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    The Shards Updates (Eden Syn)

    Eden Syn
    Eden Syn
    Genin

    Posts : 26
    Join date : 2018-09-28

    The Shards Updates (Eden Syn) Empty The Shards Updates (Eden Syn)

    Post by Eden Syn on Sat Sep 29, 2018 6:52 am



    Eden Syn


    The Shards Updates (Eden Syn) IfUGDOh






    Name: Eden "Sin" Syn
    Age: 15
    Gender: Biological: Female.  Identity: Non-Binary (Preferred: They/Them)
    Rank: Genin (E)
    Village: Kirigakure
    Bloodline: Rinnegan (Human Path)

    Experience: 0

    Ryo: 180,475

    Items:
    Spoiler:


    • Red Heart Necklace
    • Trench Knife
    • Ordinary Robes (Vest Leather Armor) (Unequipped)
    • Holster (Right Hip)
    • Explosive Tag x2
    • Faulds (Leather) (Unequipped)
    • Spring-loaded Kunai Mechanism
    • Kunai x10
    • Giant Shuriken
    • Heavy Cloak (B-Grade Spidersilk full-body cloak) (Dyed purple for the main body and white on the arms with an insignia sewn into the fabric on the chest over a blue circle)
      Insignia:

      The Shards Updates (Eden Syn) NAhxPWx
    • Potion of Plentiful Healing (B-rank medicine which restores broken bones or a moderate flesh wound. 8 post cooldown.)


    Skills: Ninjutsu

    Elements: N/A

    Jutsu:


    S-rank
    Spoiler:
    A-rank
    Spoiler:

    Six Paths Of Pain:

    Name: Six Paths of Pain
    Rank: A
    Power: -
    Activation Cost: -
    Upkeep Cost: 2 per Corpse/Body
    Range: 0.5-3km
    Speed: -
    Element: Yang Release
    Skill: Ninjutsu
    Classification: Group Exclusive (Otsutsuki)
    Requirements: Rin'negan
    Parent Technique: Black Receivers
    Hand Seals: -
    Description: By embedding black receivers into corpses, the user can remotely manipulate up to six bodies. Through the use of this technique, Rin'negan powers possessed by the user are transmitted into the corpses and a duplicate Rin'negan is created in each of them, linking their vision with each other and the user. The user can use any technique through the corpses, though only one Rin'negan power each.

    The stats for these corpses are determined by the power of the user. Strength, Speed, and Coordination are set at two tiers lower than user's base stamina. Constitution follows the same rule, but the corpses obviously cannot feel pain. Stamina, Intelligence, and Perception are directly linked to the user.

    To unlock/learn this technique, the user must spend 250 Experience Points.

    Note: When using the extended range of the parent technique via embedding receivers into oneself, an additional tier is deducted from Strength, Coordination, and Constitution in that order -one stat for every two bodies. This means controlling six bodies will take a tier from Strength, Speed, Constitution, and Coordination, while two bodies would only deduct from Strength and Speed.

    For a body to be used with this techique the corpse must be either from a player character, a unqiue npc or a registered npc, not a Generic Npc

    Weaknesses: The user must remain focused while controlling the corpses. Distractions can cause the control to slip, leaving the corpses immobile and vulnerable. While this ability can be used on living bodies, they are able to combat the user's control if their base Stamina exceeds the user's Stamina; this gets more difficult at greater distances, which is represented by the user's Stamina decreasing by a tier for the sole purpose of this comparison every 500m and increasing by a tier when within 25m. Rin'negan Powers and techniques can only be used through non-living bodies, unless the body already knows the technique.
    B-rank
    Spoiler:

    Shadow Clone:

    Name: Shadow Clone Technique
    Rank: B
    Power: -
    Activation Cost: -
    Upkeep Cost: -
    Range: 1 km.
    Speed: -
    Element: -
    Skill: Ninjutsu
    Classification: General Technique
    Requirements: -
    Parent Technique: -
    Hand Seals: Clone seal or Tiger
    Description: The Shadow Clone technique creates replicas of the user, similar to the Clone Technique, but these clones are corporeal instead of illusions. Clones spawn next to the user. The clones are capable of performing techniques, including the Shadow Clone Technique itself, on their own and can even bleed, but will usually disperse after hit by a strong enough force. The clones can also disperse on their own or be dispelled by the user of the technique. This technique splits the user's chakra equally amongst however many clones they create.
    Weaknesses: In addition, the user must maintain general concentration to maintain their clone's presence. If at any time the user is inflicted with heavy damage in contrast with their Constitution all clones will be dispersed. Also the user must not fall under the exhaustion threshold (below 30% their chakra) to maintain or create clones.
    C-rank
    Spoiler:

    Shuriken Giant Body:

    Name: Ninja Art: Shuriken Giant Body Technique
    Rank: C
    Power: C
    Activation Cost: 5
    Range: 15m
    Speed: Instant
    Element: None
    Skill: Ninjutsu
    Classification: Open
    Requirements: None
    Parent Technique: None
    Hand Seals: Tiger
    Description: This technique is used to instantly increase the size of a projectile by up to ten times, greatly increasing the damage potential and the overall force of the object. Typically, this technique is used with Fuuma Shuriken, as their already large size easily increases the jutsu's potential. Interestingly, while the size and weight of the weapon multiplies, the momentum does not slow, moving with the same force and speed as initially thrown, but with much greater destructive capability.
    Weaknesses: If the projectile isn't moving, this technique won't do much good, unless the user is capable of lifting the increased weight. The indicated range is the limit on how far a projectile can be from the user to activate this technique, while the actual distance that can be traveled by the projectile is determined by the stats of the user.
    Black Receivers:

    Name: Black Receivers
    Rank: C
    Power: -
    Activation Cost: 0.2
    Upkeep Cost: -
    Range: 0-3m
    Speed: Varies
    Element: Yin-Yang Release
    Skill: Ninjutsu
    Classification: Group Exclusive (Otsutsuki)
    Requirements: Rin'negan
    Parent Technique: -
    Hand Seals: Ram
    Description: The user creates one black receiver, a metal-like rod of up to 3 meters in length which acts as a Chakra demodulator. This allows the user to remotely transmit his chakra into the rod and, by extension, anything the rod is embedded in. The maximum range for this effect is 500m, but can be extending up to 3km by embedding black receivers into oneself.

    To unlock/learn this technique, the user must spend 200 Experience Points.

    Weaknesses: The rods can be snapped by B-Tier or higher Strength and disintegrate if their creator is killed or incapacitated. Embedding receivers into one's own body for extended range reduces Speed by one tier until the rods are removed and their damage recovered.
    D-rank
    Spoiler:

    Demonic Illusion Hell Viewing Technique:

    Name: Demonic Illusion: Hell Viewing Technique
    Rank: D
    Cost: D
    Range: 0m-15m
    Element: N/A
    Classification: Open
    Handseals: Snake → Rat
    Requirements: Genjutsu Skill
    Description: This genjutsu is triggered by looking at the swirl of illusory leaves that are conjured once the seals have been made. Once triggered, this genjutsu that reveals the fears that dwell inside people's hearts. Everyone has an image of the one thing they wouldn't want to ever see. This genjutsu is a technique that draws forth such an image from within the heart and has one mistake it for reality. First, an imaginary circle of leaves will spin around and envelop the target, falling away shortly after. After a short period, the illusion will begin. This is to make the illusion more convincing, since the user will likely have moved before the illusion sets in. If the mental image is a gruesome one, the shock will be accordingly great. Even after being release, the opponent may suffer after effects depending on their mental fortitude in the form of two minuses to Perception. This only happens if the user's Intelligence is below B Rank.
    Drawbacks: N/A
    Chakra Visualization:

    Name: Chakra Visualization
    Rank: D
    Power: -
    Activation Cost: -
    Upkeep Cost: 0.5
    Range: Sight
    Speed: Instant
    Element: Yang Release
    Skill: Doujutsu
    Classification: Group Exclusive (Otsutsuki)
    Requirements: Rin'negan
    Parent Technique: -
    Hand Seals: -
    Description: The user activates his Doujutsu to see chakra and the flow of it within the body, as well as any tenketsu which are activated, such as with the Eight Gates or Pressure Points of Harm and Death techniques.

    To unlock/learn this technique, the user must spend 150 Experience Points.

    Weaknesses: The eye cannot see through visual obstructions and cannot see tenketsu that aren't activated (handling an abnormally large volume of chakra).
    Body Flicker (D Rank):

    Name: Body Flicker Technique
    Rank: D
    Power: C
    Activation Cost: 5
    Upkeep Cost: -
    Range: 50m
    Speed: -
    Element: -
    Skill: Ninjutsu
    Classification: Open
    Requirements: -
    Parent Technique: -
    Hand Seals: Half Tiger
    Description: This technique enhances the user's movements by fortifying their step with chakra. This is essentially a burst of energy to make their body function at higher speeds. This technique boosts the user's movement speed by one tier up to 100 meters. If at any time they stop running they must require an reactivation. The hand seal may be held to constantly refresh the 100 meter limit providing a constant speed increase.
    Weaknesses: Just like a full sprint the user must remain in a straight line in order to benefit from the bonus. If the user were to change direction they must reactivate the technique.
    Temporary Paralysis Technique (D Rank Variant):

    Name: Temporary Paralysis Technique
    Rank: D | A
    Activation Cost: 3 | 15
    Range: Touch
    Speed: B (A-rank version only)
    Element: N/A
    Skill: Ninjutsu
    Classification: Open
    Requirements: Base S-tier Coordination (A-rank version only)
    Parent Technique: -
    Hand Seals: N/A
    Description: A technique that physically restrains an opponent, as if the opponent had been tied in invisible steel ropes. It debilitates the victim for a short period of time, which allows the user to either strike again, or take the target into custody. In order to use this technique the user must place their middle and index finger against the spine, eyes, or head of their opponent. Users with incredible control over their chakra (base S-tier Coordination) can execute this technique through their eyes by having eye contact with their opponent.

    This restrains the target for one round.
    Weaknesses: N/A

    E-rank
    Spoiler:

    Body Replacement Technique:
    Name: Body Replacement Technique
    Rank: E
    Activation Cost: 1
    Upkeep Cost: -
    Range: -
    Speed: -
    Element: -
    Skill: Ninjutsu
    Classification: General Skill
    Requirements: -
    Parent Technique: -
    Hand Seals: -
    Description: This technique is done by animating an object temporarily to look and act like the user. This is more of an illusion, as it cannot attack nor does it think or have a mind of its own. When taking damage the object will react to it as the user would before being reduced to its regular form. To use this technique requires speed and deftness, as well as a general idea of when an attack is oncoming. This is used to fool inexperienced Shinobi into believing their attack has landed on their victim giving the user an opportunity to either escape or land a surprise attack. The animation only lasts a couple seconds as well as the illusion after being hit, so it must be timed precisely for maximum effectiveness.
    Weaknesses: -
    Tree Climbing:
    Name: Tree Climbing Practice
    Rank: E
    Power: N/A
    Activation Cost: 0
    Upkeep Cost: 0
    Range: Self
    Speed: N/A
    Element: None
    Skill: None
    Classification: Open
    Requirements: None
    Parent Technique: None
    Hand Seals: None
    Description: Tree Climbing Practice is a training method used to gain more skills with chakra control. This training involves focusing a fixed amount of chakra to the bottom of one's feet, and using that to climb a tree without using one's hands. If the stream of chakra is too weak, the user will lose their footing on the tree and fall off. If it is too strong, the user will be pushed away from the tree, causing the tree to break around the point of contact and the user will fall. The concept of this exercise is similar to magnetics and can be applied to other objects within close vicinity of the user's body, such as catching and throwing a kunai that comes within several inches of the user's foot by using chakra alone.
    Weaknesses: Inexperienced shinobi may lose focus and cause their chakra to become unstable, which will release any hold their chakra has on a surface and may even forcibly eject them off of it. This technique is automatically known by all characters.
    Water Surface Walking:
    Name: Water Surface Walking Practice
    Rank: E
    Power: N/A
    Activation Cost: 0
    Upkeep Cost: 0
    Range: Self
    Speed: N/A
    Element: None
    Skill: None
    Classification: Open
    Requirements: None
    Parent Technique: Tree Climbing Practice
    Hand Seals: None
    Description: This training method is used to gain better chakra control. To do this, the user has to be emitting a constant stream of chakra from the bottom of the their feet and using the repellent force to walk across the water's surface. This technique is more difficult to master than the Tree Climbing Practice, because the amount of chakra that needs to be emitted changes constantly.

    It has also been shown that one can use their chakra to "skate" across the water surface, like an ice skater, instead of just walking or running. And the more one trains this technique the more they reach a state where they stand on water without even noticing it or basically even trying.

    It doesn't have to just be at the feet. A user under water can focus chakra on their hands or any other body part that makes contact with the surface of the water. If they were submerged, they can climb atop the water as if they were climbing out of a pool.
    Weaknesses: Even Genin can sometimes have trouble with this technique, due to the constantly shifting nature of water, and as such may misjudge the flow of their chakra and fall into the water. This technique is automatically known by all characters.
    Clone Technique:
    Name: Clone Technique
    Rank: E
    Activation Cost: 1
    Upkeep Cost: -
    Range: 0m-10m
    Speed: -
    Element: -
    Skill: Ninjutsu
    Classification: General Skill
    Requirements: -
    Parent Technique: -
    Hand Seals: Ram → Snake → Tiger
    Description: A ninjutsu that creates an intangible copy of one's own body, without any substance. Since the clone itself doesn't have the ability to attack, and thus can only be used to confuse the enemy, it is mainly used in combination with other ninjutsu. It's a basic technique, but depending on one's ingenuity, it can be used effectively. The clones may not dissipate when they come into contact with something. These clones can be easily distinguished by people with dōjutsu. A person with normal eyes can also distinguish the clones from the original, since the clones do not have shadows and will not disrupt the area around themselves with their movement (i.e. won't kick up dust, crush grass, etc.). These clones are extremely simplistic and cannot talk nor move very far from the creator. Their utility is restricted to distractions and confusion. A maximum of 2 clones can be created from one casting of this technique.
    Weaknesses: -

    Stats:
    Strength: E
    Constitution: D
    Stamina: C
    Speed: D+ (Passive + from Aristocratic Lifestyle)
    Coordination: E
    Intelligence: B
    Perception: E


    Unique Abilities:

    Otherworldly Epiphany (Learning Class Advantage - E-Class Genin)
    As a result of discovering bits and pieces of their heritage, Eden has become not only well-attuned with their own abilities, but those of this world as well; Giving them the ability to learn techniques up to C-Rank in rank, however, the downside to this Epiphany is they have placed themselves somewhat behind their peers when it comes to actual worldly experience, raising the requirement for the next rank by 10%.


      Limit Break Points
    • Physical: 1
    • Technique: 1
    • Destiny: 1


    Renown: 0



    Code:
    [b]Update Type:[/b]
    [b]Information:[/b]
    [b]Link:[/b]


    Last edited by Eden Syn on Thu Oct 04, 2018 1:15 pm; edited 13 times in total


    _________________
    The Shards Updates (Eden Syn) P15jtID

    "My real name is ■͖̺̺ͣ͗͌̉ͥ̄͜■̷͎͎ͥ͑̽́■̫͎̻͛͒̒̒͗ͦ, but let's keep that a secret between us, okay?"
    Eden Syn
    Eden Syn
    Genin

    Posts : 26
    Join date : 2018-09-28

    The Shards Updates (Eden Syn) Empty Re: The Shards Updates (Eden Syn)

    Post by Eden Syn on Sat Sep 29, 2018 7:06 am

    Update Type: Creation Update
    Information:
    Added: 25,000 Starting Ryo (Kirigakure)
    Claimed: All Academy Jutsu
    Academy Jutsu:

    Body Replacement Technique:
    Name: Body Replacement Technique
    Rank: E
    Activation Cost: 1
    Upkeep Cost: -
    Range: -
    Speed: -
    Element: -
    Skill: Ninjutsu
    Classification: General Skill
    Requirements: -
    Parent Technique: -
    Hand Seals: -
    Description: This technique is done by animating an object temporarily to look and act like the user. This is more of an illusion, as it cannot attack nor does it think or have a mind of its own. When taking damage the object will react to it as the user would before being reduced to its regular form. To use this technique requires speed and deftness, as well as a general idea of when an attack is oncoming. This is used to fool inexperienced Shinobi into believing their attack has landed on their victim giving the user an opportunity to either escape or land a surprise attack. The animation only lasts a couple seconds as well as the illusion after being hit, so it must be timed precisely for maximum effectiveness.
    Weaknesses: -
    Tree Climbing:
    Name: Tree Climbing Practice
    Rank: E
    Power: N/A
    Activation Cost: 0
    Upkeep Cost: 0
    Range: Self
    Speed: N/A
    Element: None
    Skill: None
    Classification: Open
    Requirements: None
    Parent Technique: None
    Hand Seals: None
    Description: Tree Climbing Practice is a training method used to gain more skills with chakra control. This training involves focusing a fixed amount of chakra to the bottom of one's feet, and using that to climb a tree without using one's hands. If the stream of chakra is too weak, the user will lose their footing on the tree and fall off. If it is too strong, the user will be pushed away from the tree, causing the tree to break around the point of contact and the user will fall. The concept of this exercise is similar to magnetics and can be applied to other objects within close vicinity of the user's body, such as catching and throwing a kunai that comes within several inches of the user's foot by using chakra alone.
    Weaknesses: Inexperienced shinobi may lose focus and cause their chakra to become unstable, which will release any hold their chakra has on a surface and may even forcibly eject them off of it. This technique is automatically known by all characters.
    Water Surface Walking:
    Name: Water Surface Walking Practice
    Rank: E
    Power: N/A
    Activation Cost: 0
    Upkeep Cost: 0
    Range: Self
    Speed: N/A
    Element: None
    Skill: None
    Classification: Open
    Requirements: None
    Parent Technique: Tree Climbing Practice
    Hand Seals: None
    Description: This training method is used to gain better chakra control. To do this, the user has to be emitting a constant stream of chakra from the bottom of the their feet and using the repellent force to walk across the water's surface. This technique is more difficult to master than the Tree Climbing Practice, because the amount of chakra that needs to be emitted changes constantly.

    It has also been shown that one can use their chakra to "skate" across the water surface, like an ice skater, instead of just walking or running. And the more one trains this technique the more they reach a state where they stand on water without even noticing it or basically even trying.

    It doesn't have to just be at the feet. A user under water can focus chakra on their hands or any other body part that makes contact with the surface of the water. If they were submerged, they can climb atop the water as if they were climbing out of a pool.
    Weaknesses: Even Genin can sometimes have trouble with this technique, due to the constantly shifting nature of water, and as such may misjudge the flow of their chakra and fall into the water. This technique is automatically known by all characters.
    Clone Technique:
    Name: Clone Technique
    Rank: E
    Activation Cost: 1
    Upkeep Cost: -
    Range: 0m-10m
    Speed: -
    Element: -
    Skill: Ninjutsu
    Classification: General Skill
    Requirements: -
    Parent Technique: -
    Hand Seals: Ram → Snake → Tiger
    Description: A ninjutsu that creates an intangible copy of one's own body, without any substance. Since the clone itself doesn't have the ability to attack, and thus can only be used to confuse the enemy, it is mainly used in combination with other ninjutsu. It's a basic technique, but depending on one's ingenuity, it can be used effectively. The clones may not dissipate when they come into contact with something. These clones can be easily distinguished by people with dōjutsu. A person with normal eyes can also distinguish the clones from the original, since the clones do not have shadows and will not disrupt the area around themselves with their movement (i.e. won't kick up dust, crush grass, etc.). These clones are extremely simplistic and cannot talk nor move very far from the creator. Their utility is restricted to distractions and confusion. A maximum of 2 clones can be created from one casting of this technique.
    Weaknesses: -

    Claimed: 5 Starting Jutsu
    Body Flicker (D Rank):

    Name: Body Flicker Technique
    Rank: D
    Power: C
    Activation Cost: 5
    Upkeep Cost: -
    Range: 50m
    Speed: -
    Element: -
    Skill: Ninjutsu
    Classification: Open
    Requirements: -
    Parent Technique: -
    Hand Seals: Half Tiger
    Description: This technique enhances the user's movements by fortifying their step with chakra. This is essentially a burst of energy to make their body function at higher speeds. This technique boosts the user's movement speed by one tier up to 100 meters. If at any time they stop running they must require an reactivation. The hand seal may be held to constantly refresh the 100 meter limit providing a constant speed increase.
    Weaknesses: Just like a full sprint the user must remain in a straight line in order to benefit from the bonus. If the user were to change direction they must reactivate the technique.
    Temporary Paralysis Technique (D Rank Variant):

    Name: Temporary Paralysis Technique
    Rank: D | A
    Activation Cost: 3 | 15
    Range: Touch
    Speed: B (A-rank version only)
    Element: N/A
    Skill: Ninjutsu
    Classification: Open
    Requirements: Base S-tier Coordination (A-rank version only)
    Parent Technique: -
    Hand Seals: N/A
    Description: A technique that physically restrains an opponent, as if the opponent had been tied in invisible steel ropes. It debilitates the victim for a short period of time, which allows the user to either strike again, or take the target into custody. In order to use this technique the user must place their middle and index finger against the spine, eyes, or head of their opponent. Users with incredible control over their chakra (base S-tier Coordination) can execute this technique through their eyes by having eye contact with their opponent.

    This restrains the target for one round.
    Weaknesses: N/A
    Shuriken Giant Body:

    Name: Ninja Art: Shuriken Giant Body Technique
    Rank: C
    Power: C
    Activation Cost: 5
    Range: 15m
    Speed: Instant
    Element: None
    Skill: Ninjutsu
    Classification: Open
    Requirements: None
    Parent Technique: None
    Hand Seals: Tiger
    Description: This technique is used to instantly increase the size of a projectile by up to ten times, greatly increasing the damage potential and the overall force of the object. Typically, this technique is used with Fuuma Shuriken, as their already large size easily increases the jutsu's potential. Interestingly, while the size and weight of the weapon multiplies, the momentum does not slow, moving with the same force and speed as initially thrown, but with much greater destructive capability.
    Weaknesses: If the projectile isn't moving, this technique won't do much good, unless the user is capable of lifting the increased weight. The indicated range is the limit on how far a projectile can be from the user to activate this technique, while the actual distance that can be traveled by the projectile is determined by the stats of the user.

    (Leaving 2 Free Jutsu open in the event Rinnegan techniques cost Free Jutsu slots, otherwise, saving these two remaining Free Jutsu for later)

    Claimed Rinnegan Techniques:
    Black Receivers:

    Name: Black Receivers
    Rank: C
    Power: -
    Activation Cost: 0.2
    Upkeep Cost: -
    Range: 0-3m
    Speed: Varies
    Element: Yin-Yang Release
    Skill: Ninjutsu
    Classification: Group Exclusive (Otsutsuki)
    Requirements: Rin'negan
    Parent Technique: -
    Hand Seals: Ram
    Description: The user creates one black receiver, a metal-like rod of up to 3 meters in length which acts as a Chakra demodulator. This allows the user to remotely transmit his chakra into the rod and, by extension, anything the rod is embedded in. The maximum range for this effect is 500m, but can be extending up to 3km by embedding black receivers into oneself.

    To unlock/learn this technique, the user must spend 200 Experience Points.

    Weaknesses: The rods can be snapped by B-Tier or higher Strength and disintegrate if their creator is killed or incapacitated. Embedding receivers into one's own body for extended range reduces Speed by one tier until the rods are removed and their damage recovered.
    Chakra Visualization:

    Name: Chakra Visualization
    Rank: D
    Power: -
    Activation Cost: -
    Upkeep Cost: 0.5
    Range: Sight
    Speed: Instant
    Element: Yang Release
    Skill: Doujutsu
    Classification: Group Exclusive (Otsutsuki)
    Requirements: Rin'negan
    Parent Technique: -
    Hand Seals: -
    Description: The user activates his Doujutsu to see chakra and the flow of it within the body, as well as any tenketsu which are activated, such as with the Eight Gates or Pressure Points of Harm and Death techniques.

    To unlock/learn this technique, the user must spend 150 Experience Points.

    Weaknesses: The eye cannot see through visual obstructions and cannot see tenketsu that aren't activated (handling an abnormally large volume of chakra).
    Link:


    _________________
    The Shards Updates (Eden Syn) P15jtID

    "My real name is ■͖̺̺ͣ͗͌̉ͥ̄͜■̷͎͎ͥ͑̽́■̫͎̻͛͒̒̒͗ͦ, but let's keep that a secret between us, okay?"
    Nozomi
    Nozomi
    A-Rank
    A-Rank

    Posts : 528
    Join date : 2017-10-09
    Age : 23

    The Shards Updates (Eden Syn) Empty Re: The Shards Updates (Eden Syn)

    Post by Nozomi on Sat Sep 29, 2018 8:02 am

    @Eden Syn wrote:Update Type: Creation Update
    Information:
    Added: 25,000 Starting Ryo (Kirigakure)
    Claimed: All Academy Jutsu
    Academy Jutsu:

    Body Replacement Technique:
    Name: Body Replacement Technique
    Rank: E
    Activation Cost: 1
    Upkeep Cost: -
    Range: -
    Speed: -
    Element: -
    Skill: Ninjutsu
    Classification: General Skill
    Requirements: -
    Parent Technique: -
    Hand Seals: -
    Description: This technique is done by animating an object temporarily to look and act like the user. This is more of an illusion, as it cannot attack nor does it think or have a mind of its own. When taking damage the object will react to it as the user would before being reduced to its regular form. To use this technique requires speed and deftness, as well as a general idea of when an attack is oncoming. This is used to fool inexperienced Shinobi into believing their attack has landed on their victim giving the user an opportunity to either escape or land a surprise attack. The animation only lasts a couple seconds as well as the illusion after being hit, so it must be timed precisely for maximum effectiveness.
    Weaknesses: -
    Tree Climbing:
    Name: Tree Climbing Practice
    Rank: E
    Power: N/A
    Activation Cost: 0
    Upkeep Cost: 0
    Range: Self
    Speed: N/A
    Element: None
    Skill: None
    Classification: Open
    Requirements: None
    Parent Technique: None
    Hand Seals: None
    Description: Tree Climbing Practice is a training method used to gain more skills with chakra control. This training involves focusing a fixed amount of chakra to the bottom of one's feet, and using that to climb a tree without using one's hands. If the stream of chakra is too weak, the user will lose their footing on the tree and fall off. If it is too strong, the user will be pushed away from the tree, causing the tree to break around the point of contact and the user will fall. The concept of this exercise is similar to magnetics and can be applied to other objects within close vicinity of the user's body, such as catching and throwing a kunai that comes within several inches of the user's foot by using chakra alone.
    Weaknesses: Inexperienced shinobi may lose focus and cause their chakra to become unstable, which will release any hold their chakra has on a surface and may even forcibly eject them off of it. This technique is automatically known by all characters.
    Water Surface Walking:
    Name: Water Surface Walking Practice
    Rank: E
    Power: N/A
    Activation Cost: 0
    Upkeep Cost: 0
    Range: Self
    Speed: N/A
    Element: None
    Skill: None
    Classification: Open
    Requirements: None
    Parent Technique: Tree Climbing Practice
    Hand Seals: None
    Description: This training method is used to gain better chakra control. To do this, the user has to be emitting a constant stream of chakra from the bottom of the their feet and using the repellent force to walk across the water's surface. This technique is more difficult to master than the Tree Climbing Practice, because the amount of chakra that needs to be emitted changes constantly.

    It has also been shown that one can use their chakra to "skate" across the water surface, like an ice skater, instead of just walking or running. And the more one trains this technique the more they reach a state where they stand on water without even noticing it or basically even trying.

    It doesn't have to just be at the feet. A user under water can focus chakra on their hands or any other body part that makes contact with the surface of the water. If they were submerged, they can climb atop the water as if they were climbing out of a pool.
    Weaknesses: Even Genin can sometimes have trouble with this technique, due to the constantly shifting nature of water, and as such may misjudge the flow of their chakra and fall into the water. This technique is automatically known by all characters.
    Clone Technique:
    Name: Clone Technique
    Rank: E
    Activation Cost: 1
    Upkeep Cost: -
    Range: 0m-10m
    Speed: -
    Element: -
    Skill: Ninjutsu
    Classification: General Skill
    Requirements: -
    Parent Technique: -
    Hand Seals: Ram → Snake → Tiger
    Description: A ninjutsu that creates an intangible copy of one's own body, without any substance. Since the clone itself doesn't have the ability to attack, and thus can only be used to confuse the enemy, it is mainly used in combination with other ninjutsu. It's a basic technique, but depending on one's ingenuity, it can be used effectively. The clones may not dissipate when they come into contact with something. These clones can be easily distinguished by people with dōjutsu. A person with normal eyes can also distinguish the clones from the original, since the clones do not have shadows and will not disrupt the area around themselves with their movement (i.e. won't kick up dust, crush grass, etc.). These clones are extremely simplistic and cannot talk nor move very far from the creator. Their utility is restricted to distractions and confusion. A maximum of 2 clones can be created from one casting of this technique.
    Weaknesses: -

    Claimed: 5 Starting Jutsu
    Body Flicker (D Rank):

    Name: Body Flicker Technique
    Rank: D
    Power: C
    Activation Cost: 5
    Upkeep Cost: -
    Range: 50m
    Speed: -
    Element: -
    Skill: Ninjutsu
    Classification: Open
    Requirements: -
    Parent Technique: -
    Hand Seals: Half Tiger
    Description: This technique enhances the user's movements by fortifying their step with chakra. This is essentially a burst of energy to make their body function at higher speeds. This technique boosts the user's movement speed by one tier up to 100 meters. If at any time they stop running they must require an reactivation. The hand seal may be held to constantly refresh the 100 meter limit providing a constant speed increase.
    Weaknesses: Just like a full sprint the user must remain in a straight line in order to benefit from the bonus. If the user were to change direction they must reactivate the technique.
    Temporary Paralysis Technique (D Rank Variant):

    Name: Temporary Paralysis Technique
    Rank: D | A
    Activation Cost: 3 | 15
    Range: Touch
    Speed: B (A-rank version only)
    Element: N/A
    Skill: Ninjutsu
    Classification: Open
    Requirements: Base S-tier Coordination (A-rank version only)
    Parent Technique: -
    Hand Seals: N/A
    Description: A technique that physically restrains an opponent, as if the opponent had been tied in invisible steel ropes. It debilitates the victim for a short period of time, which allows the user to either strike again, or take the target into custody. In order to use this technique the user must place their middle and index finger against the spine, eyes, or head of their opponent. Users with incredible control over their chakra (base S-tier Coordination) can execute this technique through their eyes by having eye contact with their opponent.

    This restrains the target for one round.
    Weaknesses: N/A
    Shuriken Giant Body:

    Name: Ninja Art: Shuriken Giant Body Technique
    Rank: C
    Power: C
    Activation Cost: 5
    Range: 15m
    Speed: Instant
    Element: None
    Skill: Ninjutsu
    Classification: Open
    Requirements: None
    Parent Technique: None
    Hand Seals: Tiger
    Description: This technique is used to instantly increase the size of a projectile by up to ten times, greatly increasing the damage potential and the overall force of the object. Typically, this technique is used with Fuuma Shuriken, as their already large size easily increases the jutsu's potential. Interestingly, while the size and weight of the weapon multiplies, the momentum does not slow, moving with the same force and speed as initially thrown, but with much greater destructive capability.
    Weaknesses: If the projectile isn't moving, this technique won't do much good, unless the user is capable of lifting the increased weight. The indicated range is the limit on how far a projectile can be from the user to activate this technique, while the actual distance that can be traveled by the projectile is determined by the stats of the user.

    (Leaving 2 Free Jutsu open in the event Rinnegan techniques cost Free Jutsu slots, otherwise, saving these two remaining Free Jutsu for later)

    Claimed Rinnegan Techniques:
    Black Receivers:

    Name: Black Receivers
    Rank: C
    Power: -
    Activation Cost: 0.2
    Upkeep Cost: -
    Range: 0-3m
    Speed: Varies
    Element: Yin-Yang Release
    Skill: Ninjutsu
    Classification: Group Exclusive (Otsutsuki)
    Requirements: Rin'negan
    Parent Technique: -
    Hand Seals: Ram
    Description: The user creates one black receiver, a metal-like rod of up to 3 meters in length which acts as a Chakra demodulator. This allows the user to remotely transmit his chakra into the rod and, by extension, anything the rod is embedded in. The maximum range for this effect is 500m, but can be extending up to 3km by embedding black receivers into oneself.

    To unlock/learn this technique, the user must spend 200 Experience Points.

    Weaknesses: The rods can be snapped by B-Tier or higher Strength and disintegrate if their creator is killed or incapacitated. Embedding receivers into one's own body for extended range reduces Speed by one tier until the rods are removed and their damage recovered.
    Chakra Visualization:

    Name: Chakra Visualization
    Rank: D
    Power: -
    Activation Cost: -
    Upkeep Cost: 0.5
    Range: Sight
    Speed: Instant
    Element: Yang Release
    Skill: Doujutsu
    Classification: Group Exclusive (Otsutsuki)
    Requirements: Rin'negan
    Parent Technique: -
    Hand Seals: -
    Description: The user activates his Doujutsu to see chakra and the flow of it within the body, as well as any tenketsu which are activated, such as with the Eight Gates or Pressure Points of Harm and Death techniques.

    To unlock/learn this technique, the user must spend 150 Experience Points.

    Weaknesses: The eye cannot see through visual obstructions and cannot see tenketsu that aren't activated (handling an abnormally large volume of chakra).
    Link:
    Approved. Your rinnegan techs do not count towards your freebies as you have paid for them, and thus they are not free.


    _________________
    Spoiler:
    Character Name: Nozomi Himitsu
    Spendable Experience: 20
    Total Experience:  5320
    Renown: 2725
    Ryo: 190,000
    Stats:

    • Strength: B
    • Constitution: B
    • Stamina: B+
    • Speed: A
    • Coordination: A
    • Intelligence: C
    • Perception: A

    Limit Break Points:

    • Physical: 0
    • Technique: 0
    • Destiny: 1

    Link to Character Updates: http://gladiusrp.forumotion.com/t381-nozomi-s-updates#2015
    Link to Character Application: http://gladiusrp.forumotion.com/t380-himitsu-nozomi#2009
    Link to Known Techniques: http://gladiusrp.forumotion.com/t382-nozomi-s-jutsu#2017
    Eden Syn
    Eden Syn
    Genin

    Posts : 26
    Join date : 2018-09-28

    The Shards Updates (Eden Syn) Empty Re: The Shards Updates (Eden Syn)

    Post by Eden Syn on Mon Oct 01, 2018 12:45 am

    Update Type: Timeskip Update
    Information:
    Claiming: 750 Spendable EXP

    Raising:
    Intelligence C>B (500 EXP)
    (Can now learn up to B Rank Techniques: Intelligence Bonus (1 Rank Higher) + Learning Class Advantage (1 Rank Higher) = 2 Ranks Higher than Class = B Rank Techniques)
    (7/21 Stat Raises)

    250 EXP Leftover

    Learning: Six Paths Of Pain (250 EXP)

    0 EXP Leftover
    Six Paths Of Pain:

    Name: Six Paths of Pain
    Rank: A
    Power: -
    Activation Cost: -
    Upkeep Cost: 2 per Corpse/Body
    Range: 0.5-3km
    Speed: -
    Element: Yang Release
    Skill: Ninjutsu
    Classification: Group Exclusive (Otsutsuki)
    Requirements: Rin'negan
    Parent Technique: Black Receivers
    Hand Seals: -
    Description: By embedding black receivers into corpses, the user can remotely manipulate up to six bodies. Through the use of this technique, Rin'negan powers possessed by the user are transmitted into the corpses and a duplicate Rin'negan is created in each of them, linking their vision with each other and the user. The user can use any technique through the corpses, though only one Rin'negan power each.

    The stats for these corpses are determined by the power of the user. Strength, Speed, and Coordination are set at two tiers lower than user's base stamina. Constitution follows the same rule, but the corpses obviously cannot feel pain. Stamina, Intelligence, and Perception are directly linked to the user.

    To unlock/learn this technique, the user must spend 250 Experience Points.

    Note: When using the extended range of the parent technique via embedding receivers into oneself, an additional tier is deducted from Strength, Coordination, and Constitution in that order -one stat for every two bodies. This means controlling six bodies will take a tier from Strength, Speed, Constitution, and Coordination, while two bodies would only deduct from Strength and Speed.

    For a body to be used with this techique the corpse must be either from a player character, a unqiue npc or a registered npc, not a Generic Npc

    Weaknesses: The user must remain focused while controlling the corpses. Distractions can cause the control to slip, leaving the corpses immobile and vulnerable. While this ability can be used on living bodies, they are able to combat the user's control if their base Stamina exceeds the user's Stamina; this gets more difficult at greater distances, which is represented by the user's Stamina decreasing by a tier for the sole purpose of this comparison every 500m and increasing by a tier when within 25m. Rin'negan Powers and techniques can only be used through non-living bodies, unless the body already knows the technique.

    Claiming: 2 Free Leftover Techniques
    Shadow Clone Jutsu:

    Name: Shadow Clone Technique
    Rank: B
    Power: -
    Activation Cost: -
    Upkeep Cost: -
    Range: 1 km.
    Speed: -
    Element: -
    Skill: Ninjutsu
    Classification: General Technique
    Requirements: -
    Parent Technique: -
    Hand Seals: Clone seal or Tiger
    Description: The Shadow Clone technique creates replicas of the user, similar to the Clone Technique, but these clones are corporeal instead of illusions. Clones spawn next to the user. The clones are capable of performing techniques, including the Shadow Clone Technique itself, on their own and can even bleed, but will usually disperse after hit by a strong enough force. The clones can also disperse on their own or be dispelled by the user of the technique. This technique splits the user's chakra equally amongst however many clones they create.
    Weaknesses: In addition, the user must maintain general concentration to maintain their clone's presence. If at any time the user is inflicted with heavy damage in contrast with their Constitution all clones will be dispersed. Also the user must not fall under the exhaustion threshold (below 30% their chakra) to maintain or create clones.

    Demonic Illusion: Hell Viewing Technique:

    Name: Demonic Illusion: Hell Viewing Technique
    Rank: D
    Cost: D
    Range: 0m-15m
    Element: N/A
    Classification: Open
    Handseals: Snake → Rat
    Requirements: Genjutsu Skill
    Description: This genjutsu is triggered by looking at the swirl of illusory leaves that are conjured once the seals have been made. Once triggered, this genjutsu that reveals the fears that dwell inside people's hearts. Everyone has an image of the one thing they wouldn't want to ever see. This genjutsu is a technique that draws forth such an image from within the heart and has one mistake it for reality. First, an imaginary circle of leaves will spin around and envelop the target, falling away shortly after. After a short period, the illusion will begin. This is to make the illusion more convincing, since the user will likely have moved before the illusion sets in. If the mental image is a gruesome one, the shock will be accordingly great. Even after being release, the opponent may suffer after effects depending on their mental fortitude in the form of two minuses to Perception. This only happens if the user's Intelligence is below B Rank.
    Drawbacks: N/A


    Updating FC: (Still same series/character)
    Spoiler:

    The Shards Updates (Eden Syn) ByliZpw
    Link: Timeskip


    _________________
    The Shards Updates (Eden Syn) P15jtID

    "My real name is ■͖̺̺ͣ͗͌̉ͥ̄͜■̷͎͎ͥ͑̽́■̫͎̻͛͒̒̒͗ͦ, but let's keep that a secret between us, okay?"
    Ryuko
    Ryuko
    Jounin

    Posts : 1297
    Join date : 2017-09-29

    The Shards Updates (Eden Syn) Empty Re: The Shards Updates (Eden Syn)

    Post by Ryuko on Mon Oct 01, 2018 12:53 am

    @Eden Syn wrote:Update Type: Timeskip Update
    Information:
    Claiming: 750 Spendable EXP

    Raising:
    Intelligence C>B (500 EXP)
    (Can now learn up to B Rank Techniques: Intelligence Bonus (1 Rank Higher) + Learning Class Advantage (1 Rank Higher) = 2 Ranks Higher than Class = B Rank Techniques)
    (7/21 Stat Raises)

    250 EXP Leftover

    Learning: Six Paths Of Pain (250 EXP)

    0 EXP Leftover
    Six Paths Of Pain:

    Name: Six Paths of Pain
    Rank: A
    Power: -
    Activation Cost: -
    Upkeep Cost: 2 per Corpse/Body
    Range: 0.5-3km
    Speed: -
    Element: Yang Release
    Skill: Ninjutsu
    Classification: Group Exclusive (Otsutsuki)
    Requirements: Rin'negan
    Parent Technique: Black Receivers
    Hand Seals: -
    Description: By embedding black receivers into corpses, the user can remotely manipulate up to six bodies. Through the use of this technique, Rin'negan powers possessed by the user are transmitted into the corpses and a duplicate Rin'negan is created in each of them, linking their vision with each other and the user. The user can use any technique through the corpses, though only one Rin'negan power each.

    The stats for these corpses are determined by the power of the user. Strength, Speed, and Coordination are set at two tiers lower than user's base stamina. Constitution follows the same rule, but the corpses obviously cannot feel pain. Stamina, Intelligence, and Perception are directly linked to the user.

    To unlock/learn this technique, the user must spend 250 Experience Points.

    Note: When using the extended range of the parent technique via embedding receivers into oneself, an additional tier is deducted from Strength, Coordination, and Constitution in that order -one stat for every two bodies. This means controlling six bodies will take a tier from Strength, Speed, Constitution, and Coordination, while two bodies would only deduct from Strength and Speed.

    For a body to be used with this techique the corpse must be either from a player character, a unqiue npc or a registered npc, not a Generic Npc

    Weaknesses: The user must remain focused while controlling the corpses. Distractions can cause the control to slip, leaving the corpses immobile and vulnerable. While this ability can be used on living bodies, they are able to combat the user's control if their base Stamina exceeds the user's Stamina; this gets more difficult at greater distances, which is represented by the user's Stamina decreasing by a tier for the sole purpose of this comparison every 500m and increasing by a tier when within 25m. Rin'negan Powers and techniques can only be used through non-living bodies, unless the body already knows the technique.

    Claiming: 2 Free Leftover Techniques
    Shadow Clone Jutsu:

    Name: Shadow Clone Technique
    Rank: B
    Power: -
    Activation Cost: -
    Upkeep Cost: -
    Range: 1 km.
    Speed: -
    Element: -
    Skill: Ninjutsu
    Classification: General Technique
    Requirements: -
    Parent Technique: -
    Hand Seals: Clone seal or Tiger
    Description: The Shadow Clone technique creates replicas of the user, similar to the Clone Technique, but these clones are corporeal instead of illusions. Clones spawn next to the user. The clones are capable of performing techniques, including the Shadow Clone Technique itself, on their own and can even bleed, but will usually disperse after hit by a strong enough force. The clones can also disperse on their own or be dispelled by the user of the technique. This technique splits the user's chakra equally amongst however many clones they create.
    Weaknesses: In addition, the user must maintain general concentration to maintain their clone's presence. If at any time the user is inflicted with heavy damage in contrast with their Constitution all clones will be dispersed. Also the user must not fall under the exhaustion threshold (below 30% their chakra) to maintain or create clones.

    Demonic Illusion:

    Name: Demonic Illusion: Hell Viewing Technique
    Rank: D
    Cost: D
    Range: 0m-15m
    Element: N/A
    Classification: Open
    Handseals: Snake → Rat
    Requirements: Genjutsu Skill
    Description: This genjutsu is triggered by looking at the swirl of illusory leaves that are conjured once the seals have been made. Once triggered, this genjutsu that reveals the fears that dwell inside people's hearts. Everyone has an image of the one thing they wouldn't want to ever see. This genjutsu is a technique that draws forth such an image from within the heart and has one mistake it for reality. First, an imaginary circle of leaves will spin around and envelop the target, falling away shortly after. After a short period, the illusion will begin. This is to make the illusion more convincing, since the user will likely have moved before the illusion sets in. If the mental image is a gruesome one, the shock will be accordingly great. Even after being release, the opponent may suffer after effects depending on their mental fortitude in the form of two minuses to Perception. This only happens if the user's Intelligence is below B Rank.
    Drawbacks: N/A


    Updating FC: (Still same series/character)
    Spoiler:

    The Shards Updates (Eden Syn) ByliZpw
    Link: Timeskip

    Approved


    _________________
    Ryuko's Ninja Card

    Spoiler:

    Stats
    Strength: B
    Constitution: B
    Stamina: B
    Speed: B
    Coordination: A+
    Intelligence: A
    Perception: B

    On person
    Amulet of Kings
    Hauberk
    Superior Gambeson
    Knight Gloves
    Knight Stockings
    Advanced Mantel
    Knight's Rider Boots
    Belt holster 1:
    - Hakkin's Wrath A (Baton)
    - Fuuma Shuriken
    Belt holster 2:
    - Hakkin's Wrath B (Baton)
    - Hakkin's Fang
    Hip Pouch
    - 1 Ninja wire (15 feet)
    - 10 Kunai
    - 10 Shuriken
    - 100 Caltrops
    - 1 Med kit
    - Bag of Military Ration Pills (20)  
    Eden Syn
    Eden Syn
    Genin

    Posts : 26
    Join date : 2018-09-28

    The Shards Updates (Eden Syn) Empty Re: The Shards Updates (Eden Syn)

    Post by Eden Syn on Mon Oct 01, 2018 1:48 am

    Update Type: Item Purchasing
    Information:
    Purchased the following items:
    Ordinary Robes (Vest Leather Armor) - 10,000 Ryo
    Trench Knife - 3,000 Ryo
    Holster (Right Hip) - 25 Ryo
    Explosive Tag x 2 - 3,000 Ryo
    Faulds (Leather) - 5,000 Ryo
    Spring-loaded Kunai Mechanism - 1,000 Ryo
    Kunai x 10 - 1,000 Ryo
    Giant Shuriken - 1,500
    Total Price: 24,525 Ryo

    - 25,000 Ryo =

    475 Ryo Leftover.

    Link: Shopping



    _________________
    The Shards Updates (Eden Syn) P15jtID

    "My real name is ■͖̺̺ͣ͗͌̉ͥ̄͜■̷͎͎ͥ͑̽́■̫͎̻͛͒̒̒͗ͦ, but let's keep that a secret between us, okay?"
    Ryuko
    Ryuko
    Jounin

    Posts : 1297
    Join date : 2017-09-29

    The Shards Updates (Eden Syn) Empty Re: The Shards Updates (Eden Syn)

    Post by Ryuko on Mon Oct 01, 2018 1:51 am

    @Eden Syn wrote:Update Type: Item Purchasing
    Information:
    Purchased the following items:
    Ordinary Robes (Vest Leather Armor) - 10,000 Ryo
    Trench Knife - 3,000 Ryo
    Holster (Right Hip) - 25 Ryo
    Explosive Tag x 2 - 3,000 Ryo
    Faulds (Leather) - 5,000 Ryo
    Spring-loaded Kunai Mechanism - 1,000 Ryo
    Kunai x 10 - 1,000 Ryo
    Giant Shuriken - 1,500
    Total Price: 24,525 Ryo

    - 25,000 Ryo =

    475 Ryo Leftover.

    Link: Shopping


    Approved


    _________________
    Ryuko's Ninja Card

    Spoiler:

    Stats
    Strength: B
    Constitution: B
    Stamina: B
    Speed: B
    Coordination: A+
    Intelligence: A
    Perception: B

    On person
    Amulet of Kings
    Hauberk
    Superior Gambeson
    Knight Gloves
    Knight Stockings
    Advanced Mantel
    Knight's Rider Boots
    Belt holster 1:
    - Hakkin's Wrath A (Baton)
    - Fuuma Shuriken
    Belt holster 2:
    - Hakkin's Wrath B (Baton)
    - Hakkin's Fang
    Hip Pouch
    - 1 Ninja wire (15 feet)
    - 10 Kunai
    - 10 Shuriken
    - 100 Caltrops
    - 1 Med kit
    - Bag of Military Ration Pills (20)  
    Eden Syn
    Eden Syn
    Genin

    Posts : 26
    Join date : 2018-09-28

    The Shards Updates (Eden Syn) Empty Re: The Shards Updates (Eden Syn)

    Post by Eden Syn on Wed Oct 03, 2018 4:04 am

    Update Type: Timeskip Salary

    Information:
    Claiming Timeskip Salary:

    Eden: 360,000 ryo

    Link: Village Updates (Kiri)


    _________________
    The Shards Updates (Eden Syn) P15jtID

    "My real name is ■͖̺̺ͣ͗͌̉ͥ̄͜■̷͎͎ͥ͑̽́■̫͎̻͛͒̒̒͗ͦ, but let's keep that a secret between us, okay?"
    Ryuko
    Ryuko
    Jounin

    Posts : 1297
    Join date : 2017-09-29

    The Shards Updates (Eden Syn) Empty Re: The Shards Updates (Eden Syn)

    Post by Ryuko on Wed Oct 03, 2018 4:04 am

    @Eden Syn wrote:Update Type: Timeskip Salary

    Information:
    Claiming Timeskip Salary:

    Eden: 360,000 ryo

    Link: Village Updates (Kiri)

    Approved


    _________________
    Ryuko's Ninja Card

    Spoiler:

    Stats
    Strength: B
    Constitution: B
    Stamina: B
    Speed: B
    Coordination: A+
    Intelligence: A
    Perception: B

    On person
    Amulet of Kings
    Hauberk
    Superior Gambeson
    Knight Gloves
    Knight Stockings
    Advanced Mantel
    Knight's Rider Boots
    Belt holster 1:
    - Hakkin's Wrath A (Baton)
    - Fuuma Shuriken
    Belt holster 2:
    - Hakkin's Wrath B (Baton)
    - Hakkin's Fang
    Hip Pouch
    - 1 Ninja wire (15 feet)
    - 10 Kunai
    - 10 Shuriken
    - 100 Caltrops
    - 1 Med kit
    - Bag of Military Ration Pills (20)  
    Eden Syn
    Eden Syn
    Genin

    Posts : 26
    Join date : 2018-09-28

    The Shards Updates (Eden Syn) Empty Re: The Shards Updates (Eden Syn)

    Post by Eden Syn on Wed Oct 03, 2018 4:25 am

    Update Type:
    Information:
    Spoiler:
    Aristocratic: You live a life of plenty and comfort. You move in circles populated by the most powerful people in the community. You have excellent lodgings, perhaps a manor in the nicest part of town, the finest suite, or own multiple vacation homes. You dine at the best restaurants, retain the most skilled and fashionable tailor, and have servants attending to your every need. You receive invitations to the social gatherings of the rich and powerful.

    Cost of living: 100,000 ryo

    Results
    Damaged equipment is repaired.
    -25% on all travel time. Does not stack with other modifiers.
    Passive + to any one stat.
    -25% discount at marketplace items. Does not include black market.
    Access to "Secret Shop."
    +150 renown a month.

    Claiming "Aristocratic" lifestyle.

    100,000 Ryo - 360,475 Ryo = 260,475 Ryo Remaining.

    Link: Living Expenses



    _________________
    The Shards Updates (Eden Syn) P15jtID

    "My real name is ■͖̺̺ͣ͗͌̉ͥ̄͜■̷͎͎ͥ͑̽́■̫͎̻͛͒̒̒͗ͦ, but let's keep that a secret between us, okay?"
    Stray Dog
    Stray Dog
    C-Rank
    C-Rank

    Posts : 124
    Join date : 2017-11-12

    Character File
    Skills & Elements: Taijutsu, Armorsmith, Fuuinjutsu
    Class: C
    Ryo: 165,250

    The Shards Updates (Eden Syn) Empty Re: The Shards Updates (Eden Syn)

    Post by Stray Dog on Wed Oct 03, 2018 4:26 am

    @Eden Syn wrote:Update Type:
    Information:
    Spoiler:
    Aristocratic: You live a life of plenty and comfort. You move in circles populated by the most powerful people in the community. You have excellent lodgings, perhaps a manor in the nicest part of town, the finest suite, or own multiple vacation homes. You dine at the best restaurants, retain the most skilled and fashionable tailor, and have servants attending to your every need. You receive invitations to the social gatherings of the rich and powerful.

    Cost of living: 100,000 ryo

    Results
    Damaged equipment is repaired.
    -25% on all travel time. Does not stack with other modifiers.
    Passive + to any one stat.
    -25% discount at marketplace items. Does not include black market.
    Access to "Secret Shop."
    +150 renown a month.

    Claiming "Aristocratic" lifestyle.

    100,000 Ryo - 360,475 Ryo = 260,475 Ryo Remaining.

    Link: Living Expenses


    Approved.


    _________________

    "Everything takes time, with the tougher the task always requiring more."
    Updates | App
    Spoiler:
    Strength: D
    Constitution: C
    Stamina: C
    Speed: C
    Coordination: B
    Intelligence: C
    Perception: B
    Eden Syn
    Eden Syn
    Genin

    Posts : 26
    Join date : 2018-09-28

    The Shards Updates (Eden Syn) Empty Re: The Shards Updates (Eden Syn)

    Post by Eden Syn on Wed Oct 03, 2018 7:11 am

    Update Type: GFX Payment

    Information:

    Deducting 25,000 Ryo from current Ryo.

    (260,475 - 25,000 = 235,475 Ryo Remaining)

    Link: GFX Shop Post


    _________________
    The Shards Updates (Eden Syn) P15jtID

    "My real name is ■͖̺̺ͣ͗͌̉ͥ̄͜■̷͎͎ͥ͑̽́■̫͎̻͛͒̒̒͗ͦ, but let's keep that a secret between us, okay?"
    Akame
    Akame
    Anbu

    Posts : 666
    Join date : 2016-12-15

    Character File
    Skills & Elements: None
    Class: A
    Ryo:

    The Shards Updates (Eden Syn) Empty Re: The Shards Updates (Eden Syn)

    Post by Akame on Wed Oct 03, 2018 11:47 am

    @Eden Syn wrote:Update Type: GFX Payment

    Information:

    Deducting 25,000 Ryo from current Ryo.

    (260,475 - 25,000 = 235,475 Ryo Remaining)

    Link: GFX Shop Post



    Approved


    _________________
    Spoiler:
    Character Name: Akame Sasumi
    Experience:  0/4200
    Renown: 3000
    Ryo: 0
    Stats:

    • Strength: C
    • Constitution: C
    • Stamina: B
    • Speed: C
    • Coordination: B
    • Intelligence: A
    • Perception: B


    Limit Break Points:

    • Physical: 2
    • Technique: 0
    • Destiny: 1

    Link to Character Updates: http://gladiusrp.forumotion.com/t219-tsuyo-s-updates#1371






    "Death comes for everyone. I'm just moving you to the front of the line."
    Eden Syn
    Eden Syn
    Genin

    Posts : 26
    Join date : 2018-09-28

    The Shards Updates (Eden Syn) Empty Re: The Shards Updates (Eden Syn)

    Post by Eden Syn on Thu Oct 04, 2018 9:05 am

    Update Type: Market Purchase
    Information:
    Purchased Items:
    Spoiler:
    Heavy Cloak | 25,000 ryo
    Potion of Plentiful Healing | 30,000 ryo
    Total Cost: 55,000 Ryo
    55,000 - 235,475 = 180,475 Ryo Remaining

    Link:
    Revisiting The Marketplace


    _________________
    The Shards Updates (Eden Syn) P15jtID

    "My real name is ■͖̺̺ͣ͗͌̉ͥ̄͜■̷͎͎ͥ͑̽́■̫͎̻͛͒̒̒͗ͦ, but let's keep that a secret between us, okay?"
    Akame
    Akame
    Anbu

    Posts : 666
    Join date : 2016-12-15

    Character File
    Skills & Elements: None
    Class: A
    Ryo:

    The Shards Updates (Eden Syn) Empty Re: The Shards Updates (Eden Syn)

    Post by Akame on Thu Oct 04, 2018 12:17 pm

    @Eden Syn wrote:Update Type: Market Purchase
    Information:
    Purchased Items:
    Spoiler:
    Heavy Cloak | 25,000 ryo
    Potion of Plentiful Healing | 30,000 ryo
    Total Cost: 55,000 Ryo
    55,000 - 235,475 = 180,475 Ryo Remaining

    Link:
    Revisiting The Marketplace


    Sure


    _________________
    Spoiler:
    Character Name: Akame Sasumi
    Experience:  0/4200
    Renown: 3000
    Ryo: 0
    Stats:

    • Strength: C
    • Constitution: C
    • Stamina: B
    • Speed: C
    • Coordination: B
    • Intelligence: A
    • Perception: B


    Limit Break Points:

    • Physical: 2
    • Technique: 0
    • Destiny: 1

    Link to Character Updates: http://gladiusrp.forumotion.com/t219-tsuyo-s-updates#1371






    "Death comes for everyone. I'm just moving you to the front of the line."
    Ryuko
    Ryuko
    Jounin

    Posts : 1297
    Join date : 2017-09-29

    The Shards Updates (Eden Syn) Empty Re: The Shards Updates (Eden Syn)

    Post by Ryuko on Thu Oct 04, 2018 12:18 pm

    @Eden Syn wrote:Update Type: Market Purchase
    Information:
    Purchased Items:
    Spoiler:
    Heavy Cloak | 25,000 ryo
    Potion of Plentiful Healing | 30,000 ryo
    Total Cost: 55,000 Ryo
    55,000 - 235,475 = 180,475 Ryo Remaining

    Link:
    Revisiting The Marketplace

    Approved


    _________________
    Ryuko's Ninja Card

    Spoiler:

    Stats
    Strength: B
    Constitution: B
    Stamina: B
    Speed: B
    Coordination: A+
    Intelligence: A
    Perception: B

    On person
    Amulet of Kings
    Hauberk
    Superior Gambeson
    Knight Gloves
    Knight Stockings
    Advanced Mantel
    Knight's Rider Boots
    Belt holster 1:
    - Hakkin's Wrath A (Baton)
    - Fuuma Shuriken
    Belt holster 2:
    - Hakkin's Wrath B (Baton)
    - Hakkin's Fang
    Hip Pouch
    - 1 Ninja wire (15 feet)
    - 10 Kunai
    - 10 Shuriken
    - 100 Caltrops
    - 1 Med kit
    - Bag of Military Ration Pills (20)  
    Eden Syn
    Eden Syn
    Genin

    Posts : 26
    Join date : 2018-09-28

    The Shards Updates (Eden Syn) Empty Re: The Shards Updates (Eden Syn)

    Post by Eden Syn on Fri Oct 05, 2018 12:45 pm

    Update Type: Ryo from Mission Creation
    Information:
    Claim: 2,500 Ryo
    Link: Kiri Missions


    _________________
    The Shards Updates (Eden Syn) P15jtID

    "My real name is ■͖̺̺ͣ͗͌̉ͥ̄͜■̷͎͎ͥ͑̽́■̫͎̻͛͒̒̒͗ͦ, but let's keep that a secret between us, okay?"
    Ryuko
    Ryuko
    Jounin

    Posts : 1297
    Join date : 2017-09-29

    The Shards Updates (Eden Syn) Empty Re: The Shards Updates (Eden Syn)

    Post by Ryuko on Fri Oct 05, 2018 8:01 pm

    @Eden Syn wrote:Update Type: Ryo from Mission Creation
    Information:
    Claim: 2,500 Ryo
    Link: Kiri Missions

    Approved


    _________________
    Ryuko's Ninja Card

    Spoiler:

    Stats
    Strength: B
    Constitution: B
    Stamina: B
    Speed: B
    Coordination: A+
    Intelligence: A
    Perception: B

    On person
    Amulet of Kings
    Hauberk
    Superior Gambeson
    Knight Gloves
    Knight Stockings
    Advanced Mantel
    Knight's Rider Boots
    Belt holster 1:
    - Hakkin's Wrath A (Baton)
    - Fuuma Shuriken
    Belt holster 2:
    - Hakkin's Wrath B (Baton)
    - Hakkin's Fang
    Hip Pouch
    - 1 Ninja wire (15 feet)
    - 10 Kunai
    - 10 Shuriken
    - 100 Caltrops
    - 1 Med kit
    - Bag of Military Ration Pills (20)  

    Sponsored content

    The Shards Updates (Eden Syn) Empty Re: The Shards Updates (Eden Syn)

    Post by Sponsored content


      Current date/time is Thu Jun 27, 2019 6:12 am