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    Kurama Clan v1.1 {WIP}

    Mort
    Mort


    Posts : 284
    Join date : 2020-02-26
    Age : 26

    Character File
    Skills & Elements: None
    Class: E
    Ryo: 0

    Kurama Clan v1.1 {WIP} Empty Kurama Clan v1.1 {WIP}

    Post by Mort Mon Nov 09, 2020 5:36 pm

    Kurama Clan v1.1 {WIP} Latest?cb=20090829235615

    Kurama
    Kumogakure
    Genjutsu; Advanced Kekkei Genkai
    Kurama, Hōki {NPC}




    Current Clan Members
    ➤Kurama, Mōtimā (Mort)
    ➤TBD
    ➤TBD

    Clan History/Description
    Not much is known of the Kurama clan other than their semi-drifter/nomadic lifestyle, moving from land to land as time goes on. Over the many years they've been spotted in nearly every country, though the most well known residencies were deep within the Konohagakure woods, the strange Land of Demons, and the cold mountains of the Land of Frost. It's believed that a clan member may have been partly responsible for the Genjutsu Tree Village located somewhere in The Land of Fire, but as much of the Clan's history has been lost during the Warring Clans Era, no one knows for sure. What information that did survive shows that they were a formidable force back in the day, but never stayed in one country for long, many not desiring the power the other clans fought over.

    Kurama clansmen are powerful Genjutsu users on their own accord, but once in a few generations it is said that a member of the Kurama will be born with such incredibly prowess in Genjutsu that they can have their Genjutsu effect victims in a physical level. This power comes at a deep cost, however. The small community of of the Kurama is often protective over these rare generations, despite the fact that they've had to relocate countless times due to the uncontrollable nature of these powerful clansmen. Their current relocation has sent them from the Land of Frost to the high mountains of Kumogakure. However despite their new home it would not be surprising if theirs or another's bloodline were to appear outside of Kumo due to their constant relocation and need of outsiders to keep the clan alive.

    The oddity of how they became powerful genjutsu users is another mystery. Some claim they have the blood of the sage flowing through them, others assume they have some sort of blood yie to the Yokai in their more eldritch abilities. Whatever the cause, while they don't have a dojutsu to call their own, their lack of a mystical eye doesn't keep them from being able to stay on par with them due to their unique approach of increasing their mental powers.

    Clan/Bloodline Traits & Characteristics
    The Kurama clansmen are not known for the strength of their bodies, but the strength of their minds. While there are no outwardly notable characteristics of their bloodline as they often need outsiders in order to keep their line alive, many have the clan's mark somewhere on their clothing or tattooed on their body. What doesn't appear physically however, is their Id, the primal part of their mind given personality in order to properly increase & regulate their Yin affinity for genjutsu. Whenever their Id takes form it often looks like a more monstrous form of the original person. (The Id doesn't have to look like the user when it manifests as they don't have a physical body, so be creative!)

    Bloodline Description & Abilities
    The Kurama Clan's Kekkei Genkai allows greater skill to Genjutsu techniques, from increased range and # of targets to complexity of the Genjutsu itself. The few who are born with the full capabilities of the bloodline are even able to inflict physical harm on the user from just the Genjutsu itself. In a curious twist, this doesn't grant them a naturally higher intelligence or perception when it comes to recognizing genjutsu and it's believed that it's the Id providing the benefits instead. The Kurama



    Clan Training Tree
    Training all members of the Kurama clan go through, whether or not they have the famed ability to affect reality.
    Level 0 - Wild Talent | Free:
    Level 1 - Ardent | 100 XP:
    Level 2 - Erudite | 300 XP:
    Level 3 - Mystic | 500 XP:



    Kurama Bloodline Tree
    The most well known ability of the Kurama, that of being able to affect the physical work to a limited extant with their genjutsu.
    Kekkei Genkai Umare | PC LOCKED | 1,000 XP:
    Kekkei Genkai Chikara| PC LOCKED | 500 XP:
    Kekkei Genkai Ressha | PC LOCKED | 500 XP:



    Extra Studies Tree
    The third tree of the Kurama bloodline is less of a path and more a set of branches for the two main halves of the Kurama bloodline. Not all members study it due to the investment, but they will often pick up a skill or two within it to supplement their genjutsu abilities.
    1-Handed Genjutsu | 250 XP:
    Signless Genjutsu | 500 XP:
    Subtle Knowledge | 250 XP:
    Delayed Trigger | 250 XP:
    Variable Trigger | 500 XP:
    Internal Focus | 250 XP:

    Bloodline Limits & Drawbacks
    Like any Genjutsu, the Clan's Kekkei Genkai is subject to the drawbacks of the Genjutsu Rules. In addition, as one grows in power their Id's personality begins to form. While the Id doesn't pose much of a threat, if the bloodline user has Kekkei Genkai Umare the Id can become a threat to both the user and those around them, attempting to take over the original personality and become a danger to anyone around them. Even without their Id causing problems, Bloodline Users often don't have full control of their Genjutsu, though both of these can be mitigated by proper training. (Mechanically there are no drawbacks to the Id growing in power, but roleplay is more then just raw stats and abilities)

    Bloodline Users who have the Kekkei Genkai also are limited in how they can physically hurt someone through their genjutsu, as the victim's body is responding to a nocebo and not being mind controlled to deal the physical damage to themselves in an outward fashion. While it is possible to have the body destroy itself this way, doing takes time and specific genjutsu made to deal CON damage instead of INT. Either way, damage dealt with genjutsu leaves wounds and injuries related to the nightmare genjutsu in a lesser form as it's the victim's body harming itself. An example would be a genjutsu that tears the victim to shreds would physically leave tiny cuts all over their body, or a genjutsu that buries them alive physically makes them physically lightheaded and gasping for air. Attempting to inflict damage that the victim's body couldn't do to itself (such as erasing a person from existence a la episode 207) will not work as you can't will yourself out of existence. (tl;dr you can't instant kill someone with a quick E-rank tech as it'd only do E rank damage. In the end, be mindful of your fellow RPers and what ninjas can do with their body/chakra.)


    Last edited by Mort on Tue Dec 01, 2020 6:01 pm; edited 12 times in total


    _________________
    The Mighty Warrior of Epicness:
    Mort
    Mort


    Posts : 284
    Join date : 2020-02-26
    Age : 26

    Character File
    Skills & Elements: None
    Class: E
    Ryo: 0

    Kurama Clan v1.1 {WIP} Empty Re: Kurama Clan v1.1 {WIP}

    Post by Mort Thu Nov 12, 2020 5:34 pm

    Kurama Techs

    Kai Series
    Kurama Kai: Horizontal Smash
    Kurama Kai: Area Blast 
    Kurama Kai: Localized Lance

    Trigger Happy Havoc Series
    Sight Proto
    Flow Proto
    Sound Proto
    Touch Proto
    Gust Proto

    Reality Alter Series - The Alter Series capatalizes on the Clan's bloodline.
    Stagnant Air
    Thunderbolt

    Id Series - Derived from the Restricted Technique 'Gate of Id'
    Gate of Id:
    Mirror of Id

    Miscellaneous Jutsu - Jutsu that don't fit any of the categories above



    Changelog from v1.0 to v1.1
    Added Level 0, KKG Chikara, Variable Trigger, Subtle Knowledge, Delayed Trigger and Internal Focus
    Moved Lv 3 wordcount reduction to Lv 0
    Moved KKG Ressha's Instant genjutsu sensing to Internal Focus
    Reduced the cost of several abilities
    Renamed Lv 1, 2 & 3
    Locked KKG Umare & KKG Ressha to PC only to match how rare the ability is in the lore
    Reworded Lv 1 to reflect the fact user's don't get stat boosts
    Added some fun lore


    _________________
    The Mighty Warrior of Epicness:

      Current date/time is Mon May 06, 2024 6:25 am