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    Doton Techniques

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    Toonami & Konami
    Jounin

    Posts : 763
    Join date : 2016-12-07

    Character File
    Skills & Elements: Earth Release, Steel Release, Fuuninjutsu, Misc. Crafting, Ninjutsu, Ijutsu, Sensory, Kugutsu
    Class: X
    Ryo: 750,000 Ryo

    Doton Techniques

    Post by Toonami & Konami on Sun Aug 06, 2017 12:42 pm

    D-rank:

    Name: Earth Release: Double Suicide Decapitation Technique
    Rank: D
    Power: D
    Activation Cost: 3
    Upkeep Cost: -
    Range: 10 m.
    Speed: -
    Element: Earth
    Skill: Ninjutsu
    Classification: N/A
    Requirements: Preexisting Earth
    Parent Technique: N/A
    Hand Seals: -
    Description: This technique conceals the user underground and drags the object of their attack down into the earth, robbing them of their freedom, leaving them completely unable to move after they're underground. The user can only move in a linear fashion and can only remain underground for one post before they lose the ability to tunnel and must resurface or reactivate.
    Weaknesses: The user must have some way of sensing the target above or know where their target is before submerging.

    C-rank:

    Name: Earth Release: Earth Flow River
    Rank: C
    Power: C
    Activation Cost: 5
    Upkeep Cost:1
    Range: 0 - 5 m.
    Speed: C
    Element: Earth
    Skill: Ninjutsu
    Classification: N/A
    Requirements: N/A
    Parent Technique: N/A
    Hand Seals: Tiger
    Description: The user transforms the surface underneath their opponent into a river that sweeps them off their feet and carries them down stream 20 meters away. This technique can also be used as a medium for the Earth Release: Earth Dragon Bullet technique.
    Weaknesses: N/A

    Name: Earth Release: Earth Shore Return
    Rank: C
    Power: C
    Activation Cost: 5
    Upkeep Cost: -
    Range: -
    Speed: N/A
    Element: Earth
    Skill: Ninjutsu
    Classification: N/A
    Requirements: Preexisting Earth
    Parent Technique: N/A
    Hand Seals: Palms on Earth
    Description: After striking the ground with their hands the user creates a large wall of earth in front of them. The defense is not perfect though, since a hard or drilling impact, such as the Spiked Human Bullet Tank technique, can puncture the wall. Also, since this technique only guards against frontal attacks, the enemy can easily attack from the side or even from above.
    Weaknesses: N/A

    Name: Earth Release: Subterranean Voyage
    Rank: C
    Power: C
    Activation Cost: 5
    Upkeep Cost: 1
    Range: Self
    Speed: N/A
    Element: Earth
    Skill: Ninjutsu
    Classification: N/A
    Requirements: N/A
    Parent Technique: N/A
    Hand Seals: -
    Description: A technique that transforms the earth surrounding the user into a fluid, allowing them to close in on the enemy with high speed by swimming underground. Since being under the ground is a blind spot, the target has no warning; allowing the user to launch a surprise attack. By using this technique in conjunction with a weapon, it also gains great effect as an "assault ninjutsu."
    Weaknesses: The user must have a way of detecting the target or the surface above.

    Name: Earth Release: Hiding Like a Mole Technique
    Rank: C
    Power: C
    Activation Cost: 5
    Upkeep Cost: 3
    Range: Self
    Speed: One tier below the user's Speed
    Element: Earth
    Skill: Ninjutsu
    Classification: N/A
    Requirements: N/A
    Parent Technique: N/A
    Hand Seals: -
    Description: This technique changes earth into fine sand by channeling chakra into it, allowing the user to dig through it like a mole. This effect goes around the body (not just the hands), making it just large enough for a person to move through. The user can pinpoint where they are, despite being underground, by sensing the magnetic forces. They can also sense what is happening on the surface and use that information to launch a surprise attack on the enemy. One can also hide deep in the ground, escaping to a depth where the enemy can't reach. It also appears that after digging, the ground can be returned to its original state, leaving no trace of where the user entered the earth.
    Weaknesses: N/A

    Name: Earth Release: Tearing Earth Turning Palm
    Rank: C
    Power: C
    Activation Cost: 5
    Upkeep Cost: -
    Range: 0 - 30 m.
    Speed: B
    Element: Earth
    Skill: Ninjutsu
    Classification: N/A
    Requirements: Preexisting Earth
    Parent Technique: N/A
    Hand Seals: Boar → Ox → Palms on Earth
    Description: This technique causes the ground surrounding the enemy to spiral inwards on itself, burying them alive or crushing them. This technique is capable of causing quite a bit of damage to the area.[2] This technique is much more damaging if used in rocky mountainous areas, or inside a cave.
    Weaknesses: N/A

    Name: Earth Style: Stone Pistol Technique
    Rank: C
    Power: C
    Activation Cost: 5
    Upkeep Cost: -
    Range: 70 m.
    Speed: B
    Element: Earth
    Skill: Ninjutsu
    Classification: N/A
    Requirements: N/A
    Parent Technique: N/A
    Hand Seals: Monkey
    Description: This technique is used by Iwagakure shinobi in which bullet-sized bits of rock are expelled from the user's mouth with great speed and force. After they are fired, the chunks expand into huge boulders. Every 10 meters after the maximum range the boulder's speed drops by - until it reaches E-tier in which it falls to the ground.
    Weaknesses: N/A

    B-rank:

    Name: Earth Release: Earth and Stone Dragon
    Rank: B
    Power: B
    Activation Cost: 10
    Upkeep Cost: 5
    Range: 0 - 100 m.
    Speed: One tier below user's Coordination
    Element: Earth
    Skill: Ninjutsu
    Classification: N/A
    Requirements: Preexisting Earth
    Parent Technique: N/A
    Hand Seals: Horse → Dog → Bird → Ox → Snake
    Description: The user creates a dragon made from the ground to attack the opponent. The user can freely manipulate the dragon around the earth and even travel upon it as long as it stays within 100 m. of its control.
    Weaknesses: Requires Earth. An attack or technique large enough to severe the body will effectively end the technique.


    Name: Earth Release Barrier: Earth Prison Dome of Magnificent Nothingness
    Rank: B
    Power: B
    Activation Cost: 10
    Upkeep Cost: 5
    Range: 10 m.
    Speed: B
    Element: Earth
    Skill: Ninjutsu
    Classification: N/A
    Requirements: Preexisting Earth
    Parent Technique: N/A
    Hand Seals: Palms on Earth
    Description: This technique traps the victims inside a self-repairing dome of earth which is almost instantaneously able to reform, even after Kiba hit it with his Passing Fang. The user can also absorb the chakra of everyone trapped within the dome (5 CP per post per person.) The user must remain in contact with the dome with both hands to drain the victim's chakra and keep the dome repairing.
    Weaknesses: The user must remain in constant contact to yield the benefits of the technique.

    Name: Earth Release: Earth Mausoleum Dumpling
    Rank: B
    Power: B
    Activation Cost: 3
    Upkeep Cost: -
    Range: -
    Speed: -
    Element: Earth
    Skill: Ninjutsu
    Classification: N/A
    Requirements: B-tier Strength
    Parent Technique: N/A
    Hand Seals: -
    Description: With chakra work and superhuman strength, Jirōbō lifts up the very surface of the Earth. The lump of earth is gigantic, guaranteeing its destructive power. But even just the visual impact can be enough to make enemies lose their fighting spirits and run away. The ball of earth is then hurled at his opponent, flattening everything in its path. The range and speed is determined by the user's strength.
    Weaknesses: N/A

    Name: Earth Release: Earth-Style Wall
    Rank: B
    Power: B
    Activation Cost: 10
    Upkeep Cost: -
    Range: -
    Speed: B
    Element: Earth
    Skill: Ninjutsu
    Classification: N/A
    Requirements: N/A
    Parent Technique: N/A
    Hand Seals: Tiger → Hare → Boar → Dog
    Description: The user creates a solid wall of earth as a form of defence. Chakra is either converted to earth within the body and then spat out to form the wall or the user can manipulate pre-existing earth to form the wall. The earth then instantly rises up and takes form.

    The barrier itself is also coated with chakra, making its strength incomparable to that of a normal mud wall. Because of the earth's special characteristics, the wall is highly resistant against, for instance, fire and water. Also, for a Kage-class shinobi it is possible to create a vast volume of earth.
    Weaknesses: N/A

    Name: Earth Release: Opening Earth Rising Excavation
    Rank: B
    Power: B
    Activation Cost: 10
    Upkeep Cost: -
    Range: 100 m.
    Speed: B
    Element: Earth
    Skill: Ninjutsu
    Classification: N/A
    Requirements: Preexisting Earth
    Parent Technique: N/A
    Hand Seals: Palms on Earth
    Description: With this technique, the user can bring up on the surface something that is deep underground. The targets are launched in air with great strength and speed, the result of which has the appearance and nearly size of an erupting volcano. It can force a large number of soldiers hidden underground to resurface all at once. The volcano is created in front of the user, in which within a 100 meter radius the underground is drawn towards the volcano before being forced upwards through the chute.
    Weaknesses: N/A

    Name: Earth Release: Rock Lodging Destruction
    Rank: B
    Power: C
    Activation Cost: 5
    Upkeep Cost: -
    Range: -
    Speed: -
    Element: Earth
    Skill: Ninjutsu
    Classification: N/A
    Requirements: Preexisting Earth
    Parent Technique: N/A
    Hand Seals: Tiger → Rat → Snake
    Description: This technique causes a cave-in by destroying the equilibrium that holds the cave together. Just removing a single vital stone throws off the balance of the cave, making it unexpectedly fragile and causing a domino effect that destroys the entire cave. The shinobi from Iwagakure use this technique as part of their pride tactic, luring several enemies into a cave to kill them all at once.
    Weaknesses: N/A

    Name: Earth Release: Rock Collapse
    Rank: B
    Power: B
    Activation Cost: 10
    Upkeep Cost: -
    Range: 10 m.
    Speed: -
    Element: Earth
    Skill: Ninjutsu
    Classification: N/A
    Requirements: N/A
    Parent Technique: N/A
    Hand Seals: Palms on Earth
    Description: This technique crumbles earth into large, rough boulders or small pebbles. It can be used to destroy Earth Release technique of its rank or weaker, though it's most commonly used from a higher ground. The users cause rocks formations to break apart, falling down on their opponents and crushing them.
    Weaknesses: N/A

    Name: Earth Release: Added-Weight Rock Technique
    Rank: B
    Power: B
    Activation Cost: 10
    Upkeep Cost: 3
    Range: Self/Contact
    Speed: -
    Element: Earth
    Skill: Ninjutsu
    Classification: Iwagakure Exclusive
    Requirements: Ninjutsu
    Parent Technique: N/A
    Hand Seals: Snake
    Description: This technique enhances the target's gravity at the user's discretion. It can diminish an opponent's mobility, as the person is crushed by gravity. This technique reduces target's speed and coordination by a single tier and a minus via a boost debuff. For an additional B Rank amount of chakra the user can cause petrification symptoms whereby a thick layer of rock begins to cover the target. Over the course of two posts, the target will be incased in a rocky shell that completely paralyzes them. When this technique is applied to the user or an ally it decreases their speed (1 Tier and a minus) but the increased weight drastically improves their strength (1 Tier and a plus).
    Weaknesses: If an opponent has a Strength of B+ they can reduce the debuff to a single tier. If they have a Strength of B++ it becomes two minuses. If they have a Strength of A they can resist the debuff effects completely. Although Petrification is quite strength resistant (requires A Rank Strength to shatter) it is still vulnerable to certain elemental techniques. Lightning techniques of C Rank and up short circuits and nullifies the spread of the Doton over the target's body. Fire techniques B Rank and above causes the petrified rock to crumble and burns out the Doton chakra to prevent further spreading.


    Name: Earth Release: Earth Spear
    Rank: B
    Activation Cost: 10
    Upkeep Cost: 3
    Range: Self
    Speed: -
    Element: Earth
    Skill: Ninjutsu
    Classification: N/A
    Requirements: N/A
    Parent Technique: N/A
    Hand Seals: Snake
    Description: The user flows chakra through all parts of their body causing it to become noticeably darker, which increases their defensive power to its utmost limits by making the skin as hard as diamond, easily capable of withstanding most attacks with little to no damage. As a result, the amount of physical techniques that can break through the areas hardened by the Earth Spear are close to zero, excluding its undeniable weak point: Ninjutsu. Furthermore, the destructive power of physical attacks is increased, making this a great all-purpose technique.

    This technique can also be used without the hand seal to cover up to one fourth of the body, but at the same cost. This can be useful for last minute defensive maneuvers or surprise assault tactics.

    Weaknesses: Because the durability of this technique is on par with chakra enhanced stone, which is greater than steel but lesser than the bones of the Shikotsumyaku Kekkei Genkai, there are harder materials out there that, when focused to a point or blade, may be able to pierce its defense. In addition, it is still a B-Rank Ninjutsu and can be overpowered by other techniques of superior rank, and in the case of Raiton, techniques of one rank less.


    Name: Earth Release: Light-Weight Rock Technique
    Rank: B
    Power: B
    Activation Cost: 10
    Upkeep Cost: 3
    Range: Contact/Self
    Speed: -
    Element: Earth
    Skill: Ninjutsu
    Classification: Iwagakure Exclusive
    Requirements: Ninjutsu
    Parent Technique: N/A
    Hand Seals: N/A
    Description: Contrary to its counterpart, this technique reduces one's gravity, making it much lighter thereby increasing their speed and manuverability. This is represented as an increase to the Coordination and Speed stat by a Tier and a plus. For an additional B Rank amount of chakra, the atmosphere, along with their body, can be lightened in order to take flight. The user's and/or ally's skill with flight are determined by the Speed and Coordination stats. This technique has the consequence of decreasing the affected person's strength by a Tier and a minus.
    Weaknesses: A person affected by this technique can be thrown farther when actually struck.


    Name: Earth Release: Moving Earth Core
    Rank: B
    Power: B
    Activation Cost: 10
    Range: 50m
    Speed: B
    Element: Doton
    Skill: Ninjutsu
    Classification: N/A
    Requirements: N/A
    Parent Technique: N/A
    Hand Seals: Palms on Ground
    Description: This technique grants the user the ability to lower or raise the ground in the surrounding area, allowing them to create giant holes or elevations in the ground. The size of the affected area as well as the depths that it is lowered or raised to is also up to the user. With precise timing, this technique can be used to evade incoming attacks, as well as to endanger opponents by moving them into the path of an oncoming attack reducing their reaction time as well as knocking them off balance, making it even harder to avoid the attack. Other than being moved below or above ground — relative to the surrounding urface — the terrain is not altered as plant life and people retain their same positions when this technique is used.
    Weaknesses: The technique must be activated again in order to return the terrain back to its original state. Only one terrain shift can occur per use of this jutsu.

    A-rank:

    Name: Earth Release: Earth Dragon Bullet
    Rank: A
    Power: B
    Activation Cost: 10
    Upkeep Cost: 5
    Range: 100 m.
    Speed: A
    Element: Earth
    Skill: Ninjutsu
    Classification: N/A
    Requirements: Preexisting Mud
    Parent Technique: N/A
    Hand Seals: Ram → Horse → Dragon
    Description: After creating a mud source, the user creates a dragon-like head to shoot mud balls at an opponent at incredibly high speeds. To be more threatening, the user can combine this technique with Fire Release: Fire Dragon Bullet to make the mud balls become searing hot.
    Weaknesses: The technique is stationary like a turret, only being able to pivot.

    Name: Earth Release: Swamp of the Underworld
    Rank: A
    Power: A
    Activation Cost: 15
    Upkeep Cost: 3
    Range: 100 m.
    Speed: -
    Element: Earth
    Skill: Ninjutsu
    Classification: N/A
    Requirements: Preexisting Earth
    Parent Technique: N/A
    Hand Seals: Boar → Tiger
    Description: By changing the surface of an object beneath the target into mud and creating a swamp, the user can sink their target into the mud. The adhesive, chakra-infused mud ensnares the body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.
    Weaknesses: Anyone can negate the effects of this technique by using the Water Walking Technique. Also, if a person is trapped, they can be "reeled out" by an ally or using an object not influenced by the technique.

    Name: Earth Release: Great Moving Earth Core
    Rank: A
    Power: A
    Activation Cost: 15
    Upkeep Cost: -
    Range: 0 - 150 m.
    Speed: A
    Element: Earth
    Skill: Ninjutsu
    Classification: N/A
    Requirements: Preexisting Earth
    Parent Technique: Earth Release: Moving Earth Core
    Hand Seals: Hare → Ram → Snake → Hare → Ram → Snake
    Description: This technique grants the user the ability to freely lower or raise the terrain within a specific area surrounding them, in a similar manner to its parent technique, albeit on a much larger scale. This allows them to create giant holes or elevations in the ground, one of which was large enough to trap the Ten-Tails in.
    Weaknesses: The technique must be activated again in order to return the terrain back to its original state. Only one terrain shift can occur per use of this jutsu.

    Name: Earth Release: Multiple Earth-Style Walls
    Rank: A
    Power: B
    Activation Cost: 15
    Upkeep Cost: -
    Range: -
    Speed: A
    Element: Earth
    Skill: Ninjutsu
    Classification: N/A
    Requirements: Preexisting Earth
    Parent Technique: Earth Release: Earth-Style Wall
    Hand Seals: Palms on Earth
    Description: Like the parent technique, it creates a reinforced wall of earth to be used as a defensive mechanism. Using a pre-existing source of earth however, it allows the user to create multiple walls of earth, further fortifying their defense, so that even while the outer walls are destroyed the inner ones are still left intact. Creates up to 30 walls
    Weaknesses: N/A

    Name: Earth Release: Golem Technique
    Rank: A
    Power: A
    Activation Cost: 15
    Upkeep Cost: 5
    Range: 0m-100m
    Speed: N/A
    Element: Earth
    Skill: Ninjutsu
    Classification: Iwagakure Exclusive
    Requirements: Ninjutsu
    Parent Technique: N/A
    Hand Seals: Seal of Confrontation
    Description: This technique allows the user to create a large, humanoid creature composed of rock that can either be expelled from the user's mouth, or formed from a pre-existing source of earth. Normally it takes time to form the golem (2 posts) but those who have trained to maximize proficiency with this technique (additional 500 WC can reduce it to a single post). The creature responds to the user's will and thus acts as a excellent support and shield. The golem can morph its hands into very basic and simplistic weapons such as mallets, shields, and swords. The size of the golem differs depending on use ranging from the size of a mouse to as large as a two story building but its stats always remain the same:

    Strength: S
    Constitution: S
    Speed: B
    Coordination: D
    Stamina: E
    Perception: E
    Intelligence: E

    Weaknesses: The golem relies on the user's Perception, Intelligence, and overall mental commands in order to take action. If the user falls unconscious the golem will crumble. If the user is mentally incapacitated but conscious (Genjutsu for example) the golem will remain still or obey the last mental command given so long as chakra is supplied. The golem is vulnerable to Lightning ninjutsu A Rank and above.


    Name: Earth Release: Ultra-Added-Weight Rock Technique
    Rank: A
    Power: A
    Activation Cost: 25
    Upkeep Cost: 10
    Range: Self/Contact
    Speed: -
    Element: Earth
    Skill: Ninjutsu
    Classification: N/A
    Requirements: N/A
    Parent Technique: Earth Release: Added-Weight Rock Technique
    Hand Seals: N/A
    Description: This is a much stronger version of the Added Weight Rock Technique. This technique enhances the target's gravity at the user's discretion. It can diminish an opponent's mobility, as the person is crushed by gravity. This technique reduces target's speed and coordination by 2 Tiers via a base debuff. For an additional A Rank amount of chakra the user can cause petrification symptoms whereby a thick layer of rock begins to cover the target. Over the course of a single post, the target will be incased in a rocky shell that completely paralyzes them. When this technique is applied to the user or an ally it decreases their speed (2 Tiers) but the increased weight drastically improves their strength (2 Tiers).
    Weaknesses: If an opponent has a Strength of A+ they can reduce the debuff to a Tier and two minuses. If they have a Strength of A++ it becomes a single Tier. If they have a Strength of S Rank they can resist the debuff effects completely. Although Petrification is quite strength resistant (requires S+ Rank Strength to shatter) it is still vulnerable to certain elemental techniques. Lightning techniques of A Rank and up short circuits and nullifies the spread of the Doton over the target's body. S Rank Fire techniques  causes the petrified rock to crumble and burns out the Doton chakra to prevent further spreading.

    S-rank:

    Name: Earth Release: Ultra-Added-Light-Weight Rock Technique
    Rank: S
    Power: S
    Activation Cost: 25
    Upkeep Cost: 10
    Range: Contact/Self
    Speed: -
    Element: Earth
    Skill: Ninjutsu
    Classification: Iwagakure Exclusive
    Requirements: N/A
    Parent Technique: N/A
    Hand Seals: N/A
    Description: This technique is a more advanced version of the Earth Release: Light-Weight Rock Technique, in which the user drastically decreases the weight of their target, but to a much greater extent than that of the original ability. This is represented as an increase to the Coordination and Speed stat by 2 Tiers. For an additional B Rank amount of chakra, the atmosphere, along with their body, can be lightened in order to take flight. The user's and/or ally's skill with flight are determined by the Speed and Coordination stats. This technique has the consequence of decreasing the affected person's strength by 2 Tiers. The user can also use this technique to lift enormous objects that they normally wouldn't be able to such as a meteorite or an entire island.
    Weaknesses: A person affected by this technique can be thrown farther when actually struck.

    Name: Earth Release: Sandwich Technique
    Rank: S
    Power: S
    Activation Cost: 25
    Upkeep Cost: -
    Range: 250 m.
    Speed: A
    Element: Earth
    Skill: Ninjutsu
    Classification: Village Exclusive (Iwa)
    Requirements: Preexisting Earth
    Parent Technique: N/A
    Hand Seals: Tiger → Ram → Rat → Slam hands on the ground
    Description: The user creates two enormous rock formations, each 250 meters in height and length, that close in on the opponent from opposing sides with tremendous force, smashing everything caught in between. Both of these formations are capable of dwarfing even the Demonic Statue of the Outer Path in size, and each half has the symbol of Iwagakure inscribed upon it. Kitsuchi stated that this was his strongest technique, standing as a testament to both this ability's destructive potential and its difficulty.
    Weaknesses:

      Current date/time is Tue Jul 17, 2018 8:36 am