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Conflict Resolution Guide

Sun Dec 09, 2018 8:55 pm by Shimiko Chinoike

This guide is a step-by-step instruction for how conflicts work and how staff should resolve them. These rules are designed to ensure that all conflicts are held with uniformity and consistency.

Determining the Existence of a Conflict

Many conflicts may begin with innocuous questions such as whether a player's action is valid or whether a rule works a certain way. Where these questions …

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Character Stats and Limit Break Points

Mon Jun 26, 2017 8:59 am by The Founder

-20 Stat Raises Maximum

-Trade One Skill Point for One Stat Raise or vice versa. Maximum 3 trades either way. Trading a Skill Point to a Stat Raise rewards 500 Experience to put towards stats or Bloodlines, but does not count towards the character's total Experience. Trading in this way also does not award a flat Stat Raise; Raises are considered a maximum for how many stats a character can have …

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Elements & Skills Information

Fri Jun 02, 2017 12:14 pm by The Founder

Shinobi Elements

There are five Basic Elements that react simply with one another: Katon > Fuuton >Raiton > Doton > Suiton > Katon. These strengths and weaknesses are represented by a single Rank's decrease of the weaker element's power when comparing the two. Inton and Yoton are also Basic Elements, though hold no advantages or disadvantages to other elements. Advanced Elements are comprised of …

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Village Roster, Exclusives, & Shinobi Rank Information

Tue Sep 19, 2017 10:41 pm by The Founder

Note: Kekkei Genkai and Shinobi Clans that are listed under closed villages may be registered to any village as of now.


The village of Konohagakure resides within the Land of Fire. As the village of one of the Five Great Shinobi Countries, Konohagakure has a Kage as its leader known as the Hokage. Konoha resides deep within a forest at the base of a mountain known as the Hokage …

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Interruption, Travel, World Map & Activity Rules

Fri Aug 11, 2017 9:50 pm by Toonami & Konami


In order to get from one place to another, your character must travel. Travel is a term used to denote movement from one location to another, and when Travel exceeds a certain distance, times are assigned to it. These times are based on the real life passage of time and represent how long a character spends going from one place to the next. Generally, we only care about long distances …

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Restricted Techniques & Abilities Information

Wed Sep 26, 2018 9:13 pm by Shimiko Chinoike

Gladius Quest System

The Gladius Quest System is the site's method for distributing Restricted abilities. These include Bijuu, Sage Mode, Mayfly, and various powerful techniques like Flying Thunder God. The Quest system is designed to allow everyone a chance to compete for these Restricteds in a manner that encourages quality roleplay and great storylines. While there are various ways to receive …

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Shinobi Marketplace, Hardware, & General Goods Information

Sun Aug 06, 2017 5:14 pm by Toonami & Konami

Shinobi Markets are where you go to buy ninja gear. Exclusive items can only be bought in the labeled country. These markets are found in Shinobi Villages and items listed here must be bought before using them in character.

Village Specific Items

    Each land has its own economy and geography, thus granting unique items. These perks are restricted to said group's military.Kirigakure
  • Rigged …

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The Criminal Underworld

Thu Sep 20, 2018 3:09 am by Masuyo Kaede


No matter where you go or what time period you're from, crime is always present. Whether it be organized crime, petty street gangs, or a lone thief, as long as laws exists there will be people willing to break them for survival or a greater purpose. Fact is, people …

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Projectile Information

Tue Sep 26, 2017 5:05 pm by The Founder


The Speed of the arrow is equal to the Grade of the Bow firing it. Speed is increased depending on the quality of the arrow: + for B & A Grade, and ++ for S-Grade.

The Speed of the arrow decreases over the course of the range of an arrow, up to the maximum range where it will be 2 Tiers lower than its starting Speed. The progress of this decrease is equal to the percentage of overall …

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