Gladius

A free form, text based role playing game based on the universe of the Naruto manga and anime.
 
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 Character Stats and Limit Break Points

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Izumi
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Posts : 530
Join date : 2012-05-28

Character File
Skills & Elements: All
Class: X
Ryo: All of It

PostSubject: Character Stats and Limit Break Points   Mon Jun 26, 2017 8:59 am

-20 Stat Raises Maximum

-Trade One Skill Point for One Stat Raise or vice versa. Maximum 3 trades either way. Trading a Skill Point to a Stat Raise rewards 500 Experience to put towards stats or Bloodlines, but does not count towards the character's total Experience. Trading in this way also does not award a flat Stat Raise; Raises are considered a maximum for how many stats a character can have and do not allow anyone to bypass the experience requirements for raising Tiers.

-Training a Stat to S-Tier Requires 2 Raises, Instead of the Normal 1.

Strength:
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Constitution:
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Stamina:
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Speed:
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Coordination:
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Intelligence:
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Perception:
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Last edited by Izumi on Thu Sep 28, 2017 1:23 pm; edited 4 times in total
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Izumi
Admin
avatar

Posts : 530
Join date : 2012-05-28

Character File
Skills & Elements: All
Class: X
Ryo: All of It

PostSubject: Re: Character Stats and Limit Break Points   Sun Sep 10, 2017 7:34 pm

Limit Break Points

Limit Break Points are a set of points assigned to three different categories which allow a character to exceed the normal limits of his stats or abilities in various ways based on the categories listed below. They are representative of a protagonist's ability to surpass all odds and push beyond his limits, accomplishing the impossible through sheer force of will, but only for a short while. These categories are:

Physical: Boost any one stat to S-Tier for one attack/action. If the affected stat is naturally S-Tier, then boost it to X-Tier instead.

Technique: Increase the power of any one technique to S-Rank for a single use. If the affected technique is naturally S-Rank, then increase it to X-Rank instead.

Destiny: Inexplicably survive and negate any damage inflicted in the previous round of combat.

These points are distributed at the registration of your character, one for each category, and once a point is spent, it is gone forever. There may be opportunities to acquire more points, but these cases are extremely rare, so use your points wisely.
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