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 Fenrir's Techniques

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Fenrir
Jounin


Posts : 46
Join date : 2017-09-21

PostSubject: Fenrir's Techniques   Fri Oct 06, 2017 11:09 am

Name: Flaming Strikes
Rank: A
Power: A
Activation Cost: A
Upkeep Cost: B
Range: Melee
Speed: N/A
Element: Fire
Skill: Taijutsu or Ninjutsu
Classification: Secret
Requirements: Fenrir or taught by him
Parent Technique: N/A
Hand Seals: N/A, Slam fists together/Stomp
Description: To begin the technique, the user coats their hands and/or feet with chakra. To ignite them, the user slams their fists together and stomps each foot once. Once they are ignited, the flames will be continuously fueled by the user's chakra. After this, the ends of his limbs are covered in fire with A-Rank power, imbuing their strikes with the power of flame. This lasts until they stop fueling the fire or run out of chakra.
Weaknesses: The technique can only be used in close range and provides no boosts to help the user hit their opponent. This can make it very difficult to hit the enemy unless other boosters are used or the user is already faster than the opponent.

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Nee-san Tetsudashi
Tsuchikage
avatar

Posts : 696
Join date : 2016-12-07

Character File
Skills & Elements: Earth Release, Steel Release, Fuuninjutsu, Misc. Crafting, Ninjutsu, Ijutsu, Sensory, Kugutsu
Class: X
Ryo: 750,000 Ryo

PostSubject: Re: Fenrir's Techniques   Fri Oct 06, 2017 11:56 am

@Fenrir wrote:
Name: Flaming Strikes
Rank: A
Power: A
Activation Cost: A
Upkeep Cost: B
Range: Melee
Speed: N/A
Element: Fire
Skill: Taijutsu or Ninjutsu
Classification: Secret
Requirements: Fenrir or taught by him
Parent Technique: N/A
Hand Seals: N/A, Slam fists together/Stomp
Description: To begin the technique, the user coats their hands and/or feet with chakra.  To ignite them, the user slams their fists together and stomps each foot once.  Once they are ignited, the flames will be continuously fueled by the user's chakra.  After this, the ends of his limbs are covered in fire with A-Rank power, imbuing their strikes with the power of flame.  This lasts until they stop fueling the fire or run out of chakra.
Weaknesses: The technique can only be used in close range and provides no boosts to help the user hit their opponent.  This can make it very difficult to hit the enemy unless other boosters are used or the user is already faster than the opponent.

Approved
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Fenrir
Jounin


Posts : 46
Join date : 2017-09-21

PostSubject: Re: Fenrir's Techniques   Mon Nov 27, 2017 12:58 am

Name: Electric Thunder
Rank: B
Power: B
Activation Cost: B
Upkeep Cost: C
Range: Touch
Speed: N/A
Element: Raiton
Skill: Ninjutsu
Classification: Secret
Requirements: N/A
Parent Technique: N/A
Hand Seals: N/A
Description: (By rapidly pressing the punch button)The user crouches slightly, putting their hands together and appearing to flex like a beast. After becoming sufficiently swole, they begin putting off and aura of electricity, going to roughly 1 foot beyond their skin. This aura of electricity equal to the power of the jutsu.
Weaknesses: Verrrry close range, and the user cannot move while using it.

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Nee-san Tetsudashi
Tsuchikage
avatar

Posts : 696
Join date : 2016-12-07

Character File
Skills & Elements: Earth Release, Steel Release, Fuuninjutsu, Misc. Crafting, Ninjutsu, Ijutsu, Sensory, Kugutsu
Class: X
Ryo: 750,000 Ryo

PostSubject: Re: Fenrir's Techniques   Mon Nov 27, 2017 8:41 pm

@Fenrir wrote:
Name:  Electric Thunder
Rank:  B
Power:  B
Activation Cost:  B
Upkeep Cost:  C  
Range:  Touch
Speed:  N/A
Element:  Raiton
Skill:  Ninjutsu
Classification:  Secret
Requirements:  N/A
Parent Technique:  N/A
Hand Seals:  N/A
Description:  (By rapidly pressing the punch button)The user crouches slightly, putting their hands together and appearing to flex like a beast.  After becoming sufficiently swole, they begin putting off and aura of electricity, going to roughly 1 foot beyond their skin.  This aura of electricity equal to the power of the jutsu.
Weaknesses:  Verrrry close range, and the user cannot move while using it.

Approved

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Stats

  • Strength: D
  • Constitution: D
  • Stamina: A
  • Speed: D
  • Coordination: S
  • Intelligence: A
  • Perception: S
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