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    Volens Memoria

    Diana
    Diana
    Wanderer
    Wanderer


    Village : N/A
    Posts : 856
    Join date : 2020-06-21

    Character File
    Skills & Elements: A lot
    Class: S
    Ryo: Enough

    Volens Memoria Empty Volens Memoria

    Post by Diana Wed Jan 05, 2022 10:42 pm

    Volens Memoria 320px-Ichibi_eye.svg

    Name: Volens Memoria
    Rank: C
    Power: S
    Activation Cost: 15
    Upkeep Cost: 0.3 (Dojutsu)
    Range: Touch; Sight
    Speed: -
    Element: Onmyōton, Shōton
    Skill: Dojutsu
    Classification: Kekkei Mōra Restricted Technique (2 Slots)
    Requirements: Dual KKG ES, 1 Bloodline Slot
    Parent Technique: -
    Hand Seals: -
    Description: A kinjutsu technique gained from the defeat of the Indaina Kujira when Diana partook in the Tako-Hachibi a la Supreme, Her twin bloodlines mutating the effects of the meal into a complete reawakening of her Kekkei Mōra, something she had as a child but removed the memories of how to use through improper use. This mutation is reflected by the user's eyes changing into what Diana calls the 'Kiokugan' when in use, and a lack of physical aging past the age of 25.

    The main ocular technique of the eyes are to extract and convert memories, be it their own or another's (even dead), into crystals no bigger then an baseball (A hardness, A quality). This is done by touching the target, extracting the desired memory, and then solidifying the information through the use of Shōton. The user can then share the memories with a target either by projecting the memory out as a hologram or by directly showing the experience within some ones mind. The process of locating the memory is instant, no matter how old, making it great for interrogation, but it's true power lies in how the user can reverse this process of extracting memories to instead quickly recharge enchantments. By touching an item with low/no charges remaining, the user can impart their own experiences into the item as potential energy for it to use. The process takes an entire post to preform as the user needs total concentration and cannot be preformed in combat if the item is not attuned to the user, but the user does not need to be the original enchanter nor have the element/skill the enchantment would normally require.

    The upkeep ability of the eyes grant the user chakra sight, partial (50%) tenketsu sight up to 50m, infrared sight, the ability to learn & use the Blast Receivers derivative technique, and a +1 tier Unique Boost to Perception (this is treated as a bloodline boost in the stack). If the user has Kanchijutsu, the user can temporarily forgo the Percption boost to reduce the Sensing Technique's cost to 0.2 CP while the Dojutsu is active.

    Weaknesses: Contact with the marbles are required to both play memories directly into the minds of participants and to dismiss them. Once a memory is placed into one of the marbles, the user only has a vague idea what the marble contains. If the user's eyes are removed, they cannot use this technique until they get a new pair of eyes, as while the technique is connected to the user and not the eyes themselves, using the technique does require having at least 1 eye. This restricted counts as a bloodline/KKG, and as such takes up a bloodline slot, and can be implanted into others. Implanting does not require Dual KKG restricted, but in order to use the Kiokugan, the user requires the Dual KKG starter restricted.

    Name: Blast Receivers
    Rank: C
    Power: C
    Activation Cost: 0.5
    Upkeep Cost: -
    Range: 0-3m
    Speed: Varies
    Element: Onmyōton; Bakuton & Shōton
    Skill: Dojutsu
    Classification: Kekkei Mōra Restricted Derived
    Requirements: -
    Parent Technique: Volens Memoria
    Hand Seals: N/A
    Description: The user creates one Blast Receiver, a crystal-like rod of up to 3 meters in length which acts as a chakra demodulator. This allows the user to remotely transmit their chakra into the rod and, by extension, anything the rod is embedded in. The maximum range for this effect is 150m. The quality of these rods are C-rank per the technique, however their hardness is A as they are made of Korikane crystal.
    If the user has learned the Iwa Kinjutsu technique, the user can have up to eight rods passively float within 1m of the user so they can be used for additional derivative techniques; as the Kinjutsu allows the user to understand how to more aptly infuse their chakra into the rods for their flight.
    To unlock/learn this technique, the user must spend 200 XP.
    Weaknesses: The rods can be snapped by C-Tier or higher Strength and disintegrate if their creator is killed or incapacitated. Rods floating next to the user do not actively harm or hinder people unless they are physically interacted with, or the user pays CP to use them in a technique. The floating rods do not grant flight to the user.


    _________________
    Diana, Crystalline Princess:
    Gou Zhuan al-Sannyasin
    Gou Zhuan al-Sannyasin


    Village : N/A
    Posts : 35
    Join date : 2022-01-13

    Volens Memoria Empty Re: Volens Memoria

    Post by Gou Zhuan al-Sannyasin Sun Jan 16, 2022 1:55 pm

    Diana wrote:
    Volens Memoria 320px-Ichibi_eye.svg

    Name: Volens Memoria
    Rank: C
    Power: S
    Activation Cost: 15
    Upkeep Cost: 0.3 (Dojutsu)
    Range: Touch; Sight
    Speed: -
    Element: Onmyōton, Shōton
    Skill: Dojutsu
    Classification: Kekkei Mōra Restricted Technique (2 Slots)
    Requirements: Dual KKG ES, 1 Bloodline Slot
    Parent Technique: -
    Hand Seals: -
    Description: A kinjutsu technique gained from the defeat of the Indaina Kujira when Diana partook in the Tako-Hachibi a la Supreme, Her twin bloodlines mutating the effects of the meal into a complete reawakening of her Kekkei Mōra, something she had as a child but removed the memories of how to use through improper use. This mutation is reflected by the user's eyes changing into what Diana calls the 'Kiokugan' when in use, and a lack of physical aging past the age of 25.

    The main ocular technique of the eyes are to extract and convert memories, be it their own or another's (even dead), into crystals no bigger then an baseball (A hardness, A quality). This is done by touching the target, extracting the desired memory, and then solidifying the information through the use of Shōton. The user can then share the memories with a target either by projecting the memory out as a hologram or by directly showing the experience within some ones mind. The process of locating the memory is instant, no matter how old, making it great for interrogation, but it's true power lies in how the user can reverse this process of extracting memories to instead quickly recharge enchantments. By touching an item with low/no charges remaining, the user can impart their own experiences into the item as potential energy for it to use. The process takes an entire post to preform as the user needs total concentration and cannot be preformed in combat if the item is not attuned to the user, but the user does not need to be the original enchanter nor have the element/skill the enchantment would normally require.

    The upkeep ability of the eyes grant the user chakra sight, partial (50%) tenketsu sight up to 50m, infrared sight, the ability to learn & use the Blast Receivers derivative technique, and a +1 tier Unique Boost to Perception (this is treated as a bloodline boost in the stack). If the user has Kanchijutsu, the user can temporarily forgo the Percption boost to reduce the Sensing Technique's cost to 0.2 CP while the Dojutsu is active.

    Weaknesses: Contact with the marbles are required to both play memories directly into the minds of participants and to dismiss them. Once a memory is placed into one of the marbles, the user only has a vague idea what the marble contains. If the user's eyes are removed, they cannot use this technique until they get a new pair of eyes, as while the technique is connected to the user and not the eyes themselves, using the technique does require having at least 1 eye. This restricted counts as a bloodline/KKG, and as such takes up a bloodline slot, and can be implanted into others. Implanting does not require Dual KKG restricted, but in order to use the Kiokugan, the user requires the Dual KKG starter restricted.

    Name: Blast Receivers
    Rank: C
    Power: C
    Activation Cost: 0.5
    Upkeep Cost: -
    Range: 0-3m
    Speed: Varies
    Element: Onmyōton; Bakuton & Shōton
    Skill: Dojutsu
    Classification: Kekkei Mōra Restricted Derived
    Requirements: -
    Parent Technique: Volens Memoria
    Hand Seals: N/A
    Description: The user creates one Blast Receiver, a crystal-like rod of up to 3 meters in length which acts as a chakra demodulator. This allows the user to remotely transmit their chakra into the rod and, by extension, anything the rod is embedded in. The maximum range for this effect is 150m. The quality of these rods are C-rank per the technique, however their hardness is A as they are made of Korikane crystal.
    If the user has learned the Iwa Kinjutsu technique, the user can have up to eight rods passively float within 1m of the user so they can be used for additional derivative techniques; as the Kinjutsu allows the user to understand how to more aptly infuse their chakra into the rods for their flight.
    To unlock/learn this technique, the user must spend 200 XP.
    Weaknesses: The rods can be snapped by C-Tier or higher Strength and disintegrate if their creator is killed or incapacitated. Rods floating next to the user do not actively harm or hinder people unless they are physically interacted with, or the user pays CP to use them in a technique. The floating rods do not grant flight to the user.

    Approved.
    Diana
    Diana
    Wanderer
    Wanderer


    Village : N/A
    Posts : 856
    Join date : 2020-06-21

    Character File
    Skills & Elements: A lot
    Class: S
    Ryo: Enough

    Volens Memoria Empty Re: Volens Memoria

    Post by Diana Fri Mar 10, 2023 2:05 pm

    Due to many of the Indaina Kujira Event Restricted Rewards being rapidly approved, this is a re-app/remake to properly reflect the power it should have, have it be more on theme with this being connected to a Bijuu and the Indaina Kujira A.I, have the changes make since without breaking the story, as well as to clean up some of the unclear writing.




    Volens Memoria 320px-Ichibi_eye.svg

    Name: Kiokugan
    Rank: C
    Power: C
    Activation Cost: -
    Upkeep Cost: 0.3
    Range: Self; Sight
    Speed: -
    Element: Onmyōton
    Skill: Dojutsu
    Classification: Restricted Technique Level Kekkei Mōra
    Requirements: 1 Bloodline Slot
    Slots Available: 1
    Parent Technique: -
    Hand Seals: -
    Description: Upon Partaking in the Cockroach Cook's Tako-Hachibi a la Supreme, the bijuu's chakra resonated within her bloodlines and the Melanagic Oil she was exposed to, reawakening her Kekkei Mōra Dojutsu, the Kiokugan. However, once her student Adam went inert, the nanites that held their body together merged with her eyes and body to alter her dojutsu even further. Even when the eye is not in use, the modifications to Diana's body prevents Diana from physically aging past the age of 25 years, the nanites and Dojutsu keeping her eternally youthful. Once the Dojutsu is active however, it shows her strange connection to the tailed beasts as it gives off a similar (but not the same) chakra signature to Shukaku in addition to it's appearance, even if the connection has been modified.

    While the dojutsu is activated, it grants the user chakra sight, infrared sight, and a +1 tier Unique Boost to Perception (this is treated as a bloodline boost in the stack). If the user has Kanchijutsu, the user can temporarily forgo the Perception boost to reduce the Sensing Technique's cost to 0.2 CP while the Dojutsu is active (this does not count towards the 3 skill/element reductions). However, it's main power comes from the two techniques the dojutsu grants the user, Volens Memoria and Blast Receivers.

    Weaknesses: If the user's eyes are removed, they cannot use this technique or its derivatives until they get replacement eyes, as while the technique is connected to the user and not the eyes themselves, using the technique does require having at least 1 eye (artificial eyes count). This restricted counts as a bloodline/KKG, and as such takes up a bloodline slot, and can be implanted into others; however it does not increase the chance of failure for having an additional bloodline when implanting other bloodlines. Implanting does not require Dual KKG, but in order to use the Volens Memoria or Blast Recievers, the user requires the Dual KKG starter. Although the Kiokugan and it's techniques use Onmyōton, they do not properly give the Onmyōton element to the user (technique derivatives may use Onmyōton, but only within reason in regards to the Kiokugan's techniques).

    Name: Volens Memoria
    Rank: B
    Power: S
    Activation Cost: 15 (Touch); 20 (Sight); 30 (Deceased)
    Upkeep Cost: -
    Range: Touch; Sight
    Speed: Instant (Touch), User's Perception (Sight)
    Element: Onmyōton, Shōton
    Skill: Dojutsu
    Classification: Kekkei Mōra Restricted Derived
    Requirements: -
    Parent Technique: Volens Memoria
    Hand Seals: -
    Description: The Primary Technique of the Kiokugan, the ability to instantly extract memories from any target, even those of the dead, and convert the memories into crystals. This is done not by targeting the brain, but connecting to their soul through Onmyōton as while the body may fade, the soul remembers, even in the afterlife.

    Once the user makes physical contact with a target or looks into a living person's eyes while their Kiokugan is active (Touching a target with a Blast Receiver while in range counts as physical contact), the user may begin the memory extraction through the use of Onmyōton. Extraction pulls any information desired from the target in an instant no matter how old, even if the memory has been forgotten or blocked. This technique also allows a user to learn techniques the target knows through this memory extraction, including exclusives and restricteds.

    Once the memories have been extracted, the user then solidifies the information gained into a crystal directly afterwards through the use of Shōton. These crystals are A-rank quality and hardness, are no bigger then an softball in size, and can last beyond the thread they are created in. Once the marble has been made, anyone touching the marble will have a vague feeling that the crystal is enchanted in some way, and if the person knows the crystal holds memories, they may recall any memory stored within the marble by directly showing the experience within some ones mind in an instant.

    Weaknesses: In order to read the memories of the dead, the user cannot use eye contact, must have a body part no smaller then an eye, and must use the 30 CP contact version. As the process is connecting to a target's soul rather then their brain, targets with a higher Stamina stat then the user will be able to delay the effects of the technique if they choose to. For every (+) the target has above the user's stamina, a half second delay is added before the user may begin the memory reading process if the target did not consent, allowing those who are being targeted a chance to break away before the process completes. If the user and/or the target has access to any form of Chakra Access (Usually through an Entity restricted), they may use the that stamina stat instead while Chakra Access is in use instead of their own.

    When using the eye contact version of this technique, their is a slight delay before the user can read the opponent's memories as the chakra travels to the target equal to the user's perception. This allows those with quick reflexes that recognize what is going on to move out of the way of the technique. When using the eyesight version, the user or entity's stamina is treated at 1 tier lower then normal.

    While Volens Memoria doesn't inform those being targeted that their memories are being looked through, other indicators (Sensory, Dojutsu being active, physical contact, Crystal Creation) can be used to glean that it may being active. Techniques learned through Volens Memoria must still be trained. Dismembered body parts or fluids will not work if the target is still alive. touching a person through clothing does not qualify as 'physically touching'.

    Name: Blast Receivers
    Rank: C
    Power: C
    Activation Cost: 0.5
    Upkeep Cost: -
    Range: 0-3m; 150m
    Speed: Varies
    Element: Onmyōton; Bakuton & Shōton
    Skill: Dojutsu
    Classification: Kekkei Mōra Restricted Derived
    Requirements: -
    Parent Technique: Volens Memoria
    Hand Seals: N/A
    Description: The secondary technique granted by the Kiokugan, the user creates one Blast Receiver, a metallic & crystal rod of Onmyōton chakra up to 3 meters in length which acts as a chakra demodulator. This allows the user to remotely transmit their chakra into the rod and, by extension, anything the rod is embedded in. The maximum range for this effect is 150m. The quality of these rods are C-rank per the technique, however their hardness is A as they are made of Korikane crystal.
    If the user has learned the Iwa Kinjutsu technique, the user can have up to eight rods passively float within 1m of the user so they can be used for additional derivative techniques; as the Kinjutsu allows the user to understand how to more aptly infuse their chakra into the rods for their flight.
    To unlock/learn this technique, the user must spend 200 XP.
    Weaknesses: The rods can be snapped by C-Tier or higher Strength and disintegrate if their creator is killed or incapacitated. Rods floating next to the user do not actively harm or hinder people unless they are physically interacted with, or the user pays CP to use them in a technique. The floating rods do not grant flight to the user.
    Airi Ohara
    Airi Ohara
    Hokage
    Hokage
    Bug Zapper
    Rewarded to those who actively fought and subdued Chomei during the Bijuu Rampage Event in 2024


    Village : Konohagakure
    Posts : 1811
    Join date : 2022-10-28

    Character File
    Skills & Elements: Ninjutsu | Raiton | Sealing | Summoning | Medical | Taijutsu
    Class: X
    Ryo: Check Updates

    Volens Memoria Empty Re: Volens Memoria

    Post by Airi Ohara Mon May 15, 2023 7:50 pm

    Diana wrote:Due to many of the Indaina Kujira Event Restricted Rewards being rapidly approved, this is a re-app/remake to properly reflect the power it should have, have it be more on theme with this being connected to a Bijuu and the Indaina Kujira A.I, have the changes make since without breaking the story, as well as to clean up some of the unclear writing.




    Volens Memoria 320px-Ichibi_eye.svg

    Name: Kiokugan
    Rank: C
    Power: C
    Activation Cost: -
    Upkeep Cost: 0.3
    Range: Self; Sight
    Speed: -
    Element: Onmyōton
    Skill: Dojutsu
    Classification: Restricted Technique Level Kekkei Mōra
    Requirements: 1 Bloodline Slot
    Slots Available: 1
    Parent Technique: -
    Hand Seals: -
    Description: Upon Partaking in the Cockroach Cook's Tako-Hachibi a la Supreme, the bijuu's chakra resonated within her bloodlines and the Melanagic Oil she was exposed to, reawakening her Kekkei Mōra Dojutsu, the Kiokugan. However, once her student Adam went inert, the nanites that held their body together merged with her eyes and body to alter her dojutsu even further. Even when the eye is not in use, the modifications to Diana's body prevents Diana from physically aging past the age of 25 years, the nanites and Dojutsu keeping her eternally youthful. Once the Dojutsu is active however, it shows her strange connection to the tailed beasts as it gives off a similar (but not the same) chakra signature to Shukaku in addition to it's appearance, even if the connection has been modified.

    While the dojutsu is activated, it grants the user chakra sight, infrared sight, and a +1 tier Unique Boost to Perception (this is treated as a bloodline boost in the stack). If the user has Kanchijutsu, the user can temporarily forgo the Perception boost to reduce the Sensing Technique's cost to 0.2 CP while the Dojutsu is active (this does not count towards the 3 skill/element reductions). However, it's main power comes from the two techniques the dojutsu grants the user, Volens Memoria and Blast Receivers.

    Weaknesses: If the user's eyes are removed, they cannot use this technique or its derivatives until they get replacement eyes, as while the technique is connected to the user and not the eyes themselves, using the technique does require having at least 1 eye (artificial eyes count). This restricted counts as a bloodline/KKG, and as such takes up a bloodline slot, and can be implanted into others; however it does not increase the chance of failure for having an additional bloodline when implanting other bloodlines. Implanting does not require Dual KKG, but in order to use the Volens Memoria or Blast Recievers, the user requires the Dual KKG starter. Although the Kiokugan and it's techniques use Onmyōton, they do not properly give the Onmyōton element to the user (technique derivatives may use Onmyōton, but only within reason in regards to the Kiokugan's techniques).

    Name: Volens Memoria
    Rank: B
    Power: S
    Activation Cost: 15 (Touch); 20 (Sight); 30 (Deceased)
    Upkeep Cost: -
    Range: Touch; Sight
    Speed: Instant (Touch), User's Perception (Sight)
    Element: Onmyōton, Shōton
    Skill: Dojutsu
    Classification: Kekkei Mōra Restricted Derived
    Requirements: -
    Parent Technique: Volens Memoria
    Hand Seals: -
    Description: The Primary Technique of the Kiokugan, the ability to instantly extract memories from any target, even those of the dead, and convert the memories into crystals. This is done not by targeting the brain, but connecting to their soul through Onmyōton as while the body may fade, the soul remembers, even in the afterlife.

    Once the user makes physical contact with a target or looks into a living person's eyes while their Kiokugan is active (Touching a target with a Blast Receiver while in range counts as physical contact), the user may begin the memory extraction through the use of Onmyōton. Extraction pulls any information desired from the target in an instant no matter how old, even if the memory has been forgotten or blocked. This technique also allows a user to learn techniques the target knows through this memory extraction, including exclusives and restricteds.

    Once the memories have been extracted, the user then solidifies the information gained into a crystal directly afterwards through the use of Shōton. These crystals are A-rank quality and hardness, are no bigger then an softball in size, and can last beyond the thread they are created in. Once the marble has been made, anyone touching the marble will have a vague feeling that the crystal is enchanted in some way, and if the person knows the crystal holds memories, they may recall any memory stored within the marble by directly showing the experience within some ones mind in an instant.

    Weaknesses: In order to read the memories of the dead, the user cannot use eye contact, must have a body part no smaller then an eye, and must use the 30 CP contact version. As the process is connecting to a target's soul rather then their brain, targets with a higher Stamina stat then the user will be able to delay the effects of the technique if they choose to. For every (+) the target has above the user's stamina, a half second delay is added before the user may begin the memory reading process if the target did not consent, allowing those who are being targeted a chance to break away before the process completes. If the user and/or the target has access to any form of Chakra Access (Usually through an Entity restricted), they may use the that stamina stat instead while Chakra Access is in use instead of their own.

    When using the eye contact version of this technique, their is a slight delay before the user can read the opponent's memories as the chakra travels to the target equal to the user's perception. This allows those with quick reflexes that recognize what is going on to move out of the way of the technique. When using the eyesight version, the user or entity's stamina is treated at 1 tier lower then normal.

    While Volens Memoria doesn't inform those being targeted that their memories are being looked through, other indicators (Sensory, Dojutsu being active, physical contact, Crystal Creation) can be used to glean that it may being active. Techniques learned through Volens Memoria must still be trained. Dismembered body parts or fluids will not work if the target is still alive. touching a person through clothing does not qualify as 'physically touching'.

    Name: Blast Receivers
    Rank: C
    Power: C
    Activation Cost: 0.5
    Upkeep Cost: -
    Range: 0-3m; 150m
    Speed: Varies
    Element: Onmyōton; Bakuton & Shōton
    Skill: Dojutsu
    Classification: Kekkei Mōra Restricted Derived
    Requirements: -
    Parent Technique: Volens Memoria
    Hand Seals: N/A
    Description: The secondary technique granted by the Kiokugan, the user creates one Blast Receiver, a metallic & crystal rod of Onmyōton chakra up to 3 meters in length which acts as a chakra demodulator. This allows the user to remotely transmit their chakra into the rod and, by extension, anything the rod is embedded in. The maximum range for this effect is 150m. The quality of these rods are C-rank per the technique, however their hardness is A as they are made of Korikane crystal.
    If the user has learned the Iwa Kinjutsu technique, the user can have up to eight rods passively float within 1m of the user so they can be used for additional derivative techniques; as the Kinjutsu allows the user to understand how to more aptly infuse their chakra into the rods for their flight.
    To unlock/learn this technique, the user must spend 200 XP.
    Weaknesses: The rods can be snapped by C-Tier or higher Strength and disintegrate if their creator is killed or incapacitated. Rods floating next to the user do not actively harm or hinder people unless they are physically interacted with, or the user pays CP to use them in a technique. The floating rods do not grant flight to the user.
    Approved


    _________________

    Village: Konohagakure
    Rank: Hokage
    Class: X
    Recognized by E Tier Intelligence
    Title: The Carmine Hyuga

    CP: 290 | 130 Senjutsu CP
    Strength: D {C}
    Constitution: B {B+}
    Stamina: B {A+}
    Speed: A
    Coordination: A
    Intelligence: A
    Perception: A
    *Attuned: Weaknessless Soaring Shortswords
    *Attuned: Str +1 Tier due to Attunement with Silent Meteoric Kote
    *Con + from Lifestyle
    *+1(+) passive Stamina due to Uzumaki
    *Raiton Chakra Cost Reduction
    *Taijutsu Chakra Cost Reduction
    *Attuned: Fuuinjutsu Chakra Cost Reduction due to Attunement with Vocalized Mask

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    Volens Memoria Empty Re: Volens Memoria

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