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    Suguru [Updates]

    Capri
    Capri
    Genin

    Posts : 22
    Join date : 2018-11-25

    Suguru [Updates] Empty Suguru [Updates]

    Post by Capri on Sun Jan 20, 2019 4:42 pm

    Name: Suguru
    Age: 15
    Gender: Male
    Rank: Genin
    Village: Konohagakure
    Bloodline: Sage Transformation

    Experience: 0 / 0

    Ryo: 0

    Items:
    Spoiler:

    N/A

    Skills: Taijutsu, Ninjutsu

    Elements:

    Jutsu:

    S-rank
    Spoiler:

    N/A

    A-rank
    Spoiler:

    N/A

    B-rank
    Spoiler:

    N/A

    C-rank
    Spoiler:

    N/A

    D-rank
    Spoiler:

    N/A


    E-rank
    Spoiler:

    Body Replacement Technique:

    Activation Cost: 1
    Upkeep Cost: -
    Range: -
    Speed: -
    Element: -
    Skill: Ninjutsu
    Classification: General Skill
    Requirements: -
    Parent Technique: -
    Hand Seals: -
    Description: This technique is done by animating an object temporarily to look and act like the user. This is more of an illusion, as it cannot attack nor does it think or have a mind of its own. When taking damage the object will react to it as the user would before being reduced to its regular form. To use this technique requires speed and deftness, as well as a general idea of when an attack is oncoming. This is used to fool inexperienced Shinobi into believing their attack has landed on their victim giving the user an opportunity to either escape or land a surprise attack. The animation only lasts a couple seconds as well as the illusion after being hit, so it must be timed precisely for maximum effectiveness.

    Weaknesses: -

    Clone Technique:

    Activation Cost: 1
    Upkeep Cost: -
    Range: 0m-10m
    Speed: -
    Element: -
    Skill: Ninjutsu
    Classification: General Skill
    Requirements: -
    Parent Technique: -
    Hand Seals: Ram → Snake → Tiger
    Description: A ninjutsu that creates an intangible copy of one's own body, without any substance. Since the clone itself doesn't have the ability to attack, and thus can only be used to confuse the enemy, it is mainly used in combination with other ninjutsu. It's a basic technique, but depending on one's ingenuity, it can be used effectively. The clones may not dissipate when they come into contact with something. These clones can be easily distinguished by people with dōjutsu. A person with normal eyes can also distinguish the clones from the original, since the clones do not have shadows and will not disrupt the area around themselves with their movement (i.e. won't kick up dust, crush grass, etc.). These clones are extremely simplistic and cannot talk nor move very far from the creator. Their utility is restricted to distractions and confusion. A maximum of 2 clones can be created from one casting of this technique.

    Weaknesses: -

    Fusee:

    Power: E
    Activation Cost: E
    Upkeep Cost: N/A
    Range: N/A
    Speed: N/A
    Element: N/A
    Skill: Ninjutsu
    Classification: Open
    Requirements: N/A
    Parent Technique: N/A
    Hand Seals: N/A
    Description: Created as a chakra control exercise.  The user projectcs chakra from their hand to generate a small orb typically between the size of a marble and a golfball.  One formed the orb uses the energy stored inside of it to glow with a bright heatless light.  This light is the users color of choice and will last for up to an hour before burning out.  This function is independet of the orginal caster.  

    As a source of illuimantion it's commonly used to indicate obstacles or advise caution on roadways at night as well as to perform hand signals.  

    Weaknesses:  Having a bright light on you is a great way to give away your position.

    Tree Climbing Practice:

    Rank: E
    Power: N/A
    Activation Cost: 0
    Upkeep Cost: 0
    Range: Self
    Speed: N/A
    Element: None
    Skill: None
    Classification: Open
    Requirements: None
    Parent Technique: None
    Hand Seals: None
    Description: Tree Climbing Practice is a training method used to gain more skills with chakra control. This training involves focusing a fixed amount of chakra to the bottom of one's feet, and using that to climb a tree without using one's hands. If the stream of chakra is too weak, the user will lose their footing on the tree and fall off. If it is too strong, the user will be pushed away from the tree, causing the tree to break around the point of contact and the user will fall. The concept of this exercise is similar to magnetics and can be applied to other objects within close vicinity of the user's body, such as catching and throwing a kunai that comes within several inches of the user's foot by using chakra alone.

    Weaknesses: Inexperienced shinobi may lose focus and cause their chakra to become unstable, which will release any hold their chakra has on a surface and may even forcibly eject them off of it. This technique is automatically known by all characters.

    Water Surface Walking Practice:

    Power: N/A
    Activation Cost: 0
    Upkeep Cost: 0
    Range: Self
    Speed: N/A
    Element: None
    Skill: None
    Classification: Open
    Requirements: None
    Parent Technique: Tree Climbing Practice
    Hand Seals: None
    Description: This training method is used to gain better chakra control. To do this, the user has to be emitting a constant stream of chakra from the bottom of the their feet and using the repellent force to walk across the water's surface. This technique is more difficult to master than the Tree Climbing Practice, because the amount of chakra that needs to be emitted changes constantly.

    It has also been shown that one can use their chakra to "skate" across the water surface, like an ice skater, instead of just walking or running. And the more one trains this technique the more they reach a state where they stand on water without even noticing it or basically even trying.

    It doesn't have to just be at the feet. A user under water can focus chakra on their hands or any other body part that makes contact with the surface of the water. If they were submerged, they can climb atop the water as if they were climbing out of a pool.

    Weaknesses: Even Genin can sometimes have trouble with this technique, due to the constantly shifting nature of water, and as such may misjudge the flow of their chakra and fall into the water. This technique is automatically known by all characters.


    Stats:
    Strength: D
    Constitution: D
    Stamina: D
    Speed: D
    Coordination: D
    Intelligence: D
    Perception: D


    Unique Abilities:

    One-handed Seals:
    Pretty straightforward. A player may weave hand seals with only one hand. This results in a one tier loss of Coordination for that hand regarding hand seals.

    Learning Class Advantage: A player may have access to learning technique one rank above of what their class allows. This early access must result in stunted growth forcing the player to spend an additional 10% experience to advance into the next class. This *can* be stacked with other modifiers (Sensei, Intelligence, etc..)

    Stat Trading: A player may temporarily trade a stat in response to something in the environment, or that can be triggered manually. To do this the player must also debuff a stat for equal value (if you're going to raise a ++ you need to debuff a stat ++.) This debuffed stat must also be relevant to what the player is receiving the debuff for. This cannot be used to reach S-tier stats. [Strength -> Speed] (1 Tier)


      Limit Break Points
    • Physical: 1
    • Technique: 0
    • Destiny: 2


    Renown: 0

    Code:
    [b]Update Type:[/b]
    [b]Information:[/b]
    [b]Link:[/b]
    Capri
    Capri
    Genin

    Posts : 22
    Join date : 2018-11-25

    Suguru [Updates] Empty Re: Suguru [Updates]

    Post by Capri on Sat Apr 06, 2019 11:54 pm

    Update Type: Claim
    Information: 7 x 20 = 140 + 10 (D) = 150 / 150 XP
    Link: [Mission] Dog Walker
    Masuyo Kaede
    Masuyo Kaede
    Jounin Commander

    Posts : 1195
    Join date : 2016-12-07

    Character File
    Skills & Elements: Fire | Earth | Wind | Water | Bukijutsu | Ninjutsu | Taijutsu
    Class: S
    Ryo: 30,000

    Suguru [Updates] Empty Re: Suguru [Updates]

    Post by Masuyo Kaede on Fri Apr 12, 2019 4:30 am

    @Capri wrote:Update Type: Claim
    Information: 7 x 20 = 140 + 10 (D) = 150 / 150 XP
    Link: [Mission] Dog Walker

    Don't forget the 10,000 ryo you get for completing the D-rank mission.


    Approved.


    _________________
    Strength: C
    Constitution: B
    Stamina: B
    Speed: A+
    Coordination: A
    Intelligence: B
    Perception: A

    Spoiler:


      Thigh Holster
    • 1 Kunai
      Front Holster
    • 10 Shuriken
      Back Holster
    • 10 Shuriken
      Right Hip Pouch
    • 15 Kunai
    • 6 Chili Pepper Bombs
    • 150 ft. Steel Wire
    • 5 Red Tags
    • 20 Military Ration Pills
    • Bandage Wrap
      Left Hip Pouch
    • 15 Kunai
    • 3 Flash Bombs
    • 3 Smoke Bombs
    • 50 Caltrops
    • 30 ft. Manriki
      Utility Belt
    • Canteen
    • Blacktongue
      Flak Jacket Scroll Holster
    • Small Sealed Weapon Scroll



    Character Updates
    Capri
    Capri
    Genin

    Posts : 22
    Join date : 2018-11-25

    Suguru [Updates] Empty Re: Suguru [Updates]

    Post by Capri on Mon Jul 15, 2019 12:55 pm

    Update Type: Claim
    Information: 8 x 15 = 120 XP
    Techniques Learned:
    - Arhat Fist
    - Body of the Bear
    - Counter of the Ram
    - Dynamic Entry
    - Flicker Body
    - Leaf Great Whirlwind
    - Leaf Gale
    - Ninja Art: Shuriken Giant Body Technique
    - Rising Defense Kick
    - Shoulder Charge
    - Strong Fist

    Link: Bloodline Limit
    Nozomi
    Nozomi
    A-Rank
    A-Rank

    Posts : 551
    Join date : 2017-10-09
    Age : 23

    Suguru [Updates] Empty Re: Suguru [Updates]

    Post by Nozomi on Mon Jul 15, 2019 5:12 pm

    @Capri wrote:Update Type: Claim
    Information: 8 x 15 = 120 XP
    Techniques Learned:
    - Arhat Fist
    - Body of the Bear
    - Counter of the Ram
    - Dynamic Entry
    - Flicker Body
    - Leaf Great Whirlwind
    - Leaf Gale
    - Ninja Art: Shuriken Giant Body Technique
    - Rising Defense Kick
    - Shoulder Charge
    - Strong Fist

    Link: Bloodline Limit
    Approved


    _________________
    Spoiler:
    Character Name: Nozomi Himitsu
    Spendable Experience: 20
    Total Experience:  5320
    Renown: 2725
    Ryo: 190,000
    Stats:

    • Strength: B
    • Constitution: B
    • Stamina: B+
    • Speed: A
    • Coordination: A
    • Intelligence: C
    • Perception: A

    Limit Break Points:

    • Physical: 0
    • Technique: 0
    • Destiny: 1

    Link to Character Updates: http://gladiusrp.forumotion.com/t381-nozomi-s-updates#2015
    Link to Character Application: http://gladiusrp.forumotion.com/t380-himitsu-nozomi#2009
    Link to Known Techniques: http://gladiusrp.forumotion.com/t382-nozomi-s-jutsu#2017

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    Suguru [Updates] Empty Re: Suguru [Updates]

    Post by Sponsored content


      Current date/time is Fri Jul 19, 2019 12:48 am