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    Kiyoko Updates

    KiKo
    KiKo

    Posts : 22
    Join date : 2019-12-28

    Kiyoko Updates Empty Kiyoko Updates

    Post by KiKo on Thu Jan 02, 2020 9:18 pm



    Basic Information


    Name: Kiyoko Uzumaki
    Gender: Female
    Age: 16
    Birthday: 1/2
    Clan: Uzumaki Clan
    Village: Kirigakure
    Rank: Jounin
    Element(s): Fire Release
    Skill(s): Fuinjutsu | Weapon Smithing | Kenjutsu | Ninjutsu

    Extra Information



    Ryo: 000

    Experience: 0 | 2000

    Stats

    • Strength: C
    • Constitution: D
    • Stamina: D
    • Speed: D
    • Coordination: B
    • Intelligence: B
    • Perception: D



      Limit Break Points
    • Physical: --
    • Technique: --
    • Destiny: --


    Renown: 3,000

    Appearance


    Spoiler:
    Kiyoko Updates Skill_Cutin_-_Blazing_Heart_%28Trans%29

    A young gal of typical Uzumaki descent, Kiyoko stands at average height for one entering puberty. Standing roughly at about five foot seven and a half without heels, she could have comfortably blended into crowds of people if it weren’t for her bright red Uzumaki genetics advertising that she was there however. She wears her hair in a single ponytail that reaches around mid back. She keeps the few bangs not caught up in the tail, framed firmly out of her face to maintain her ability to see clearly. She typically wears clothing befitting someone who trains with swords, and will often wear military style dresses, blouses and skirts. When in a casual setting however she will default to the clothing she wears at the forge under a pair of overalls.

    Personality


    Kiyoko is an action driven character, working hard to provide for her family as best as she can. Learning early on that setting and achieving goals was the way to go through life, she worked hard for everything she had. As such she expects a similar mindset of those she works with and works for. She is duty bound to a fault, having seen the best and worst that her village had to offer, she often clashed with her commanding officers when some missions crossed a moral line that she had refused to cross herself, and as such she can sometimes be seen as confrontational when dealing with upper command. She is ambitious, but to a point. She has no desire to be the leader of the village, something that many genin hopefuls see as the pinnacle of being a ninja, but she does foresee herself being in some leadership position near the Kage. Everything she does is in service to that goal, from entering the ANBU ops, to becoming a Jounin sensei. There are no wasted efforts, or impractical goals.

    When dealing with family or her team, she only has their best interests at heart. She can be seen as nurturing in a way, having a level of patience only achieved through the year of service in ANBU ops. She had learned early on that having a short fuse would get you killed and as such made it an effort on her part to control her emotions, especially when dealing with her flames or her family. This is not to say that she does not lose her cool, in fact it is because she can lose her composure so violently that she chooses to put up a facade of calm and happiness.

    Her sister is one of the few things that can keep her calm, and it is often not understood the relationship between the two. The two share a bond that goes beyond just being twins, and often borders on incestual in the way they interact with each other, but it is obvious that Kiyoko wants nothing but the best for her younger twin and will actively go out of her way if she feels that Kiyomi is in any danger at all, whether the danger is real or imagined.

    In combat she is composed, focused on her target and the danger that said target might bring to those around her. She tries her best to not also be a danger to those she is working with and as such often chooses to fight alone, something she often did when she was in ANBU ops. However now as a teacher she has begun to learn how to tone down her destructive fighting style as to not place her students in harm’s way, but will cut loose if necessary if the threat posed by the enemy outweighs the potential damage she would do to her team.

    She will often place or use traps as a way to deter or slow down an opponent while taking shots at them with her blade or katon jutsu, however this is not how she will fight when enraged or when she’s actually attempting to kill someone. Overwhelming force is her weapon of choice when she’s completely dedicated to a battle, and will often times use her biggest, strongest technique or flame to completely eradicate a target from the face of the planet.

    Unique Abilities



    • Crafting Expertise: A player may craft an item one rank higher than what their current experience or skill set allows. This can result in a 50% increase in price for material.
    • One-handed Seals: Pretty straightforward. A player may weave hand seals with only one hand. This results in a one tier loss of Coordination for that hand regarding hand seals.



    Jutsu



    Color Code

    Fire Release/Katon

    Academy Jutsu


    Fuinjutsu


    C-Rank

    Kenjutsu


    D-Rank

    C-Rank

    B-Rank

    Ninjutsu


    D-Rank

    Items and Weaponry


    Weapons




    Armor




    Tools and Ammunition


    1. Hitai-Ate (Forehead Protector) x1



    Today’s Posting Order





    Missions






    Raised alongside her twin, Kiyoko had lived a simple life like any other Uzumaki. She wasn’t ostracized or made into a super weapon, nor did she have some special skills that would isolate her and make her different. She instead enjoyed a fruitful childhood that she was able to enjoy with her sister.

    Their parents gave them the tools necessary to succeed in life, and Kiyoko took to these like any other youngster would. She would find solace and comfort in her father’s forge, and would help the older man as best as her younger self could until he deemed she was old enough to man the anvil herself. At first he let her muck about and make sillier items like nails and horseshoes, but as she got better he would allow her to make riskier items like kunai and shuriken. It wasn’t too long that he would allow her to make her very first blade. It was terribly made, poorly crafted from an iron/bronze alloy and was extremely brittle due to poor casting and heat processes. But the experience hooked her in, and ever since that first fateful fuck up, she had locked herself into the forge until she felt she was at least competent enough to make a basic sword that her father could appreciate.

    While she worked in the forge, she was also submitted into the academy alongside her sister. Working alongside her twin, she would find the academy fairly easy, out pacing the other children on her way out of the academy program. It would not take long for her to graduate, easily passing the exams only a year later. She would quickly be placed on a genin team alongside two slightly older genin and was given one of the Seven Swordsman as a teacher.

    Genin life was difficult for the young Uzumaki. Being truly separated from her sister for the first time in their young lives, she struggled to grasp the various teachings that the elder shinobi had attempted to impart into her. Along with this, she didn't get along very well with her squad, always considered the weakest link due to only knowing how to craft seals of varying effectiveness. As such she was generally resigned to rear guard duty, protecting the client and ensuring that they were properly taken care of.

    This over time diminished her feeling of self worth, forcing her to undergo a mindset change. Striking a deal with her sensei, Kiyoko trained heavily everyday, studying dutifully in the art of swordsmanship to learn how to properly wield and take care of a blade. Blacksmithing had sort of prepared her for this change in focus, the coordination and strength gathered from hammering various metallic ores had served her well as she learned the basic stances and slashes for the sword style that was being imparted into her. In a sense, this period of time could be considered her reforging, her sensei taking the dull blade that she had been before and smelting it down to create a new far more devastating weapon to be used against the villages enemies once he was done tempering the steel.

    By the time she had attended her first chuunin exams only a year later, she had grown into a far more confident and competent young woman. No longer the rear guard, she had slowly over time grown into a leader in her own right. Between the instructions from her sensei, the fuinjutsu studies with her mother and grandmother, and blacksmithing training with her father, Kiyoko had achieved a new height for herself that she hadn’t thought possible. And all along there was her sister to cheer her on as she fought for the right to become a chuunin along with the rest of them.

    The trials she faced were hard, of course they would be. Becoming a chuunin wasn’t supposed to be an easy feat, but eventually she would meet her match in the third round of the final part of the exams. The young chuunin hopeful from Iwa was her counter in every way, and having fallen short, she would choose to retreat in hopes of regrouping and preparing for another counter attack. In doing so she had laid a trap for the young and now far more cocky genin to fall into that would eventually gain her the upper hand and the win, but at the cost of her own chances at continuing through the exams. Choosing to forfeit in the next round, if only out of hopes of not ruining her chances even further, she was awarded the rank of chuunin for her quick thinking and realization of when to retreat after a major well earned victory. The rest of her teammates had also achieved the rank of chuunin, keeping the squad together as they moved further along in their careers.

    As a chuunin, Kiyoko worked hard to perfect the skills she had gained, picking up a knack for strategy after her fight in the chuunin exams, she would begin studying under the Jounin commander in hopes of learning more and eventually, she hoped, replacing the man as he had begun to grow older. Her talents and demeanor made her one of the few candidates from her class to be selected for ANBU, something she took with great pride. She was quickly initiated and brought in with a group of hopefuls, beginning a new stage in her life in secrecy. This would mark the beginning of the second period in her life where she spent extensive time away from her twin. She knew that her sister would be graduating in two years and hoped to have earned a rather storied career by the time she graduated.

    And so she fought, securing objectives for Kiri alongside her team of ANBU. It often wasn’t well known that she had taken part in these clandestine operations, that being the whole part of ANBU ops. But over time she had slowly began to leave her own mark on each operation she attended. Being a confirmed pyromaniac she had began to include pyrotechnics into her demolitions work and worked hard to emulate a sort of flame that apparently only the Uchiha’s could use. Of course she didn’t know how to turn her flames black, she did know from working in the forge that the brighter a flame was, the hotter it was, and thus worked hard to reach a level of heat that only she could be attributed to. In doing so, however, she had also accidentally created a seal that allowed her flames to burn for as long as the seal remained, thus earning her the moniker among her ANBU peers and her targets alike of ‘The Thousand Year Flame’.

    Eventually this call sign would be too readily identifiable causing the Mizukage to call her back to Kiri. Being well known in ANBU wasn’t something that was unheard of, but it did make it harder to say that your village had no involvement in a situation when one of your shinobi had a tendency of burning everything to a crisp. As such she was removed from ANBU duty and formally promoted to Jounin after a year and a half in the ANBU operations. Such a feat wasn’t unheard of and was something of a celebration when her Sensei and teammates found out. Returning home also had the added benefit of reuniting her with her sister for the first time in over a year and after seeing how much the young girl had grown, had only pushed her further that she would shoot to become a Jounin sensei by the time her sister’s class graduated in a few months.

    She would be placed into the teaching program, ensuring that she was of proper mental facility and knowledge to even attempt such a feat, and after months of studying to brush up on what she had felt was rather worthless knowledge, she was given the go ahead to select a team from an upcoming back of genin hopefuls. Choosing a squad that featured her sister was relatively hard, but she knew that if they were all to succeed she would have to give each of them the same level of attention her teacher had placed in her, after all without that final push, who knew where she would be now.






    Current Arc Opening Theme





    Code:
    [b]Update Type:[/b]
    [b]Information:[/b]
    [b]Link:[/b]

    Plot Arc with Crimson Background is the current one. Links that are bolded have been posted in. Links in italics are in progress. Links that have been struck through are on hold.


    Last edited by KiKo on Mon Jan 06, 2020 8:38 am; edited 5 times in total
    KiKo
    KiKo

    Posts : 22
    Join date : 2019-12-28

    Kiyoko Updates Empty Re: Kiyoko Updates

    Post by KiKo on Thu Jan 02, 2020 9:19 pm

    Update Type: Initial
    Information: Claiming starter jutsu, ryo and remaining exp
    Link: Character stuff


    _________________
    Kiyoko Updates Q2kal41
    Chigetsu
    Chigetsu

    Posts : 530
    Join date : 2019-11-30

    Kiyoko Updates Empty Re: Kiyoko Updates

    Post by Chigetsu on Thu Jan 02, 2020 9:43 pm

    @KiKo wrote:Update Type: Initial
    Information: Claiming starter jutsu, ryo and remaining exp
    Link: Character stuff

    Approved
    KiKo
    KiKo

    Posts : 22
    Join date : 2019-12-28

    Kiyoko Updates Empty Re: Kiyoko Updates

    Post by KiKo on Fri Jan 03, 2020 8:18 am

    Update Type: Clan
    Information: Claiming Strong Life Force lvl 1 for (++) in stamina
    Link: https://gladiusrp.forumotion.comb/t1906-uzumaki

    Update Type: Purchase
    Information:
    Buying C rank Kunai blade for 7,500 ryo.
    Buying 10 lbs of titanium for 10,000 ryo.
    Buying 10 lbs of steel for 1,500 ryo.
    Buying 1 log for 500 ryo
    Buying 1 10x10 of leather for 1,000 ryo

    Total purchase= 20,500
    Link: https://gladiusrp.forumotion.com/t141-shinobi-marketplace-general-goods-and-black-market
    Shimiko Chinoike
    Shimiko Chinoike
    Jounin

    Posts : 1741
    Join date : 2017-09-21

    Kiyoko Updates Empty Re: Kiyoko Updates

    Post by Shimiko Chinoike on Fri Jan 03, 2020 10:45 pm

    @KiKo wrote:Update Type: Clan
    Information: Claiming Strong Life Force lvl 1 for (++) in stamina
    Link: https://gladiusrp.forumotion.comb/t1906-uzumaki

    Update Type: Purchase
    Information:
    Buying C rank Kunai blade for 7,500 ryo.
    Buying 10 lbs of titanium for 10,000 ryo.
    Buying 10 lbs of steel for 1,500 ryo.
    Buying 1 log for 500 ryo
    Buying 1 10x10 of leather for 1,000 ryo

    Total purchase= 20,500
    Link: https://gladiusrp.forumotion.com/t141-shinobi-marketplace-general-goods-and-black-market

    All purchases for marketplace items and materials must be made IC. You must post your character actually going to the local marketplace and purchasing the things they need/want. Then you link that post here.


    _________________
    Spoiler:


    Kiyoko Updates 1pwf20

    Character Name: Shimiko Chinoike
    Stats:

    • Strength: D
    • Constitution: C
    • Stamina: A
    • Speed: A
    • Coordination: A
    • Intelligence:  A
    • Perception: A

    Limit Break Points:

    • Physical: 1
    • Technique: 1
    • Destiny: 1


    Gear

    • 2x Kālīkoroshimasu
    • 10x Serrated Kunai
    • Six Sai of Serration
    • Chinowakugumi Armour
    • Twin Tessen of Terror


    Link to Character Updates: https://gladiusrp.forumotion.com/t344-shimiko-s-updates
    Link to Character Application: https://gladiusrp.forumotion.com/t260-shimiko-chinoike
    Link to Known Techniques:

    Shimiko's ANBU Mask
    KiKo
    KiKo

    Posts : 22
    Join date : 2019-12-28

    Kiyoko Updates Empty Re: Kiyoko Updates

    Post by KiKo on Sat Jan 04, 2020 12:34 am

    Update Type: Character revamp
    Information: Revamping character to go for the jounin slot
    Link: https://gladiusrp.forumotion.com/t2779-kiyoko-uzumaki
    Daisuke Kaguya
    Daisuke Kaguya
    Genin

    Posts : 330
    Join date : 2018-08-15

    Character File
    Skills & Elements: Taijutsu
    Class: D
    Ryo: 10,000

    Kiyoko Updates Empty Re: Kiyoko Updates

    Post by Daisuke Kaguya on Sat Jan 04, 2020 1:28 am

    Approved, you may app for the jounin spot as you are within your two week grace period. Take note that you have to provide a roleplay sample. Good luck!

    @KiKo wrote:Update Type: Character revamp
    Information: Revamping character to go for the jounin slot
    Link: https://gladiusrp.forumotion.com/t2779-kiyoko-uzumaki


    _________________
    Spoiler:
    Kiyoko Updates Signature

    Name: Daisuke Kaguya

    Stats:

    • Strength: C
    • Constitution: B (A against physical attacks)
    • Stamina: C
    • Speed: C
    • Coordination: C
    • Intelligence:  D
    • Perception: C


    Gear: TBA

    Links: TBA
    KiKo
    KiKo

    Posts : 22
    Join date : 2019-12-28

    Kiyoko Updates Empty Re: Kiyoko Updates

    Post by KiKo on Mon Jan 06, 2020 8:29 am

    Update Type: Initial
    Information: Update page redone.

    1. Claiming Jounin Renown Rewards

      • Free A-rank Item
      • C-rank NPC
      • 50,000 Ryo
      • Claiming First Title: (The) Thousand Year Flame
      • Claiming Second Title: (The) Cinder Knight




    1. Claiming All Canon Jutsu C-rank and below
    2. Claiming 25,000 Ryo Start (Kiri)
    3. Claiming 2000 Free EXP (WC) to be used for Jutsu

    Link: https://gladiusrp.forumotion.com/t2779-kiyoko-uzumaki
    Chigetsu
    Chigetsu

    Posts : 530
    Join date : 2019-11-30

    Kiyoko Updates Empty Re: Kiyoko Updates

    Post by Chigetsu on Mon Jan 06, 2020 3:53 pm

    @KiKo wrote:Update Type: Initial
    Information: Update page redone.

    1. Claiming Jounin Renown Rewards

      • Free A-rank Item
      • C-rank NPC
      • 50,000 Ryo
      • Claiming First Title: (The) Thousand Year Flame
      • Claiming Second Title: (The) Cinder Knight




    1. Claiming All Canon Jutsu C-rank and below
    2. Claiming 25,000 Ryo Start (Kiri)
    3. Claiming 2000 Free EXP (WC) to be used for Jutsu

    Link: https://gladiusrp.forumotion.com/t2779-kiyoko-uzumaki

    Approved

    Be aware, Jounin get 15 freebie jutsu. Along with this, you have not added in your limit break points yet.
    KiKo
    KiKo

    Posts : 22
    Join date : 2019-12-28

    Kiyoko Updates Empty Re: Kiyoko Updates

    Post by KiKo on Wed Feb 12, 2020 2:12 pm

    Update Type: Initial Part 2
    Information: Claiming the rest of my free stuff apparently.
    Freebie Jutsu:
    Fuinjutsu:


    • Name: Barrier: Canopy Method Formation
      Rank: B-Rank
      Power: B-Rank
      Activation Cost: 10
      Upkeep Cost: 5
      Range: 10 Meters
      Speed: N/A
      Element: N/A
      Skill: Barrier Ninjutsu/Sensory
      Classification: Open
      Requirements: N/A
      Hand Seals: N/A
      Description: This technique allows the user to create a spherical detection barrier with the user at the centre. At the user's command, the detection barrier can expand, grasping everything in the surroundings. The users can also detect anything that moves inside the barrier space with their own "sense". As the users move, the barrier will follow them.
      Weaknesses: N/A

    • Name: Barrier Method Formation
      Rank: B-Rank
      Power: A-Rank
      Activation Cost: 10
      Upkeep Cost: N/A
      Range: 10 Meters
      Speed: N/A
      Element: N/A
      Skill: Barrier Ninjutsu
      Classification: Open
      Requirements: Four Explosive Tags
      Hand Seals: N/A
      Description: An array of four explosive tags are jointly placed around the boundary of an area. If anyone or anything happens to walk through the boundary, the seals will detonate when the intruder reaches the center, killing the imprisoned target. The force of the explosive tags are contained entirely within the interior of the barrier, amplifying their killing ability.
      Weaknesses: N/A

    • Name: Five Elements Seal
      Rank: A
      Activation Cost: 20
      Range: Contact
      Speed: -
      Element: N/A
      Skill: Fuuinjutsu
      Classification: Open
      Requirements: -
      Parent Technique: N/A
      Hand Seals: Technique-specific seal
      Description: Once the seal is completed, the target will become unconscious and unable to fight for a short time (five posts.) A person afflicted with this seal will be unable to mold chakra properly making the performance of techniques B-rank or higher impossible. This technique can also be used to disrupt Jinchurikki seals. Jinchurikki afflicted with this seal are unable to use Chakra Access in any form.
      Weaknesses: This seal can be erased via the Five Elements Unseal Technique. This technique only blocks chakra. This means Taijutsu, Bukijutsu, Kenjutsu, and any other group or type of technique that uses stamina are unaffected.

    • Name: Five Elements Unseal
      Rank: A
      Power: Varies
      Activation Cost: Varies
      Range: Contact
      Speed: -
      Element: N/A
      Skill: Fuuinjutsu
      Classification: Open
      Requirements: -
      Parent Technique: N/A
      Hand Seals: N/A
      Description: This is a universal seal erasure technique. By applying chakra to the tips of their fingers, the user will be able to destabilize the numerical elements inherent within every seal, and unseal its contents if applicable. By identifying the seal at hand (following standard Fuuinjutsu rules) you can accurately assess how much power is required to break a seal. Otherwise, a standard 15 chakra point spending must occur.
      Weaknesses: N/A

    • Name: Self-Cursing Seal
      Rank: A
      Activation Cost: 20
      Range: Contact
      Speed: -
      Element: N/A
      Skill: Fuuinjutsu
      Classification: Open
      Requirements: -
      Parent Technique: Cursed Tongue Eradication Seal
      Hand Seals: N/A
      Description: Similar to the Cursed Tongue Eradication Seal, this seal can also be applied during combat, and can secretly be placed on the opponent's body. When the user activates it, the curse seal's marks spread around the opponent's body, paralyzing them. However, one can break free from the seal with a A Rank Release of chakra.
      Weaknesses: Every time the technique is applied against an opponent by the same user, they can use their prior knowledge of the releasing mechanics to reduce the amount of chakra needed to end the curse by one rank.


    Kenjutsu:


    • Name: Secret Sword: Moonlight
      Rank: B
      Power: A
      Activation Cost: 15
      Upkeep Cost: N/A
      Range: 0 - 25 m.
      Speed: -
      Element: -
      Skill: Kenjutsu
      Classification: N/A
      Requirements: N/A
      Parent Technique: N/A
      Hand Seals: -
      Description: The user dashes to their opponent with great speed before attacking them with a quick lateral sword strike. The tremendous speed leaves a trace of afterimage in the process.

      The user gains +1 tier and +2 advantages to their Speed when dashing towards their opponent for their attack.
      Weaknesses: N/A

    • Name: Hazy Moon Night
      Rank: B
      Power: B
      Activation Cost: 10
      Upkeep Cost: N/A
      Range: -
      Speed: -
      Element: -
      Skill: Kenjutsu
      Classification: N/A
      Requirements: N/A
      Parent Technique: N/A
      Hand Seals: -
      Description: The user swings their sword in a circular motion, leaving a trace of afterimages behind, which befitting to name, mirrors that of a moon. The user can then rush at their opponent to deliver a blow, taking advantage of the difficulty in following their movement.

      The user gains a +1 advantage to their Coordination and debuffs the target's Perception by 1 tier.
      Weaknesses: N/A

    • Name: Dance of the Crescent Moon
      Rank: A
      Power: A
      Activation Cost: 15
      Upkeep Cost: N/A
      Range: 0 - 15 m.
      Speed: -
      Element: -
      Skill: Kenjutsu/Ninjutsu
      Classification: Open
      Requirements: N/A
      Parent Technique: Shadow Clone Technique
      Hand Seals: Seal of Confrontation
      Description: The user creates two shadow clones before proceeding to assault the enemy, with the clones attacking from the left and right and the user attacking from above. The assault occurs on three fronts simultaneously; it is almost impossible to catch the opponent flat-footed. Furthermore, the mighty sword strikes are so severe that receiving a blow from just even one among the three will inevitably result in a fatal wound.

      The user and clone gain a +1 tier in Speed and a +2 advantage in Coordination. If all three attacks are successful the +1 tier in Speed becomes Strength throwing the opponent back.
      Weaknesses: N/A

    • Name: Iaidō
      Rank: S
      Activation Cost: 30
      Range: Self
      Speed: N/A
      Element: N/A
      Skill: Kenjutsu
      Classification: Secret (Iron Exclusive)
      Requirements: N/A
      Parent Technique: N/A
      Hand Seals: N/A
      Description: A specific style of kenjutsu that is concerned with the smooth, controlled movements of drawing the sword from its scabbard, striking or cutting an opponent, removing blood from the blade, and then replacing the sword in the scabbard. The linear motion and force applied to draw the sword from the scabbard results in slashes that are faster and stronger than ones executed with the sword already drawn.

      This technique grants the user +1 tier and +2 advantages to Coordination and -1 tier to the opponent's Perception for the duration of the technique.

      Weaknesses: This technique can only be performed once per round.


    Ninjutsu:

    • Name: Shadow Clone Technique
      Rank: B
      Power: -
      Activation Cost: -
      Upkeep Cost: -
      Range: 1 km.
      Speed: -
      Element: -
      Skill: Ninjutsu
      Classification: General Technique
      Requirements: -
      Parent Technique: -
      Hand Seals: Clone seal or Tiger
      Description: The Shadow Clone technique creates replicas of the user, similar to the Clone Technique, but these clones are corporeal instead of illusions. Clones spawn next to the user. The clones are capable of performing techniques, including the Shadow Clone Technique itself, on their own and can even bleed, but will usually disperse after hit by a strong enough force. The clones can also disperse on their own or be dispelled by the user of the technique. This technique splits the user's chakra equally amongst however many clones they create.
      Weaknesses: In addition, the user must maintain general concentration to maintain their clone's presence. If at any time the user is inflicted with heavy damage in contrast with their Constitution all clones will be dispersed. Also the user must not fall under the exhaustion threshold (below 30% their chakra) to maintain or create clones. Clones have a max base Constitution of C (or lower if the user's base constitution is lower). If the user has natural S-Tier Constitution then it can be improved to B. If a clone has lower than 30 chakra, they will also be subject to the exhaustion penalty as per the Stamina rules.

    • Name: Eye Mind Reading
      Rank: A
      Activation Cost: 15
      Range: Self
      Speed: N/A
      Element: N/A
      Skill: N/A
      Classification: Open
      Requirements: A-Tier Intelligence
      Parent Technique: Psycho Mind Transmission
      Hand Seals: None
      Description: This technique functions by using one's own mind as an infiltration point into the mind of a target, meaning that this technique requires the use of and is effectively a counter to Psycho Mind Transmission. When a target is reading the user's mind, the user will subtly weave a special set of seals via eye movement and then close the eyes. One of the user's eyes will then be projected into the mental plane where the mind reading takes place, unnoticeable by any that aren't using this technique. This will put up a block on the target's mind reading, preventing certain memories from being accessed, while also reading the target's own mind without him even knowing. The rate of this is the same as though the Psycho Mind Transmission were being used.
      Weaknesses: If the target activates this technique in addition to Psycho Mind Transmission, he can effectively counter this, becoming aware of this technique's use and secretly guiding the user through his memories while sifting through the block in the user's mind without the user knowing. Because of this, Eye Mind Reading can be a risky technique to use.

    • Name: Saiko Denshin (Psycho Mind Transmission)
      Rank: A
      Activation Cost: 20
      Upkeep Cost: 5
      Range: Touch
      Speed: N/A
      Element: N/A
      Skill: N/A
      Classification: Open
      Requirements: C-Tier Intelligence
      Hand Seals: None
      Description: The user enters the target's subconscious by placing a hand on the target's head and extracts any information needed, even if the target has forgotten it or has had it blocked. The base speed for this process is a day per post, but that increases with higher levels of Intelligence:
      B-Tier: a week per post
      A-Tier: a month per post
      S-Tier: six months per post
      Using this technique in conjunction with a Mind Reading Amplification Machine multiplies the amount of memories that can be extracted by three.
      Weaknesses: Contact with the target's head must be maintained.

    • Name: Fire Release: Hiding in Ash and Dust Technique
      Rank: B
      Power: B
      Activation Cost: 10
      Upkeep Cost: -
      Range: 0-50m
      Speed: B
      Element: Fire
      Skill: Ninjutsu
      Classification: N/A
      Requirements: N/A
      Parent Technique: N/A
      Hand Seals: Dragon -> Snake -> Monkey -> Rat -> Ox -> Tiger
      Description: The user expels chakra-infused ash that blanket a wide area, burning anyone who comes in contact with it. The technique can also be used as a powerful deterrent from attacks as well as a highly effective smokescreen. This technique is a far more effective substitute for smoke bombs since the user doesn't need their hands to be free nor does this technique require hand seals.
      Weaknesses: N/A

    • Name: Fire Release: Ash Pile Burning
      Rank: B
      Power: A
      Activation Cost: 10
      Upkeep Cost: -
      Range: 30m
      Speed: B
      Element: Fire
      Skill: Ninjutsu
      Classification: N/A
      Requirements: N/A
      Parent Technique: N/A
      Hand Seals: N/A
      Description: The user spews a stream of chakra-infused gunpowder from their mouth, which surrounds the region. As the gunpowder is composed entirely of ash, it stays in the air around the victim like a cloud, which can be used like a smokescreen. After surrounding the enemy with the ash, the user can ignite it with a flint placed on their teeth beforehand to create a spark, resulting in a violent explosion, burning the enemy. However, this technique requires keen senses to read the air currents, the insight to read the movements of the enemy, the tactical experience to not also enfold one's allies in the flames, and careful attention for the timing of the ignition.
      Weaknesses: Very expansive, meaning it's limited to combat situations where it won't harm the user's peers.

    • Name: Fire Release: Fire Dragon Flame Bullet
      Rank: A
      Power: S
      Activation Cost: 20
      Upkeep Cost: 10
      Range: 0-100m
      Speed: Coordination -1 tier
      Element: Fire
      Skill: Ninjutsu
      Classification: N/A
      Requirements: N/A
      Parent Technique: N/A
      Hand Seals: Ram → Horse → Snake → Dragon → Rat → Ox → Tiger
      Description: The user kneads their chakra into flames, which are then manipulated into a genuine-looking dragon. Since the art of having the flames obey the user's will is outrageously difficult, its mastery is restricted to a limited number of skillful shinobi. The dragon can be manipulated based off of the user's Coordination in speed.
      Weaknesses: N/A

    Claiming Limit Break Points: 2 in technique, 1 in destiny
    Link:


    _________________
    Kiyoko Updates Q2kal41
    Ikomiki
    Ikomiki

    Posts : 253
    Join date : 2020-01-02

    Kiyoko Updates Empty Re: Kiyoko Updates

    Post by Ikomiki on Wed Feb 12, 2020 5:03 pm

    @KiKo wrote:Update Type: Initial Part 2
    Information: Claiming the rest of my free stuff apparently.
    Freebie Jutsu:
    Fuinjutsu:


    • Name: Barrier: Canopy Method Formation
      Rank: B-Rank
      Power: B-Rank
      Activation Cost: 10
      Upkeep Cost: 5
      Range: 10 Meters
      Speed: N/A
      Element: N/A
      Skill: Barrier Ninjutsu/Sensory
      Classification: Open
      Requirements: N/A
      Hand Seals: N/A
      Description: This technique allows the user to create a spherical detection barrier with the user at the centre. At the user's command, the detection barrier can expand, grasping everything in the surroundings. The users can also detect anything that moves inside the barrier space with their own "sense". As the users move, the barrier will follow them.
      Weaknesses: N/A

    • Name: Barrier Method Formation
      Rank: B-Rank
      Power: A-Rank
      Activation Cost: 10
      Upkeep Cost: N/A
      Range: 10 Meters
      Speed: N/A
      Element: N/A
      Skill: Barrier Ninjutsu
      Classification: Open
      Requirements: Four Explosive Tags
      Hand Seals: N/A
      Description: An array of four explosive tags are jointly placed around the boundary of an area. If anyone or anything happens to walk through the boundary, the seals will detonate when the intruder reaches the center, killing the imprisoned target. The force of the explosive tags are contained entirely within the interior of the barrier, amplifying their killing ability.
      Weaknesses: N/A

    • Name: Five Elements Seal
      Rank: A
      Activation Cost: 20
      Range: Contact
      Speed: -
      Element: N/A
      Skill: Fuuinjutsu
      Classification: Open
      Requirements: -
      Parent Technique: N/A
      Hand Seals: Technique-specific seal
      Description: Once the seal is completed, the target will become unconscious and unable to fight for a short time (five posts.) A person afflicted with this seal will be unable to mold chakra properly making the performance of techniques B-rank or higher impossible. This technique can also be used to disrupt Jinchurikki seals. Jinchurikki afflicted with this seal are unable to use Chakra Access in any form.
      Weaknesses: This seal can be erased via the Five Elements Unseal Technique. This technique only blocks chakra. This means Taijutsu, Bukijutsu, Kenjutsu, and any other group or type of technique that uses stamina are unaffected.

    • Name: Five Elements Unseal
      Rank: A
      Power: Varies
      Activation Cost: Varies
      Range: Contact
      Speed: -
      Element: N/A
      Skill: Fuuinjutsu
      Classification: Open
      Requirements: -
      Parent Technique: N/A
      Hand Seals: N/A
      Description: This is a universal seal erasure technique. By applying chakra to the tips of their fingers, the user will be able to destabilize the numerical elements inherent within every seal, and unseal its contents if applicable. By identifying the seal at hand (following standard Fuuinjutsu rules) you can accurately assess how much power is required to break a seal. Otherwise, a standard 15 chakra point spending must occur.
      Weaknesses: N/A

    • Name: Self-Cursing Seal
      Rank: A
      Activation Cost: 20
      Range: Contact
      Speed: -
      Element: N/A
      Skill: Fuuinjutsu
      Classification: Open
      Requirements: -
      Parent Technique: Cursed Tongue Eradication Seal
      Hand Seals: N/A
      Description: Similar to the Cursed Tongue Eradication Seal, this seal can also be applied during combat, and can secretly be placed on the opponent's body. When the user activates it, the curse seal's marks spread around the opponent's body, paralyzing them. However, one can break free from the seal with a A Rank Release of chakra.
      Weaknesses: Every time the technique is applied against an opponent by the same user, they can use their prior knowledge of the releasing mechanics to reduce the amount of chakra needed to end the curse by one rank.


    Kenjutsu:


    • Name: Secret Sword: Moonlight
      Rank: B
      Power: A
      Activation Cost: 15
      Upkeep Cost: N/A
      Range: 0 - 25 m.
      Speed: -
      Element: -
      Skill: Kenjutsu
      Classification: N/A
      Requirements: N/A
      Parent Technique: N/A
      Hand Seals: -
      Description: The user dashes to their opponent with great speed before attacking them with a quick lateral sword strike. The tremendous speed leaves a trace of afterimage in the process.

      The user gains +1 tier and +2 advantages to their Speed when dashing towards their opponent for their attack.
      Weaknesses: N/A

    • Name: Hazy Moon Night
      Rank: B
      Power: B
      Activation Cost: 10
      Upkeep Cost: N/A
      Range: -
      Speed: -
      Element: -
      Skill: Kenjutsu
      Classification: N/A
      Requirements: N/A
      Parent Technique: N/A
      Hand Seals: -
      Description: The user swings their sword in a circular motion, leaving a trace of afterimages behind, which befitting to name, mirrors that of a moon. The user can then rush at their opponent to deliver a blow, taking advantage of the difficulty in following their movement.

      The user gains a +1 advantage to their Coordination and debuffs the target's Perception by 1 tier.
      Weaknesses: N/A

    • Name: Dance of the Crescent Moon
      Rank: A
      Power: A
      Activation Cost: 15
      Upkeep Cost: N/A
      Range: 0 - 15 m.
      Speed: -
      Element: -
      Skill: Kenjutsu/Ninjutsu
      Classification: Open
      Requirements: N/A
      Parent Technique: Shadow Clone Technique
      Hand Seals: Seal of Confrontation
      Description: The user creates two shadow clones before proceeding to assault the enemy, with the clones attacking from the left and right and the user attacking from above. The assault occurs on three fronts simultaneously; it is almost impossible to catch the opponent flat-footed. Furthermore, the mighty sword strikes are so severe that receiving a blow from just even one among the three will inevitably result in a fatal wound.

      The user and clone gain a +1 tier in Speed and a +2 advantage in Coordination. If all three attacks are successful the +1 tier in Speed becomes Strength throwing the opponent back.
      Weaknesses: N/A

    • Name: Iaidō
      Rank: S
      Activation Cost: 30
      Range: Self
      Speed: N/A
      Element: N/A
      Skill: Kenjutsu
      Classification: Secret (Iron Exclusive)
      Requirements: N/A
      Parent Technique: N/A
      Hand Seals: N/A
      Description: A specific style of kenjutsu that is concerned with the smooth, controlled movements of drawing the sword from its scabbard, striking or cutting an opponent, removing blood from the blade, and then replacing the sword in the scabbard. The linear motion and force applied to draw the sword from the scabbard results in slashes that are faster and stronger than ones executed with the sword already drawn.

      This technique grants the user +1 tier and +2 advantages to Coordination and -1 tier to the opponent's Perception for the duration of the technique.

      Weaknesses: This technique can only be performed once per round.


    Ninjutsu:


    • Name: Shadow Clone Technique
      Rank: B
      Power: -
      Activation Cost: -
      Upkeep Cost: -
      Range: 1 km.
      Speed: -
      Element: -
      Skill: Ninjutsu
      Classification: General Technique
      Requirements: -
      Parent Technique: -
      Hand Seals: Clone seal or Tiger
      Description: The Shadow Clone technique creates replicas of the user, similar to the Clone Technique, but these clones are corporeal instead of illusions. Clones spawn next to the user. The clones are capable of performing techniques, including the Shadow Clone Technique itself, on their own and can even bleed, but will usually disperse after hit by a strong enough force. The clones can also disperse on their own or be dispelled by the user of the technique. This technique splits the user's chakra equally amongst however many clones they create.
      Weaknesses: In addition, the user must maintain general concentration to maintain their clone's presence. If at any time the user is inflicted with heavy damage in contrast with their Constitution all clones will be dispersed. Also the user must not fall under the exhaustion threshold (below 30% their chakra) to maintain or create clones. Clones have a max base Constitution of C (or lower if the user's base constitution is lower). If the user has natural S-Tier Constitution then it can be improved to B. If a clone has lower than 30 chakra, they will also be subject to the exhaustion penalty as per the Stamina rules.

    • Name: Eye Mind Reading
      Rank: A
      Activation Cost: 15
      Range: Self
      Speed: N/A
      Element: N/A
      Skill: N/A
      Classification: Open
      Requirements: A-Tier Intelligence
      Parent Technique: Psycho Mind Transmission
      Hand Seals: None
      Description: This technique functions by using one's own mind as an infiltration point into the mind of a target, meaning that this technique requires the use of and is effectively a counter to Psycho Mind Transmission. When a target is reading the user's mind, the user will subtly weave a special set of seals via eye movement and then close the eyes. One of the user's eyes will then be projected into the mental plane where the mind reading takes place, unnoticeable by any that aren't using this technique. This will put up a block on the target's mind reading, preventing certain memories from being accessed, while also reading the target's own mind without him even knowing. The rate of this is the same as though the Psycho Mind Transmission were being used.
      Weaknesses: If the target activates this technique in addition to Psycho Mind Transmission, he can effectively counter this, becoming aware of this technique's use and secretly guiding the user through his memories while sifting through the block in the user's mind without the user knowing. Because of this, Eye Mind Reading can be a risky technique to use.

    • Name: Saiko Denshin (Psycho Mind Transmission)
      Rank: A
      Activation Cost: 20
      Upkeep Cost: 5
      Range: Touch
      Speed: N/A
      Element: N/A
      Skill: N/A
      Classification: Open
      Requirements: C-Tier Intelligence
      Hand Seals: None
      Description: The user enters the target's subconscious by placing a hand on the target's head and extracts any information needed, even if the target has forgotten it or has had it blocked. The base speed for this process is a day per post, but that increases with higher levels of Intelligence:
      B-Tier: a week per post
      A-Tier: a month per post
      S-Tier: six months per post
      Using this technique in conjunction with a Mind Reading Amplification Machine multiplies the amount of memories that can be extracted by three.
      Weaknesses: Contact with the target's head must be maintained.

    • Name: Fire Release: Hiding in Ash and Dust Technique
      Rank: B
      Power: B
      Activation Cost: 10
      Upkeep Cost: -
      Range: 0-50m
      Speed: B
      Element: Fire
      Skill: Ninjutsu
      Classification: N/A
      Requirements: N/A
      Parent Technique: N/A
      Hand Seals: Dragon -> Snake -> Monkey -> Rat -> Ox -> Tiger
      Description: The user expels chakra-infused ash that blanket a wide area, burning anyone who comes in contact with it. The technique can also be used as a powerful deterrent from attacks as well as a highly effective smokescreen. This technique is a far more effective substitute for smoke bombs since the user doesn't need their hands to be free nor does this technique require hand seals.
      Weaknesses: N/A

    • Name: Fire Release: Ash Pile Burning
      Rank: B
      Power: A
      Activation Cost: 10
      Upkeep Cost: -
      Range: 30m
      Speed: B
      Element: Fire
      Skill: Ninjutsu
      Classification: N/A
      Requirements: N/A
      Parent Technique: N/A
      Hand Seals: N/A
      Description: The user spews a stream of chakra-infused gunpowder from their mouth, which surrounds the region. As the gunpowder is composed entirely of ash, it stays in the air around the victim like a cloud, which can be used like a smokescreen. After surrounding the enemy with the ash, the user can ignite it with a flint placed on their teeth beforehand to create a spark, resulting in a violent explosion, burning the enemy. However, this technique requires keen senses to read the air currents, the insight to read the movements of the enemy, the tactical experience to not also enfold one's allies in the flames, and careful attention for the timing of the ignition.
      Weaknesses: Very expansive, meaning it's limited to combat situations where it won't harm the user's peers.

    • Name: Fire Release: Fire Dragon Flame Bullet
      Rank: A
      Power: S
      Activation Cost: 20
      Upkeep Cost: 10
      Range: 0-100m
      Speed: Coordination -1 tier
      Element: Fire
      Skill: Ninjutsu
      Classification: N/A
      Requirements: N/A
      Parent Technique: N/A
      Hand Seals: Ram → Horse → Snake → Dragon → Rat → Ox → Tiger
      Description: The user kneads their chakra into flames, which are then manipulated into a genuine-looking dragon. Since the art of having the flames obey the user's will is outrageously difficult, its mastery is restricted to a limited number of skillful shinobi. The dragon can be manipulated based off of the user's Coordination in speed.
      Weaknesses: N/A


    Claiming Limit Break Points: 2 in technique, 1 in destiny
    Link:

    Approved


    _________________
    Character Sheet:
    Character Name: Ikomiki Otsutsuki
    Spendable Experience: 0
    Total Experience: 2300
    Renown: 25
    Ryo: 20,000
    Stats:

    • Strength: D
    • Constitution: C++
    • Stamina: A++
    • Speed: C
    • Coordination: C
    • Intelligence: D
    • Perception: C

    Limit Break Points:

    • Physical: 0
    • Technique: 0
    • Destiny: 3

    Link to Character Updates: https://gladiusrp.forumotion.com/t2831-ikomiki-s-updates#22390

      Current date/time is Sun May 24, 2020 5:46 pm