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    Spillage

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    Zhengti
    Jounin

    Posts : 39
    Join date : 2017-11-20

    Character File
    Skills & Elements: None
    Class: B
    Ryo: 50,000

    Spillage

    Post by Zhengti on Thu Dec 21, 2017 8:20 pm

    Name: Looming Cherries  
    Rank: C
    Power: D
    Activation Cost: 3 per puppet
    Upkeep Cost: 1 per puppet
    Range: 60m (Puppet Technique)
    Speed: N/A
    Element: N/A
    Skill: Kugutsu
    Classification: Personal
    Requirements: Kugutsu Skill
    Parent Technique: Puppet Technique, Clone Technique
    Hand Seals: N/A
    Description: By funneling additionally chakra into the strings used for the puppet technique, Zhengti can create 4 localized clones ala the Clone Technique, each of which clings to the puppet in question. While they, like their parent technique, have no true form and can inflict no damage, they essentially multiply the puppet to appear as if there were five puppets stack visually upon one another. This creates a sort of fore and after image effect in regards to each puppet affected by this technique, sewing confusion for those who would oppose Zhengti's favorite weapons. This manifests as two disadvantages (--) in perception for anyone attempting to track the puppets.
    Weaknesses: The clones produced by this are anchored to each puppet and no portion of them can stray more than one meter from the puppet itself. Obviously the puppet must already be in play and the puppet technique must be maintained or this technique fails.


    • glue
    • acid
    • numbing drug
    • drug, water breathing or something, lower stam+const


    Name: Triple Vaccine
    Rank: B
    Price: 60,000
    Application: Injestion
    Effects: A small, round, quick release gel capsule, when ingested this activates the body's natural defenses against the harmful effects of toxins and other damaging compounds. For the purposes of combating to poisons, the user's constitution is considered 2 tiers higher.
    Duration: 15 posts
    Cooldown: 10 posts

    Name: Hunter's Mist
    Rank: B
    State: Aerosolized Gas
    Price: 40,000
    Symptoms: After exposure the victim's body feels a light tingling sensation all about their skin as well as a very slight, almost minty chill.
    Effects: Once in effect, the mist strips up to 6 advantages (+) from any stat(s) the victim has boosted and blocks the further boosting of those stats until the poison wares off.
    Countdown: 5 posts
    Duration: 6 posts

    Name: Hyper Adhesive
    Item Rank: A
    Material Rank: A
    Price: 70,000
    Form: Liquid canister, foam spray
    Application: N/A
    Description: A thin liquid stored in a compressed canister, this comes with a nozzle which allows the user to spray the liquid out which, when combine with air, creates a highly dense, sticky foam. The foam is thick an almost pure white without any added particulates from the environment.
    Effects: The foam adheres together anything which comes into contact with it with a strength equivalent to its material rank and thus requires equivalent strength to free oneself or an object from it. Fire of one rank lower than the material rank can melt the foam into a sticky liquid. A water technique would need to be one rank higher to destroy the material as it resists dilution in water.
    Quantity: 1 can (5x5x5 meter of total foam)

    Name: Revelatory Resin
    Item Rank: A
    Material Rank: A
    Price: 100,000
    Form: Liquid to apply, crystalline solid with paste in crystal form.
    Application: Lab apparatus to apply, combination of two distillates in crystal form.
    Description: Part process part triumph of chemical engineering, this highly volatile solvent can, with proper preparation, be used to dissolve nearly anything. As this occurrences, the resulting solution increases in viscosity until finally crystallizing into a block. This alters the structure of whatever has been dissolved, reducing it to a highly compacted crystal with a semi-fluid paste as a byproduct that can be gathered for later use. While useful in its own right, this compaction process reduces whatever is dissolved by two thirds of its size, though the weight remains the same. 10 cubic meters of fluid must be used per rank of item in order to dissolve it.
    Effects: In the most basic of applications, this can render useless most materials by destroying them in lieu of a mostly useless crystalline block. However, when the paste is poured upon this crystal, it reconstitutes the object in question, returning it to its normal state of matter, though it will by default be a useless mess of pieces of material. Highly specialized applications allow one to shape the crystal in extremely precise ways, which, when reconstituted, allow the object to retain its original structural orientation. This requires a completely separate technique though.
    Quantity: 10 cubic liters


    Eternal Shin:


    Rank: S-rank

    Materials:

    Steel | 5,000 ryo per two pounds. (25 pounds = 62.5k)
    Wood | 500 ryo per two pounds. Oak, Balsa, Ash, Yew, etc...
    Wrist-Mounted Senbon Launcher | 5,000 ryo ea. (x2 for 10 fingers = 10k)
    Explosive Tag | 1,500 ryo ea. 15 feet blast radius. (x10 = 15k)

    Weapons:


    • Blades inside each of the puppet's forearm. These extend and retract at will through the palm of the puppet, to a length equal to the forearm's.
    • Inside each of Shin's ten fingers is an explosive tag wrapped around a single senbon. The senbon may be launched through the finger (with or without the explosive tag attached) and each finger may be detached and made to explode.




    Defenses:

    Eternal Shin's back and frontal torso are covered with a plate of steel from which 6 metal spikes may emerge at will (40 cms long, 3 on each side). This protect's the place where the Devil's Heart may be inserted and Shin's core will lie. The Devil's heart is removed and inserted through the front.

    Every single one of the puppet's members is detachable from the torso (including the puppet's head) and maybe be retrieved through the use of chakra strings if detached.

    General Description:
    Eternal Shin was made from Shin Kazehana's body when he turned himself into a human puppet. Because of his small body, Shin was able to replace every bone in his skeleton with steel and become much more resistant. Additionally, he also gained immunity to poisonous compounds and most if not all illusionary techniques. The puppet retains the ability to use the Magnet Release Kekkei Genkai, making it a formidable weapon against most foes.

    Stats:
    Strength: D-rank
    Constitution: D-rank
    Stamina: A-rank
    Speed: C-rank
    Coordination: S-rank
    Intelligence: A-rank
    Perception: A-rank


    Requirements:
    Kugutsu
    Human Puppetry

    Weaknesses:
    The same as any Core-holding puppet, the Core.

    Skill:

    • Doton
    • Futon
    • Ijutsu
    • Kugutsu
    • Ninjutsu
    • Sensory
    • Fuinjutsu
    • Weapon Smithing


    Jutsu:

    • Quicksand Waterfall Flow
    • Sand Waterfall Imperial Funeral
    • Sand Armor
    • Sand Binding Coffin
    • Sand Waterfall Funeral
    • Sand Clone
    • Sand Binding Prison
    • Desert Suspension
    • Shadow Clone

    • Chakra Strings
    • Puppet Technique
    • Puppet Performance: Skillful Achievement with a Human Body
    • Human Puppetry
    • Red Secrete Technique: Performance of a Hundred Puppets

    • Shadow Clone
    • Sensing Technique

    • Lightning Flash Blade Creation
    • Unsealing Technique
    • Flying Swallow
    • Enclosing Technique
    • Fire Sealing Method
    • Cloth Binding Technique
    • Barrier Gate Five Sealing Technique: Castle Closing Eight Gates

    • Hiding Like a Mole
    • Moving Earth Core
    • Wind Release: Vacuum Blade
    • Wind Release: Vacuum Wave
    • Wind Release: Vacuum Great Sphere
    • Wind Waves

    • Mystical Palms
    • Yin Healing Wound Destruction
    • Dead Soul Technique
    • Delicate Illness Extraction
    • Healing Resuscitation Regeneration Technique


    Name: M-A190 "Sleipnir"
    Rank: S
    Materials: 100 lbs Ebony | 300,000
    Weapons: Each hoof is outfitted with a simple set of two-inch claws of ebony, three front facing and one rear facing. Additionally the puppet is very heavy and can easily crush people.
    Defenses: Comprised of an incredible amount of refined ebony, this puppet has the highest caliber of defenses by the simple virtue of its design. The inner portions of it are hollowed out, allowing a vast collection of powdered substance or, in the hollow of the main body, a medium sized to small puppet. A length of fire-resistant cloth is draped across the back of the horse's back, fashioned like a decorative shall.

    Sand Shark | 3000:
    Modification Description Sand Shark
    Rank: C
    Materials: Ebony (1lb) | 3000
    Weapons: N/A
    Defenses: Supplementary in nature, this device consists of a huge array of tiny shards of sharpened ebony which vibrate and spin on command. This loosens the earth the the puppet touches, allowing it to essentially swim through the ground, enabling powerful sneak attacks.
    Stats: N/S
    Requirements: Zhengti
    Weaknesses: Purely tactical addition to a puppet. The shards cannot burrow through materials stronger than the ebony it's made of, limiting use in certain environments.
    Price: 3000
    Stats:

    • Constitution: S
    • Strength: B

    General Description: A large and imposing construction, Sleipnir is a puppet fashioned after the lower half of its namesake, resulting in a great, sheer black eight-legged horse. The rear legs are in pairs positioned directly next to one another and allowing for great speed of movement while the front are set in rows with one set in front of the other, making the second set hover just near the middle of the puppet itself. Each leg contains a collection of four talon-like claws for rending flesh or gripping a surface and, to the eyes of a skilled observer, each has more articulations than an actual horse, allowing the legs to bend in placed a regular limb could not. The puppet can thus hunker down lower than a horse could as well as move sideways with great ease. A flame retardant cloth has been elegantly woven and draped over the back of the beast where one would expect to ride.

    Where the head of real horse would reside instead Sleipnir has a simple hole into which the puppeteer can fit his lower half, making him look like a centaur. Within the chassis of the body lies a chamber which can be filled with a large amount of liquid or liquid-like material and, if small enough, a body or small puppet which occupy the horse's chest. Five three by three inch panels line each side of the back of the beast which can be affixed with seals to store puppets or weaponry and the like. These lie flush with the puppet until selected to flip upward and reveal their contents.

    The whole thing is dark like a lightless void and has a fine coating of horse hair which possesses a glossy sheen. A set of thin, bronze lines trace across the apparent flesh in a decorative filigree.
    Requirements: Zhengti, Jinton
    Weaknesses: The puppet has very little offensive capabilities and instead functions as a support puppet and provides the wearer with a bit of defense for his lower half. It is also very heavy despite being hollow and thus prevents the wearer from swimming if submerged in water.
    Price: 303,000

      Current date/time is Fri Jul 20, 2018 8:49 pm