Name: Aernai
Rank: C
Power: C
Activation Cost: ---
Upkeep Cost: 5
Range: Self
Speed: ---
Element: ---
Skill: Bukijutsu
Classification: Kohana
Requirements: C tier Coordination
Parent Technique: Twin Divide
Hand Seals: ---
Description:
The Aernai style was developed in the Hana Island Capital that is based on using everything to the user's advantage. Whether it is dual wielding a pair of batons or swinging a string of shurikens around. So long as it holds usage of weaponry (Bukijutsu) the user may benefit from this. Utilizing the tools and bringing out the most of the tools in the user's hands.
Increases Coordination by ++ and Strength by +.
Weaknesses: ---
Name: Feather Bolt
Rank: C
Power: C
Activation Cost: 5
Upkeep Cost: ---
Range: Projectile Rules
Speed: Projectile Rules
Element: ---
Skill: Bukijutsu
Classification: Kohana
Requirements: Aernai
Parent Technique: Aernai
Hand Seals: ---
Description:
When throwing small objects such as Kunai or shuriken the user found a way to add some extra power behind them. Allowing these projectiles to travel further with a stronger force.
Increases Strength by 1 tier in regards to throwing the projectile.
Weaknesses: Cannot throw heavy objects such as cleaver swords or odachi.
Name: Dream Crack
Rank: D
Power: D
Activation Cost: 3
Upkeep Cost: 1
Range: 10 meters
Speed: D
Element: ---
Skill: Bukijutsu
Classification: Kohana
Requirements: Aernai | C-tier Intelligence
Parent Technique: Aernai
Hand Seals: ---
Description:
A deceptive method of manipulating the opponent's perception into a bewildering display. Making it difficult to predict what the user is going to do until it is too late. This is usually triggered when the opponent is looking at the user, and the user seems to dance with lots of feints and hidden counters in strategic places.
Within range, the selected opponent's Intelligence suffers a single minus debuff in regards to precogs.
Weaknesses:
Dream Crack relies on sight and being in close range of the user. Simply stepping outside of the field removes the debuffs and thus the opponent can snipe the user from afar.
Name: Lynx Pounce
Rank: C
Power: C
Activation Cost: 5
Upkeep Cost: 3
Range: 25 meters
Speed: User's Speed
Element: ---
Skill: Bukijutsu
Classification: Kohana
Requirements: Aernai | C tier Speed
Parent Technique: Aernai
Hand Seals: ---
Description:
By lowering the user's stance like a predator ready to pounce. The user gains an increased speed as they charge at the opponent. Upon getting into melee the user the tackles the target with presumably weapons in hand(s) that seek to tear into the target's body.
Increased Speed by 1 tier, but immediately converts to 1 tier Strength increase when the user strikes at the target.
Weaknesses:
Basic stuff such as staying out of range or just outmaneuver the user. Still vulnerable to Ninjutsu if they hit the target of course and just about anything that has range.
Rank: C
Power: C
Activation Cost: ---
Upkeep Cost: 5
Range: Self
Speed: ---
Element: ---
Skill: Bukijutsu
Classification: Kohana
Requirements: C tier Coordination
Parent Technique: Twin Divide
Hand Seals: ---
Description:
The Aernai style was developed in the Hana Island Capital that is based on using everything to the user's advantage. Whether it is dual wielding a pair of batons or swinging a string of shurikens around. So long as it holds usage of weaponry (Bukijutsu) the user may benefit from this. Utilizing the tools and bringing out the most of the tools in the user's hands.
Increases Coordination by ++ and Strength by +.
Weaknesses: ---
Name: Feather Bolt
Rank: C
Power: C
Activation Cost: 5
Upkeep Cost: ---
Range: Projectile Rules
Speed: Projectile Rules
Element: ---
Skill: Bukijutsu
Classification: Kohana
Requirements: Aernai
Parent Technique: Aernai
Hand Seals: ---
Description:
When throwing small objects such as Kunai or shuriken the user found a way to add some extra power behind them. Allowing these projectiles to travel further with a stronger force.
Increases Strength by 1 tier in regards to throwing the projectile.
Weaknesses: Cannot throw heavy objects such as cleaver swords or odachi.
Name: Dream Crack
Rank: D
Power: D
Activation Cost: 3
Upkeep Cost: 1
Range: 10 meters
Speed: D
Element: ---
Skill: Bukijutsu
Classification: Kohana
Requirements: Aernai | C-tier Intelligence
Parent Technique: Aernai
Hand Seals: ---
Description:
A deceptive method of manipulating the opponent's perception into a bewildering display. Making it difficult to predict what the user is going to do until it is too late. This is usually triggered when the opponent is looking at the user, and the user seems to dance with lots of feints and hidden counters in strategic places.
Within range, the selected opponent's Intelligence suffers a single minus debuff in regards to precogs.
Weaknesses:
Dream Crack relies on sight and being in close range of the user. Simply stepping outside of the field removes the debuffs and thus the opponent can snipe the user from afar.
Name: Lynx Pounce
Rank: C
Power: C
Activation Cost: 5
Upkeep Cost: 3
Range: 25 meters
Speed: User's Speed
Element: ---
Skill: Bukijutsu
Classification: Kohana
Requirements: Aernai | C tier Speed
Parent Technique: Aernai
Hand Seals: ---
Description:
By lowering the user's stance like a predator ready to pounce. The user gains an increased speed as they charge at the opponent. Upon getting into melee the user the tackles the target with presumably weapons in hand(s) that seek to tear into the target's body.
Increased Speed by 1 tier, but immediately converts to 1 tier Strength increase when the user strikes at the target.
Weaknesses:
Basic stuff such as staying out of range or just outmaneuver the user. Still vulnerable to Ninjutsu if they hit the target of course and just about anything that has range.