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    Crafting Simplification

    Rin Matoi
    Rin Matoi


    Posts : 1252
    Join date : 2016-12-07

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    Skills & Elements: Bukijutsu | Weapon Crafting
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    Crafting Simplification Empty Crafting Simplification

    Post by Rin Matoi Sat Jan 25, 2020 12:11 pm

    Taking Naito's briefly mentioned suggestion in the Discord some time ago:


    I feel we should ditch the hard numbers with crafting and go with units. Up until this point I feel that the hard numbers can be somewhat intimidating for newer people and for the most part have been very guess-based.

    For instance, you can buy a 10'x10' sheet of cloth from the general store. But unless you're a tailor in real life, what good does that number do for you? It's overly complex, or super vague and open for loose interpretation. The Unit system will represent an unspecified amount of material which can be used to craft stuff. With this Unit System we will also introduce the concept of "Scrap Material," which will represent the bits of pieces of crafting material too insignificant to measure in units.

    So to give an idea how this would look, the Market Metals would look something like this:

    Zinc | 50 ryo per Unit
    Lead | 50 ryo per Unit
    Tin | 50 ryo per Unit
    Copper | 50 ryo per Unit
    Bronze | 100 ryo per Unit
    Iron | 250 ryo per Unit
    Steel | 500 ryo per Unit
    Titanium | 1,000 ryo per Unit
    Gold | 2,000 ryo per Unit
    Jade | 3,000 ryo per Unit
    Ebony | 8,000 ryo per Unit

    The Unit value will be determined upon registration. Something like a basic Katana would have a Unit requirement of 1. So if somebody wanted to craft a Steel Katana they would need to buy 1 Unit of Steel and 1 Unit of Wood, for the scabbard. And the craftsman doesn't have to worry about cloth for wrappings or brass for the fixtures since these additions are mainly cosmetic and are too insignificant to count, thus falling under the "Scrap Material" category and be provided for free. This is how a basic Katana reg would look.

    Name: Katana
    Item Rank: C
    Material Rank: B+
    Materials Used: One Steel | One Wood
    Description: A standard steel sword with a fitted wooden scabbard. Single-edged, this version is the most basic interpretation of this sword.
    Requirement: N/A
    Crafting Time: 1 Day
    Yield: 1

    It is important to note that a "Yield" section should be added to compliment this change. For smaller items, like daggers, shuriken, senbon, or caltrops, will have a much greater yield for a single Unit used. This helps prevent people from getting ripped off, while still keeping their crafting material much easier to track.

    More Examples:


    Why Do This Change: Lets be honest, no craftsman actually keeps track of their material. Most just buy "more than enough" to compensate doing any math, because the math sucks unless you're a real craftsman. And even then it will still probably suck. It can be really intimidating and is an example of "too much freedom" in the crafting field over a simple, easy-to-grasp concept like the Unit system.
    Verdandi
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    Crafting Simplification Empty Re: Crafting Simplification

    Post by Verdandi Sun Jan 26, 2020 4:56 am

    Seconded <3

    I can write the guide if you wanna.


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    ShimmyToTheLeft
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    Post by ShimmyToTheLeft Sun Jan 26, 2020 8:38 am

    3rded, 4thed, and 5thed.

    This would be amazing for all my craft characters.


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    Yoru Slim
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    Post by Yoru Slim Sun Jan 26, 2020 1:50 pm

    6thd, especially as a puppet-nin.


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    Kitsuki Kurahasa
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    Crafting Simplification Empty Re: Crafting Simplification

    Post by Kitsuki Kurahasa Mon Jan 27, 2020 8:08 pm

    I 100% agree with this and I suspect the rest of Staff will feel the same way. I'd appreciate it if someone could do the work of changing the template + writing the changes to the materials as shown in the shop. That way I can just C&P this new system into the existing rules threads. I'd volunteer to do it myself but I got enough on my plate as it is and it'd take forever if I did lol.


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    Rin Matoi
    Rin Matoi


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    Crafting Simplification Empty Re: Crafting Simplification

    Post by Rin Matoi Wed Jan 29, 2020 3:25 pm

    Code:

    Shinobi Hardware and General Goods is where you go to buy miscellaneous items. These markets are found in Shinobi Villages and items listed here must be bought before using them in character.

    [size=18][center][u][b]Metals[/b][/u][/center][/size]

    [list]
    [*]Lead | 50 ryo per Unit
    [*]Copper | 50 ryo per Unit
    [*]Brass | 100 ryo per Unit
    [*]Bronze | 150 ryo per Unit
    [*]Iron | 250 ryo per Unit
    [*]Steel | 500 ryo per Unit
    [*]Titanium | 1,000 ryo per Unit
    [*]Gold | 2,000 ryo per Unit
    [*]Jade | 3,000 ryo per Unit
    [*]Ebony | 8,000 ryo per Unit

    [size=18][center][u][b]Hardware Goods[/b][/u][/center][/size]

    [*]Vial | 25 ryo ea. Stores three doses.
    [*]Small Flask | 50 ryo ea. Stores six doses.
    [*]Medium Flask | 100 ryo ea. Stores twelve doses.
    [*]Large Flask | 150 ryo ea. Stores thirty doses.
    [*]Cement Mix | 10 ryo per Unit
    [*]Clay | 10 ryo per Unit
    [*]Granite | 50 ryo per Unit
    [*]Rubber | 50 ryo per Unit
    [*]Plastic | 50 ryo per Unit
    [*]Aluminum | 200 ryo per Unit
    [*]Polymer | 500 ryo per Unit
    [*]Coal | 100 ryo per Unit
    [*]Petroleum Oil | 500 ryo per Unit
    [*]Wood | 100 ryo per Unit
    [*]Cotton | 100 ryo per Unit
    [*]Silk | 1000 ryo per Unit
    [*]Leather | 200 ryo per Unit
    [*]Glass | 100 ryo per Unit
    [*]Polymer Rope | 750 ryo per 15 ft.
    [*]Aluminium Piping | 500 ryo per 15 ft.
    [*]Steel Chain | 1000 ryo per 15 ft.


    Particles | 30,000 Ryo For those that want sand-like grainy particles for the metals listed above (or any custom materail) the Store can create them for a one-time fee. This is an excellent option for those with Magnet Release.

    [size=18][center][u][b]Technology[/b][/u][/center][/size]

    [*]Copper Wires | 500 ryo per 15 ft.
    [*]Aluminium Pressurized Canister | 500 ryo per canister (Holds 20 Units of gas.)
    [*]Transducer | 2,500 ryo ea. (Produces weak electric signal when introduced to pressure, sound, light, etc.)
    [*]Battery | 5,000 ryo ea.

    [size=18][center][u][b]Appliances[/b][/u][/center][/size]

    [*]Cement Mixer | 10,000 ryo ea. Allows the player to mix cement mix to create powerful concrete.
    [*]Crucible | 25,000 ryo ea. Allows the player to smelt metals down to their raw form to be crafted again, this time B(+) up to S grade material. This means the player can create alloys with material up to S grade as well. Requires Smelting Furnace.
    [*]Anvil | 25,000 ryo ea. Allows hammering techniques to grant an additional + to hardness in whatever metal you use.
    [*]Range | 25,000 ryo ea. Helps get the most out of your work by doubling the total yield for Provisions.
    [*]Smelting Furnace | 50,000 ryo ea. Allows the player to smelt metals down to their raw form to be crafted again up to B-grade material. This means the player can create alloys with material up to B-grade as well.
    [*]Chemistry Station | 50,000 ryo ea. Helps get the most out of your work by doubling the total yield for Drugs, Poisons, Medicines, and Compounds.
    [/list]

    A Few Changes:

    Changed "Insulation" to Cotton
    Changed "Silicon" to Polymer
    Changed "Cloth" to Silk
    Removed Sinew
    Removed Glue
    Removed Zinc
    Removed Tin
    Added Brass
    Specified material used specific items (wire, chain, piping, etc.)




    In addition I also updated the material strength guide.

    Code:

    E-grade Materials: Rubber | Clay | Glass | Plastic (+) | Cotton (++)
    D-grade Materials: Copper | Lead | Leather (+) | Wood (++) | Brass (++)
    C-grade Materials: Bronze | Granite (+) | Polymer (+) | Aluminium (++) | Gold (++)
    B-grade Materials: Concrete | Yuki Ice | Senju Wood | Iron | Silk | Steel (+) | Titanium (++)
    A-grade Materials: Jade | Kaguya Bone | Korikane Crystal (+) | Ebony (++)
    S-grade Materials: Tetsudashi Steel
    X-grade Materials: ---

    A Few Changes:

    Revamped material strength to be more reliable
    Added items that existed in the market but not listed (Aluminium, Gold, etc.)




    Lastly some important things to consider in the "village specific" part of the market:

    Senju Wood needs to be changed to Unit.
    Heat Resistance Cloth needs to be changed to Unit
    Chakra Draining Metal needs to be changed to Unit




    Changes that need to be made in the crafting guide:

    Removal of E and D rank items in the first post under "Quality"
    Q
    Q


    Posts : 133
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    Crafting Simplification Empty Re: Crafting Simplification

    Post by Q Sat Feb 01, 2020 2:31 am

    All good. But one question, why remove glue, zinc, etc?
    Hana Kaguya
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    Crafting Simplification Empty Re: Crafting Simplification

    Post by Hana Kaguya Thu Feb 06, 2020 3:42 am

    New System:

    E-grade Materials: Rubber | Clay | Glass | Plastic (+) | Cotton (++)
    D-grade Materials: Copper | Lead | Leather (+) | Wood (++) | Brass (++)
    C-grade Materials: Bronze | Granite (+) | Polymer (+) | Aluminium (++) | Gold (++)
    B-grade Materials: Concrete | Yuki Ice | Senju Wood | Iron | Silk | Steel (+) | Titanium (++)
    A-grade Materials: Jade | Kaguya Bone | Korikane Crystal (+) | Ebony (++)
    S-grade Materials: Tetsudashi Steel
    X-grade Materials: ---




    Old System:

    E-grade Materials: Rubber | Clay | Cloth | Insulation | Leather
    D-grade Materials: Lead | Wood | Copper (+) | Tin (+) | Plastic (++)
    C-grade Materials: Bronze | Granite (+) | Concrete (++)
    B-grade Materials: Yuki Ice | Senju Wood | Iron | Steel (+) | Titanium (++)
    A-grade Materials: Jade | Kaguya Bone | Korikane Crystal (+) | Ebony (++)
    S-grade Materials: Tetsudashi Steel
    X-grade Materials: ---



    Here are the changes that occurred

    Plastic: E+ to D++
    Insulation (Cotton): E to E++
    Leather: E to D+
    Copper: D+ to D
    Wood: D to D++
    Concrete: C++ to B


    _________________
    Stats:
    Strength: B
    Constitution: A (A++ Physical)
    Stamina: A (S w/Demon Bell)
    Speed: B
    Coordination: A+
    Intelligence: D
    Perception: A
    Hana Kaguya
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    Crafting Simplification Empty Re: Crafting Simplification

    Post by Hana Kaguya Thu Feb 06, 2020 3:44 am

    Code:

    [b]Name:[/b] (Any name will work to help make each one distinctive.)
    [b]Item Rank:[/b] (See guide to determine ranking.)
    [b]Material Rank:[/b] (Overall item hardness.)
    [b]Units Used:[/b] (Steel, wood, bronze, iron, leather, etc. Don't forget to include quantity.)
    [b]Description:[/b] (What the item is.)
    [b]Requirement:[/b] (Does this item require an enchantment or special item? If so, state it and link it here. If not, put N/A.)
    [b]Crafting Time:[/b] (See guide to determine time.)
    [b]Yield:[/b]


    _________________
    Stats:
    Strength: B
    Constitution: A (A++ Physical)
    Stamina: A (S w/Demon Bell)
    Speed: B
    Coordination: A+
    Intelligence: D
    Perception: A
    Shimiko Chinoike
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    Post by Shimiko Chinoike Sun Feb 09, 2020 11:03 am

    This Suggestion Is Now Adopted! ^^


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