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    Masuyo's Customs

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    Masuyo Kaede
    Jounin

    Posts : 905
    Join date : 2016-12-07

    Character File
    Skills & Elements: Fire | Earth | Wind | Bukijutsu | Ninjutsu | Taijutsu
    Class: A
    Ryo: 30,000

    Masuyo's Customs

    Post by Masuyo Kaede on Thu Sep 28, 2017 4:20 pm

    Name: Gentle Way
    Rank: D
    Power: C
    Activation Cost: -
    Upkeep Cost: 3
    Range: -
    Speed: -
    Element: -
    Skill: Taijutsu
    Classification: Village Specific (Iwa): Open
    Requirements: -
    Parent Technique: -
    Hand Seals: -
    Description: Gentle Way was designed for its simplicity and ability for Iwagakure's military to adopt despite not being Taijutsu professionals. This technique focuses on grapples and redirecting an attacker's energy, utilizing the strength an experienced close-quarters user would have and pin it against them. This would in turn give the weaker opponent an advantage and allow them to either flee to a safer distance or quickly finish off a weakened opponent.

    As mentioned, this style revolves around redirecting an attacker's energy into powerful throws or slams. Because of this, the technique is purely defensive in nature. The user gains +1 tier in Coordination when taking control of an opponent or sprawling. When a throw or take-down becomes successful, the user's strength and opponent's strength of the attack are combined to determine impact force. Upon a successful throw or slam the +1 tier in Coordination becomes +1 tier in Strength.

    Weaknesses: Due to the defensive nature and dedication this technique takes the user has to remain completely stationary, or in sprawling cases be working around a stationary opponent. In addition, the power is determined of the combined strengths of the user and attacker. This will also only on creatures equal or lower to the user's size.

    Name: Hard-Soft Style
    Rank: C
    Activation Cost: -
    Upkeep Cost: 3
    Range: -
    Speed: -
    Element: -
    Skill: Taijutsu
    Classification: Village Specific (Iwa): Open
    Requirements: -
    Parent Technique: -
    Hand Seals: -
    Description: Being the Taijutsu standard enforced for experienced Taijutsu users and those capable to learn it effectively, Hard-Soft Style is one based around striking primarily with speed and precision first before dedicating a powerful attack when an opening comes within a weakened opponent. This technique revolves around softening up an opponent's defenses using their hands and sometimes legs to execute accurately timed strikes to gradually weaken their opponent before using dedicated leg-only Taijutsu to deliver the  powerful kick to cripple their opponent.

    The style itself is based around the soft style. When using this Taijutsu the user loses -1 advantage to their Strength and gain +2 advantages to Coordination and +2 advantages to Perception in regards to saves and perceiving your opponent's actions maximizing your ability to land successful attacks.

    Weaknesses: N/A


    Last edited by Masuyo Kaede on Fri Sep 29, 2017 2:39 am; edited 2 times in total


    _________________
    Strength: C+
    Constitution: B
    Stamina: B
    Speed: A
    Coordination: A
    Intelligence: B
    Perception: A

    Spoiler:


      Thigh Holster
    • 1 Kunai
      Front Holster
    • 10 Shuriken
      Back Holster
    • 10 Shuriken
      Right Hip Pouch
    • 15 Kunai
    • 6 Chili Pepper Bombs
    • 150 ft. Steel Wire
    • 5 Red Tags
    • 20 Military Ration Pills
    • Bandage Wrap
      Left Hip Pouch
    • 15 Kunai
    • 3 Flash Bombs
    • 3 Smoke Bombs
    • 50 Caltrops
    • 30 ft. Manriki
      Utility Belt
    • Canteen
    • Blacktongue
      Flak Jacket Scroll Holster
    • Small Sealed Weapon Scroll



    Character Updates
    avatar
    The Founder
    Admin

    Posts : 661
    Join date : 2012-05-28

    Character File
    Skills & Elements: All
    Class: X
    Ryo: All of It

    Re: Masuyo's Customs

    Post by The Founder on Thu Sep 28, 2017 7:26 pm

    These techniques will need to specify both the village they are exclusive to and the group/rank they apply to. For example: Village Exclusive (Iwa); Open.

    The Strength boost on Gentle Way has extreme potential, enough to even surpass S-Rank standards in certain situations. It will need a balancing weakness, which will be extremely severe, or you can just have the Coordination bonus transfer into Strength upon performing a takedown; the need to remain stationary balances this.
    avatar
    Masuyo Kaede
    Jounin

    Posts : 905
    Join date : 2016-12-07

    Character File
    Skills & Elements: Fire | Earth | Wind | Bukijutsu | Ninjutsu | Taijutsu
    Class: A
    Ryo: 30,000

    Re: Masuyo's Customs

    Post by Masuyo Kaede on Fri Sep 29, 2017 1:22 am

    Fixt.


    Also added that Gentle Way can only work on creatures equal or lesser than the user's size.


    _________________
    Strength: C+
    Constitution: B
    Stamina: B
    Speed: A
    Coordination: A
    Intelligence: B
    Perception: A

    Spoiler:


      Thigh Holster
    • 1 Kunai
      Front Holster
    • 10 Shuriken
      Back Holster
    • 10 Shuriken
      Right Hip Pouch
    • 15 Kunai
    • 6 Chili Pepper Bombs
    • 150 ft. Steel Wire
    • 5 Red Tags
    • 20 Military Ration Pills
    • Bandage Wrap
      Left Hip Pouch
    • 15 Kunai
    • 3 Flash Bombs
    • 3 Smoke Bombs
    • 50 Caltrops
    • 30 ft. Manriki
      Utility Belt
    • Canteen
    • Blacktongue
      Flak Jacket Scroll Holster
    • Small Sealed Weapon Scroll



    Character Updates
    avatar
    Masuyo Kaede
    Jounin

    Posts : 905
    Join date : 2016-12-07

    Character File
    Skills & Elements: Fire | Earth | Wind | Bukijutsu | Ninjutsu | Taijutsu
    Class: A
    Ryo: 30,000

    Re: Masuyo's Customs

    Post by Masuyo Kaede on Fri Sep 29, 2017 2:36 am

    Name: Cradle Bind
    Rank: D
    Power: C
    Activation Cost: 3
    Upkeep Cost: 1
    Range: -
    Speed: -
    Element: -
    Skill: Taijutsu
    Classification: Village Specific (Iwa): Open
    Requirements: Gentle Way
    Parent Technique: N/A
    Hand Seals: -
    Description: This technique is a powerful bind using the user's legs to wrap around the target and using their muscles to constrict the opponent's body. The goal is to put tremendous pressure on a muscle group, in most common cases the abdomen, to lock the muscles from contracting robbing the victim of their control. When locking the attacker from the abdomen this naturally disables their legs leaving them nearly helpless by only leaving their arms free.

    This technique increases the user's Strength by +1 tier for the leg bind.

    Weaknesses: In order for the technique to be executed properly the user must have equal or greater the victim's strength in order to successfully bind them. Having less strength would allow the victim to break free.


    Last edited by Masuyo Kaede on Fri Sep 29, 2017 4:48 pm; edited 1 time in total


    _________________
    Strength: C+
    Constitution: B
    Stamina: B
    Speed: A
    Coordination: A
    Intelligence: B
    Perception: A

    Spoiler:


      Thigh Holster
    • 1 Kunai
      Front Holster
    • 10 Shuriken
      Back Holster
    • 10 Shuriken
      Right Hip Pouch
    • 15 Kunai
    • 6 Chili Pepper Bombs
    • 150 ft. Steel Wire
    • 5 Red Tags
    • 20 Military Ration Pills
    • Bandage Wrap
      Left Hip Pouch
    • 15 Kunai
    • 3 Flash Bombs
    • 3 Smoke Bombs
    • 50 Caltrops
    • 30 ft. Manriki
      Utility Belt
    • Canteen
    • Blacktongue
      Flak Jacket Scroll Holster
    • Small Sealed Weapon Scroll



    Character Updates
    avatar
    The Founder
    Admin

    Posts : 661
    Join date : 2012-05-28

    Character File
    Skills & Elements: All
    Class: X
    Ryo: All of It

    Re: Masuyo's Customs

    Post by The Founder on Fri Sep 29, 2017 9:21 am

    @Masuyo Kaede wrote:
    Spoiler:
    Name: Gentle Way
    Rank: D
    Power: C
    Activation Cost: -
    Upkeep Cost: 3
    Range: -
    Speed: -
    Element: -
    Skill: Taijutsu
    Classification: Village Specific (Iwa): Open
    Requirements: -
    Parent Technique: -
    Hand Seals: -
    Description: Gentle Way was designed for its simplicity and ability for Iwagakure's military to adopt despite not being Taijutsu professionals. This technique focuses on grapples and redirecting an attacker's energy, utilizing the strength an experienced close-quarters user would have and pin it against them. This would in turn give the weaker opponent an advantage and allow them to either flee to a safer distance or quickly finish off a weakened opponent.

    As mentioned, this style revolves around redirecting an attacker's energy into powerful throws or slams. Because of this, the technique is purely defensive in nature. The user gains +1 tier in Coordination when taking control of an opponent or sprawling. When a throw or take-down becomes successful, the user's strength and opponent's strength of the attack are combined to determine impact force. Upon a successful throw or slam the +1 tier in Coordination becomes +1 tier in Strength.

    Weaknesses: Due to the defensive nature and dedication this technique takes the user has to remain completely stationary, or in sprawling cases be working around a stationary opponent. In addition, the power is determined of the combined strengths of the user and attacker. This will also only on creatures equal or lower to the user's size.

    Name: Hard-Soft Style
    Rank: C
    Activation Cost: -
    Upkeep Cost: 3
    Range: -
    Speed: -
    Element: -
    Skill: Taijutsu
    Classification: Village Specific (Iwa): Open
    Requirements: -
    Parent Technique: -
    Hand Seals: -
    Description: Being the Taijutsu standard enforced for experienced Taijutsu users and those capable to learn it effectively, Hard-Soft Style is one based around striking primarily with speed and precision first before dedicating a powerful attack when an opening comes within a weakened opponent. This technique revolves around softening up an opponent's defenses using their hands and sometimes legs to execute accurately timed strikes to gradually weaken their opponent before using dedicated leg-only Taijutsu to deliver the  powerful kick to cripple their opponent.

    The style itself is based around the soft style. When using this Taijutsu the user loses -1 advantage to their Strength and gain +2 advantages to Coordination and +2 advantages to Perception in regards to saves and perceiving your opponent's actions maximizing your ability to land successful attacks.

    Weaknesses: N/A
    Approved.

    The Activation Cost on that new custom should be 3.
    avatar
    Masuyo Kaede
    Jounin

    Posts : 905
    Join date : 2016-12-07

    Character File
    Skills & Elements: Fire | Earth | Wind | Bukijutsu | Ninjutsu | Taijutsu
    Class: A
    Ryo: 30,000

    Re: Masuyo's Customs

    Post by Masuyo Kaede on Fri Sep 29, 2017 4:49 pm

    Fixt


    _________________
    Strength: C+
    Constitution: B
    Stamina: B
    Speed: A
    Coordination: A
    Intelligence: B
    Perception: A

    Spoiler:


      Thigh Holster
    • 1 Kunai
      Front Holster
    • 10 Shuriken
      Back Holster
    • 10 Shuriken
      Right Hip Pouch
    • 15 Kunai
    • 6 Chili Pepper Bombs
    • 150 ft. Steel Wire
    • 5 Red Tags
    • 20 Military Ration Pills
    • Bandage Wrap
      Left Hip Pouch
    • 15 Kunai
    • 3 Flash Bombs
    • 3 Smoke Bombs
    • 50 Caltrops
    • 30 ft. Manriki
      Utility Belt
    • Canteen
    • Blacktongue
      Flak Jacket Scroll Holster
    • Small Sealed Weapon Scroll



    Character Updates
    avatar
    The Founder
    Admin

    Posts : 661
    Join date : 2012-05-28

    Character File
    Skills & Elements: All
    Class: X
    Ryo: All of It

    Re: Masuyo's Customs

    Post by The Founder on Fri Sep 29, 2017 6:06 pm

    @Masuyo Kaede wrote:
    Spoiler:
    Name: Cradle Bind
    Rank: D
    Power: C
    Activation Cost: 3
    Upkeep Cost: 1
    Range: -
    Speed: -
    Element: -
    Skill: Taijutsu
    Classification: Village Specific (Iwa): Open
    Requirements: Gentle Way
    Parent Technique: N/A
    Hand Seals: -
    Description: This technique is a powerful bind using the user's legs to wrap around the target and using their muscles to constrict the opponent's body. The goal is to put tremendous pressure on a muscle group, in most common cases the abdomen, to lock the muscles from contracting robbing the victim of their control. When locking the attacker from the abdomen this naturally disables their legs leaving them nearly helpless by only leaving their arms free.

    This technique increases the user's Strength by +1 tier for the leg bind.

    Weaknesses: In order for the technique to be executed properly the user must have equal or greater the victim's strength in order to successfully bind them. Having less strength would allow the victim to break free.
    Approved.
    avatar
    Masuyo Kaede
    Jounin

    Posts : 905
    Join date : 2016-12-07

    Character File
    Skills & Elements: Fire | Earth | Wind | Bukijutsu | Ninjutsu | Taijutsu
    Class: A
    Ryo: 30,000

    Re: Masuyo's Customs

    Post by Masuyo Kaede on Sun Oct 22, 2017 4:56 am

    Name: Earth Release: Mudshot
    Rank: C
    Activation Cost: 5
    Range: 30m
    Speed: C
    Element: Earth
    Skill: Ninjutsu
    Classification: Personal
    Requirements: -
    Parent Technique: -
    Hand Seals: Snake
    Description: The user creates a thick, earthy mixture of mud within their body before expelling it with great force from their mouth in an oval-like missile. Due to the density of the mud it has the potential to strike the target hard with a chance to carry them before splattering violently covering a range of a five feet radius. This mud quickly hardens after being thinned out from impact creating a solid, concrete-like substance. This serves to incapacitate or trap victims caught in the blast.
    Weaknesses: This technique has a basic weakness to water being able to reactivate the hardened mud back into a malleable substance which will allow the victim to easily escape. A victim can also "force out" of the bind with C-tier Strength or higher.

    Name: Hard Style: Rock Smash
    Rank: C
    Activation Cost: 3
    Range: -
    Speed: -
    Element: -
    Skill: Taijutsu
    Classification: Open (Iwagakure)
    Requirements: Hard-Soft Style
    Parent Technique: -
    Hand Seals: -
    Description: This technique is a simple ax kick done by generating momentum through a somersault done while airborne. Common targets include the top of the head or clavicle to deal an incapacitating blow.

    This technique grants a single +1 tier to the user's Strength upon landing a successful kick.

    Weaknesses: N/A

    Name: Hard Style: Boulder Smash
    Rank: B
    Activation Cost: 5
    Range: -
    Speed: -
    Element: -
    Skill: Taijutsu
    Classification: Open (Iwagakure)
    Requirements: Hard-Soft Style
    Parent Technique: -
    Hand Seals: -
    Description: This technique focuses on the user's strength to overwhelm the opponent. The technique is a spinning back kick which allows the user to build up impressive speed to drive into their opponent.

    This technique grants the user +1 tier and +1 advantage to their Strength as well as +2 advantages to their Speed. In turn, the user receives a -2 advantage penalty to their Perception.

    Weaknesses: N/A

    Name: Hard Style: Great Mountain Summit
    Rank: B
    Activation Cost: 10
    Range: -
    Speed: -
    Element: -
    Skill: Taijutsu/Ninjutsu
    Classification: Open (Iwagakure)
    Requirements: Hard-Soft Style
    Parent Technique: Shadow Clone Technique
    Hand Seals: Clone Seal
    Description: This combo attack utilizes the Shadow Clone Technique as its primary function, though can easily be done by multiple people who know this particular combo. The target is sent airborne usually by an upward palm strike to their bottom jaw. The user may then perform the Shadow Clone Technique when the user is stunned if they haven't already. Four clones must be used to execute this combo properly. Upon pursuing the stunned victim airborne the four clones will attack in unison with lateral kicks in a single direction, each kick striking a different location on the victim's body (four locations being: leg, waist, upper torso, and the head.) The different angles, location, and physical finesse of the user makes it almost impossible for a helpless opponent to protect against.

    These kicks generate enough force to spin the victim violently. Two of the clones disperse while the remaining two deliver a spinning back kick to the victim's body sending him straight towards the ground. The original user, who anticipates this, prepared a final ax kick maximizing the impact force from the fallen victim.

    Each of the Shadow Clone's kick patterns gain +1 tier to their Strength. The user gains +1 tier and +1 advantage to their Strength for the final ax kick.

    If more than two of the lateral kicks are successful the victim is spun violently in air, dropping their Perception by -1 tier.

    Weaknesses: This technique relies on the user always having the upper hand on the opponent leaving no room to focus on other events around them. The user receives a -2 advantage to their Perception when using this technique. In addition to this the technique suffers the same drawback as the Shadow Clone Technique does due to it being a major part of the technique.


    Last edited by Masuyo Kaede on Mon Oct 23, 2017 3:00 pm; edited 2 times in total


    _________________
    Strength: C+
    Constitution: B
    Stamina: B
    Speed: A
    Coordination: A
    Intelligence: B
    Perception: A

    Spoiler:


      Thigh Holster
    • 1 Kunai
      Front Holster
    • 10 Shuriken
      Back Holster
    • 10 Shuriken
      Right Hip Pouch
    • 15 Kunai
    • 6 Chili Pepper Bombs
    • 150 ft. Steel Wire
    • 5 Red Tags
    • 20 Military Ration Pills
    • Bandage Wrap
      Left Hip Pouch
    • 15 Kunai
    • 3 Flash Bombs
    • 3 Smoke Bombs
    • 50 Caltrops
    • 30 ft. Manriki
      Utility Belt
    • Canteen
    • Blacktongue
      Flak Jacket Scroll Holster
    • Small Sealed Weapon Scroll



    Character Updates
    avatar
    Masuyo Kaede
    Jounin

    Posts : 905
    Join date : 2016-12-07

    Character File
    Skills & Elements: Fire | Earth | Wind | Bukijutsu | Ninjutsu | Taijutsu
    Class: A
    Ryo: 30,000

    Re: Masuyo's Customs

    Post by Masuyo Kaede on Sun Oct 22, 2017 6:47 pm

    Name: Soft Style: Nervous Breakdown
    Rank: C
    Activation Cost: 3
    Range: -
    Speed: -
    Element: -
    Skill: Taijutsu
    Classification: Open (Iwagakure)
    Requirements: Hard-Soft Style
    Parent Technique: -
    Hand Seals: -
    Description: This technique is a simple three-hit combo involving striking the target with three consecutive jabs. The user concentrates their strength and precision with each jab in their first two knuckles to deliver a short, forceful series of attacks. Normally the user would target sensitive areas such as major nerves or where the skin meets the bone to maximize the stunning potential allowing them to move onto a Hard Style technique.

    This technique increases the user's Strength by +2 advantages to Strength and +1 advantage to Coordination.

    Weaknesses: N/A

    Name: Soft Style: Preemptive Break
    Rank: C
    Activation Cost: 3
    Range: -
    Speed: -
    Element: -
    Skill: Taijutsu
    Classification: Open (Iwagakure)
    Requirements: Hard-Soft Style
    Parent Technique: -
    Hand Seals: -
    Description: This technique is a single side-handed strike designed to counter-attack an enemy's incoming aggression. The user must play defensively being ready to react to an enemy's attack. They will then target a sensitive area, such as the nose or wrist to gain maximum potential from this technique.

    The user's Coordination is increased by +2 advantages while their Perception is increased by +1 advantage.

    Weaknesses: N/A

    Name: Soft Style: Will Breaker
    Rank: C
    Activation Cost: 3
    Range: -
    Speed: -
    Element: -
    Skill: Taijutsu
    Classification: Open (Iwagakure)
    Requirements: Hard-Soft Style
    Parent Technique: -
    Hand Seals: -
    Description: This is a two-hit combo involving a straight kick using the front of their foot followed by a dropping heel kick. The attack happens in quick succession, similar to the one-two combo commonly practiced in boxing. The jab, being the straight kick to the bottom of the target's jaw, then the powerful cross-punch being the ax kick.

    The straight kick gives the user a +1 advantage to Coordination and +2 advantage to Strength. The dropping ax kick changes the Coordination buff to Strength, giving the user an overall total of +1 tier to their Strength.

    Weaknesses: N/A


    _________________
    Strength: C+
    Constitution: B
    Stamina: B
    Speed: A
    Coordination: A
    Intelligence: B
    Perception: A

    Spoiler:


      Thigh Holster
    • 1 Kunai
      Front Holster
    • 10 Shuriken
      Back Holster
    • 10 Shuriken
      Right Hip Pouch
    • 15 Kunai
    • 6 Chili Pepper Bombs
    • 150 ft. Steel Wire
    • 5 Red Tags
    • 20 Military Ration Pills
    • Bandage Wrap
      Left Hip Pouch
    • 15 Kunai
    • 3 Flash Bombs
    • 3 Smoke Bombs
    • 50 Caltrops
    • 30 ft. Manriki
      Utility Belt
    • Canteen
    • Blacktongue
      Flak Jacket Scroll Holster
    • Small Sealed Weapon Scroll



    Character Updates
    avatar
    The Founder
    Admin

    Posts : 661
    Join date : 2012-05-28

    Character File
    Skills & Elements: All
    Class: X
    Ryo: All of It

    Re: Masuyo's Customs

    Post by The Founder on Mon Oct 23, 2017 3:04 pm

    @Masuyo Kaede wrote:
    Spoiler:
    Name: Earth Release: Mudshot
    Rank: C
    Activation Cost: 5
    Range: 30m
    Speed: C
    Element: Earth
    Skill: Ninjutsu
    Classification: Personal
    Requirements: -
    Parent Technique: -
    Hand Seals: Snake
    Description: The user creates a thick, earthy mixture of mud within their body before expelling it with great force from their mouth in an oval-like missile. Due to the density of the mud it has the potential to strike the target hard with a chance to carry them before splattering violently covering a range of a five feet radius. This mud quickly hardens after being thinned out from impact creating a solid, concrete-like substance. This serves to incapacitate or trap victims caught in the blast.
    Weaknesses: This technique has a basic weakness to water being able to reactivate the hardened mud back into a malleable substance which will allow the victim to easily escape. A victim can also "force out" of the bind with C-tier Strength or higher.

    Name: Hard Style: Rock Smash
    Rank: C
    Activation Cost: 3
    Range: -
    Speed: -
    Element: -
    Skill: Taijutsu
    Classification: Open (Iwagakure)
    Requirements: Hard-Soft Style
    Parent Technique: -
    Hand Seals: -
    Description: This technique is a simple ax kick done by generating momentum through a somersault done while airborne. Common targets include the top of the head or clavicle to deal an incapacitating blow.

    This technique grants a single +1 tier to the user's Strength upon landing a successful kick.

    Weaknesses: N/A

    Name: Hard Style: Boulder Smash
    Rank: B
    Activation Cost: 5
    Range: -
    Speed: -
    Element: -
    Skill: Taijutsu
    Classification: Open (Iwagakure)
    Requirements: Hard-Soft Style
    Parent Technique: -
    Hand Seals: -
    Description: This technique focuses on the user's strength to overwhelm the opponent. The technique is a spinning back kick which allows the user to build up impressive speed to drive into their opponent.

    This technique grants the user +1 tier and +1 advantage to their Strength as well as +2 advantages to their Speed. In turn, the user receives a -2 advantage penalty to their Perception.

    Weaknesses: N/A

    Name: Hard Style: Great Mountain Summit
    Rank: B
    Activation Cost: 10
    Range: -
    Speed: -
    Element: -
    Skill: Taijutsu/Ninjutsu
    Classification: Open (Iwagakure)
    Requirements: Hard-Soft Style
    Parent Technique: Shadow Clone Technique
    Hand Seals: Clone Seal
    Description: This combo attack utilizes the Shadow Clone Technique as its primary function, though can easily be done by multiple people who know this particular combo. The target is sent airborne usually by an upward palm strike to their bottom jaw. The user may then perform the Shadow Clone Technique when the user is stunned if they haven't already. Four clones must be used to execute this combo properly. Upon pursuing the stunned victim airborne the four clones will attack in unison with lateral kicks in a single direction, each kick striking a different location on the victim's body (four locations being: leg, waist, upper torso, and the head.) The different angles, location, and physical finesse of the user makes it almost impossible for a helpless opponent to protect against.

    These kicks generate enough force to spin the victim violently. Two of the clones disperse while the remaining two deliver a spinning back kick to the victim's body sending him straight towards the ground. The original user, who anticipates this, prepared a final ax kick maximizing the impact force from the fallen victim.

    Each of the Shadow Clone's kick patterns gain +1 tier to their Strength. The user gains +1 tier and +1 advantage to their Strength for the final ax kick.

    If more than two of the lateral kicks are successful the victim is spun violently in air, dropping their Perception by -1 tier.

    Weaknesses: This technique relies on the user always having the upper hand on the opponent leaving no room to focus on other events around them. The user receives a -2 advantage to their Perception when using this technique. In addition to this the technique suffers the same drawback as the Shadow Clone Technique does due to it being a major part of the technique.

    Name: Soft Style: Nervous Breakdown
    Rank: C
    Activation Cost: 3
    Range: -
    Speed: -
    Element: -
    Skill: Taijutsu
    Classification: Open (Iwagakure)
    Requirements: Hard-Soft Style
    Parent Technique: -
    Hand Seals: -
    Description: This technique is a simple three-hit combo involving striking the target with three consecutive jabs. The user concentrates their strength and precision with each jab in their first two knuckles to deliver a short, forceful series of attacks. Normally the user would target sensitive areas such as major nerves or where the skin meets the bone to maximize the stunning potential allowing them to move onto a Hard Style technique.

    This technique increases the user's Strength by +2 advantages to Strength and +1 advantage to Coordination.

    Weaknesses: N/A

    Name: Soft Style: Preemptive Break
    Rank: C
    Activation Cost: 3
    Range: -
    Speed: -
    Element: -
    Skill: Taijutsu
    Classification: Open (Iwagakure)
    Requirements: Hard-Soft Style
    Parent Technique: -
    Hand Seals: -
    Description: This technique is a single side-handed strike designed to counter-attack an enemy's incoming aggression. The user must play defensively being ready to react to an enemy's attack. They will then target a sensitive area, such as the nose or wrist to gain maximum potential from this technique.

    The user's Coordination is increased by +2 advantages while their Perception is increased by +1 advantage.

    Weaknesses: N/A

    Name: Soft Style: Will Breaker
    Rank: C
    Activation Cost: 3
    Range: -
    Speed: -
    Element: -
    Skill: Taijutsu
    Classification: Open (Iwagakure)
    Requirements: Hard-Soft Style
    Parent Technique: -
    Hand Seals: -
    Description: This is a two-hit combo involving a straight kick using the front of their foot followed by a dropping heel kick. The attack happens in quick succession, similar to the one-two combo commonly practiced in boxing. The jab, being the straight kick to the bottom of the target's jaw, then the powerful cross-punch being the ax kick.

    The straight kick gives the user a +1 advantage to Coordination and +2 advantage to Strength. The dropping ax kick changes the Coordination buff to Strength, giving the user an overall total of +1 tier to their Strength.

    Weaknesses: N/A
    Approved.
    avatar
    Masuyo Kaede
    Jounin

    Posts : 905
    Join date : 2016-12-07

    Character File
    Skills & Elements: Fire | Earth | Wind | Bukijutsu | Ninjutsu | Taijutsu
    Class: A
    Ryo: 30,000

    Re: Masuyo's Customs

    Post by Masuyo Kaede on Sat Nov 04, 2017 4:19 am

    Name: Art of War
    Rank: C
    Activation Cost: -
    Upkeep Cost: 3
    Range: -
    Speed: -
    Element: -
    Skill: Bukijutsu
    Classification: Open (Iwagakure)
    Requirements: -
    Parent Technique: -
    Hand Seals: -
    Description: This is the standard weapon practice passed among the Shinobi of Iwagakure. Those who have invested a practice into Bukijutsu are taught how to utilize all common and unique weapons which fall under the Bukijutsu branch. This fighting style focuses on the speed and precision of the user believing the tool is designed to deal the damage output.

    When using Art of War the user's Coordination increases by +1 tier when using any weapon that does not fall under Kenjutsu or Kyujutsu.
    Weaknesses: N/A


    _________________
    Strength: C+
    Constitution: B
    Stamina: B
    Speed: A
    Coordination: A
    Intelligence: B
    Perception: A

    Spoiler:


      Thigh Holster
    • 1 Kunai
      Front Holster
    • 10 Shuriken
      Back Holster
    • 10 Shuriken
      Right Hip Pouch
    • 15 Kunai
    • 6 Chili Pepper Bombs
    • 150 ft. Steel Wire
    • 5 Red Tags
    • 20 Military Ration Pills
    • Bandage Wrap
      Left Hip Pouch
    • 15 Kunai
    • 3 Flash Bombs
    • 3 Smoke Bombs
    • 50 Caltrops
    • 30 ft. Manriki
      Utility Belt
    • Canteen
    • Blacktongue
      Flak Jacket Scroll Holster
    • Small Sealed Weapon Scroll



    Character Updates
    avatar
    Akame
    Anbu

    Posts : 660
    Join date : 2016-12-15

    Character File
    Skills & Elements: None
    Class: A
    Ryo:

    Re: Masuyo's Customs

    Post by Akame on Sat Nov 04, 2017 9:10 am

    @Masuyo Kaede wrote:Name: Art of War
    Rank: C
    Activation Cost: -
    Upkeep Cost: 3
    Range: -
    Speed: -
    Element: -
    Skill: Bukijutsu
    Classification: Open (Iwagakure)
    Requirements: -
    Parent Technique: -
    Hand Seals: -
    Description: This is the standard weapon practice passed among the Shinobi of Iwagakure. Those who have invested a practice into Bukijutsu are taught how to utilize all common and unique weapons which fall under the Bukijutsu branch. This fighting style focuses on the speed and precision of the user believing the tool is designed to deal the damage output.

    When using Art of War the user's Coordination increases by +1 tier when using any weapon that does not fall under Kenjutsu or Kyujutsu.
    Weaknesses: N/A


    Approved~


    _________________
    Spoiler:
    Character Name: Akame Sasumi
    Experience:  0/4200
    Renown: 3000
    Ryo: 0
    Stats:

    • Strength: C
    • Constitution: D
    • Stamina: B
    • Speed: C
    • Coordination: B
    • Intelligence: A
    • Perception: B


    Limit Break Points:

    • Physical: 2
    • Technique: 0
    • Destiny: 1

    Link to Character Updates: http://gladiusrp.forumotion.com/t219-tsuyo-s-updates#1371






    "Death comes for everyone. I'm just moving you to the front of the line."

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    Re: Masuyo's Customs

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      Current date/time is Thu Nov 15, 2018 6:15 am