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    Lizard Contract

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    Toonami & Konami
    Jounin

    Posts : 764
    Join date : 2016-12-07

    Character File
    Skills & Elements: Earth Release, Steel Release, Fuuninjutsu, Misc. Crafting, Ninjutsu, Ijutsu, Sensory, Kugutsu
    Class: X
    Ryo: 750,000 Ryo

    Lizard Contract

    Post by Toonami & Konami on Sun Oct 08, 2017 11:05 pm

    Contract Name: Lizard Contract
    Type: Animal
    Specimen: Reptile
    Culture/Lore: The Lizards of Kariforunia Island are an ancient and proud race of Lizard summons whose existence stretches back until the time of the Legend of the Sage. The Island is said to have existed off the coast of Earth Country but has since been brought into the airspace above its northwestern region. The island that the Lizards call home floats and has several other minor magical properties. The Lizards recognize their chief summoner as a King and obey his every command.
    Element(s): Earth
    Designated Skill:  Kugutsu
    Summoning Method: Lizards are summoned by the user making a fist and striking any surface (including the user's body) producing a blast of smoke before instantly summoning the relevant creature to their location.
    Requirements: N/A
    Drawbacks: The Lizards of Kariforunia Island dislike extremely cold weather. As such, Agility and Coordination are reduced by a tier when they are in the presence of Ice Release techniques.
    Holders: Nee-san Tetsudashi


    Last edited by Nee-san Tetsudashi on Tue Oct 17, 2017 6:04 pm; edited 3 times in total
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    Toonami & Konami
    Jounin

    Posts : 764
    Join date : 2016-12-07

    Character File
    Skills & Elements: Earth Release, Steel Release, Fuuninjutsu, Misc. Crafting, Ninjutsu, Ijutsu, Sensory, Kugutsu
    Class: X
    Ryo: 750,000 Ryo

    Re: Lizard Contract

    Post by Toonami & Konami on Sun Oct 08, 2017 11:44 pm

    Summon Name: Makoto
    Rank: S
    Appearance:
    Image
    Spoiler:

    Makoto is a six foot tall anthromorphic Lizard. He often goes naked but occasional wears simple battle gear consisting of simple D Rank amour with scales and tribal designs on it. He also sometimes wears a mouthguard and a hood adding to his allure and mystique as the Boss of Lizards. He is well built and has a large frame with an 8 foot long prehensile tongue. He is capable of changing his appearance into that of a much smaller regular sized 5 inch lizard.
    Element: Earth
    Skill(s): Kugutsu
    Stats:
    Strength: C
    Constitution: C
    Stamina: A
    Speed: S
    Coordination: A
    Intelligence: D
    Perception: A


    Techniques Known:

    Spoiler:

    Name: Fission Technique
    Rank: S
    Power: S
    Activation Cost: S
    Upkeep Cost: N/A
    Range: Global
    Speed: N/A
    Element: N/A
    Skill: Ninjutsu
    Classification: Iwagakure Exclusive
    Requirements: Ninjutsu
    Parent Technique: N/A
    Hand Seals: N/A
    Description: The Fission Technique is a highly advanced ninjutsu which allows the user to literally split their own body into two identical — yet entirely independent — duplicates of themselves. Unlike clone techniques that only appear to be similar, the ability is instead a physical separation and so does not require hand seals to activate, making it faster in comparison as a result. This also means that even if one is incapacitated, the other remains physically unharmed as neither can truly be regarded as the original. The duplicates cannot be dispelled like normal clones and must physically merge in order for the technique to end.
    Weaknesses: While split the user's chakra is halved meaning if one of them die then that chakra is permanently lost. The remaining duplicate must live on with their stamina point total halved. While this technique is active both duplicates cannot perform S Rank techniques.

    Name: Earth Release: Added-Weight Rock Technique
    Rank: B
    Power: B
    Activation Cost: B
    Upkeep Cost: D
    Range: Self/Close Contact
    Speed: N/A
    Element: Earth
    Skill: Ninjutsu
    Classification: Iwagakure Exclusive
    Requirements: Ninjutsu
    Parent Technique: N/A
    Hand Seals: Snake
    Description: This technique enhances the target's gravity at the user's discretion. It can diminish an opponent's mobility, as the person is crushed by gravity. This technique reduces target's speed and coordination by a single tier and a minus via a boost debuff. For an additional B Rank amount of chakra the user can cause petrification symptoms whereby a thick layer of rock begins to cover the target. Over the course of two posts, the target will be incased in a rocky shell that completely paralyzes them. When this technique is applied to the user or an ally it decreases their speed (1 Tier and a minus) but the increased weight drastically improves their strength (1 Tier and a plus).
    Weaknesses: If an opponent has a Strength of B+ they can reduce the debuff to a single tier. If they have a Strength of B++ it becomes two minuses. If they have a Strength of A they can resist the debuff effects completely. Although Petrification is quite strength resistant (requires A Rank Strength to shatter) it is still vulnerable to certain elemental techniques. Lightning techniques of C Rank and up short circuits and nullifies the spread of the Doton over the target's body. Fire techniques B Rank and above causes the petrified rock to crumble and burns out the Doton chakra to prevent further spreading.

    Name: Earth Release: Ultra-Added-Weight Rock Technique
    Rank: A
    Power: A
    Activation Cost: S
    Upkeep Cost: B
    Range: Self/Close Contact
    Speed: N/A
    Element: Earth
    Skill: Ninjutsu
    Classification: Open
    Requirements: Ninjutsu
    Parent Technique: Earth Release: Added-Weight Rock Technique
    Hand Seals: N/A
    Description: This is a much stronger version of the Added Weight Rock Technique. This technique enhances the target's gravity at the user's discretion. It can diminish an opponent's mobility, as the person is crushed by gravity. This technique reduces target's speed and coordination by 2 Tiers via a base debuff. For an additional A Rank amount of chakra the user can cause petrification symptoms whereby a thick layer of rock begins to cover the target. Over the course of a single post, the target will be incased in a rocky shell that completely paralyzes them. When this technique is applied to the user or an ally it decreases their speed (2 Tiers) but the increased weight drastically improves their strength (2 Tiers).
    Weaknesses: If an opponent has a Strength of A+ they can reduce the debuff to a Tier and two minuses. If they have a Strength of A++ it becomes a single Tier. If they have a Strength of S Rank they can resist the debuff effects completely. Although Petrification is quite strength resistant (requires S+ Rank Strength to shatter) it is still vulnerable to certain elemental techniques. Lightning techniques of A Rank and up short circuits and nullifies the spread of the Doton over the target's body. S Rank Fire techniques  causes the petrified rock to crumble and burns out the Doton chakra to prevent further spreading.

    Name: Earth Release: Light-Weight Rock Technique
    Rank: B
    Power: B
    Activation Cost: B
    Upkeep Cost: D
    Range: Close Contact/Self
    Speed: N/A
    Element: Earth
    Skill: Ninjutsu
    Classification: Iwagakure Exclusive
    Requirements: Ninjutsu
    Parent Technique: N/A
    Hand Seals: N/A
    Description: Contrary to its counterpart, this technique reduces one's gravity, making it much lighter thereby increasing their speed and manuverability. This is represented as an increase to the Coordination and Speed stat by a Tier and a plus. For an additional B Rank amount of chakra, the atmosphere, along with their body, can be lightened in order to take flight. The user's and/or ally's skill with flight are determined by the Speed and Coordination stats. This technique has the consequence of decreasing the affected person's strength by a Tier and a minus.
    Weaknesses: A person affected by this technique can be thrown farther when actually struck.

    Name: Earth Release: Ultra-Added-Light-Weight Rock Technique
    Rank: S
    Power: S
    Activation Cost: S
    Upkeep Cost: B
    Range: Close Contact/Self
    Speed: N/A
    Element: Earth
    Skill: Ninjutsu
    Classification: Iwagakure Exclusive
    Requirements: Ninjutsu
    Parent Technique: N/A
    Hand Seals: N/A
    Description: This technique is a more advanced version of the Earth Release: Light-Weight Rock Technique, in which the user drastically decreases the weight of their target, but to a much greater extent than that of the original ability. This is represented as an increase to the Coordination and Speed stat by 2 Tiers. For an additional B Rank amount of chakra, the atmosphere, along with their body, can be lightened in order to take flight. The user's and/or ally's skill with flight are determined by the Speed and Coordination stats. This technique has the consequence of decreasing the affected person's strength by 2 Tiers. The user can also use this technique to lift enormous objects that they normally wouldn't be able to such as a meteorite or an entire island.
    Weaknesses: A person affected by this technique can be thrown farther when actually struck.


    Name: Miniaturization - Maximization
    Rank: B
    Power: B
    Activation Cost: 10
    Upkeep Cost: N/A
    Range: Self
    Speed: Instant
    Element: N/A
    Skill: Ninjutsu
    Classification: Summon Exclusive
    Requirements: N/A
    Parent Technique: N/A
    Hand Seals: N/A
    Description: Makoto is capable of transforming his size from his normal height and weight to the size and weight of a small lizard (5 inches). When Makoto is this size Coordination, Strength, Speed, and Intelligence are all set to D. Constitution is boosted to S. When in this form Makoto has strong clinging ability (as he will usually perch on the summoner's body or on another surface) Makoto can cling with S Rank strength in such a manner.
    Weaknesses: Makoto can fairly weaker in this state.

    Name: King's Attunement
    Rank: A
    Power: A
    Activation Cost: 15
    Upkeep Cost: 3
    Range: Self
    Speed: Instant
    Element: N/A
    Skill: Ninjutsu
    Classification: Summon Exclusive
    Requirements: N/A
    Parent Technique: N/A
    Hand Seals: N/A
    Description: Makoto is able to use his tail to bind with the Lizard King on a neurological level. In this way he can respond to stimuli as though he were seeing and aware of things that Nee-san is. Basically, this ability allows Makoto to attune his senses and perception to that of Nee-san raising his perception by a single tier. Makoto essentially sticks the tip of his tail into Nee-san's spinal column and taps into his brain which puts them in complete communion. All that Nee-san perceives is thus perceived by Makoto.
    Weaknesses: Makoto will experience any pain that Nee-san experiences thus if Nee-san is knocked unconscious or is badly injured then Makoto will be as well.

    Weaknesses: The Lizards of Kariforunia Island dislike extremely cold weather. As such, Agility and Coordination are reduced by a tier when they are in the presence of Ice Release techniques.
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    Izumi
    Admin

    Posts : 601
    Join date : 2012-05-28

    Character File
    Skills & Elements: All
    Class: X
    Ryo: All of It

    Re: Lizard Contract

    Post by Izumi on Mon Oct 23, 2017 1:28 pm

    Nee-san Tetsudashi wrote:
    Spoiler:
    Summon Name: Makoto
    Rank: S
    Appearance:
    Image
    Spoiler:

    Makoto is a six foot tall anthromorphic Lizard. He often goes naked but occasional wears simple battle gear consisting of simple D Rank amour with scales and tribal designs on it. He also sometimes wears a mouthguard and a hood adding to his allure and mystique as the Boss of Lizards. He is well built and has a large frame with an 8 foot long prehensile tongue. He is capable of changing his appearance into that of a much smaller regular sized 5 inch lizard.
    Element: Earth
    Skill(s): Kugutsu
    Stats:
    Strength: C
    Constitution: C
    Stamina: A
    Speed: S
    Coordination: A
    Intelligence: D
    Perception: A


    Techniques Known:

    Spoiler:

    Name: Fission Technique
    Rank: S
    Power: S
    Activation Cost: S
    Upkeep Cost: N/A
    Range: Global
    Speed: N/A
    Element: N/A
    Skill: Ninjutsu
    Classification: Iwagakure Exclusive
    Requirements: Ninjutsu
    Parent Technique: N/A
    Hand Seals: N/A
    Description: The Fission Technique is a highly advanced ninjutsu which allows the user to literally split their own body into two identical — yet entirely independent — duplicates of themselves. Unlike clone techniques that only appear to be similar, the ability is instead a physical separation and so does not require hand seals to activate, making it faster in comparison as a result. This also means that even if one is incapacitated, the other remains physically unharmed as neither can truly be regarded as the original. The duplicates cannot be dispelled like normal clones and must physically merge in order for the technique to end.
    Weaknesses: While split the user's chakra is halved meaning if one of them die then that chakra is permanently lost. The remaining duplicate must live on with their stamina point total halved. While this technique is active both duplicates cannot perform S Rank techniques.

    Name: Earth Release: Added-Weight Rock Technique
    Rank: B
    Power: B
    Activation Cost: B
    Upkeep Cost: D
    Range: Self/Close Contact
    Speed: N/A
    Element: Earth
    Skill: Ninjutsu
    Classification: Iwagakure Exclusive
    Requirements: Ninjutsu
    Parent Technique: N/A
    Hand Seals: Snake
    Description: This technique enhances the target's gravity at the user's discretion. It can diminish an opponent's mobility, as the person is crushed by gravity. This technique reduces target's speed and coordination by a single tier and a minus via a boost debuff. For an additional B Rank amount of chakra the user can cause petrification symptoms whereby a thick layer of rock begins to cover the target. Over the course of two posts, the target will be incased in a rocky shell that completely paralyzes them. When this technique is applied to the user or an ally it decreases their speed (1 Tier and a minus) but the increased weight drastically improves their strength (1 Tier and a plus).
    Weaknesses: If an opponent has a Strength of B+ they can reduce the debuff to a single tier. If they have a Strength of B++ it becomes two minuses. If they have a Strength of A they can resist the debuff effects completely. Although Petrification is quite strength resistant (requires A Rank Strength to shatter) it is still vulnerable to certain elemental techniques. Lightning techniques of C Rank and up short circuits and nullifies the spread of the Doton over the target's body. Fire techniques B Rank and above causes the petrified rock to crumble and burns out the Doton chakra to prevent further spreading.

    Name: Earth Release: Ultra-Added-Weight Rock Technique
    Rank: A
    Power: A
    Activation Cost: S
    Upkeep Cost: B
    Range: Self/Close Contact
    Speed: N/A
    Element: Earth
    Skill: Ninjutsu
    Classification: Open
    Requirements: Ninjutsu
    Parent Technique: Earth Release: Added-Weight Rock Technique
    Hand Seals: N/A
    Description: This is a much stronger version of the Added Weight Rock Technique. This technique enhances the target's gravity at the user's discretion. It can diminish an opponent's mobility, as the person is crushed by gravity. This technique reduces target's speed and coordination by 2 Tiers via a base debuff. For an additional A Rank amount of chakra the user can cause petrification symptoms whereby a thick layer of rock begins to cover the target. Over the course of a single post, the target will be incased in a rocky shell that completely paralyzes them. When this technique is applied to the user or an ally it decreases their speed (2 Tiers) but the increased weight drastically improves their strength (2 Tiers).
    Weaknesses: If an opponent has a Strength of A+ they can reduce the debuff to a Tier and two minuses. If they have a Strength of A++ it becomes a single Tier. If they have a Strength of S Rank they can resist the debuff effects completely. Although Petrification is quite strength resistant (requires S+ Rank Strength to shatter) it is still vulnerable to certain elemental techniques. Lightning techniques of A Rank and up short circuits and nullifies the spread of the Doton over the target's body. S Rank Fire techniques  causes the petrified rock to crumble and burns out the Doton chakra to prevent further spreading.

    Name: Earth Release: Light-Weight Rock Technique
    Rank: B
    Power: B
    Activation Cost: B
    Upkeep Cost: D
    Range: Close Contact/Self
    Speed: N/A
    Element: Earth
    Skill: Ninjutsu
    Classification: Iwagakure Exclusive
    Requirements: Ninjutsu
    Parent Technique: N/A
    Hand Seals: N/A
    Description: Contrary to its counterpart, this technique reduces one's gravity, making it much lighter thereby increasing their speed and manuverability. This is represented as an increase to the Coordination and Speed stat by a Tier and a plus. For an additional B Rank amount of chakra, the atmosphere, along with their body, can be lightened in order to take flight. The user's and/or ally's skill with flight are determined by the Speed and Coordination stats. This technique has the consequence of decreasing the affected person's strength by a Tier and a minus.
    Weaknesses: A person affected by this technique can be thrown farther when actually struck.

    Name: Earth Release: Ultra-Added-Light-Weight Rock Technique
    Rank: S
    Power: S
    Activation Cost: S
    Upkeep Cost: B
    Range: Close Contact/Self
    Speed: N/A
    Element: Earth
    Skill: Ninjutsu
    Classification: Iwagakure Exclusive
    Requirements: Ninjutsu
    Parent Technique: N/A
    Hand Seals: N/A
    Description: This technique is a more advanced version of the Earth Release: Light-Weight Rock Technique, in which the user drastically decreases the weight of their target, but to a much greater extent than that of the original ability. This is represented as an increase to the Coordination and Speed stat by 2 Tiers. For an additional B Rank amount of chakra, the atmosphere, along with their body, can be lightened in order to take flight. The user's and/or ally's skill with flight are determined by the Speed and Coordination stats. This technique has the consequence of decreasing the affected person's strength by 2 Tiers. The user can also use this technique to lift enormous objects that they normally wouldn't be able to such as a meteorite or an entire island.
    Weaknesses: A person affected by this technique can be thrown farther when actually struck.


    Name: Miniaturization - Maximization
    Rank: B
    Power: B
    Activation Cost: 10
    Upkeep Cost: N/A
    Range: Self
    Speed: Instant
    Element: N/A
    Skill: Ninjutsu
    Classification: Summon Exclusive
    Requirements: N/A
    Parent Technique: N/A
    Hand Seals: N/A
    Description: Makoto is capable of transforming his size from his normal height and weight to the size and weight of a small lizard (5 inches). When Makoto is this size Coordination, Strength, Speed, and Intelligence are all set to D. Constitution is boosted to S. When in this form Makoto has strong clinging ability (as he will usually perch on the summoner's body or on another surface) Makoto can cling with S Rank strength in such a manner.
    Weaknesses: Makoto can fairly weaker in this state.

    Name: King's Attunement
    Rank: A
    Power: A
    Activation Cost: 15
    Upkeep Cost: 3
    Range: Self
    Speed: Instant
    Element: N/A
    Skill: Ninjutsu
    Classification: Summon Exclusive
    Requirements: N/A
    Parent Technique: N/A
    Hand Seals: N/A
    Description: Makoto is able to use his tail to bind with the Lizard King on a neurological level. In this way he can respond to stimuli as though he were seeing and aware of things that Nee-san is. Basically, this ability allows Makoto to attune his senses and perception to that of Nee-san raising his perception by a single tier. Makoto essentially sticks the tip of his tail into Nee-san's spinal column and taps into his brain which puts them in complete communion. All that Nee-san perceives is thus perceived by Makoto.
    Weaknesses: Makoto will experience any pain that Nee-san experiences thus if Nee-san is knocked unconscious or is badly injured then Makoto will be as well.

    Weaknesses: The Lizards of Kariforunia Island dislike extremely cold weather. As such, Agility and Coordination are reduced by a tier when they are in the presence of Ice Release techniques.
    Approved.

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    Re: Lizard Contract

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