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    Shin's Arsenal

    Shin Kazehana
    Shin Kazehana


    Posts : 57
    Join date : 2017-09-13

    Character File
    Skills & Elements: ALL OF THEM
    Class: X
    Ryo:

    Shin's Arsenal Empty Shin's Arsenal

    Post by Shin Kazehana Wed Oct 04, 2017 6:14 pm

    Ready to be checked:

    Name: Doton: Crushing Technique
    Rank: B-rank
    Power: A-rank
    Activation Cost: 10
    Upkeep Cost: None
    Range: Wide enough to cover the holes affected by Earth Release: Moving Earth Core
    Speed: B-rank
    Element: Doton
    Skill: Ninjutsu
    Classification: Secret
    Requirements: Knowledge of Earth Release: Moving Earth Core.
    Parent Technique: Earth Release: Moving Earth Core
    Hand Seals: Same as parent technique.
    Description: This jutsu was designed to close holes. It allows the user, very much like the Moving Earth Core, to shift the position of the terrain. However, instead of doing so vertically, this technique allows the user to shift the terrain horizontally, on the same scale. It is important to note that this jutsu does not actually create holes, as it can't shift earth vertically.
    It can, however, completely shut off holes by applying chakra to one of the hole's walls in order to make it expand into the hole and go against the opposite wall- effectively crushing anything within it. The process of casting is very simple and similar to its parent technique. The user makes the necessary seals and places a hand on the ground or affected wall, activating the technique.
    Weaknesses: N/A?
    ----------------------------------------

    Still WIP

    Name: Kazehana Style: Royal Antlion Technique
    Rank: S-rank
    Power: S-rank
    Activation Cost: 25 or 45
    Upkeep Cost: None
    Range:
    Same as:
    http://naruto.wikia.com/wiki/Earth_Release:_Great_Moving_Earth_Corefor 45 points
    or
    http://naruto.wikia.com/wiki/Earth_Release:_Moving_Earth_Core
    for 25 pts
    Speed: S-rank
    Element:
    Skill:
    Classification:
    Requirements:
    Parent Technique:
    Hand Seals:
    Description:
    Weaknesses:
    Rin Matoi
    Rin Matoi


    Posts : 1252
    Join date : 2016-12-07

    Character File
    Skills & Elements: Bukijutsu | Weapon Crafting
    Class: D
    Ryo: 0

    Shin's Arsenal Empty Re: Shin's Arsenal

    Post by Rin Matoi Wed Oct 04, 2017 6:21 pm

    Shin Kazehana wrote:Ready to be checked:

    Name:  Doton: Crushing Technique
    Rank: B-rank
    Power: A-rank
    Activation Cost: 10
    Upkeep Cost: None
    Range: Wide enough to cover the holes affected by Earth Release: Moving Earth Core
    Speed: B-rank
    Element: Doton
    Skill: Ninjutsu
    Classification: Secret
    Requirements: Knowledge of Earth Release: Moving Earth Core.
    Parent Technique:  Earth Release: Moving Earth Core
    Hand Seals: Same as parent technique.
    Description: This jutsu was designed to close holes. It allows the user, very much like the Moving Earth Core, to shift the position of the terrain. However, instead of doing so vertically, this technique allows the user to shift the terrain horizontally, on the same scale. It is important to note that this jutsu does not actually create holes, as it can't shift earth vertically.
    It can, however, completely shut off holes by applying chakra to one of the hole's walls in order to make it expand into the hole and go against the opposite wall- effectively crushing anything within it. The process of casting is very simple and similar to its parent technique. The user makes the necessary seals and places a hand on the ground or affected wall, activating the technique.
    Weaknesses: N/A?

    If this is going to be at A-rank power, it needs an A-rank cost. Change it to 15 and you'll be gucci
    Shin Kazehana
    Shin Kazehana


    Posts : 57
    Join date : 2017-09-13

    Character File
    Skills & Elements: ALL OF THEM
    Class: X
    Ryo:

    Shin's Arsenal Empty Re: Shin's Arsenal

    Post by Shin Kazehana Wed Oct 04, 2017 6:27 pm

    Shin Kazehana wrote:Ready to be checked:

    Name:  Doton: Crushing Technique
    Rank: B-rank
    Power: A-rank
    Activation Cost: 15
    Upkeep Cost: None
    Range: Wide enough to cover the holes affected by Earth Release: Moving Earth Core
    Speed: B-rank
    Element: Doton
    Skill: Ninjutsu
    Classification: Secret
    Requirements: Knowledge of Earth Release: Moving Earth Core.
    Parent Technique:  Earth Release: Moving Earth Core
    Hand Seals: Same as parent technique.
    Description: This jutsu was designed to close holes. It allows the user, very much like the Moving Earth Core, to shift the position of the terrain. However, instead of doing so vertically, this technique allows the user to shift the terrain horizontally, on the same scale. It is important to note that this jutsu does not actually create holes, as it can't shift earth vertically.
    It can, however, completely shut off holes by applying chakra to one of the hole's walls in order to make it expand into the hole and go against the opposite wall- effectively crushing anything within it. The process of casting is very simple and similar to its parent technique. The user makes the necessary seals and places a hand on the ground or affected wall, activating the technique.
    Weaknesses: N/A?

    Ta-da!
    Rin Matoi
    Rin Matoi


    Posts : 1252
    Join date : 2016-12-07

    Character File
    Skills & Elements: Bukijutsu | Weapon Crafting
    Class: D
    Ryo: 0

    Shin's Arsenal Empty Re: Shin's Arsenal

    Post by Rin Matoi Wed Oct 04, 2017 6:28 pm

    Shin Kazehana wrote:Ready to be checked:

    Name:  Doton: Crushing Technique
    Rank: B-rank
    Power: A-rank
    Activation Cost: 15
    Upkeep Cost: None
    Range: Wide enough to cover the holes affected by Earth Release: Moving Earth Core
    Speed: B-rank
    Element: Doton
    Skill: Ninjutsu
    Classification: Secret
    Requirements: Knowledge of Earth Release: Moving Earth Core.
    Parent Technique:  Earth Release: Moving Earth Core
    Hand Seals: Same as parent technique.
    Description: This jutsu was designed to close holes. It allows the user, very much like the Moving Earth Core, to shift the position of the terrain. However, instead of doing so vertically, this technique allows the user to shift the terrain horizontally, on the same scale. It is important to note that this jutsu does not actually create holes, as it can't shift earth vertically.
    It can, however, completely shut off holes by applying chakra to one of the hole's walls in order to make it expand into the hole and go against the opposite wall- effectively crushing anything within it. The process of casting is very simple and similar to its parent technique. The user makes the necessary seals and places a hand on the ground or affected wall, activating the technique.
    Weaknesses: N/A?

    Approved
    Shin Kazehana
    Shin Kazehana


    Posts : 57
    Join date : 2017-09-13

    Character File
    Skills & Elements: ALL OF THEM
    Class: X
    Ryo:

    Shin's Arsenal Empty Re: Shin's Arsenal

    Post by Shin Kazehana Mon Aug 06, 2018 8:18 pm

    Name: Shinigami no Mai
    Rank: C-rank
    Power: C-rank
    Activation Cost: C-rank
    Upkeep Cost: D-rank
    Range: 100 meters
    Speed: Non-appliable.
    Element: None
    Skill: Kugutsu/Fuuinjutsu/Ninjutsu
    Classification: Secret
    Requirements: Knowledge of Puppet Technique, Minimum B-ranked coordination.
    Parent Technique: Puppet Technique (C-rank)
    Hand Seals: N/A, puppetry.
    Description: This technique is a combination of very simple Fuuinjutsu and Puppet Technique. It was born out of Shin's wish to be able to control puppets in a stealthier way. His first attempt was to design a seal that allowed him to control an entire puppet, but that proved to be incredibly taxing on his chakra reserves, and ultimately inefficient.
    So, instead, he came up with a brilliant way to control puppets by combining very simple Fuuinjutsu with his Kugutsu knowledge. By placing incredibly simple seals on key points of his puppets, Shin is able to connect these seals with chakra strings *inside the puppet*. This allows him to use the seal's simple functions: Push, Pull, and Hold, to control the chakra threads connecting the seals and thus puppet from the inside.
    Then, he places very small seals on the tip of his fingers, which allow him to control the seals inside the puppets following the same restrictions as the puppet technique. Because he doesn't have to extend chakra threads from his fingertips to his puppets, this allows him a lot more maneuverability on controlling his puppets without entangling chakra strings, and a small extension of range.
    This is the combination of very simple concepts:
    -Connected seals that hold, push and pull strings.
    -The expert kugutsu knowledge to know where to put these seals on the puppets.
    And finally the extreme coordination required to control puppets this way.

    Weaknesses:
    Has the same limitations as its parent technique regarding the amount of puppets that can be controlled at once:

    D: 1 Puppet/ D Ranked Puppets
    C: 4 Puppets/ C Ranked Puppets
    B: 6 Puppets/ B Ranked Puppets
    A: 8 Puppets/ A Ranked Puppets
    S: 10 Puppets/ S Ranked Puppets

    Additionally, users who utilize this technique must have a minimum of B-rank coordination and at least A-ranked coordination in order for their puppets not to suffer a -- penalty on speed and coordination.

    The use of this technique requires intimate knowledge of the puppets being used. As such, it requires preparation, study and possibly even modifications if the puppet wasn't designed with this style in mind. If a person happens to snatch a puppet on a battlefield, they cannot immediately use this technique on it.
    Shimiko Chinoike
    Shimiko Chinoike


    Posts : 2318
    Join date : 2017-09-21

    Shin's Arsenal Empty Re: Shin's Arsenal

    Post by Shimiko Chinoike Wed Aug 08, 2018 5:09 pm

    Does this allow for manipulation of the puppet just the same as though you were using chakra strings? Their movements are not restricted to just push, pull, and hold? If so this needs to be bumped up a rank. Also cut the range down from 100 meters to a maximum of 60. Drawbacks should include some means of interfering with the connection between the seals on your fingertips and those within the puppet (ie barriers, maybe an elemental weakness, etc etc).


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