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    Suguru [Updates]

    Suguru
    Suguru
    Genin

    Posts : 58
    Join date : 2018-11-25

    Character File
    Skills & Elements: Taijutsu, Ninjutsu, Ijutsu
    Class: D
    Ryo: 75,000

    Suguru [Updates] Empty Suguru [Updates]

    Post by Suguru on Sun Jan 20, 2019 4:42 pm

    Name: Suguru
    Age: ~17 - 20 (Late Teens)
    Gender: Male
    Rank: Genin
    Village: Konohagakure
    Bloodline: Sage Transformation (1/5)

    Experience: 245 / 325
    Ryo: 75,000

    Items:
    Spoiler:
    N/A

    Skills: Taijutsu, Ninjutsu, Ijutsu

    Elements: N/A

    Jutsu:

    S-rank
    Spoiler:
    N/A
    A-rank
    Spoiler:
    N/A
    B-rank
    Spoiler:
    N/A
    C-rank
    Spoiler:

    Strong Fist:

    Upkeep Cost: 3
    Range: Self
    Speed: -
    Element: N/A
    Skill: Taijutsu
    Classification: Open (Konoha)
    Requirements: -
    Parent Technique: N/A
    Hand Seals: -
    Description: Strong Fist is Konohagakure's signature fighting style, the purpose of which is to cause external damage and break bones. It is the exact opposite of Gentle Fist which is used mainly by the Hyūga Clan. This style of fighting involves smashing your opponent and is generally used only by extremely physically powerful and dominating shinobi.

    This fighting style generally does not beat around the bush in its tactics, with many practitioners charging head on at an opponent. This bullish attitude is backed up with incredibly quick and agile maneuvers and acrobatics to launch powerful strings of kicks and knees. Many of its signature techniques revolve around these particularly powerful kicks. Upper body strikes are still utilized quite often, including various strikes with the hand and generous elbows. Those who can use this physical style are a force to be reckoned with, as they can put together incredible strings of attacks that have a deceptive amount of force behind them without slowing between strikes.

    This style boosts Strength a + and Coordination by a ++. The user may sacrifice speed for power if they choose, reversing these boosts. Once reversed, they can't be reversed again for three posts beginning the post after the switch.

    Weaknesses: N/A
    Leaf Great Whirlwind:

    Activation Cost: 5
    Range: Self
    Speed: -
    Element: N/A
    Skill: Taijutsu
    Classification: Open (Konoha)
    Requirements: -
    Parent Technique: Strong Fist
    Hand Seals: -
    Description: The Leaf Great Whirlwind is a technique that involves a series of kicking attacks. The user starts off by going for swift low kick, to a kick to the gut, to a high jump kick, before ending the attack with a heel drop. As the rotation speed picks up, the user gains buoyancy, which they use to shift into gradually higher attacks as they proceed through the combo, ending at three meters into the air when the heel drop is done.

    Boost Coordination by +1 tier for series of kicks. The boost is swapped to Strength for the heel drop.
    Ninja Art:

    Power: C
    Activation Cost: 5
    Range: 15m
    Speed: Instant
    Element: None
    Skill: Ninjutsu
    Classification: Open
    Requirements: None
    Parent Technique: None
    Hand Seals: Tiger
    Description: This technique is used to instantly increase the size of a projectile by up to ten times, greatly increasing the damage potential and the overall force of the object. Typically, this technique is used with Fuuma Shuriken, as their already large size easily increases the jutsu's potential. Interestingly, while the size and weight of the weapon multiplies, the momentum does not slow, moving with the same force and speed as initially thrown, but with much greater destructive capability.

    Weaknesses: If the projectile isn't moving, this technique won't do much good, unless the user is capable of lifting the increased weight. The indicated range is the limit on how far a projectile can be from the user to activate this technique, while the actual distance that can be traveled by the projectile is determined by the stats of the user.
    D-rank
    Spoiler:

    Arhat Fist:

    Power: C
    Upkeep Cost: 3
    Range: Self
    Speed: -
    Element: N/A
    Skill: Taijutsu
    Classification: Open
    Requirements:  C-tier Strength without Taijutsu or D-tier Strength with Taijutsu.
    Parent Technique: N/A
    Hand Seals: -
    Description: This style of combat focuses on simple physical attacks such as palm strikes, shoulder thrusts, knee strikes, and punches. The style uses brute strength to achieve its goals, keeping things simple by not attempting extended combination attacks. Instead it uses single attacks or short combinations with power behind them instead of speed, packing enough strength with some users to shatter large rocks.

    Boosts Strength by +1 tier with Taijutsu or by a +1 advantage without Taijutsu.

    Weaknesses: Without Taijutsu the user's Speed is also lowered by -2 advantages.
    Shoulder Charge:

    Activation Cost: 3
    Range: 0 - 3 m.+
    Speed: -
    Element: N/A
    Skill: Taijutsu
    Classification: Open
    Requirements: N/A
    Parent Technique: Arhat Fist
    Hand Seals: -
    Description: The user throws all their weight behind a shoulder thrust aimed at driving their opponent off their feet. The user may choose to further enhance the strength of their impact by rushing their opponent by at least three meters.

    Boosts Strength by +2 advantages. Boosts Strength by +1 tier if charged at least three meters.

    Weaknesses: In order to benefit from the charging bonus you must rush your opponent in a straight line.
    Body Flicker Technique:
    Power: C
    Activation Cost: 5
    Upkeep Cost: -
    Range: 50m
    Speed: -
    Element: -
    Skill: Ninjutsu
    Classification: Open
    Requirements: -
    Parent Technique: -
    Hand Seals: Half Tiger
    Description: This technique enhances the user's movements by fortifying their step with chakra. This is essentially a burst of energy to make their body function at higher speeds. This technique boosts the user's movement speed by one tier up to 100 meters. If at any time they stop running they must require an reactivation. The hand seal may be held to constantly refresh the 100 meter limit providing a constant speed increase.
    Weaknesses: Just like a full sprint the user must remain in a straight line in order to benefit from the bonus. If the user were to change direction they must reactivate the technique.
    Body Of The Bear:

    Power: D
    Activation Cost: N/A
    Upkeep Cost: 1
    Range: Self
    Speed: ---
    Element: ---
    Skill: Taijutsu
    Classification: Open
    Requirements: Constitution D tier w/o Taijutsu
    Parent Technique: ---
    Hand Seals: ---
    Description:
    Body of the Bear is a term being used because the user braces themself to withstand punishment to an extent. It is best used for an instant for keeping it up becomes draining. The user’s muscle mass hardens as it adds protection against physical brunt force. Boosts Constitution by 2 advantages against physical attacks.
    Weaknesses:
    Ninjutsu that have no physical form such as fire and wind ignores the boost. The only exception is earth release since it usually possess some form of physical matter. This is because it is preparing the body to withstand against powerful taijutsu and even other weapons.
    Counter Of The Ram:

    Power: C+
    Activation Cost: 5
    Upkeep Cost: N/A
    Range: Melee
    Speed: C
    Element: ---
    Skill: Taijutsu
    Classification: Open
    Requirements: ---
    Parent Technique: Body of the Bear
    Hand Seals: ---
    Description:
    The Counter of the Ram is literally using the forearm or shin to block a physical attack and still potentially damage the attacker. This is because the user is focusing power and energy around the forearm, elbow, and/or shin to aid in warding off damage. Boosts Constitution by +1 Tier
    Weaknesses: Useless against Ninjutsu.
    Dynamic Entry:

    Power: C
    Activation Cost: 5
    Range: 0 - 20 m.
    Speed: -
    Element: N/A
    Skill: Taijutsu
    Classification: Open (Konoha)
    Requirements: N/A
    Parent Technique: Strong Fist
    Hand Seals: -
    Description: The technique is basically the user performing a jump kick into their opponent's face from a distance. Usually preceded by some form of distraction to make it easier to land the kick.

    Increases Strength by +1 advantage and Speed by +2 advantages.

    Weaknesses: The user attacks in a straight line using this technique, and it's pretty easy to avoid if one is paying even the smallest bit of attention.
    Rising Defence Kick:

    Power: D
    Activation Cost: 3
    Upkeep Cost: -
    Range: melee
    Speed:N/A
    Element: -
    Skill:Taijutsu
    Classification: Open
    Requirements: Taijutsu
    Parent Technique: -
    Hand Seals: -
    Description:
    When facing a low ranked (D at most) attack or technique of a solid nature (won't work on raiton for instance) the user rather than defending with their hands, raise their leg and use the soles of their shoes/feet to defend and redirect the attack to the ground.
    Weaknesses: -
    Leaf Gale:

    Activation Cost: 3
    Range: Self
    Speed: -
    Element: N/A
    Skill: Taijutsu
    Classification: Open (Konoha)
    Requirements: N/A
    Parent Technique: Strong Fist
    Hand Seals: -
    Description:  A simple, yet efficient attack that involves the user aiming at the opponent's leg and knocking them off their feet with a swift rotating kick.

    Increases Coordination for the sweep by +2 advantages.

    Weaknesses: N/A
    E-rank
    Spoiler:

    Body Replacement Technique:

    Activation Cost: 1
    Upkeep Cost: -
    Range: -
    Speed: -
    Element: -
    Skill: Ninjutsu
    Classification: General Skill
    Requirements: -
    Parent Technique: -
    Hand Seals: -
    Description: This technique is done by animating an object temporarily to look and act like the user. This is more of an illusion, as it cannot attack nor does it think or have a mind of its own. When taking damage the object will react to it as the user would before being reduced to its regular form. To use this technique requires speed and deftness, as well as a general idea of when an attack is oncoming. This is used to fool inexperienced Shinobi into believing their attack has landed on their victim giving the user an opportunity to either escape or land a surprise attack. The animation only lasts a couple seconds as well as the illusion after being hit, so it must be timed precisely for maximum effectiveness.

    Weaknesses: -
    Clone Technique:

    Activation Cost: 1
    Upkeep Cost: -
    Range: 0m-10m
    Speed: -
    Element: -
    Skill: Ninjutsu
    Classification: General Skill
    Requirements: -
    Parent Technique: -
    Hand Seals: Ram → Snake → Tiger
    Description: A ninjutsu that creates an intangible copy of one's own body, without any substance. Since the clone itself doesn't have the ability to attack, and thus can only be used to confuse the enemy, it is mainly used in combination with other ninjutsu. It's a basic technique, but depending on one's ingenuity, it can be used effectively. The clones may not dissipate when they come into contact with something. These clones can be easily distinguished by people with dōjutsu. A person with normal eyes can also distinguish the clones from the original, since the clones do not have shadows and will not disrupt the area around themselves with their movement (i.e. won't kick up dust, crush grass, etc.). These clones are extremely simplistic and cannot talk nor move very far from the creator. Their utility is restricted to distractions and confusion. A maximum of 2 clones can be created from one casting of this technique.

    Weaknesses: -
    Fusee:

    Power: E
    Activation Cost: E
    Upkeep Cost: N/A
    Range: N/A
    Speed: N/A
    Element: N/A
    Skill: Ninjutsu
    Classification: Open
    Requirements: N/A
    Parent Technique: N/A
    Hand Seals: N/A
    Description: Created as a chakra control exercise.  The user projectcs chakra from their hand to generate a small orb typically between the size of a marble and a golfball.  One formed the orb uses the energy stored inside of it to glow with a bright heatless light.  This light is the users color of choice and will last for up to an hour before burning out.  This function is independet of the orginal caster.  

    As a source of illuimantion it's commonly used to indicate obstacles or advise caution on roadways at night as well as to perform hand signals.  

    Weaknesses:  Having a bright light on you is a great way to give away your position.
    Tree Climbing Practice:

    Power: N/A
    Activation Cost: 0
    Upkeep Cost: 0
    Range: Self
    Speed: N/A
    Element: None
    Skill: None
    Classification: Open
    Requirements: None
    Parent Technique: None
    Hand Seals: None
    Description: Tree Climbing Practice is a training method used to gain more skills with chakra control. This training involves focusing a fixed amount of chakra to the bottom of one's feet, and using that to climb a tree without using one's hands. If the stream of chakra is too weak, the user will lose their footing on the tree and fall off. If it is too strong, the user will be pushed away from the tree, causing the tree to break around the point of contact and the user will fall. The concept of this exercise is similar to magnetics and can be applied to other objects within close vicinity of the user's body, such as catching and throwing a kunai that comes within several inches of the user's foot by using chakra alone.

    Weaknesses: Inexperienced shinobi may lose focus and cause their chakra to become unstable, which will release any hold their chakra has on a surface and may even forcibly eject them off of it. This technique is automatically known by all characters.
    Water Surface Walking Practice:

    Power: N/A
    Activation Cost: 0
    Upkeep Cost: 0
    Range: Self
    Speed: N/A
    Element: None
    Skill: None
    Classification: Open
    Requirements: None
    Parent Technique: Tree Climbing Practice
    Hand Seals: None
    Description: This training method is used to gain better chakra control. To do this, the user has to be emitting a constant stream of chakra from the bottom of the their feet and using the repellent force to walk across the water's surface. This technique is more difficult to master than the Tree Climbing Practice, because the amount of chakra that needs to be emitted changes constantly.

    It has also been shown that one can use their chakra to "skate" across the water surface, like an ice skater, instead of just walking or running. And the more one trains this technique the more they reach a state where they stand on water without even noticing it or basically even trying.

    It doesn't have to just be at the feet. A user under water can focus chakra on their hands or any other body part that makes contact with the surface of the water. If they were submerged, they can climb atop the water as if they were climbing out of a pool.

    Weaknesses: Even Genin can sometimes have trouble with this technique, due to the constantly shifting nature of water, and as such may misjudge the flow of their chakra and fall into the water. This technique is automatically known by all characters.

    Stats:
    Strength: D
    Constitution: D
    Stamina: C
    Speed: D
    Coordination: D
    Intelligence: D
    Perception: D


    Unique Abilities:

    One-handed Seals:
    Pretty straightforward. A player may weave hand seals with only one hand. This results in a one tier loss of Coordination for that hand regarding hand seals.

    Learning Class Advantage: A player may have access to learning technique one rank above of what their class allows. This early access must result in stunted growth forcing the player to spend an additional 10% experience to advance into the next class. This *can* be stacked with other modifiers (Sensei, Intelligence, etc..)

    Stat Trading: A player may temporarily trade a stat in response to something in the environment, or that can be triggered manually. To do this the player must also debuff a stat for equal value (if you're going to raise a ++ you need to debuff a stat ++.) This debuffed stat must also be relevant to what the player is receiving the debuff for. This cannot be used to reach S-tier stats. [Strength -> Speed] (1 Tier)


      Limit Break Points
    • Physical: 1
    • Technique: 0
    • Destiny: 2


    Renown: 0

    Code:
    [b]Update Type:[/b]
    [b]Information:[/b]
    [b]Link:[/b]


    Last edited by Suguru on Mon Mar 16, 2020 8:13 am; edited 6 times in total (Reason for editing : Post n°18 Update)
    Suguru
    Suguru
    Genin

    Posts : 58
    Join date : 2018-11-25

    Character File
    Skills & Elements: Taijutsu, Ninjutsu, Ijutsu
    Class: D
    Ryo: 75,000

    Suguru [Updates] Empty Re: Suguru [Updates]

    Post by Suguru on Sat Apr 06, 2019 11:54 pm

    Update Type: Claim
    Information: 7 x 20 = 140 + 10 (D) = 150 / 150 XP
    Link: [Mission] Dog Walker
    Inari Osaki
    Inari Osaki
    Genin

    Posts : 1245
    Join date : 2016-12-07

    Character File
    Skills & Elements: Taijutsu | Genjutsu | Armor Crafting | Fuuinjutsu | Chemistry
    Class: B
    Ryo: 20,000

    Suguru [Updates] Empty Re: Suguru [Updates]

    Post by Inari Osaki on Fri Apr 12, 2019 4:30 am

    Capri wrote:Update Type: Claim
    Information: 7 x 20 = 140 + 10 (D) = 150 / 150 XP
    Link: [Mission] Dog Walker

    Don't forget the 10,000 ryo you get for completing the D-rank mission.


    Approved.


    _________________
    Strength: D
    Constitution: C
    Stamina: B
    Speed: C++
    Coordination: C
    Intelligence: B
    Perception: C++


    Character Updates
    Suguru
    Suguru
    Genin

    Posts : 58
    Join date : 2018-11-25

    Character File
    Skills & Elements: Taijutsu, Ninjutsu, Ijutsu
    Class: D
    Ryo: 75,000

    Suguru [Updates] Empty Re: Suguru [Updates]

    Post by Suguru on Mon Jul 15, 2019 12:55 pm

    Update Type: Claim
    Information: 8 x 15 = 120 XP
    Techniques Learned:
    - Arhat Fist
    - Body of the Bear
    - Counter of the Ram
    - Dynamic Entry
    - Flicker Body
    - Leaf Great Whirlwind
    - Leaf Gale
    - Ninja Art: Shuriken Giant Body Technique
    - Rising Defense Kick
    - Shoulder Charge
    - Strong Fist

    Link: Bloodline Limit
    Nozomi
    Nozomi
    S-Rank
    S-Rank

    Posts : 925
    Join date : 2017-10-09
    Age : 24

    Suguru [Updates] Empty Re: Suguru [Updates]

    Post by Nozomi on Mon Jul 15, 2019 5:12 pm

    Capri wrote:Update Type: Claim
    Information: 8 x 15 = 120 XP
    Techniques Learned:
    - Arhat Fist
    - Body of the Bear
    - Counter of the Ram
    - Dynamic Entry
    - Flicker Body
    - Leaf Great Whirlwind
    - Leaf Gale
    - Ninja Art: Shuriken Giant Body Technique
    - Rising Defense Kick
    - Shoulder Charge
    - Strong Fist

    Link: Bloodline Limit
    Approved


    _________________
    Spoiler:
    Character Name: Nozomi Himitsu
    Spendable Experience: 5
    Total Experience:  6,530
    Renown: 6,170
    Ryo: 1,290,000
    Stats:

    • Strength: A
    • Constitution: B
    • Stamina: A+
    • Speed: A
    • Coordination: A
    • Intelligence: D
    • Perception: A

    Limit Break Points:

    • Physical: 0
    • Technique: 0
    • Destiny: 0

    Link to Character Updates: https://gladiusrp.forumotion.com/t381-nozomi-s-updates#2015
    Link to Character Application: https://gladiusrp.forumotion.com/t380-himitsu-nozomi#2009
    Link to Known Techniques: https://gladiusrp.forumotion.com/t382-nozomi-s-jutsu#2017
    Suguru
    Suguru
    Genin

    Posts : 58
    Join date : 2018-11-25

    Character File
    Skills & Elements: Taijutsu, Ninjutsu, Ijutsu
    Class: D
    Ryo: 75,000

    Suguru [Updates] Empty Re: Suguru [Updates]

    Post by Suguru on Sun Nov 03, 2019 5:18 am

    Update Type: Claim
    - Village Wage (+10,000 ryo)
    - Village Wage (+10,000 ryo)
    - Village Wage (+10,000 ryo)
    - Village Wage (+10,000 ryo)
    - Birthday Cake Reward (+25,000 Ryo / 150 EXP)
    - E-Class Removal (Promotion to D Class / 600 EXP)

    Total: 65,000 Ryo / 750 EXP
    Nozomi
    Nozomi
    S-Rank
    S-Rank

    Posts : 925
    Join date : 2017-10-09
    Age : 24

    Suguru [Updates] Empty Re: Suguru [Updates]

    Post by Nozomi on Sun Nov 03, 2019 8:48 am

    Capri wrote:Update Type: Claim
    - Village Wage (+10,000 ryo)
    - Village Wage (+10,000 ryo)
    - Village Wage (+10,000 ryo)
    - Village Wage (+10,000 ryo)
    - Birthday Cake Reward (+25,000 Ryo / 150 EXP)
    - E-Class Removal (Promotion to D Class / 600 EXP)

    Total: 65,000 Ryo / 750 EXP
    The ryo portion is approved. The Exp portion is not. You need to keep track of your Spendable EXP and your Total EXP.
    Please put at the top of your update "Current Spendable/Total:" and then at the bottom "New Spendable/Total". The 600 and the 150 exp are Spendable Only. They don't count towards the Total.


    _________________
    Spoiler:
    Character Name: Nozomi Himitsu
    Spendable Experience: 5
    Total Experience:  6,530
    Renown: 6,170
    Ryo: 1,290,000
    Stats:

    • Strength: A
    • Constitution: B
    • Stamina: A+
    • Speed: A
    • Coordination: A
    • Intelligence: D
    • Perception: A

    Limit Break Points:

    • Physical: 0
    • Technique: 0
    • Destiny: 0

    Link to Character Updates: https://gladiusrp.forumotion.com/t381-nozomi-s-updates#2015
    Link to Character Application: https://gladiusrp.forumotion.com/t380-himitsu-nozomi#2009
    Link to Known Techniques: https://gladiusrp.forumotion.com/t382-nozomi-s-jutsu#2017
    Suguru
    Suguru
    Genin

    Posts : 58
    Join date : 2018-11-25

    Character File
    Skills & Elements: Taijutsu, Ninjutsu, Ijutsu
    Class: D
    Ryo: 75,000

    Suguru [Updates] Empty Re: Suguru [Updates]

    Post by Suguru on Mon Nov 04, 2019 12:24 pm

    - Birthday Cake Reward [PARTIAL REWARD] (150 SPENDABLE EXP)
    - E-Class Removal [PARTIAL REWARD] (600 SPENDABLE EXP)

    Total: 65,000 Ryo / 750 EXP
    Nozomi
    Nozomi
    S-Rank
    S-Rank

    Posts : 925
    Join date : 2017-10-09
    Age : 24

    Suguru [Updates] Empty Re: Suguru [Updates]

    Post by Nozomi on Sat Nov 09, 2019 1:04 pm

    Please use the template and follow my instructions as before.
    "You need to keep track of your Spendable EXP and your Total EXP.
    Please put at the top of your update "Current Spendable/Total:" and then at the bottom "New Spendable/Total". The 600 and the 150 exp are Spendable Only. They don't count towards the Total"

    For example (This is not for Suguru)

    Update type: Exp Claim
    Information: Current Spendable/Total- 500/2500
    Character gains 1000 exp and levels up, gaining A class bonus exp of 800 spendable exp.
    New Spendable/Total- 2300/3500
    Links: [Link to where they gained 1000 exp, etc]


    _________________
    Spoiler:
    Character Name: Nozomi Himitsu
    Spendable Experience: 5
    Total Experience:  6,530
    Renown: 6,170
    Ryo: 1,290,000
    Stats:

    • Strength: A
    • Constitution: B
    • Stamina: A+
    • Speed: A
    • Coordination: A
    • Intelligence: D
    • Perception: A

    Limit Break Points:

    • Physical: 0
    • Technique: 0
    • Destiny: 0

    Link to Character Updates: https://gladiusrp.forumotion.com/t381-nozomi-s-updates#2015
    Link to Character Application: https://gladiusrp.forumotion.com/t380-himitsu-nozomi#2009
    Link to Known Techniques: https://gladiusrp.forumotion.com/t382-nozomi-s-jutsu#2017
    Suguru
    Suguru
    Genin

    Posts : 58
    Join date : 2018-11-25

    Character File
    Skills & Elements: Taijutsu, Ninjutsu, Ijutsu
    Class: D
    Ryo: 75,000

    Suguru [Updates] Empty Re: Suguru [Updates]

    Post by Suguru on Sun Nov 10, 2019 4:00 am

    Apologies. Thank you for explaining.

    Update type: Exp Claim
    Information: Current Spendable/Total: 270 / 270
    Source: Birthday Cake Reward [PARTIAL REWARD] (150 SPENDABLE EXP) | E-Class Removal [PARTIAL REWARD] (600 SPENDABLE EXP)
    New Spendable/Total: 990 / 270
    Nozomi
    Nozomi
    S-Rank
    S-Rank

    Posts : 925
    Join date : 2017-10-09
    Age : 24

    Suguru [Updates] Empty Re: Suguru [Updates]

    Post by Nozomi on Fri Nov 15, 2019 9:57 pm

    Capri wrote:Apologies. Thank you for explaining.

    Update type: Exp Claim
    Information: Current Spendable/Total: 270 / 270
    Source: Birthday Cake Reward [PARTIAL REWARD] (150 SPENDABLE EXP) | E-Class Removal [PARTIAL REWARD] (600 SPENDABLE EXP)
    New Spendable/Total: 990 / 270
    Approved


    _________________
    Spoiler:
    Character Name: Nozomi Himitsu
    Spendable Experience: 5
    Total Experience:  6,530
    Renown: 6,170
    Ryo: 1,290,000
    Stats:

    • Strength: A
    • Constitution: B
    • Stamina: A+
    • Speed: A
    • Coordination: A
    • Intelligence: D
    • Perception: A

    Limit Break Points:

    • Physical: 0
    • Technique: 0
    • Destiny: 0

    Link to Character Updates: https://gladiusrp.forumotion.com/t381-nozomi-s-updates#2015
    Link to Character Application: https://gladiusrp.forumotion.com/t380-himitsu-nozomi#2009
    Link to Known Techniques: https://gladiusrp.forumotion.com/t382-nozomi-s-jutsu#2017
    Suguru
    Suguru
    Genin

    Posts : 58
    Join date : 2018-11-25

    Character File
    Skills & Elements: Taijutsu, Ninjutsu, Ijutsu
    Class: D
    Ryo: 75,000

    Suguru [Updates] Empty Re: Suguru [Updates]

    Post by Suguru on Sat Nov 16, 2019 3:58 am

    Update Type: Rank Up (E -> D)
    3 Skill Points -> 3+ Stat Cap / 1500 Spendable EXP
    1 Skill Point -> Ijutsu

    ---

    Update Type: EXP Expenditure
    2000 EXP -> BL (Sage Transformation)
    300 EXP -> Stamina [D => C]

    Updated EXP: Spenadable (190) / Total (270)
    Shimiko Chinoike
    Shimiko Chinoike
    Jounin

    Posts : 1741
    Join date : 2017-09-21

    Suguru [Updates] Empty Re: Suguru [Updates]

    Post by Shimiko Chinoike on Sat Nov 16, 2019 11:58 am

    Capri wrote:Update Type: Rank Up (E -> D)
    3 Skill Points -> 3+ Stat Cap / 1500 Spendable EXP
    1 Skill Point -> Ijutsu

    ---

    Update Type: EXP Expenditure
    2000 EXP -> BL (Sage Transformation)
    300 EXP -> Stamina [D => C]

    Updated EXP: Spenadable (190) / Total (270)

    Why are you claiming 3 skill points?


    _________________
    Spoiler:


    Suguru [Updates] 1pwf20

    Character Name: Shimiko Chinoike
    Stats:

    • Strength: D
    • Constitution: C
    • Stamina: A
    • Speed: A
    • Coordination: A
    • Intelligence:  A
    • Perception: A

    Limit Break Points:

    • Physical: 1
    • Technique: 1
    • Destiny: 1


    Gear

    • 2x Kālīkoroshimasu
    • 10x Serrated Kunai
    • Six Sai of Serration
    • Chinowakugumi Armour
    • Twin Tessen of Terror


    Link to Character Updates: https://gladiusrp.forumotion.com/t344-shimiko-s-updates
    Link to Character Application: https://gladiusrp.forumotion.com/t260-shimiko-chinoike
    Link to Known Techniques:

    Shimiko's ANBU Mask
    Suguru
    Suguru
    Genin

    Posts : 58
    Join date : 2018-11-25

    Character File
    Skills & Elements: Taijutsu, Ninjutsu, Ijutsu
    Class: D
    Ryo: 75,000

    Suguru [Updates] Empty Re: Suguru [Updates]

    Post by Suguru on Sun Nov 17, 2019 10:48 am

    The Founder wrote:D-Class: 0 (E-Rank Techniques cost no Word Count. E-Rank Missions reward no Experience Points. Gain Four Skill Points. C-Rank Techniques can be learned.) -A typical, fairly experienced character at the brink of increasing his/her standing with the respective village.
    Shimiko Chinoike
    Shimiko Chinoike
    Jounin

    Posts : 1741
    Join date : 2017-09-21

    Suguru [Updates] Empty Re: Suguru [Updates]

    Post by Shimiko Chinoike on Mon Nov 18, 2019 1:41 am

    Capri wrote:
    The Founder wrote:D-Class: 0 (E-Rank Techniques cost no Word Count. E-Rank Missions reward no Experience Points. Gain Four Skill Points. C-Rank Techniques can be learned.) -A typical, fairly experienced character at the brink of increasing his/her standing with the respective village.

    That's for new characters that just joined the site. You already got 3 skills starting at E-Rank so you should only get 1 additional skill point since we changed the rules.


    _________________
    Spoiler:


    Suguru [Updates] 1pwf20

    Character Name: Shimiko Chinoike
    Stats:

    • Strength: D
    • Constitution: C
    • Stamina: A
    • Speed: A
    • Coordination: A
    • Intelligence:  A
    • Perception: A

    Limit Break Points:

    • Physical: 1
    • Technique: 1
    • Destiny: 1


    Gear

    • 2x Kālīkoroshimasu
    • 10x Serrated Kunai
    • Six Sai of Serration
    • Chinowakugumi Armour
    • Twin Tessen of Terror


    Link to Character Updates: https://gladiusrp.forumotion.com/t344-shimiko-s-updates
    Link to Character Application: https://gladiusrp.forumotion.com/t260-shimiko-chinoike
    Link to Known Techniques:

    Shimiko's ANBU Mask
    Suguru
    Suguru
    Genin

    Posts : 58
    Join date : 2018-11-25

    Character File
    Skills & Elements: Taijutsu, Ninjutsu, Ijutsu
    Class: D
    Ryo: 75,000

    Suguru [Updates] Empty Re: Suguru [Updates]

    Post by Suguru on Mon Nov 18, 2019 8:02 am

    I see my error. Thank you for your explanation.

    Update Type: Rank Up (E -> D)
    1 Skill Point -> Ijutsu

    ---

    Update Type: EXP Expenditure
    300 EXP -> Stamina [D => C]
    500 EXP -> BL (Sage Transformation) 1/5

    Updated EXP: Spendable (190) / Total (270)
    Nozomi
    Nozomi
    S-Rank
    S-Rank

    Posts : 925
    Join date : 2017-10-09
    Age : 24

    Suguru [Updates] Empty Re: Suguru [Updates]

    Post by Nozomi on Tue Nov 19, 2019 8:16 am

    Capri wrote:I see my error. Thank you for your explanation.

    Update Type: Rank Up (E -> D)
    1 Skill Point -> Ijutsu

    ---

    Update Type: EXP Expenditure
    300 EXP -> Stamina [D => C]
    500 EXP -> BL (Sage Transformation) 1/5

    Updated EXP: Spendable (190) / Total (270)
    Approved


    _________________
    Spoiler:
    Character Name: Nozomi Himitsu
    Spendable Experience: 5
    Total Experience:  6,530
    Renown: 6,170
    Ryo: 1,290,000
    Stats:

    • Strength: A
    • Constitution: B
    • Stamina: A+
    • Speed: A
    • Coordination: A
    • Intelligence: D
    • Perception: A

    Limit Break Points:

    • Physical: 0
    • Technique: 0
    • Destiny: 0

    Link to Character Updates: https://gladiusrp.forumotion.com/t381-nozomi-s-updates#2015
    Link to Character Application: https://gladiusrp.forumotion.com/t380-himitsu-nozomi#2009
    Link to Known Techniques: https://gladiusrp.forumotion.com/t382-nozomi-s-jutsu#2017
    Suguru
    Suguru
    Genin

    Posts : 58
    Join date : 2018-11-25

    Character File
    Skills & Elements: Taijutsu, Ninjutsu, Ijutsu
    Class: D
    Ryo: 75,000

    Suguru [Updates] Empty Re: Suguru [Updates]

    Post by Suguru on Fri Jan 31, 2020 6:36 pm

    Update Type: Claim
    Information: 11 x 5 = 55 XP
    Wishes made:
    1) Have a Log Cabin ("Hey Star! My first wish is to have a Log Cabin!”)
    2) Have the Frilly Knickers of a "Beautiful Strong Lady" ("I WISH FOR THE FRILLY KNICKERS OF A BEAUTIFUL STRONG LADY!")
    3) Acquire the powers of the Kaguya Bloodline ("It must be rebuilt. I WISH FOR THE BONES OF THE STRONG.")

    Link: It Came From Outer Space [Hagoromo's Comet]
    Nozomi
    Nozomi
    S-Rank
    S-Rank

    Posts : 925
    Join date : 2017-10-09
    Age : 24

    Suguru [Updates] Empty Re: Suguru [Updates]

    Post by Nozomi on Fri Feb 07, 2020 10:10 am

    Capri wrote:Update Type: Claim
    Information: 11 x 5 = 55 XP
    Wishes made:
    1) Have a Log Cabin ("Hey Star! My first wish is to have a Log Cabin!”)
    2) Have the Frilly Knickers of a "Beautiful Strong Lady" ("I WISH FOR THE FRILLY KNICKERS OF A BEAUTIFUL STRONG LADY!")
    3) Acquire the powers of the Kaguya Bloodline ("It must be rebuilt. I WISH FOR THE BONES OF THE STRONG.")

    Link: It Came From Outer Space [Hagoromo's Comet]
    Approved.


    _________________
    Spoiler:
    Character Name: Nozomi Himitsu
    Spendable Experience: 5
    Total Experience:  6,530
    Renown: 6,170
    Ryo: 1,290,000
    Stats:

    • Strength: A
    • Constitution: B
    • Stamina: A+
    • Speed: A
    • Coordination: A
    • Intelligence: D
    • Perception: A

    Limit Break Points:

    • Physical: 0
    • Technique: 0
    • Destiny: 0

    Link to Character Updates: https://gladiusrp.forumotion.com/t381-nozomi-s-updates#2015
    Link to Character Application: https://gladiusrp.forumotion.com/t380-himitsu-nozomi#2009
    Link to Known Techniques: https://gladiusrp.forumotion.com/t382-nozomi-s-jutsu#2017

      Current date/time is Sun May 24, 2020 6:02 pm