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 Mikiri (Dark)

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Nee-san Tetsudashi
Tsuchikage
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Posts : 610
Join date : 2016-12-07

Character File
Skills & Elements: Earth Release, Steel Release, Fuuninjutsu, Misc. Crafting, Ninjutsu, Ijutsu, Sensory, Kugutsu
Class: X
Ryo: 750,000 Ryo

PostSubject: Mikiri (Dark)   Fri Sep 01, 2017 5:48 pm

The Mikiri Clan
Kumogakure
Kekkei Genkai: Dark Release (Meiton)
TBD

Current Clan Members:

-



Clan History/Description:

The Mikiri Clan is relatively new on the scene compared to many of the other clans. Their kekkei genkai was the result of Juinjutsu applied and meddled with their physiology roughly a century ago. The Mikiri have a long history of keeping to themselves and functioning as low level protectors for the small villages across the Land of Lightning. The clan's power has been tempered by the fact that they prefer to be reclusive and as such they have stayed out of the fray from many major battles. They fear their coveted abilities may make them the target of other major shinobi clans and as such they have historically shied away from wars of conquest and glory. However in the years leading up to the founding of Kumogakure, the Inazuma had convinced their clan leader to join the village. Not wishing to disrespect or make an enemy out of the Lightning Country's mightiest clan, the Mikiri accepted. The clan is now poised to make a bold entrance into the shinobi world writ large, a world that is largely unaware of their powerful abilities.

Clan/Bloodline Traits & Characteristics:
The Mikiri tend to have silver hair and dark eyes with a medium build. The clan is new and has not taken on any strong customs or traditions. They tend to prefer solitude and avoid drawing attention to themselves. Many have been told to fear the world outside of the Lightning Country as their unique advanced element may prove too much of a temptation to unscrupulous doctors. Mikiri are said to be a humble people who enjoy service but are fiercely protective of their family and kekkei genkai. Their reclusive and quiet nature make them ideal candidates for clandestine missions.



Bloodline Description & Abilities:
The Mikiri Clan's power comes from the ability to use Dark Release. Dark Release is a refinement of the Lightning element that allows the user to absorb, manipulate, and release the chakra of an opponent. The kekkei genkai is utilized through a mark on the user's right and/or left hand. his mark resembles two diamonds, one overlapping the other. Chakra is absorbed through the upper square, while it is released and manipulated through the lower. The Mikiri Clan's foundational techniques are Dark Release: Inhaling Maw (which allows for the absorption of chakra) and Dark Release: Judgment (which allows for the expulsion of chakra). Clan members hone their skills with these jutsu to become masters of co-opting an enemy's elements to use against them. At higher levels, the user may even absorb and redeploy advanced elements using Dark Release.

Dark Release: Inhaling Maw - 1,000 EXP
This stage of the Dark Release bloodline grants access to the Inhaling Maw technique. This technique allows the user to absorb an opponent's chakra from up to 20 meters away. The user may absorb the opponent's chakra through the upper square mark on their hand or through their mouth. The user may absorb any ninjutsu technique that externalizes chakra (Rasengan, Raikiri, Fireball etc etc) outside the opponent's immediate person. At this stage the user is restricted to adding the technique's chakra to their own reserves as they lack the means to use it against their opponent.

Dark Release: Judgment - 2,000 EXP
The second stage of the Dark Release bloodline grants access to the Judgment technique. The user can now expel the chakra they have absorbed into light blue flames that burn at the same intensity as a generic Katon jutsu. The flames are emitted through the lower square mark on their hand and hit with a Strength equivalent to the absorbed technique's rank. It is possible for the user at this stage to create a variety of custom techniques involving such blue flames. The user may now also use techniques that they have absorbed against other opponents even if they lack the appropriate element. The user can only perform these absorbed techniques assuming they have not added the chakra to their own reserves or spent that chakra on any blue flame variant of the Judgment technique. This essentially means that any techniques they absorb and wish to perform again must be stored separately and saved for such a purpose. The user is also restricted to only redeploying techniques from the classical elements (Fire, Earth, Wind, Lightning, and Water). They may not redeploy techniques from advanced elements.  


Dark Release: Chimera - 1,000 EXP
This is the final stage of the Dark Release bloodline and it grants a unique ability known as the "Chimera". This technique allows the user to not only absorb but redeploy techniques from advanced elements that are usually the result of kekkei genkai. They are beholden to the same restrictions as the previous stage regarding absorption and redeployment (techniques must be stored separately, the user may not absorb the technique into their reserves and redeploy it using their own chakra). Additionally, at this stage the user's range with Inhaling Maw is expanded from 20 meters to 30 meters when they inhale techniques through their mouth.

Bloodline Limits & Drawbacks:
Dark Release is a potent and powerful ability but it has a few major restrictions. While utilizing Inhaling Maw the user must stand in place (they cannot walk or run while absorbing techniques). This leaves them somewhat vulnerable if only for the short period of time it takes for absorption to occur (absorption generally occurs within a single post however depending on how large the ninjutsu is, some may take longer than others). Inhaling Maw cannot absorb techniques through barrier techniques C Rank and above. The user may only absorb one technique at a time. While they do not need to have the necessary elements to redeploy a technique, they must have the appropriate fighting style.
Clan Techniques:

Name: Inhaling Maw
Rank: A
Power: A
Activation Cost: D
Upkeep Cost: N/A
Range: 0m-20m (Stage 1) 0m-30m (Stage 3)
Speed: N/A
Element: Dark Release
Skill: Ninjutsu
Classification: Clan Exclusive
Requirements: Dark Release
Parent Technique: N/A
Hand Seals: Horse or Rat → Hare → Bird
Description: This technique allows the user to absorb an opponent's chakra from up to 20 meters away. The user may absorb the opponent's chakra through the upper square mark on their hand or through their mouth. The user may absorb any ninjutsu technique that externalizes chakra (Rasengan, Raikiri, Fireball etc etc) outside the opponent's immediate person. At this stage the user is restricted to adding the technique's chakra to their own reserves as they lack the means to use it against their opponent.
Weaknesses: The user must reach the appropriate level of bloodline progression to use this technique. While utilizing Inhaling Maw the user must stand in place (they cannot walk or run while absorbing techniques). This leaves them somewhat vulnerable if only for the short period of time it takes for absorption to occur (absorption generally occurs within a single post however depending on how large the ninjutsu is, some may take longer than others). Inhaling Maw cannot absorb techniques through barrier techniques C Rank and above. The user may only absorb one technique at a time. While they do not need to have the necessary elements to redeploy a technique, they must have the appropriate fighting style.

Name: Judgment
Rank: A
Power: A
Activation Cost: Varies
Upkeep Cost: Varies
Range: Varies
Speed: Varies
Element: Dark Release
Skill: Ninjutsu
Classification: Clan Exclusive
Requirements: Dark Release
Parent Technique: Inhaling Maw
Hand Seals: N/A
Description: With this technique, the user can now expel the chakra they have absorbed into light blue flames that burn at the same intensity as a generic Katon jutsu. The flames are emitted through the lower square mark on their hand and hit with a Strength equivalent to the absorbed technique's rank. It is possible for the user at this stage to create a variety of custom techniques involving such blue flames. The user may now also use techniques that they have absorbed against other opponents even if they lack the appropriate element. The user can only perform these absorbed techniques assuming they have not added the chakra to their own reserves or spent that chakra on any blue flame variant of the Judgment technique. This essentially means that any techniques they absorb and wish to perform again must be stored separately and saved for such a purpose.
Weaknesses: The user must reach the appropriate level of bloodline progression to use this technique. This technique ordinarily prohibits the use of advanced element techniques although this restriction is sidestepped when the user reaches the final stage of the bloodline progression.



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