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    Katsumi's Kustoms

    Katsumi Kurahasa
    Katsumi Kurahasa


    Posts : 397
    Join date : 2019-03-30
    Location : Kirigakure

    Character File
    Skills & Elements: Taijutsu
    Class: C
    Ryo: 55,000

    Katsumi's Kustoms Empty Katsumi's Kustoms

    Post by Katsumi Kurahasa Sat Nov 27, 2021 3:37 am

    Rei Specific simply means that these techniques are bound to Rei and its host, but are considered Open to learn by any host of Rei.  First time apping some of these types of techniques, so I will be more than willing to work with any feedback.

    Name: Mindscape Invitation
    Rank: -
    Power: -
    Activation Cost: -
    Upkeep Cost: -
    Range: -
    Speed: -
    Element: -
    Skill: Ninjutsu
    Classification: Rei Specific
    Requirements: Host of Rei, Willing Participation
    Parent Technique: -
    Hand Seals: -
    Description: Using a small string, Rei uses the non-combat side of the host's shapeshifting ability to touch the individual(s) who are being invited into the Mindscape of the host.  They are then brought into that Mindscape as projections and can converse, train and otherwise interact with Rei and the Host directly instead of requiring them to share their body in the outside world  Inside this mindscape, Rei and the Host are capable of doing much of anything within the confines of their combined imagination.  Time passes much differently in the mindscape of the host because of Rei's formidable processing power, so much so that an hour inside the Mindscape is only a minute in the real world.  This also ensures absolute privacy to anyone inside, unless you are capable of invading someone's mind.
    Weaknesses: This technique is absolutely for storyline purposes only.  No damage can occur to any involved parties even when training and the guests can choose to leave at any time by simply willing it.  While conjuring things inside the mindscape, anything unwanted will be honored by Rei and dismissed.  This also leaves the Host in particular unable to move without first disconnecting the link with any guests present.

    Name: Chakra Bullet
    Rank: A
    Power: C
    Activation Cost: 20
    Upkeep Cost: -
    Range: 100m
    Speed: S
    Element: -
    Skill: Ninjutsu
    Classification: Rei Specific
    Requirements: Host of Rei
    Parent Technique: -
    Hand Seals: Rat, Ram, Snake, Tiger (Tiger can be held for more than one bullet)
    Description: This, simply put, is a small marble-sized bullet of highly condensed chakra that can move at high speeds at an enemy.  It travels in a straight line after being fired and hits with a small explosion of 5 meters upon impact with any surface.  It presents itself as a small ball of blue light near the Host before launching on a single path.
    Weaknesses: Being fire and forget without any form of guidance makes these bullets pretty easy to dodge at longer ranges, and anything that gets in their way will take the impact, leaving their target unscathed so long as the 5-meter explosion is out of range.  Also has no friend/foe identification, meaning friendlies getting in the way could be a problem.

    Name: Chakra Missile
    Rank: S
    Power: S
    Activation Cost: 30
    Upkeep Cost: 20
    Range: 200m
    Speed: S
    Element: -
    Skill: Ninjutsu
    Classification: Rei Specific
    Requirements: Host of Rei
    Parent Technique: Chakra Bullet
    Hand Seals: Dragon (Can be held to make more than one)
    Description: The closest thing Rei has to a Bijuu Bomb, these javelins are formed near the host using Rei's excellent chakra control, and then launched at an enemy at tremendous speeds.  Unlike the bullets, however, these are guided with deadly precision and will detonate with an explosion of up to 30 meters upon impact with another surface.
    Weaknesses: Anything that gets in their way will take the impact, leaving their target unscathed so long as the 30-meter explosion is out of range.  Also has no friend/foe identification, meaning friendlies getting in the way could be a problem.  Getting out of the 200m range makes you completely safe, as the technique will fizzle at anything further.

    Name: Flight
    Rank: C
    Power: -
    Activation Cost: 10
    Upkeep Cost: 5
    Range: Self
    Speed: -
    Element: -
    Skill: Ninjutsu
    Classification: Rei Specific
    Requirements: Host of Rei, Shapeshifter (III) Skill, Bond
    Parent Technique: -
    Hand Seals: -
    Description: Using the higher level of shapeshifting achieved with the host, Rei is now capable of producing wings strong enough to enable flight with it. Giving the advantage of flight in combat based on her Speed stat.
    Weaknesses: Costs slightly more than the base skill of shapeshifting to activate.  Can be cut off, requiring the initial cost to be paid again.


    Last edited by Katsumi Kurahasa on Thu Dec 16, 2021 3:52 pm; edited 3 times in total


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    Katsumi's Kustoms Katsumi-Sig
    Kitsuki Kurahasa
    Kitsuki Kurahasa
    Mist Jounin
    Mist Jounin


    Posts : 1069
    Join date : 2017-09-14

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    Post by Kitsuki Kurahasa Thu Dec 09, 2021 7:02 pm

    Take the Wheel: This one is a bit iffy and might be able to be used to give the user the benefits of stats they have not invested in. Therefore it will have to be denied.

    Chakra Bullet: Needs handsigns

    Chakra Missile: Needs handsigns

    Flight: This should require the highest level of shapeshifting possible.



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    Post by Kitsuki Kurahasa Thu Dec 09, 2021 7:03 pm


    Name: Mindscape Invitation
    Rank: -
    Power: -
    Activation Cost: -
    Upkeep Cost: -
    Range: -
    Speed: -
    Element: -
    Skill: Ninjutsu
    Classification: Rei Specific
    Requirements: Host of Rei, Willing Participation
    Parent Technique: -
    Hand Seals: -
    Description: Using a small string, Rei uses the non-combat side of the host's shapeshifting ability to touch the individual(s) who are being invited into the Mindscape of the host.  They are then brought into that Mindscape as projections and can converse, train and otherwise interact with Rei and the Host directly instead of requiring them to share their body in the outside world  Inside this mindscape, Rei and the Host are capable of doing much of anything within the confines of their combined imagination.  Time passes much differently in the mindscape of the host because of Rei's formidable processing power, so much so that an hour inside the Mindscape is only a minute in the real world.  This also ensures absolute privacy to anyone inside, unless you are capable of invading someone's mind.
    Weaknesses: This technique is absolutely for storyline purposes only.  No damage can occur to any involved parties even when training and the guests can choose to leave at any time by simply willing it.  While conjuring things inside the mindscape, anything unwanted will be honored by Rei and dismissed.  This also leaves the Host in particular unable to move without first disconnecting the link with any guests present.

    Approved.


    _________________
    Spoiler:
    Katsumi Kurahasa
    Katsumi Kurahasa


    Posts : 397
    Join date : 2019-03-30
    Location : Kirigakure

    Character File
    Skills & Elements: Taijutsu
    Class: C
    Ryo: 55,000

    Katsumi's Kustoms Empty Re: Katsumi's Kustoms

    Post by Katsumi Kurahasa Fri Dec 10, 2021 6:51 pm

    Removed the denied technique

    Added Hand Seals to Chakra Bullet and Missile

    Adjusted Flight so it required Shapeshifter III (Which requires Bond)


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    Posts : 1456
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    Age : 28

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    Post by Nozomi Wed Dec 15, 2021 9:55 pm

    Katsumi Kurahasa wrote:Rei Specific simply means that these techniques are bound to Rei and its host, but are considered Open to learn by any host of Rei.  First time apping some of these types of techniques, so I will be more than willing to work with any feedback.

    Name: Mindscape Invitation
    Rank: -
    Power: -
    Activation Cost: -
    Upkeep Cost: -
    Range: -
    Speed: -
    Element: -
    Skill: Ninjutsu
    Classification: Rei Specific
    Requirements: Host of Rei, Willing Participation
    Parent Technique: -
    Hand Seals: -
    Description: Using a small string, Rei uses the non-combat side of the host's shapeshifting ability to touch the individual(s) who are being invited into the Mindscape of the host.  They are then brought into that Mindscape as projections and can converse, train and otherwise interact with Rei and the Host directly instead of requiring them to share their body in the outside world  Inside this mindscape, Rei and the Host are capable of doing much of anything within the confines of their combined imagination.  Time passes much differently in the mindscape of the host because of Rei's formidable processing power, so much so that an hour inside the Mindscape is only a minute in the real world.  This also ensures absolute privacy to anyone inside, unless you are capable of invading someone's mind.
    Weaknesses: This technique is absolutely for storyline purposes only.  No damage can occur to any involved parties even when training and the guests can choose to leave at any time by simply willing it.  While conjuring things inside the mindscape, anything unwanted will be honored by Rei and dismissed.  This also leaves the Host in particular unable to move without first disconnecting the link with any guests present.

    Name: Chakra Bullet
    Rank: A
    Power: C
    Activation Cost: 20
    Upkeep Cost: -
    Range: 100m
    Speed: S
    Element: -
    Skill: Ninjutsu
    Classification: Rei Specific
    Requirements: Host of Rei
    Parent Technique: -
    Hand Seals: Rat, Ram, Snake, Tiger (Tiger can be held for more than one bullet)
    Description: This, simply put, is a small marble-sized bullet of highly condensed chakra that can move at high speeds at an enemy.  It travels in a straight line after being fired and hits with a small explosion of 5 meters upon impact with any surface.  It presents itself as a small ball of blue light near the Host before launching on a single path.
    Weaknesses: Being fire and forget without any form of guidance makes these bullets pretty easy to dodge at longer ranges, and anything that gets in their way will take the impact, leaving their target unscathed so long as the 5-meter explosion is out of range.  Also has no friend/foe identification, meaning friendlies getting in the way could be a problem.

    Name: Chakra Missile
    Rank: S
    Power: S
    Activation Cost: 30
    Upkeep Cost: 20
    Range: 200m
    Speed: S
    Element: -
    Skill: Ninjutsu
    Classification: Rei Specific
    Requirements: Host of Rei
    Parent Technique: Chakra Bullet
    Hand Seals: Dragon (Can be held to make more than one)
    Description: The closest thing Rei has to a Bijuu Bomb, these javelins are formed near the host using Rei's excellent chakra control, and then launched at an enemy at tremendous speeds.  Unlike the bullets, however, these are guided with deadly precision and will detonate with an explosion of up to 30 meters upon impact with another surface.
    Weaknesses: Anything that gets in their way will take the impact, leaving their target unscathed so long as the 30-meter explosion is out of range.  Also has no friend/foe identification, meaning friendlies getting in the way could be a problem.  Getting out of the 200m range makes you completely safe, as the technique will fizzle at anything further.

    Name: Flight
    Rank: C
    Power: -
    Activation Cost: 10
    Upkeep Cost: 5
    Range: Self
    Speed: -
    Element: -
    Skill: Ninjutsu
    Classification: Rei Specific
    Requirements: Host of Rei, Shapeshifter (III) Skill, Bond
    Parent Technique: -
    Hand Seals: -
    Description: Using the higher level of shapeshifting achieved with the host, Rei is now capable of producing wings strong enough to enable flight with it.  This enhances the user's ability to travel, including long distances, significantly, reducing long-range travel by 50%, as well as giving the advantage of flight in combat based on her Speed stat.
    Weaknesses: Costs slightly more than the base skill of shapeshifting to activate, and a full post to create the wings.  Can be cut off, requiring the initial cost to be paid again.  Cost while traveling long distances is 30 chakra per 24 hours to reduce the traveling time.
    Approved


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    Post by Nozomi Wed Dec 15, 2021 10:50 pm

    Unapproved "Flight" actually. Please remove the 50% travel time reduction


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    Katsumi Kurahasa
    Katsumi Kurahasa


    Posts : 397
    Join date : 2019-03-30
    Location : Kirigakure

    Character File
    Skills & Elements: Taijutsu
    Class: C
    Ryo: 55,000

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    Post by Katsumi Kurahasa Thu Dec 16, 2021 3:53 pm

    Fixed it, removed the travel time reduction.


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    Katsumi's Kustoms Katsumi-Sig
    Kitsuki Kurahasa
    Kitsuki Kurahasa
    Mist Jounin
    Mist Jounin


    Posts : 1069
    Join date : 2017-09-14

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    Post by Kitsuki Kurahasa Thu Dec 16, 2021 8:46 pm

    Katsumi Kurahasa wrote:

    Name: Flight
    Rank: C
    Power: -
    Activation Cost: 10
    Upkeep Cost: 5
    Range: Self
    Speed: -
    Element: -
    Skill: Ninjutsu
    Classification: Rei Specific
    Requirements: Host of Rei, Shapeshifter (III) Skill, Bond
    Parent Technique: -
    Hand Seals: -
    Description: Using the higher level of shapeshifting achieved with the host, Rei is now capable of producing wings strong enough to enable flight with it.  Giving the advantage of flight in combat based on her Speed stat.
    Weaknesses: Costs slightly more than the base skill of shapeshifting to activate.  Can be cut off, requiring the initial cost to be paid again.

    Approved.


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