List
- Contract Seal - A
- Sealing Technique: Lion Closing Roar - A
- Five Elements Seal - A
- Lightning Flash Blade Creation - B
- Enclosing Technique - D
Taijutsu - Leaf Great Flash - B
- Leaf Destroying Rock Rise - B
- Strong Fist - C
Iijutsu - Mystical Palm Technique - B
- Chakra Scalpel Technique - C
Fuuinjutsu
FUUINJUTSU
- Spoiler:
- Name: Contract Seal
Rank: A
Power: A
Activation Cost: A
Upkeep Cost: B
Range: Close Contact
Speed: N/A
Element: N/A
Skill: Fuuninjutsu
Classification: Open
Requirements: Fuuninjutsu
Parent Technique: N/A
Hand Seals: N/A
Description: When the user implements this fūinjutsu on a summoner, it removes any direct control the summoner has over a summoned creature. Close contact is required for the implementation of the seal. This technique is primarily used to free a summon or creature (included Tailed Beast) from someone controlling it. Though the Contract Seal removes the summoner's ability to control its summon, it does not give the user of the fūinjutsu the ability to control the summon in turn. It is important to note that this technique has limited application on those creatures under Kuchiyose Contract who fight of their own free will thereby largely restricting its use to those creatures that have been robbed of their free will. As a side effect, this technique can also increase the post limit that summons have by one post or it can instantly send a summon back to where it came from thereby forcing the summoner to perform Kuchiyose again.
Weaknesses: Does not in of itself give the user the ability to control the summon.
Name: Sealing Technique: Lion Closing Roar
Rank: A
Power: A
Activation Cost: A
Upkeep Cost: N/A
Range: Close Contact
Speed: N/A
Element: N/A
Skill: Fuuinjutsu
Classification: Open
Requirements: Fuuinjutsu
Parent Technique: N/A
Hand Seals: N/A
Description: This sealing technique completely blocks the target's chakra with a sealing formula (封印式, fūin-shiki) drawn on the ground or a wall. This is done by closing all the tenketsu of the person caught in the middle. When the target is sealed, a stylised kanji for "close" or "shut" (閉, hei) appears in the middle of the sealing formula. To successfully seal the target, one has to get them exactly inside the sealing formula. This may require great accuracy and can prove very difficult in most fight scenarios. Various methods can be used to make this easier. For instance, one can prepare a puppet or a ninja tool like the Lion-Headed Kannon with this sealing formula.
Weaknesses: If the target is removed from the seal, then their tenketsu will re-open allowing them to utilize chakra once more.
Name: Five Elements Seal
Rank: A
Power: A
Activation Cost: A
Upkeep Cost: N/A
Range: Close Contact
Speed: N/A
Element: N/A
Skill: Fuuinjutsu
Classification: Open
Requirements: Fuuinjutsu
Parent Technique: N/A
Hand Seals: Technique-specific seal
Description: Once the seal is completed, the target will become unconscious and unable to fight for a short time. A person afflicted with this seal will be unable to mold chakra properly making the performance of advanced techniques (those ranked A or S) impossible. This technique can also be used to disrupt Jinchurikki seals. Jinchurikki afflicted with this seal are unable to use Chakra Access in any form.
Weaknesses: This seal can be erased via the Five Elements Unseal Technique.
Name: Lightning Flash Blade Creation
Rank: B
Power: B
Activation Cost: D (Sealing) (Unsealing)
Upkeep Cost: N/A
Range: Close Contact
Speed: N/A
Element: N/A
Skill: Fuuninjutsu
Classification: Open
Requirements: Fuuninjutsu
Parent Technique: Unsealing Technique
Hand Seals: N/A
Description: This is a special "ninja tool summon" that allows the user to seal ninja tools like swords or kunai into a scroll or their clothes beforehand, allowing them to be called upon when needed. The ninja tools can be summoned in an instant just by touching the sealing "marks" which can be drawn anywhere. The greatest advantage of this technique is that the time between taking out a ninja tool, taking the right stance and actually throwing it is greatly reduced. Also when a weapon such as a fūma shuriken is summoned, the time needed to throw it can be further shortened by having prepared the weapon in its fully extended form beforehand. Furthermore, because the summoned ninja tools can remain hidden until right before they are used there are an exceptional number of possible tactics. One hundred ninja tools can be stored within each sealing mark, which can make the efficiency of this technique last longer.
Weaknesses: N/A.
Name: Enclosing Technique
Rank: D
Power: D
Activation Cost: D
Upkeep Cost: N/A
Range: 0m-5m
Speed: N/A
Element: N/A
Skill: Fuuninjutsu
Classification: Open
Requirements: Fuuninjutsu
Parent Technique: N/A
Hand Seals: N/A
Description: Using this technique, small objects and even living non-sentient things can be stored within scrolls, and can be released when the scroll is opened or meets a specific condition. It is possible to seal ninjutsu into a scroll. To save chakra, instead of sealing a nature element into a scroll that was created through chakra, one could just use pre-existing nature elements, like water from an ocean, and seal it within the scroll. Preparing elements in this manner, reduces the cost of a technique by a full rank. Techniques sealed via the enclosing technique may also be primed to activate on a certain condition. Though a scroll is the most common use of sealing something this technique can be used to seal things into a small sheet of paper too.
Weaknesses: N/A
- Spoiler:
- Name: Leaf Great Flash
Rank: B
Power: B
Activation Cost: 5
Upkeep Cost: N/A
Range: 5 meters per tier of Speed, starting at C
Speed: N/A
Element: N/A
Skill: Taijutsu
Classification: Exclusive
Requirements: Gokenryu, C rank Speed
Parent Technique: Gokenryu
Hand Seals: N/A
Description: The user charges at their opponent and unleashes a powerful lateral kick aiming at the head that will send his opponent flying away. The kick may be aimed at the chest or higher. Boosts Speed for the initial dash by one tier and boosts Strength for the kick by a +.
Weaknesses: N/A
Name: Leaf Destroying Rock Rise
Rank: B
Power: B
Activation Cost: 5
Upkeep Cost: N/A
Range: Melee
Speed: N/A
Element: N/A
Skill: Taijutsu
Classification: Exclusive
Requirements: Gokenryu, C rank Strength
Parent Technique: Gokenryu
Hand Seals: N/A
Description: A taijutsu technique where the user smashes their elbow into their opponent using the other arm as support. It deals a powerful blow to the target and as the name suggests, it was even strong enough to destroy coral produced by Isobu. Provides a boost to Strength of one tier and one plus.
Weaknesses: Very short range.
Name: Strong Fist (剛拳, Gōken)
Rank: C
Power: C
Activation Cost: N/A
Upkeep Cost: 3
Range: Self
Speed: N/A
Element: N/A
Skill: Taijutsu
Classification: Konohagakure Exclusive Style
Requirements: Taijutsu skill, D rank in Strength, Speed, and Coordination
Parent Technique: N/A
Hand Seals: N/A
Description: Strong Fist is Konohagakure's signature fighting style, the purpose of which is to cause external damage and break bones. It is the exact opposite of Gentle Fist which is used mainly by the Hyūga Clan. This style of fighting involves smashing your opponent and is generally used only by extremely physically powerful and dominating shinobi.
This fighting style generally does not beat around the bush in its tactics, with many practitioners charging head on at an opponent. This bullish attitude is backed up with incredibly quick and agile maneuvers and acrobatics to launch powerful strings of kicks and knees. Many of its signature techniques revolve around these particularly powerful kicks. Upper body strikes are still utilized quite often, including various strikes with the hand and generous elbows. Those who can use this physical style are a force to be reckoned with, as they can put together incredible strings of attacks that have a deceptive amount of force behind them without slowing between strikes.
This style boosts Strength a + and Coordination by a ++. The user may sacrifice speed for power if they choose, reversing these boosts. Once reversed, they can't be reversed again for three posts beginning the post after the switch.
Weaknesses: This is a very physical style, one that relies on hitting hard and hitting often to accomplish its goals. Take away this power somehow, and you take away the effectiveness of the style.
- Spoiler:
- Name: Mystical Palm Technique
Rank: B
Power: A
Activation Cost: 10
Upkeep Cost: 5
Range: Touch
Speed: N/A
Element: N/A
Skill: Iijutsu
Classification: Open
Requirements: N/A
Parent Technique: -
Hand Seals: Ox → Tiger
Description: The Mystical Palm Technique is a Medical Ninjutsu which allows the user to speed up the body's natural healing process by sending chakra from their hands into a wound or afflicted body part. This allows the user to heal a patient without the need for medical equipment or surgery, making it very useful on the battlefield. It can be used to treat both external and internal injuries.
In most cases it will take three posts to fully heal a single fatal wound. This number can be alleviated by having more Ijutsu users using this technique present, each Ijutsu user taking a post off.
Weaknesses: When healing a wound the effects take place immediately, slowing bleeding and producing new cells. Failure to complete the full healing process will have the wound open up again. The amount of time how this happens is dependent on how long you treated the wound (Healing for two posts and leaving will take two posts for the wound to open again.)
Chakra Scalpel Technique [B-Rank Coordination for mid-Combat use].