So, I've been looking at this and thought about it very much. This site which seems to pride itself on balance (I point at the tier limits, the raise limits, etc) does seem to blatantly allow imbalances and OPness in probably the most crucial of sections: bloodlines.
I can surely understand that people would want the Uchiha, Senju, etc to resemble the manga/game/anime counterparts to their fullest, but in some cases such a thing simply isn't completely possible.
Now currently, clans/bloodlines are extremely imbalanced compared to clanless people, while this should not exactly be the case. Clanless people chose to be unique and should be applauded for this choice rather than be belittled by imbalanced rules. Clanless people can only have one unique ability without a drawback/weakness, but clans can apparently have any number of abilities without any significant weakness to at the very least balance their advantages.
So I propose that either we retro-actively rewrite the current bloodlines to choose 1 ability without drawback and give them weaknesses for all the others or allow clanless people to retroactively have up to 3 abilities without drawback and 3 with drawback. It is only fair that those without clan should feel more wanted, since in the end, the majority of players are more likely to desire a unique character built to their own vision than following the limited view of a clan or bloodline.
I can surely understand that people would want the Uchiha, Senju, etc to resemble the manga/game/anime counterparts to their fullest, but in some cases such a thing simply isn't completely possible.
Now currently, clans/bloodlines are extremely imbalanced compared to clanless people, while this should not exactly be the case. Clanless people chose to be unique and should be applauded for this choice rather than be belittled by imbalanced rules. Clanless people can only have one unique ability without a drawback/weakness, but clans can apparently have any number of abilities without any significant weakness to at the very least balance their advantages.
So I propose that either we retro-actively rewrite the current bloodlines to choose 1 ability without drawback and give them weaknesses for all the others or allow clanless people to retroactively have up to 3 abilities without drawback and 3 with drawback. It is only fair that those without clan should feel more wanted, since in the end, the majority of players are more likely to desire a unique character built to their own vision than following the limited view of a clan or bloodline.