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    Andariel's Combat Treatise

    Andariel Bloodworth
    Andariel Bloodworth


    Posts : 368
    Join date : 2017-09-25

    Character File
    Skills & Elements: Bukijutsu | Chemistry | Genjutsu
    Class: B
    Ryo: 0

    Andariel's Combat Treatise Empty Andariel's Combat Treatise

    Post by Andariel Bloodworth Fri May 24, 2019 11:22 pm

    Name: Knight's Tale
    Rank: C
    Activation Cost: N/A
    Upkeep Cost: 3
    Range: Self
    Speed: N/A
    Element: N/A
    Skill: Bukijutsu
    Classification: Personal
    Requirements: Sword-like Weaponry
    Parent Technique: N/A
    Hand Seals: N/A
    Description: Andariel's Primary fighting style for one-handed swords. This style focuses on quick, well-executed strikes over raw power.

    This technique boosts the user's Coordination by +1 tier.

    Weaknesses: N/A

    Name: Knight's Cleaver
    Rank: B
    Activation Cost: N/A
    Upkeep Cost: 5
    Range: Self
    Speed: N/A
    Element: N/A
    Skill: Bukijutsu
    Classification: Personal
    Requirements: Ax-like Weaponry
    Parent Technique: N/A
    Hand Seals: N/A
    Description: Andariel's primary fighting style for axes and similar weaponry. This style focuses on swift, hard blows to overwhelm the opponent with strength and speed.

    This technique boosts the user's Coordination by +2 Advantages and Strength by +2 Advantages.

    Weaknesses: N/A

    Name: Knight's Cudgel
    Rank: C
    Activation Cost: N/A
    Upkeep Cost: 3
    Range: Self
    Speed: N/A
    Element: N/A
    Skill: Bukijutsu
    Classification: Personal
    Requirements: Club-like Weaponry
    Parent Technique: N/A
    Hand Seals: N/A
    Description: Andariel's primary fighting style when using one-handed blunt weaponry. This fighting style focuses on heavy, dedicated strikes with blunt weaponry to thrash armor and the victim beneath.

    This technique boosts the user's Strength by +1 tier.

    Weaknesses: N/A

    Name: Knight's Vanguard
    Rank: C
    Activation Cost: N/A
    Upkeep Cost: 3
    Range: Self
    Speed: N/A
    Element: N/A
    Skill: Bukijutsu
    Classification: Personal
    Requirements: Shield-like Weaponry
    Parent Technique: N/A
    Hand Seals: N/A
    Description: Andariel's primary shield technique. This technique allows improved precision with her parries and a greater reinforced defensive posture.

    This technique boosts the user's Strength by +2 Advantages and Coordination by +1 Advantage.

    Weaknesses: N/A

    Name: Knight's Mercy
    Rank: C
    Activation Cost: N/A
    Upkeep Cost: 3
    Range: Self
    Speed: N/A
    Element: N/A
    Skill: Bukijutsu
    Classification: Personal
    Requirements: Dagger-like Weaponry
    Parent Technique: N/A
    Hand Seals: N/A
    Description: Andariel's primary dagger fighting style. This focuses on forceful, quick thrusts to breach armor.

    This technique boosts the user's Coordination by +2 Advantages and Strength by +1 Advantage.

    Weaknesses:


    _________________
    Strength: C++
    Constitution: C (B w/Living Exp and Oni)
    Stamina: B
    Speed: C
    Coordination: C
    Intelligence: B
    Perception: B
    Shimiko Chinoike
    Shimiko Chinoike


    Posts : 2318
    Join date : 2017-09-21

    Andariel's Combat Treatise Empty Re: Andariel's Combat Treatise

    Post by Shimiko Chinoike Mon May 27, 2019 10:12 am

    Andariel Bloodworth wrote:Name: Knight's Tale
    Rank: C
    Activation Cost: N/A
    Upkeep Cost: 3
    Range: Self
    Speed: N/A
    Element: N/A
    Skill: Bukijutsu
    Classification: Personal
    Requirements: Sword-like Weaponry
    Parent Technique: N/A
    Hand Seals: N/A
    Description: Andariel's Primary fighting style for one-handed swords. This style focuses on quick, well-executed strikes over raw power.

    This technique boosts the user's Coordination by +1 tier.

    Weaknesses: N/A

    Name: Knight's Cleaver
    Rank: B
    Activation Cost: N/A
    Upkeep Cost: 5
    Range: Self
    Speed: N/A
    Element: N/A
    Skill: Bukijutsu
    Classification: Personal
    Requirements: Ax-like Weaponry
    Parent Technique: N/A
    Hand Seals: N/A
    Description: Andariel's primary fighting style for axes and similar weaponry. This style focuses on swift, hard blows to overwhelm the opponent with strength and speed.

    This technique boosts the user's Coordination by +2 Advantages and Strength by +2 Advantages.

    Weaknesses: N/A

    Name: Knight's Cudgel
    Rank: C
    Activation Cost: N/A
    Upkeep Cost: 3
    Range: Self
    Speed: N/A
    Element: N/A
    Skill: Bukijutsu
    Classification: Personal
    Requirements: Club-like Weaponry
    Parent Technique: N/A
    Hand Seals: N/A
    Description: Andariel's primary fighting style when using one-handed blunt weaponry. This fighting style focuses on heavy, dedicated strikes with blunt weaponry to thrash armor and the victim beneath.

    This technique boosts the user's Strength by +1 tier.

    Weaknesses: N/A

    Name: Knight's Vanguard
    Rank: C
    Activation Cost: N/A
    Upkeep Cost: 3
    Range: Self
    Speed: N/A
    Element: N/A
    Skill: Bukijutsu
    Classification: Personal
    Requirements: Shield-like Weaponry
    Parent Technique: N/A
    Hand Seals: N/A
    Description: Andariel's primary shield technique. This technique allows improved precision with her parries and a greater reinforced defensive posture.

    This technique boosts the user's Strength by +2 Advantages and Coordination by +1 Advantage.

    Weaknesses: N/A

    Name: Knight's Mercy
    Rank: C
    Activation Cost: N/A
    Upkeep Cost: 3
    Range: Self
    Speed: N/A
    Element: N/A
    Skill: Bukijutsu
    Classification: Personal
    Requirements: Dagger-like Weaponry
    Parent Technique: N/A
    Hand Seals: N/A
    Description: Andariel's primary dagger fighting style. This focuses on forceful, quick thrusts to breach armor.

    This technique boosts the user's Coordination by +2 Advantages and Strength by +1 Advantage.

    Weaknesses:

    Approved.


    _________________
    Spoiler:
    Andariel Bloodworth
    Andariel Bloodworth


    Posts : 368
    Join date : 2017-09-25

    Character File
    Skills & Elements: Bukijutsu | Chemistry | Genjutsu
    Class: B
    Ryo: 0

    Andariel's Combat Treatise Empty Re: Andariel's Combat Treatise

    Post by Andariel Bloodworth Mon May 27, 2019 3:52 pm

    Name: Knight's Tale: Riposte
    Rank: C
    Activation Cost: 5
    Upkeep Cost: N/A
    Range: Self
    Speed: N/A
    Element: N/A
    Skill: Bukijutsu
    Classification: Personal
    Requirements: Sword-like Weaponry
    Parent Technique: Knight's Tale
    Hand Seals: N/A
    Description: The user extends their arm outwards in a powerful, forward thrust with great precision. This technique boosts the user's Coordination by +2 Advantages and Strength by +1 Advantage.
    Weaknesses: N/A

    Name: Knight's Tale: True Strike
    Rank: C
    Activation Cost: 5
    Upkeep Cost: N/A
    Range: Self
    Speed: N/A
    Element: N/A
    Skill: Bukijutsu
    Classification: Personal
    Requirements: Sword-like Weaponry
    Parent Technique: Knight's Tale
    Hand Seals: N/A
    Description: This technique is a basic slash which can be done at any angle. This technique boosts the user's Coordination by +1 tier.
    Weaknesses: N/A

    Name: Knight's Tale: False Strike
    Rank: D
    Activation Cost: 3
    Upkeep Cost: N/A
    Range: Self
    Speed: N/A
    Element: N/A
    Skill: Bukijutsu
    Classification: Personal
    Requirements: Sword-like Weaponry
    Parent Technique: Knight's Tale
    Hand Seals: N/A
    Description: Opposite to True Strike, this technique serves as a feint to lure an opponent into performing a defensive measure. This allows the user to follow up with a True Strike to capitalize off the new opening.

    This technique Debuffs the victim's Perception by -1 Tier. In doing so, the user loses -2 Advantages in Strength.

    Weaknesses: The feint is a weakened attack, and as such, is susceptible to being overpowered. If the sword receives resistance +1 advantage higher than the user's modified Strength, the user will lose grip of their weapon. Also, if not obvious, the victim must witness the False Strike in order to suffer from the debuff.

    Name: Knight's Vanguard: Parry
    Rank: D
    Activation Cost: 3
    Upkeep Cost: N/A
    Range: Self
    Speed: N/A
    Element: N/A
    Skill: Bukijutsu
    Classification: Personal
    Requirements: Shield-like Weaponry
    Parent Technique: Knight's Vanguard
    Hand Seals: N/A
    Description: This is a direct parry using either the face or edge of the user's shield. This grants the user +1 Advantage in Strength and +1 Advantage in Coordination for the parry.
    Weaknesses: N/A

    Name: Knight's Vanguard: Guard Breaker
    Rank: C
    Activation Cost: 5
    Upkeep Cost: N/A
    Range: Self
    Speed: N/A
    Element: N/A
    Skill: Bukijutsu
    Classification: Personal
    Requirements: Shield-like Weaponry
    Parent Technique: Knight's Vanguard
    Hand Seals: N/A
    Description: The user strikes with the boss or rim of the shield for a devastating effect. This technique grants the user +1 Tier to their Strength for the strike.

    Weaknesses: N/A


    _________________
    Strength: C++
    Constitution: C (B w/Living Exp and Oni)
    Stamina: B
    Speed: C
    Coordination: C
    Intelligence: B
    Perception: B
    Uchiha Akihiro
    Uchiha Akihiro


    Posts : 869
    Join date : 2018-08-06
    Age : 27

    Character File
    Skills & Elements:
    Class: X
    Ryo: a looot

    Andariel's Combat Treatise Empty Re: Andariel's Combat Treatise

    Post by Uchiha Akihiro Mon May 27, 2019 6:23 pm

    Andariel Bloodworth wrote:Name: Knight's Tale: Riposte
    Rank: C
    Activation Cost: 5
    Upkeep Cost: N/A
    Range: Self
    Speed: N/A
    Element: N/A
    Skill: Bukijutsu
    Classification: Personal
    Requirements: Sword-like Weaponry
    Parent Technique: Knight's Tale
    Hand Seals: N/A
    Description: The user extends their arm outwards in a powerful, forward thrust with great precision. This technique boosts the user's Coordination by +2 Advantages and Strength by +1 Advantage.
    Weaknesses: N/A

    Name: Knight's Tale: True Strike
    Rank: C
    Activation Cost: 5
    Upkeep Cost: N/A
    Range: Self
    Speed: N/A
    Element: N/A
    Skill: Bukijutsu
    Classification: Personal
    Requirements: Sword-like Weaponry
    Parent Technique: Knight's Tale
    Hand Seals: N/A
    Description: This technique is a basic slash which can be done at any angle. This technique boosts the user's Coordination by +1 tier.
    Weaknesses: N/A

    Name: Knight's Tale: False Strike
    Rank: D
    Activation Cost: 3
    Upkeep Cost: N/A
    Range: Self
    Speed: N/A
    Element: N/A
    Skill: Bukijutsu
    Classification: Personal
    Requirements: Sword-like Weaponry
    Parent Technique: Knight's Tale
    Hand Seals: N/A
    Description: Opposite to True Strike, this technique serves as a feint to lure an opponent into performing a defensive measure. This allows the user to follow up with a True Strike to capitalize off the new opening.

    This technique Debuffs the victim's Perception by -1 Tier. In doing so, the user loses -2 Advantages in Strength.

    Weaknesses: The feint is a weakened attack, and as such, is susceptible to being overpowered. If the sword receives resistance +1 advantage higher than the user's modified Strength, the user will lose grip of their weapon. Also, if not obvious, the victim must witness the False Strike in order to suffer from the debuff.

    Name: Knight's Vanguard: Parry
    Rank: D
    Activation Cost: 3
    Upkeep Cost: N/A
    Range: Self
    Speed: N/A
    Element: N/A
    Skill: Bukijutsu
    Classification: Personal
    Requirements: Shield-like Weaponry
    Parent Technique: Knight's Vanguard
    Hand Seals: N/A
    Description: This is a direct parry using either the face or edge of the user's shield. This grants the user +1 Advantage in Strength and +1 Advantage in Coordination for the parry.
    Weaknesses: N/A

    Name: Knight's Vanguard: Guard Breaker
    Rank: C
    Activation Cost: 5
    Upkeep Cost: N/A
    Range: Self
    Speed: N/A
    Element: N/A
    Skill: Bukijutsu
    Classification: Personal
    Requirements: Shield-like Weaponry
    Parent Technique: Knight's Vanguard
    Hand Seals: N/A
    Description: The user strikes with the boss or rim of the shield for a devastating effect. This technique grants the user +1 Tier to their Strength for the strike.

    Weaknesses: N/A

    Approved
    Andariel Bloodworth
    Andariel Bloodworth


    Posts : 368
    Join date : 2017-09-25

    Character File
    Skills & Elements: Bukijutsu | Chemistry | Genjutsu
    Class: B
    Ryo: 0

    Andariel's Combat Treatise Empty Re: Andariel's Combat Treatise

    Post by Andariel Bloodworth Mon May 27, 2019 6:24 pm

    Name: Knight's Cleaver: Hew
    Rank: B
    Activation Cost: 10
    Upkeep Cost: N/A
    Range: Self
    Speed: N/A
    Element: N/A
    Skill: Bukijutsu
    Classification: Personal
    Requirements: Ax-like Weaponry
    Parent Technique: Knight's Cleaver
    Hand Seals: N/A
    Description: This is a basic attack revolving around swinging the crescent edge of the ax with unrelenting force. This technique boosts the user's Strength and Coordination by +2 Advantages.
    Weaknesses: N/A

    Name: Knight's Cleaver: Rush
    Rank: C
    Activation Cost: 5
    Upkeep Cost: N/A
    Range: Self
    Speed: N/A
    Element: N/A
    Skill: Bukijutsu
    Classification: Personal
    Requirements: Ax-like Weaponry
    Parent Technique: Knight's Cleaver
    Hand Seals: N/A
    Description: Using the shaft of the ax, the user pushes outwards using the section of shaft between both the user's hands. This can be used to strike the opponent or as a basic block/parry. This technique increases the user's Coordination by +1 Advantage and Strength by +2 Advantages.
    Weaknesses: N/A

    Name: Knight's Cleaver: Cyclone
    Rank: B
    Power: N/A
    Activation Cost: 10
    Upkeep Cost: 5
    Range: 0 - 3 m.
    Speed: N/A
    Element: N/A
    Skill: Bukijutsu
    Classification: Personal
    Requirements: Ax-like Weaponry | Capable of hitting A-tier Coordination with the technique active
    Parent Technique: Knight's Cleaver
    Hand Seals: N/A
    Description: The user holds their ax towards the base and spins rapidly in an intense cyclone. This technique is not only capable of incredible stopping power, but creates a powerful cyclone around them capable of deflecting basic projectiles and missiles traveling at lesser Speeds than the user's Coordination. The user can move around at their Speed.

    This technique boosts the user's Coordination by +1 Tier and +1 Advantage, Speed by +2 Advantages, and Strength by +1 Advantage.

    Weaknesses: The incredible velocity at which the user rotates puts a strain on their Perception. The user suffers -1 Tier to their Perception during the performance of the technique and for every post the technique was active. In addition, a force equal or greater than the user's Strength can forcefully take them out of this technique also resulting in -2 Advantages to their Coordination for a single round.

    Name: Knight's Cudgel: Payload
    Rank: C
    Activation Cost: 5
    Upkeep Cost: N/A
    Range: Self
    Speed: N/A
    Element: N/A
    Skill: Bukijutsu
    Classification: Personal
    Requirements: Club-like Weaponry
    Parent Technique: Knight's Cudgel
    Hand Seals: N/A
    Description: This technique is a swift strike with the user's club in any direction resulting in crippling damage. This technique boosts the user's Coordination by +1 Tier.
    Weaknesses: N/A

    Name: Knight's Cudgel: Payday
    Rank: C
    Activation Cost: 5
    Upkeep Cost: N/A
    Range: Self
    Speed: N/A
    Element: N/A
    Skill: Bukijutsu
    Classification: Personal
    Requirements: Club-like Weaponry
    Parent Technique: Knight's Cudgel
    Hand Seals: N/A
    Description: This is a fully dedicated blow bringing down all the might the user has to offer. This technique boosts the user's Strength by +1 Tier.
    Weaknesses: N/A


    _________________
    Strength: C++
    Constitution: C (B w/Living Exp and Oni)
    Stamina: B
    Speed: C
    Coordination: C
    Intelligence: B
    Perception: B
    Uchiha Akihiro
    Uchiha Akihiro


    Posts : 869
    Join date : 2018-08-06
    Age : 27

    Character File
    Skills & Elements:
    Class: X
    Ryo: a looot

    Andariel's Combat Treatise Empty Re: Andariel's Combat Treatise

    Post by Uchiha Akihiro Mon May 27, 2019 6:27 pm

    Andariel Bloodworth wrote:Name: Knight's Cleaver: Hew
    Rank: B
    Activation Cost: 10
    Upkeep Cost: N/A
    Range: Self
    Speed: N/A
    Element: N/A
    Skill: Bukijutsu
    Classification: Personal
    Requirements: Ax-like Weaponry
    Parent Technique: Knight's Cleaver
    Hand Seals: N/A
    Description: This is a basic attack revolving around swinging the crescent edge of the ax with unrelenting force. This technique boosts the user's Strength and Coordination by +2 Advantages.
    Weaknesses: N/A

    Name: Knight's Cleaver: Rush
    Rank: C
    Activation Cost: 5
    Upkeep Cost: N/A
    Range: Self
    Speed: N/A
    Element: N/A
    Skill: Bukijutsu
    Classification: Personal
    Requirements: Ax-like Weaponry
    Parent Technique: Knight's Cleaver
    Hand Seals: N/A
    Description: Using the shaft of the ax, the user pushes outwards using the section of shaft between both the user's hands. This can be used to strike the opponent or as a basic block/parry. This technique increases the user's Coordination by +1 Advantage and Strength by +2 Advantages.
    Weaknesses: N/A


    Name: Knight's Cudgel: Payload
    Rank: C
    Activation Cost: 5
    Upkeep Cost: N/A
    Range: Self
    Speed: N/A
    Element: N/A
    Skill: Bukijutsu
    Classification: Personal
    Requirements: Club-like Weaponry
    Parent Technique: Knight's Cudgel
    Hand Seals: N/A
    Description: This technique is a swift strike with the user's club in any direction resulting in crippling damage. This technique boosts the user's Coordination by +1 Tier.
    Weaknesses: N/A

    Name: Knight's Cudgel: Payday
    Rank: C
    Activation Cost: 5
    Upkeep Cost: N/A
    Range: Self
    Speed: N/A
    Element: N/A
    Skill: Bukijutsu
    Classification: Personal
    Requirements: Club-like Weaponry
    Parent Technique: Knight's Cudgel
    Hand Seals: N/A
    Description: This is a fully dedicated blow bringing down all the might the user has to offer. This technique boosts the user's Strength by +1 Tier.
    Weaknesses: N/A

    Approved.

    Xurious wrote:
    Name: Knight's Cleaver: Cyclone
    Rank: B
    Power: N/A
    Activation Cost: 10
    Upkeep Cost: 5
    Range: 0 - 3 m.
    Speed: N/A
    Element: N/A
    Skill: Bukijutsu
    Classification: Personal
    Requirements: Ax-like Weaponry | Capable of hitting A-tier Coordination with the technique active
    Parent Technique: Knight's Cleaver
    Hand Seals: N/A
    Description: The user holds their ax towards the base and spins rapidly in an intense cyclone. This technique is not only capable of incredible stopping power, but creates a powerful cyclone around them capable of deflecting basic projectiles and missiles traveling at lesser Speeds than the user's Coordination. The user can move around at their Speed.

    This technique boosts the user's Coordination by +1 Tier and +1 Advantage, Speed by +2 Advantages, and Strength by +1 Advantage.

    Weaknesses: The incredible velocity at which the user rotates puts a strain on their Perception. The user suffers -1 Tier to their Perception during the performance of the technique and for every post the technique was active. In addition, a force equal or greater than the user's Strength can forcefully take them out of this technique also resulting in -2 Advantages to their Coordination for a single round.
    Approved


    Last edited by Uchiha Akihiro on Mon May 27, 2019 6:35 pm; edited 1 time in total
    Andariel Bloodworth
    Andariel Bloodworth


    Posts : 368
    Join date : 2017-09-25

    Character File
    Skills & Elements: Bukijutsu | Chemistry | Genjutsu
    Class: B
    Ryo: 0

    Andariel's Combat Treatise Empty Re: Andariel's Combat Treatise

    Post by Andariel Bloodworth Mon May 27, 2019 6:30 pm

    Discussing the concerns with Cylone through DMs

    Name: Knight's Mercy: Quarrel
    Rank: C
    Activation Cost: C
    Upkeep Cost: N/A
    Range: Self
    Speed: N/A
    Element: N/A
    Skill: Bukijutsu
    Classification: Personal
    Requirements: Dagger-like Weaponry
    Parent Technique: Knight's Mercy
    Hand Seals: N/A
    Description: This technique serves as a slash or stabbing technique balancing precision and strength to weaken an opponent. This technique boosts the user's Coordination by +2 Advantages and Strength by +1 Advantage.
    Weaknesses: N/A

    Name: Knight's Mercy: Dilute
    Rank: C
    Activation Cost: 5
    Upkeep Cost: 3
    Range: Self
    Speed: N/A
    Element: N/A
    Skill: Bukijutsu
    Classification: Personal
    Requirements: Dagger-like Weaponry
    Parent Technique: Knight's Mercy
    Hand Seals: N/A
    Description: This is a strength-focused stab, mostly done with both hands to double the power output. It is mostly used to breach armor or overpower an already disadvantageous foe. This technique boosts the user's Strength by +1 Tier. When used as an upkeep, the +2 Coordination from Knight's Mercy moves over to Strength at a rate of +1 Advantage per post.
    Weaknesses: In order to benefit from the upkeep modifier the user must have the high ground. This could be measured in height or being mounted over the victim.

    Name: Knight's Charge
    Rank: C
    Activation Cost: 5
    Upkeep Cost: N/A
    Range: 0 - 2 m. | 3 - 10 m.
    Speed: N/A
    Element: N/A
    Skill: Bukijutsu
    Classification: Personal
    Requirements: N/A
    Parent Technique: N/A
    Hand Seals: N/A
    Description: The user charges in a straight line towards their target and benefits from +1 Tier to their Speed. This is used to close distance between the user and the foe. When the user moves 3 meters or more with this technique they benefit from +1 Advantage to Strength for their very next attack.
    Weaknesses: The user must travel in a straight line to benefit from this technique. This technique has a two post cooldown.

    Name: Knight's Footwork
    Rank: D
    Activation Cost: N/A
    Upkeep Cost: 1
    Range: 0 - 2 m.
    Speed: N/A
    Element: N/A
    Skill: Bukijutsu
    Classification: Personal
    Requirements: N/A
    Parent Technique: N/A
    Hand Seals: N/A
    Description: This is skillful footwork used to gain advantage over their opponent in close quarters combat. From a 2 meter radius around their target the user can move freely and benefit from +2 Advantages to their Speed to represent quickened footwork.
    Weaknesses: This user must designate one target to apply this footwork to. This means when responding to stimuli not by their designated target they do not benefit from this boost. The user must wait two rounds before changing designated targets.

    Name: Knight's Poise
    Rank: C
    Activation Cost: 3
    Upkeep Cost: N/A
    Range: Self
    Speed: N/A
    Element: N/A
    Skill: Bukijutsu
    Classification: Personal
    Requirements: Wearing Armor
    Parent Technique: N/A
    Hand Seals: N/A
    Description: This is a body technique. By knowing how to best use their armor the user can prepare for impact by focusing the incoming damage to the strongest part of their armor. This technique boosts the user's Strength by +1 Tier for remaining rooted to the ground.
    Weaknesses: This technique only works when the user is stationary. Although the user cannot move location they can still very much use other parts of their body.


    _________________
    Strength: C++
    Constitution: C (B w/Living Exp and Oni)
    Stamina: B
    Speed: C
    Coordination: C
    Intelligence: B
    Perception: B
    Tatsuya
    Tatsuya


    Posts : 576
    Join date : 2017-12-06

    Character File
    Skills & Elements: Kenjutsu, Ninjutsu. Fuuinjutsu, Sensory, Doton, Katon, Lava,
    Class: S
    Ryo: 100,000

    Andariel's Combat Treatise Empty Re: Andariel's Combat Treatise

    Post by Tatsuya Fri May 31, 2019 10:06 pm

    Andariel Bloodworth wrote:Discussing the concerns with Cylone through DMs

    Name: Knight's Mercy: Quarrel
    Rank: C
    Activation Cost: C
    Upkeep Cost: N/A
    Range: Self
    Speed: N/A
    Element: N/A
    Skill: Bukijutsu
    Classification: Personal
    Requirements: Dagger-like Weaponry
    Parent Technique: Knight's Mercy
    Hand Seals: N/A
    Description: This technique serves as a slash or stabbing technique balancing precision and strength to weaken an opponent. This technique boosts the user's Coordination by +2 Advantages and Strength by +1 Advantage.
    Weaknesses: N/A

    Name: Knight's Mercy: Dilute
    Rank: C
    Activation Cost: 5
    Upkeep Cost: 3
    Range: Self
    Speed: N/A
    Element: N/A
    Skill: Bukijutsu
    Classification: Personal
    Requirements: Dagger-like Weaponry
    Parent Technique: Knight's Mercy
    Hand Seals: N/A
    Description: This is a strength-focused stab, mostly done with both hands to double the power output. It is mostly used to breach armor or overpower an already disadvantageous foe. This technique boosts the user's Strength by +1 Tier. When used as an upkeep, the +2 Coordination from Knight's Mercy moves over to Strength at a rate of +1 Advantage per post.
    Weaknesses: In order to benefit from the upkeep modifier the user must have the high ground. This could be measured in height or being mounted over the victim.

    Name: Knight's Charge
    Rank: C
    Activation Cost: 5
    Upkeep Cost: N/A
    Range: 0 - 2 m. | 3 - 10 m.
    Speed: N/A
    Element: N/A
    Skill: Bukijutsu
    Classification: Personal
    Requirements: N/A
    Parent Technique: N/A
    Hand Seals: N/A
    Description: The user charges in a straight line towards their target and benefits from +1 Tier to their Speed. This is used to close distance between the user and the foe. When the user moves 3 meters or more with this technique they benefit from +1 Advantage to Strength for their very next attack.
    Weaknesses: The user must travel in a straight line to benefit from this technique. This technique has a two post cooldown.

    Name: Knight's Footwork
    Rank: D
    Activation Cost: N/A
    Upkeep Cost: 1
    Range: 0 - 2 m.
    Speed: N/A
    Element: N/A
    Skill: Bukijutsu
    Classification: Personal
    Requirements: N/A
    Parent Technique: N/A
    Hand Seals: N/A
    Description: This is skillful footwork used to gain advantage over their opponent in close quarters combat. From a 2 meter radius around their target the user can move freely and benefit from +2 Advantages to their Speed to represent quickened footwork.
    Weaknesses: This user must designate one target to apply this footwork to. This means when responding to stimuli not by their designated target they do not benefit from this boost. The user must wait two rounds before changing designated targets.

    Name: Knight's Poise
    Rank: C
    Activation Cost: 3
    Upkeep Cost: N/A
    Range: Self
    Speed: N/A
    Element: N/A
    Skill: Bukijutsu
    Classification: Personal
    Requirements: Wearing Armor
    Parent Technique: N/A
    Hand Seals: N/A
    Description: This is a body technique. By knowing how to best use their armor the user can prepare for impact by focusing the incoming damage to the strongest part of their armor. This technique boosts the user's Strength by +1 Tier for remaining rooted to the ground.
    Weaknesses: This technique only works when the user is stationary. Although the user cannot move location they can still very much use other parts of their body.

    Approved


    _________________
    Character Name: Tatsuya Tatsuda
    Spendable Experience: 2,910
    Total Experience: 7,660
    Renown: 0
    Ryo: 100,000
    Stats:

    • Strength: C
    • Constitution: B
    • Stamina: A
    • Speed: C
    • Coordination: A
    • Intelligence: A
    • Perception: B

    Limit Break Points:

    • Physical: 0
    • Technique: 0
    • Destiny: 0

    Link to Character Updates: Updated Sheet
    Link to Character Application: https://gladiusnarutorp.forumotion.com/t5187-tatsuya-tatsuda?nid=648#40721
    Link to Known Techniques:
    Andariel Bloodworth
    Andariel Bloodworth


    Posts : 368
    Join date : 2017-09-25

    Character File
    Skills & Elements: Bukijutsu | Chemistry | Genjutsu
    Class: B
    Ryo: 0

    Andariel's Combat Treatise Empty Re: Andariel's Combat Treatise

    Post by Andariel Bloodworth Sun Nov 10, 2019 8:19 pm

    Name: Knight's Cleaver: Swath
    Rank: C
    Activation Cost: 5
    Range: Self
    Speed: N/A
    Element: N/A
    Skill: Bukijutsu
    Classification: Secret
    Requirements: N/A
    Parent Technique: Knight's Cleaver
    Hand Seals: N/A
    Description: A basic technique which focuses on quick swings with an ax relying on the user's natural physical strength over any based swinging technique. Favoring stronger users, the results are nothing less than what the name suggests allowing the user to clear a path through any amount of bodies like a scythe through tall grass.

    This technique grants the user +1 tier in Coordination.

    Weaknesses: N/A

    Name: Knight's Cleaver: Butcher
    Rank: B
    Activation Cost: 10
    Range: Self
    Speed: N/A
    Element: N/A
    Skill: Bukijutsu
    Classification: Secret
    Requirements: N/A
    Parent Technique: Knight's Cleaver
    Hand Seals: N/A
    Description: Another technique serving as a means to strike quickly this technique is a refined version of Swath with the same basic principles applies. It is suggested the user has a high physical strength to make the most out of this technique, though it is not required.

    The user receives a +1 tier and +1 advantage boost to Coordination.

    Weaknesses: N/A


    _________________
    Strength: C++
    Constitution: C (B w/Living Exp and Oni)
    Stamina: B
    Speed: C
    Coordination: C
    Intelligence: B
    Perception: B
    InarieKaguya
    InarieKaguya


    Posts : 250
    Join date : 2018-07-28

    Andariel's Combat Treatise Empty Re: Andariel's Combat Treatise

    Post by InarieKaguya Thu Nov 14, 2019 10:43 am

    Andariel Bloodworth wrote:Name: Knight's Cleaver: Swath
    Rank: C
    Activation Cost: 5
    Range: Self
    Speed: N/A
    Element: N/A
    Skill: Bukijutsu
    Classification: Secret
    Requirements: N/A
    Parent Technique: Knight's Cleaver
    Hand Seals: N/A
    Description: A basic technique which focuses on quick swings with an ax relying on the user's natural physical strength over any based swinging technique. Favoring stronger users, the results are nothing less than what the name suggests allowing the user to clear a path through any amount of bodies like a scythe through tall grass.

    This technique grants the user +1 tier in Coordination.

    Weaknesses: N/A

    Name: Knight's Cleaver: Butcher
    Rank: B
    Activation Cost: 10
    Range: Self
    Speed: N/A
    Element: N/A
    Skill: Bukijutsu
    Classification: Secret
    Requirements: N/A
    Parent Technique: Knight's Cleaver
    Hand Seals: N/A
    Description: Another technique serving as a means to strike quickly this technique is a refined version of Swath with the same basic principles applies. It is suggested the user has a high physical strength to make the most out of this technique, though it is not required.

    The user receives a +1 tier and +1 advantage boost to Coordination.

    Weaknesses: N/A

    Approved

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    Andariel's Combat Treatise Empty Re: Andariel's Combat Treatise

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