: -


    Name: Clone Technique
    Rank: E
    Activation Cost: 1
    Upkeep Cost: -
    Range: 0m-10m
    Speed: -
    Element: -
    Skill: Ninjutsu
    Classification: General Skill
    Requirements: -
    Parent Technique: -
    Hand Seals: Ram → Snake → Tiger
    Description: A ninjutsu that creates an intangible copy of one's own body, without any substance. Since the clone itself doesn't have the ability to attack, and thus can only be used to confuse the enemy, it is mainly used in combination with other ninjutsu. It's a basic technique, but depending on one's ingenuity, it can be used effectively. The clones may not dissipate when they come into contact with something. These clones can be easily distinguished by people with dōjutsu. A person with normal eyes can also distinguish the clones from the original, since the clones do not have shadows and will not disrupt the area around themselves with their movement (i.e. won't kick up dust, crush grass, etc.). These clones are extremely simplistic and cannot talk nor move very far from the creator. Their utility is restricted to distractions and confusion. A maximum of 2 clones can be created from one casting of this technique.
    Weaknesses: -

    Name: Water Surface Walking Practice
    Rank: E
    Power: N/A
    Activation Cost: 0
    Upkeep Cost: 0
    Range: Self
    Speed: N/A
    Element: None
    Skill: None
    Classification: Open
    Requirements: None
    Parent Technique: Tree Climbing Practice
    Hand Seals: None
    Description: This training method is used to gain better chakra control. To do this, the user has to be emitting a constant stream of chakra from the bottom of the their feet and using the repellent force to walk across the water's surface. This technique is more difficult to master than the Tree Climbing Practice, because the amount of chakra that needs to be emitted changes constantly.

    It has also been shown that one can use their chakra to "skate" across the water surface, like an ice skater, instead of just walking or running. And the more one trains this technique the more they reach a state where they stand on water without even noticing it or basically even trying.

    It doesn't have to just be at the feet. A user under water can focus chakra on their hands or any other body part that makes contact with the surface of the water. If they were submerged, they can climb atop the water as if they were climbing out of a pool.
    Weaknesses: Even Genin can sometimes have trouble with this technique, due to the constantly shifting nature of water, and as such may misjudge the flow of their chakra and fall into the water. This technique is automatically known by all characters.

    Name: Tree Climbing Practice
    Rank: E
    Power: N/A
    Activation Cost: 0
    Upkeep Cost: 0
    Range: Self
    Speed: N/A
    Element: None
    Skill: None
    Classification: Open
    Requirements: None
    Parent Technique: None
    Hand Seals: None
    Description: Tree Climbing Practice is a training method used to gain more skills with chakra control. This training involves focusing a fixed amount of chakra to the bottom of one's feet, and using that to climb a tree without using one's hands. If the stream of chakra is too weak, the user will lose their footing on the tree and fall off. If it is too strong, the user will be pushed away from the tree, causing the tree to break around the point of contact and the user will fall. The concept of this exercise is similar to magnetics and can be applied to other objects within close vicinity of the user's body, such as catching and throwing a kunai that comes within several inches of the user's foot by using chakra alone.
    Weaknesses: Inexperienced shinobi may lose focus and cause their chakra to become unstable, which will release any hold their chakra has on a surface and may even forcibly eject them off of it. This technique is automatically known by all characters.

    Stats:

    Strength: D
    Constitution: D
    Stamina: D
    Speed: D
    Coordination: D
    Intelligence: D
    Perception: D

    Unique Abilities:

    -One-handed Seals: Because to their high levels of chakra control a player is able to form hand seals using only a single hand, although while doing so they lose 1 tier of Coordination for the hand forming the seals.

    -Crafting Expertise: A player may craft an item one rank higher than what their current experience or skill set allows. This can result in a 50% increase in price for material.

    -Chemistry Expertise: A player may create chemistry creations one rank higher than what their current experience or skill set allows. This can result in an increased countdown (for poisons and drugs) or cooldown (for medicines and provisions.) The increase is the next rank's timer increased by .5 (rounding up.)

    -Skill Specialist: A player may choose to be able to learn technique of a particular skill or element at one rank higher than what their class allows. As a result, technique performed outside of their class allowance has their cost increased by .5 on top of its original cost.

    Limit Break Points:
    Physical: 0
    Technique: 1
    Destiny: 2

    Renown: 0

    Code:
    [b]Update Type:[/b]
    [b]Information:[/b]
    [b]Link:[/b]


    Last edited by Sakura on Tue Sep 04, 2018 4:30 pm; edited 4 times in total


    _________________



    ~Character App | Character Updates~
    Stats:

    Strength: D
    Constitution: D
    Stamina: D
    Speed: D
    Coordination: D
    Intelligence: D
    Perception: D

    avatar
    Sakura
    Genin

    Posts : 12
    Join date : 2018-09-02
    Age : 21

    Character File
    Skills & Elements: Water, Ninjutsu, Fuuinjutsu
    Class: D
    Ryo: 15,200

    Re: ~Sakura Yuki's Updates~

    Post by Sakura on Mon Sep 03, 2018 3:46 pm

    Update Type: General Freebies
    Information: Allocating my 3 limit break points, claiming 25k ryo, and 5 free techniques from getting approved. If I am also able to do this, which I saw about in the rules, may I do a universal technique claim for E rank techniques, at least the ones I can learn that is? ^_^

    Limit Break Points:

    Limit Break Points
    Physical: 0
    Technique: 1
    Destiny: 2
    Jutsu Claimed:

    Name: Water Release: Water Bullet Technique
    Rank: C
    Cost: 5
    Upkeep: 1
    Range: 50 m.
    Speed: B
    Element: Water
    Skill: Ninjutsu
    Classification: N/A
    Requirement: N/A
    Parent Technique: N/A
    Handseals: Tiger > Ox > Tiger > Rat
    Description: The Water Release: Water Bullet Technique is a highly versatile Water Release technique which has many variations. After kneading chakra in their stomach, the user expels a large quantity of water in the form of a powerful torrent aimed towards their intended target. The user may also sustain the water flow for an upkeep.

    This technique can also be used collaboratively to increase its range and effect.
    Drawbacks: N/A

    Name: Water Clone Technique
    Rank: C
    Cost: -
    Range: 25 m.
    Speed: -
    Element: Water
    Skill: Ninjutsu
    Classification: N/A
    Requirement: N/A
    Parent Technique: N/A
    Handseals: Tiger
    Description: By using water as a medium, the user can create one or more clones of themselves. While the clones can perform techniques, they only possess one-tenth of the user's chakra and cannot go too far from the original. The clones can also be used as medium to perform other Water Release techniques, as demonstrated by Kisame when he reverted their arms into water to perform the Water Prison Technique. When these clones are struck with a sufficient amount of force they will revert to their water form. The clones can be created anywhere within a 25 m. range of the user, unlike the Shadow Clone technique which requires clones to be created next to the user.
    Drawbacks: When casting this technique the user's stamina must be above 30% in order to maintain control over his/her clones. In addition, the user must maintain general concentration to maintain their clone's presence. If at any time the user is inflicted with heavy damage in contrast with their Constitution all clones will be dispersed. The user must be within 25 m. of their clone.

    Name: Water Prison Technique
    Rank: C
    Power: B
    Cost: 5
    Upkeep: 1
    Range: Touch
    Speed: A
    Element: Water
    Skill: Ninjutsu
    Classification: Village Specific (Kiri)
    Requirement: N/A
    Parent Technique: N/A
    Handseals: Snake > Ox > Arm extension
    Description: Raising from the water source the user creates a sphere of water which engulfs the target. The water constantly pulls inwards towards the core protecting it from outer threats, meaning those caught partially in the technique will be drawn inside. The pressure prevents any movement meaning those trapped are doomed to drown or be detained. Despite its name the user may also cast it upon themselves as a form of defense. It is said to be as strong as steel.
    Drawbacks: The user must maintain contact with the sphere otherwise it loses structure.

    Name: Five-Seal Barrier
    Rank: C
    Activation Cost: 10
    Upkeep Cost: N/A
    Range: 0mi-2mi
    Speed: N/A
    Element: N/A
    Skill: Fuuninjutsu
    Classification: Open
    Requirements: Five Fuuinjutsu tags
    Parent Technique: N/A
    Hand Seals: N/A
    Description: This technique creates a barrier around a place by placing four "forbidden" (禁, kin) tags in different locations surrounding the place to be protected, a fifth tag on the location to be protected. The tags are placed on flat surfaces, and are connected with the user's chakra. This technique turns the entire range surrounded by the tags into a barrier space, and inside the space, the material's destruction is "forbidden". Using any kind of physical attack to try and destroy something in the barrier is folly, as it wbill only lead to injury. To cancel this, it is necessary to search for the four tags and tear them off simultaneously. Even if the tags are removed, there is a final obstacle. The user can add a trap that will create perfect copies of those who have removed the seal, preventing them from returning immediately. Those who have removed the seal must spend two posts fighting their copies before defeating them.
    Weaknesses: N/A

    Name: Mist Servant Technique
    Rank: D
    Cost: D
    Range: 0m-30m
    Element: N/A
    Classification: Open
    Handseals: N/A
    Requirements: Genjutsu Skill/Weapon
    Description: This genjutsu creates eerie black ninja illusions, which appear one by one from trees and rocks, and then corners the enemy. It is triggered by the opponent entering the general thirty meter area of casting. Their movements are somehow slow, but when attacked they multiply, and in this way they appear like ghosts inhabiting the mist. Kunai knives are added to this technique, by throwing them to match illusions movement, making them seem real. As the clones continue to multiply rapidly, the victim can eventually be worn down.
    Drawbacks: N/A
    Link: Sakura Yuki Character App


    _________________



    ~Character App | Character Updates~
    Stats:

    Strength: D
    Constitution: D
    Stamina: D
    Speed: D
    Coordination: D
    Intelligence: D
    Perception: D

    avatar
    Copycat
    Anbu

    Posts : 461
    Join date : 2017-10-29

    Character File
    Skills & Elements: Katon, Raiton, Doton, Ijutsu, Taijutsu, Kenjutsu & Fuuinjutsu
    Class: A
    Ryo: 1,105,125

    Re: ~Sakura Yuki's Updates~

    Post by Copycat on Mon Sep 03, 2018 3:52 pm

    @Sakura wrote:Update Type: General Freebies
    Information: Allocating my 3 limit break points, claiming 25k ryo, and 5 free techniques from getting approved. If I am also able to do this, which I saw about in the rules, may I do a universal technique claim for E rank techniques, at least the ones I can learn that is? ^_^

    Limit Break Points:

    Limit Break Points
    Physical: 0
    Technique: 1
    Destiny: 2
    Jutsu Claimed:

    Name: Water Release: Water Bullet Technique
    Rank: C
    Cost: 5
    Upkeep: 1
    Range: 50 m.
    Speed: B
    Element: Water
    Skill: Ninjutsu
    Classification: N/A
    Requirement: N/A
    Parent Technique: N/A
    Handseals: Tiger > Ox > Tiger > Rat
    Description: The Water Release: Water Bullet Technique is a highly versatile Water Release technique which has many variations. After kneading chakra in their stomach, the user expels a large quantity of water in the form of a powerful torrent aimed towards their intended target. The user may also sustain the water flow for an upkeep.

    This technique can also be used collaboratively to increase its range and effect.
    Drawbacks: N/A

    Name: Water Clone Technique
    Rank: C
    Cost: -
    Range: 25 m.
    Speed: -
    Element: Water
    Skill: Ninjutsu
    Classification: N/A
    Requirement: N/A
    Parent Technique: N/A
    Handseals: Tiger
    Description: By using water as a medium, the user can create one or more clones of themselves. While the clones can perform techniques, they only possess one-tenth of the user's chakra and cannot go too far from the original. The clones can also be used as medium to perform other Water Release techniques, as demonstrated by Kisame when he reverted their arms into water to perform the Water Prison Technique. When these clones are struck with a sufficient amount of force they will revert to their water form. The clones can be created anywhere within a 25 m. range of the user, unlike the Shadow Clone technique which requires clones to be created next to the user.
    Drawbacks: When casting this technique the user's stamina must be above 30% in order to maintain control over his/her clones. In addition, the user must maintain general concentration to maintain their clone's presence. If at any time the user is inflicted with heavy damage in contrast with their Constitution all clones will be dispersed. The user must be within 25 m. of their clone.

    Name: Water Prison Technique
    Rank: C
    Power: B
    Cost: 5
    Upkeep: 1
    Range: Touch
    Speed: A
    Element: Water
    Skill: Ninjutsu
    Classification: Village Specific (Kiri)
    Requirement: N/A
    Parent Technique: N/A
    Handseals: Snake > Ox > Arm extension
    Description: Raising from the water source the user creates a sphere of water which engulfs the target. The water constantly pulls inwards towards the core protecting it from outer threats, meaning those caught partially in the technique will be drawn inside. The pressure prevents any movement meaning those trapped are doomed to drown or be detained. Despite its name the user may also cast it upon themselves as a form of defense. It is said to be as strong as steel.
    Drawbacks: The user must maintain contact with the sphere otherwise it loses structure.

    Name: Five-Seal Barrier
    Rank: C
    Activation Cost: 10
    Upkeep Cost: N/A
    Range: 0mi-2mi
    Speed: N/A
    Element: N/A
    Skill: Fuuninjutsu
    Classification: Open
    Requirements: Five Fuuinjutsu tags
    Parent Technique: N/A
    Hand Seals: N/A
    Description: This technique creates a barrier around a place by placing four "forbidden" (禁, kin) tags in different locations surrounding the place to be protected, a fifth tag on the location to be protected. The tags are placed on flat surfaces, and are connected with the user's chakra. This technique turns the entire range surrounded by the tags into a barrier space, and inside the space, the material's destruction is "forbidden". Using any kind of physical attack to try and destroy something in the barrier is folly, as it wbill only lead to injury. To cancel this, it is necessary to search for the four tags and tear them off simultaneously. Even if the tags are removed, there is a final obstacle. The user can add a trap that will create perfect copies of those who have removed the seal, preventing them from returning immediately. Those who have removed the seal must spend two posts fighting their copies before defeating them.
    Weaknesses: N/A

    Name: Mist Servant Technique
    Rank: D
    Cost: D
    Range: 0m-30m
    Element: N/A
    Classification: Open
    Handseals: N/A
    Requirements: Genjutsu Skill/Weapon
    Description: This genjutsu creates eerie black ninja illusions, which appear one by one from trees and rocks, and then corners the enemy. It is triggered by the opponent entering the general thirty meter area of casting. Their movements are somehow slow, but when attacked they multiply, and in this way they appear like ghosts inhabiting the mist. Kunai knives are added to this technique, by throwing them to match illusions movement, making them seem real. As the clones continue to multiply rapidly, the victim can eventually be worn down.
    Drawbacks:  N/A
    Link: Sakura Yuki Character App

    Approved aside from the universal claim; the only E-Rank techniques as far are academy techniques, and those are automatically given to you just by creating. I'd suggest just saving your claim for later.


    _________________

    "Not everyone's perfect... but sometimes the world seems like it'd be better off if they were."
    Updates | Application
    Stats:
    Strength: C+
    Constitution: C
    Stamina: A
    Speed: B
    Coordination: A
    Intelligence: B
    Perception: A
    avatar
    Sakura
    Genin

    Posts : 12
    Join date : 2018-09-02
    Age : 21

    Character File
    Skills & Elements: Water, Ninjutsu, Fuuinjutsu
    Class: D
    Ryo: 15,200

    Re: ~Sakura Yuki's Updates~

    Post by Sakura on Mon Sep 03, 2018 3:54 pm

    Ah okay, I will just hold on to the universal claim then. Thank you so much! ^_^


    _________________



    ~Character App | Character Updates~
    Stats:

    Strength: D
    Constitution: D
    Stamina: D
    Speed: D
    Coordination: D
    Intelligence: D
    Perception: D

    avatar
    Sakura
    Genin

    Posts : 12
    Join date : 2018-09-02
    Age : 21

    Character File
    Skills & Elements: Water, Ninjutsu, Fuuinjutsu
    Class: D
    Ryo: 15,200

    Re: ~Sakura Yuki's Updates~

    Post by Sakura on Tue Sep 04, 2018 12:37 am

    Update Type: Purchases
    Information: I bought these items and spent 9,800 ryo
    Spoiler:

    Kunai | 100 ryo ea. X 5 = 500
    Shuriken | 100 ryo ea. X 5 = 500
    Senbon | 50 ryo ea. X 10 = 500
    Steel Wire | 100 ryo per 15 feet. X 2 = 200
    Explosive Tag | 1,500 ryo ea. X 2 = 3,000
    Backpack | 50 ryo ea.
    Holster | 25 ryo ea. X 2 = 50
    Medikit | 5,000 ryo ea. Includes one syringe, blood drawing kit, two rolls of bandage wrap, grain alcohol, one tourniquet, one roll of gauze, soothing cream, needle, thread, tweezers, scalpel, and shears.

    Total spent: 5k + 1,500 + 100 + 3k =  9,800
    Ryo leftover: 25,000 - 9,800 = 15,200
    Link: http://gladiusrp.forumotion.com/t1234-strolling-through-the-marketplace-purchases#8640


    _________________



    ~Character App | Character Updates~
    Stats:

    Strength: D
    Constitution: D
    Stamina: D
    Speed: D
    Coordination: D
    Intelligence: D
    Perception: D

    avatar
    Ryuko
    Jounin

    Posts : 1217
    Join date : 2017-09-29

    Re: ~Sakura Yuki's Updates~

    Post by Ryuko on Tue Sep 04, 2018 2:49 am

    @Sakura wrote:Update Type: Purchases
    Information: I bought these items and spent 9,800 ryo
    Spoiler:

    Kunai | 100 ryo ea. X 5 = 500
    Shuriken | 100 ryo ea. X 5 = 500
    Senbon | 50 ryo ea. X 10 = 500
    Steel Wire | 100 ryo per 15 feet. X 2 = 200
    Explosive Tag | 1,500 ryo ea. X 2 = 3,000
    Backpack | 50 ryo ea.
    Holster | 25 ryo ea. X 2 = 50
    Medikit | 5,000 ryo ea. Includes one syringe, blood drawing kit, two rolls of bandage wrap, grain alcohol, one tourniquet, one roll of gauze, soothing cream, needle, thread, tweezers, scalpel, and shears.

    Total spent: 5k + 1,500 + 100 + 3k =  9,800
    Ryo leftover: 25,000 - 9,800 = 15,200
    Link: http://gladiusrp.forumotion.com/t1234-strolling-through-the-marketplace-purchases#8640

    Approved


    _________________
    Ryuko's Ninja Card

    Spoiler:

    Stats
    Strength: B
    Constitution: B
    Stamina: B
    Speed: B
    Coordination: A+
    Intelligence: A
    Perception: B

    On person
    Amulet of Kings
    Hauberk
    Superior Gambeson
    Knight Gloves
    Knight Stockings
    Advanced Mantel
    Knight's Rider Boots
    Belt holster 1:
    - Hakkin's Wrath A (Baton)
    - Fuuma Shuriken
    Belt holster 2:
    - Hakkin's Wrath B (Baton)
    - Hakkin's Fang
    Hip Pouch
    - 1 Ninja wire (15 feet)
    - 10 Kunai
    - 10 Shuriken
    - 100 Caltrops
    - 1 Med kit
    - Bag of Military Ration Pills (20)  

    Sponsored content

    Re: ~Sakura Yuki's Updates~

    Post by Sponsored content


      Current date/time is Tue Dec 11, 2018 1:02 pm