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    Katsumi's Karacter Keepsakes

    Katsumi Kurahasa
    Katsumi Kurahasa

    Posts : 369
    Join date : 2019-03-30
    Location : Kirigakure

    Character File
    Skills & Elements: Taijutsu
    Class: C
    Ryo: 55,000

    Katsumi's Karacter Keepsakes Empty Katsumi's Karacter Keepsakes

    Post by Katsumi Kurahasa on Fri Sep 06, 2019 9:50 am

    Name: Katsumi Kurahasa
    Age: 18
    Gender: Female
    Rank: Genin
    Class: C
    Village: Kirigakure no Sato

    Experience Total: 1750 Earned / ‭3,735‬ - Total
    Experience Spendable: 35

    Ryo: 55,000

    Items:
    N/A

    Elements: N/A

    Stats: 19/24
    Strength: A (4) [1650]
    Constitution: B (3) [950]
    Stamina: C (2) [450]
    Speed: C (2) [450]
    Coordination:  B (3) [950]
    Intelligence: C (2) [450]
    Perception: B (3) [950]

    Skills:
    1. Sacrificed
    2. Sacrificed
    3. Sacrificed
    4. Taijutsu
    5. Sacrificed

    Unique Abilities:

    • [Freebie] Power of the WASP: Katsumi has inherited Master Sukimori's Power of the WASP. The philosophy is all about using the power you are granted for the benefit of others, and to shield them from harm.  Harnessing the power you possess and finding the hidden depths of your Stamina so that you can keep up the fight even when others might falter. Katsumi gains a tier to Stamina at any moment of her choosing by tapping into this inner power.

    • One-handed Seals: Katsumi has mastered the art of one-handed seals. She can weave hand-signs with one hand, but as a result, she loses one tier of Coordination for that hand with respect to hand-seals.  She always likes to keep a hand ready to punch someone in the face.


    Limit Break Points

    • Physical: 0
    • Technique: 0
    • Destiny: 3

    Renown: 0

    Code:
    [b]Update Type:[/b]
    [b]Information:[/b]
    [b]Link:[/b]


    Last edited by Katsumi Kurahasa on Tue Nov 05, 2019 3:09 am; edited 4 times in total


    _________________
    Abilities:

    Statistics:

    • Strength: A (4)
    • Constitution: B (3)
    • Stamina: C (2)
    • Speed: C (2)
    • Coordination:  B (3)
    • Intelligence: C (2)
    • Perception: B (3)

    Limit Break Points:

    • Physical: 0
    • Technique: 0
    • Destiny: 3


    Equipment:
    N/A
    Katsumi Kurahasa
    Katsumi Kurahasa

    Posts : 369
    Join date : 2019-03-30
    Location : Kirigakure

    Character File
    Skills & Elements: Taijutsu
    Class: C
    Ryo: 55,000

    Katsumi's Karacter Keepsakes Empty Re: Katsumi's Karacter Keepsakes

    Post by Katsumi Kurahasa on Fri Sep 06, 2019 9:51 am

    Thread Tracker

    Round 1: New Genin on the Block


    Last edited by Katsumi Kurahasa on Tue Nov 05, 2019 4:06 am; edited 12 times in total


    _________________
    Abilities:

    Statistics:

    • Strength: A (4)
    • Constitution: B (3)
    • Stamina: C (2)
    • Speed: C (2)
    • Coordination:  B (3)
    • Intelligence: C (2)
    • Perception: B (3)

    Limit Break Points:

    • Physical: 0
    • Technique: 0
    • Destiny: 3


    Equipment:
    N/A
    Katsumi Kurahasa
    Katsumi Kurahasa

    Posts : 369
    Join date : 2019-03-30
    Location : Kirigakure

    Character File
    Skills & Elements: Taijutsu
    Class: C
    Ryo: 55,000

    Katsumi's Karacter Keepsakes Empty Re: Katsumi's Karacter Keepsakes

    Post by Katsumi Kurahasa on Fri Sep 06, 2019 9:51 am

    Taijutsu:

    D Rank:

    Name: Spring Chant
    Rank: D
    Power: C
    Activation Cost: N/a
    Upkeep Cost: 3
    Range: Self
    Speed: N/a
    Element: N/a
    Skill: Taijutsu
    Classification: Open
    Requirements: C rank Coordination w/o taijutsu skill or D rank with the taijutsu skill.
    Parent Technique: N/a
    Hand Seals: N/a
    Description: This style of combat focuses on fast, flowing combinations utilizing basic principles of Taijutsu. The style uses sheer speed and number of attacks to achieve its goals in contrast to other more strength reliant Taijutsu styles. While those who aren't trained in Taijutsu find that faster strikes tend to lose out on power, a Taijutsu user who has trained in the skill can utilize this style without losing any of their striking power, allowing body mechanics to make up for any power lost. Boosts coordination by one tier with the taijutsu skill and by one plus without it.
    Weaknesses: The boosts are lowered by -- if the user doesn't have the taijutsu skill. Their strength is also lowered by - if they don't possess the Taijutsu Skill to represent their lack of true effort in mastering their body.

    Name: Rising Side Kick
    Rank: D
    Power: C
    Activation Cost: 1
    Upkeep Cost: -
    Range: Melee
    Speed: N/A
    Element: -
    Skill: Taijutsu
    Classification: Open
    Requirements: -
    Parent Technique: -
    Hand Seals: -
    Description:
    The user swiftly launches their leg from standstil position into an at most 6-7' high side-swipe kick. While using this technique, if the user has the taijutsu skill, this technique's power becomes C rank as a display of their mastery of the ways of taijutsu.
    Weaknesses: -

    Name: Rising Scissor Kick
    Rank: D
    Power: D
    Activation Cost: 1
    Upkeep Cost: -
    Range: melee
    Speed: N/A
    Element: -
    Skill: Taijutsu
    Classification: Open
    Requirements: -
    Parent Technique: -
    Hand Seals: -
    Description:
    The user raises on leg 180° into the air from standstill, dropping said leg/foot onto an opponent. This can also be used while jumping. If the user has the taijutsu skill, this technique's power becomes C rank as a display of their mastery of the ways of taijutsu.
    Weaknesses:-

    Name: Rising Defense Kick
    Rank: D
    Power: D
    Activation Cost: 3
    Upkeep Cost: -
    Range: melee
    Speed:N/A
    Element: -
    Skill:Taijutsu
    Classification: Open
    Requirements: Taijutsu
    Parent Technique: -
    Hand Seals: -
    Description:
    When facing a low ranked (D at most) attack or technique of a solid nature (won't work on raiton for instance) the user rather than defending with their hands, raise their leg and use the soles of their shoes/feet to defend and redirect the attack to the ground.
    Weaknesses: -

    Name: Leaf Whirlwind
    Rank: D
    Activation Cost: 3
    Range: Self
    Speed: -
    Element: N/A
    Skill: Taijutsu
    Classification: Open (Konoha)
    Requirements: N/A
    Parent Technique: Strong Fist
    Hand Seals: -
    Description: A taijutsu where one launches a succession of high kicks and low kicks. Firstly, the opponent's evasion margin is restrained upon seeing the high kick, thus augmenting the chances for the low kick to hit the mark. So originally the high kick is little more than a feint. The technique can also be used in the form of a spinning-roundhouse kick through the air, either alone or in unison with another user for more efficiency.

    Boosts Strength by +1 advantage and Coordination by +1 advantage

    Weaknesses: N/A

    Name: Leaf Gale
    Rank: D
    Activation Cost: 3
    Range: Self
    Speed: -
    Element: N/A
    Skill: Taijutsu
    Classification: Open (Konoha)
    Requirements: N/A
    Parent Technique: Strong Fist
    Hand Seals: -
    Description: A simple, yet efficient attack that involves the user aiming at the opponent's leg and knocking them off their feet with a swift rotating kick.

    Increases Coordination for the sweep by +2 advantages.

    Weaknesses: N/A

    Name: Dynamic Entry
    Rank: D
    Power: C
    Activation Cost: 5
    Range: 0 - 20 m.
    Speed: -
    Element: N/A
    Skill: Taijutsu
    Classification: Open (Konoha)
    Requirements: N/A
    Parent Technique: Strong Fist
    Hand Seals: -
    Description: The technique is basically the user performing a jump kick into their opponent's face from a distance. Usually preceded by some form of distraction to make it easier to land the kick.

    Increases Strength by +1 advantage and Speed by +2 advantages.

    Weaknesses: The user attacks in a straight line using this technique, and it's pretty easy to avoid if one is paying even the smallest bit of attention.

    Name: Arhat Fist
    Rank: D
    Power: C
    Upkeep Cost: 3
    Range: Self
    Speed: -
    Element: N/A
    Skill: Taijutsu
    Classification: Open
    Requirements: C-tier Strength without Taijutsu or D-tier Strength with Taijutsu.
    Parent Technique: N/A
    Hand Seals: -
    Description: This style of combat focuses on simple physical attacks such as palm strikes, shoulder thrusts, knee strikes, and punches. The style uses brute strength to achieve its goals, keeping things simple by not attempting extended combination attacks. Instead it uses single attacks or short combinations with power behind them instead of speed, packing enough strength with some users to shatter large rocks.

    Boosts Strength by +1 tier with Taijutsu or by a +1 advantage without Taijutsu.

    Weaknesses: Without Taijutsu the user's Speed is also lowered by -2 advantages.

    Name: Rising Knee
    Rank: D
    Activation Cost: 3
    Range: Self
    Speed: -
    Element: N/A
    Skill: Taijutsu
    Classification: Open
    Requirements: N/A
    Parent Technique: Arhat Fist
    Hand Seals: -
    Description: A simple technique where the user drives their knee upwards into an opponent's abdomen.

    Boosts Strength by +2 advantages.

    Weaknesses: N/A

    Name: Shoulder Charge
    Rank: D
    Activation Cost: 3
    Range: 0 - 3 m.+
    Speed: -
    Element: N/A
    Skill: Taijutsu
    Classification: Open
    Requirements: N/A
    Parent Technique: Arhat Fist
    Hand Seals: -
    Description: The user throws all their weight behind a shoulder thrust aimed at driving their opponent off their feet. The user may choose to further enhance the strength of their impact by rushing their opponent by at least three meters.

    Boosts Strength by +2 advantages. Boosts Strength by +1 tier if charged at least three meters.

    Weaknesses: In order to benefit from the charging bonus you must rush your opponent in a straight line.


    Last edited by Katsumi Kurahasa on Tue Nov 05, 2019 3:20 am; edited 3 times in total


    _________________
    Abilities:

    Statistics:

    • Strength: A (4)
    • Constitution: B (3)
    • Stamina: C (2)
    • Speed: C (2)
    • Coordination:  B (3)
    • Intelligence: C (2)
    • Perception: B (3)

    Limit Break Points:

    • Physical: 0
    • Technique: 0
    • Destiny: 3


    Equipment:
    N/A
    Katsumi Kurahasa
    Katsumi Kurahasa

    Posts : 369
    Join date : 2019-03-30
    Location : Kirigakure

    Character File
    Skills & Elements: Taijutsu
    Class: C
    Ryo: 55,000

    Katsumi's Karacter Keepsakes Empty Re: Katsumi's Karacter Keepsakes

    Post by Katsumi Kurahasa on Mon Nov 04, 2019 8:14 pm

    Claiming 2 Threads
    [*]My Watch Begins [Multi-Character Mission Thread] Complete {3 x 15 = 45 EXP}
    [*]Path of Forever [Plot Thread] Complete {11 x 30 = 330 EXP}

    +500 spendable for burning through E-Rank per the new rule.
    +200 Banked
    +400 For Promotion from D to C class
    +500 for Sacrificing C Class Skill Point

    1975 Spendable EXP, 1475 Earned EXP

    Strength: A (700) [1650]
    Coordination: B (500) [950]
    Perception: B (500) [950]

    1975 - 1700 = 275 EXP Banked

    +30,000 Ryo for all the months I didn't claim like a dolt
    55,000 Ryo new total


    _________________
    Abilities:

    Statistics:

    • Strength: A (4)
    • Constitution: B (3)
    • Stamina: C (2)
    • Speed: C (2)
    • Coordination:  B (3)
    • Intelligence: C (2)
    • Perception: B (3)

    Limit Break Points:

    • Physical: 0
    • Technique: 0
    • Destiny: 3


    Equipment:
    N/A
    Kitsuki Kurahasa
    Kitsuki Kurahasa
    Genin

    Posts : 146
    Join date : 2017-09-14

    Katsumi's Karacter Keepsakes Empty Re: Katsumi's Karacter Keepsakes

    Post by Kitsuki Kurahasa on Mon Nov 04, 2019 8:29 pm

    @Katsumi Kurahasa wrote:Claiming 2 Threads
    [*]My Watch Begins [Multi-Character Mission Thread] Complete {3 x 15 = 45 EXP}
    [*]Path of Forever [Plot Thread] Complete {11 x 30 = 330 EXP}

    +500 spendable for burning through E-Rank per the new rule.
    +200 Banked
    +400 For Promotion from D to C class
    +500 for Sacrificing C Class Skill Point

    1975 Spendable EXP, 1475 Earned EXP

    Strength: A (700) [1650]
    Coordination: B (500) [950]
    Perception: B (500) [950]

    1975 - 1700 = 275 EXP Banked

    +30,000 Ryo for all the months I didn't claim like a dolt
    55,000 Ryo new total


    Approved.


    _________________
    Spoiler:

    Katsumi's Karacter Keepsakes Rsz-2ibyfjrp16xd21

    ""

    Stats:
    Strength: B
    Constitution: B
    Stamina: D
    Speed: C
    Coordination: D
    Intelligence: D
    Perception: D
    Katsumi Kurahasa
    Katsumi Kurahasa

    Posts : 369
    Join date : 2019-03-30
    Location : Kirigakure

    Character File
    Skills & Elements: Taijutsu
    Class: C
    Ryo: 55,000

    Katsumi's Karacter Keepsakes Empty Re: Katsumi's Karacter Keepsakes

    Post by Katsumi Kurahasa on Tue Nov 05, 2019 2:58 am

    [*]Freedom, Food and Fun [Multi-Character Thread] Complete {3 x 10 = 30 EXP}
    [*]Get Paid to Fight? Bet! [Multi-Character Mission Thread] [11 x 20 + 10 = 230 EXP]

    Experience Total: 1475 Earned / ‭3,475‬ - Total
    Experience Spendable: 275
    +260 EXP
    Experience Total: 1750 Earned / ‭3,735‬ - Total
    Experience Spendable: 535

    -500 For Stat

    Constitution: C (2) [450] >>> Constitution: B (3) [950]

    35 Banked

    Also Auto-Learning all D-Ranked Taijutsu Techniques That are Open


    _________________
    Abilities:

    Statistics:

    • Strength: A (4)
    • Constitution: B (3)
    • Stamina: C (2)
    • Speed: C (2)
    • Coordination:  B (3)
    • Intelligence: C (2)
    • Perception: B (3)

    Limit Break Points:

    • Physical: 0
    • Technique: 0
    • Destiny: 3


    Equipment:
    N/A
    Nozomi
    Nozomi
    S-Rank
    S-Rank

    Posts : 868
    Join date : 2017-10-09
    Age : 24

    Katsumi's Karacter Keepsakes Empty Re: Katsumi's Karacter Keepsakes

    Post by Nozomi on Tue Nov 05, 2019 3:02 am

    @Katsumi Kurahasa wrote:[*]Freedom, Food and Fun [Multi-Character Thread] Complete {3 x 10 = 30 EXP}
    [*]Get Paid to Fight? Bet! [Multi-Character Mission Thread] [11 x 20 + 10 = 230 EXP]

    Experience Total: 1475 Earned / ‭3,475‬ - Total
    Experience Spendable: 275
    +260 EXP
    Experience Total: 1750 Earned / ‭3,735‬ - Total
    Experience Spendable: 535

    -500 For Stat

    Constitution: C (2) [450] >>> Constitution: B (3) [950]

    35 Banked

    Also Auto-Learning all D-Ranked Taijutsu Techniques That are Open



    Approved


    _________________
    Spoiler:
    Character Name: Nozomi Himitsu
    Spendable Experience: 5
    Total Experience:  6,530
    Renown: 6,170
    Ryo: 1,290,000
    Stats:

    • Strength: A
    • Constitution: B
    • Stamina: A+
    • Speed: A
    • Coordination: A
    • Intelligence: D
    • Perception: A

    Limit Break Points:

    • Physical: 0
    • Technique: 0
    • Destiny: 0

    Link to Character Updates: https://gladiusrp.forumotion.com/t381-nozomi-s-updates#2015
    Link to Character Application: https://gladiusrp.forumotion.com/t380-himitsu-nozomi#2009
    Link to Known Techniques: https://gladiusrp.forumotion.com/t382-nozomi-s-jutsu#2017

      Current date/time is Tue Jan 28, 2020 9:38 am