Age: 19
Gender: Male
Rank: Mizukage
Village: Kirigakure
Bloodline: Kaguya, Inazuma, Blood Rage
Title: Beast of Kirigakure, Rokudaime Mizukage, The Blue Emperor
Experience:
0 spendable/ 4650 total xp
Ryo: Aristocratic Living
4,660,325 Total Ryo
Items:
- Spoiler:
- Baldric | 50 ryo ea.
Backpack | 50 ryo ea.
Hip Pouch | 50 ryo ea.
Holster | 25 ryo ea.
Katana | 15,000 ryo ea. (Ken)
Wakizashi | 10,000 ryo ea. (Ken)
Kunai | 100 ryo ea.| 10
Explosive Tag | 1,500 ryo ea. 15 feet blast radius.| 5|
Flash Bomb | 1,000 ryo ea. 15 feet blast radius.
Smoke Bomb | 1,000 ryo ea. 10 cubic meters of smoke.
Chili Pepper Bomb | 1,000 ryo ea. 10 cubic meters of gas.
Advanced Soft-Core Katana (A-rank)
Samehada
Soul Gems | 20,000 ryo (A small gem which can be used to restore a quarter of an item's maximum enchantment charge.) 4
Cosmetic Enhancement Potion | 75,000 ryo (Permanently changes the appearance of one person.)
Strong Antipoison | 50,000 ryo (B-rank medicine. Anti-poison to B-rank poisons and below.)
Potion of Lightning Resistance | 25,000 ryo (B-rank drug. User's nerves are given a protective coating for 8 posts lowering Lightning-based attacks by -2 rank in power and negates the "stun" status effect. Technique that reach E-rank in Power yield no damage. Countdown: 2 posts | Cooldown: 6 posts while the user suffers -1 advantage to Coordination.)
Potion of Fire Resistance | 25,000 ryo (B-rank drug. User's core temperature is increased to dangerous heights for 8 posts lowering Fire-based attacks by -2 ranks in power. Technique that reach E-rank in Power yield no damage. Countdown: 2 | posts. Cooldown: 6 posts)
Mesh Shirt | 10,000 ryo (B-grade Titanium mail shirt that can easily be worn under regular clothing.)
Heavy Cloak | 25,000 ryo (B-grade Spidersilk full body cloak dyed to your preference.)
Sacred Mask | 50,000 ryo (B-grade Spidersilk face mask which filters out gaseous poisons and obscurities of any rank.)
Boots of Blinding Speed | 100,000 ryo (A-grade Manticore Leather boots. S-Rank enhancement for Manticore Boots: Quake (Dash/Stomp) - When a charge is used, the user can stomp the ground. Sending shock waves rumbling through the ground or floor. The shockwaves fan out like a drop of water into an ocean. Spanning out about for a radius of 80 meters. Those within the radius of this epicenter will have their speed lowered by -1 tier. The user could also switch the Quakes power into a single area, sending concentrated shockwaves that can increase the users speed. This is a +1 tier to speed for the purpose of single dash. Each dash/stomp takes a charge, but both cannot be done in the same post.. 90/90 Charges.)
Monster Rebreather| A-rank
Monster Greaves| A-rank
Monster Armor| A-rank
Ninjutsu
Kenjutsu
Taijutsu
Elements:
Suiton
Storm
Mokuton
Jutsu:
S-rank
- Spoiler:
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- Name: Water Release: Great Waterfall Technique
Rank: A
Cost: 15
Range: 2 km.
Speed: S
Element: Water
Skill: Ninjutsu
Classification: Village Specific (Kiri)
Requirements: Preexisting Water
Parent Technique: N/A
Handseals: Tiger > Ox > Monkey > Rabbit > Ram > Boar > Ox > Horse > Monkey > Tiger > Dog > Tiger
Description: his technique extends water over a large scale, surges and rises up to several dozens of meters high. Then it streams down to the ground in one big cascade, much like a gigantic waterfall. In doing so, it resembles a huge wave, with tremendous power that can hollow out the ground. What remains after that technique's utilization is reminiscent of no less than the aftermath of a natural disaster.
Drawbacks: Requires a large body of water such as a lake, small ocean, or large reservoir.
Name: Dance of the Crescent Moon
Rank: A
Power: A
Activation Cost: 15
Upkeep Cost: N/A
Range: 0 - 15 m.
Speed: -
Element: -
Skill: Kenjutsu/Ninjutsu
Classification: Open
Requirements: N/A
Parent Technique: Shadow Clone Technique
Hand Seals: Seal of Confrontation
Description: The user creates two shadow clones before proceeding to assault the enemy, with the clones attacking from the left and right and the user attacking from above. The assault occurs on three fronts simultaneously; it is almost impossible to catch the opponent flat-footed. Furthermore, the mighty sword strikes are so severe that receiving a blow from just even one among the three will inevitably result in a fatal wound.
The user and clone gain a +1 tier in Speed and a +2 advantage in Coordination. If all three attacks are successful the +1 tier in Speed becomes Strength throwing the opponent back.
Weaknesses: N/A
Name: Water Release: Five Feeding Sharks
Rank: A
Power: A
Activation Cost: 15
Upkeep Cost: 10
Range: 0-150 meters
Speed: B
Element: Suiton
Skill: Ninjutsu
Classification: Hoshigaki-Exclusive
Requirements: Preexisting Water
Parent Technique: Water Release: Water Shark Bullet Technique
Hand Seals: Put both hand palms together then slam one hand on the water's surface
Description: The user puts their hand on the surface of a body of water and from the tips of five fingers, chakra is released into the water, changing it into the form of five ferocious sharks that are controlled equal to the user's coordination. The sharks circle the target with high speed, creating a raging stream that takes away their prey's freedom of movement and their sharp teeth tear into the enemy with each consecutive attack, another thing to note is that these sharks can regenerate from surrounding water, making them difficult to destroy.
Weaknesses: The user must maintain his hand on the water surface in order to keep this jutsu running, meaning this technique is mostly ideal for when the target is underwater and can't receive help from an outside source.
Name: Water Release: Rain Water Shark Wave
Rank: A
Power: B
Activation Cost: 10
Upkeep Cost: N/A
Range: 0-30 meters
Speed: B
Element: Suiton
Skill: Ninjutsu
Classification: Hoshigaki-Exclusive
Requirements: Preexisting Water
Parent Technique: Water Release: Water Shark Bullet Technique
Hand Seals: Ram → Clone seal → Dog → Technique specific seal → Rat → Ram → Clone seal → Dog → Technique specific seal → Rat → Ram
Description: The user slams his palm onto a nearby water surface, sending a large surge of water into the air. This water then forms into a number of water sharks, which then rush towards the target from above. Should these sharks be attacked, the water that composes them simply reforms into countless droplet-sized sharks, which continue to rain down upon the target and inflict damage whenever they come into contact with them.
Weaknesses: N/A
Name: Water Release: Great Exploding Water Colliding Wave
Rank: A
Cost: 15
Range: 500 m.
Speed: A
Element: Water
Skill: Ninjutsu
Classification: N/A
Requirement: N/A
Parent Technique: Water Release: Exploding Water Colliding Wave
Handseals: Ram
Description: This technique is a larger version of the Water Release: Exploding Water Colliding Wave. With it, the user spews out a massive amount of water, covering an entire area with crushing waves.
Drawbacks: N/A
Name: Water Release: Water Severing Wave
Rank: A
Cost: 15
Upkeep: 10
Range: 100 m.
Speed: A
Element: Water
Skill: Ninjutsu
Classification: N/A
Requirement: N/A
Parent Technique: N/A
Handseals: Tiger > Rat > Horse > Snake > Dragon > Hands clap
Description: After kneading chakra in the stomach and converting it into water, the user spews it out as a high pressure stream that is powerful enough to cut cleanly through several trees with ease.
Drawbacks: N/A
- Spoiler:
- Name: Secret Sword: Moonlight
Rank: B
Power: A
Activation Cost: 15
Upkeep Cost: N/A
Range: 0 - 25 m.
Speed: -
Element: -
Skill: Kenjutsu
Classification: N/A
Requirements: N/A
Parent Technique: N/A
Hand Seals: -
Description: The user dashes to their opponent with great speed before attacking them with a quick lateral sword strike. The tremendous speed leaves a trace of afterimage in the process.
The user gains +1 tier and +2 advantages to their Speed when dashing towards their opponent for their attack.
Weaknesses: N/A
Name: Hazy Moon Night
Rank: B
Power: B
Activation Cost: 10
Upkeep Cost: N/A
Range: -
Speed: -
Element: -
Skill: Kenjutsu
Classification: N/A
Requirements: N/A
Parent Technique: N/A
Hand Seals: -
Description: The user swings their sword in a circular motion, leaving a trace of afterimages behind, which befitting to name, mirrors that of a moon. The user can then rush at their opponent to deliver a blow, taking advantage of the difficulty in following their movement.
The user gains a +1 advantage to their Coordination and debuffs the target's Perception by 1 tier.
Weaknesses: N/A
Name:Water Release: Marine Battle Formation Technique
Rank: B
Power: B
Activation Cost: 10
Upkeep Cost: 5
Range: 35 m.
Speed: User's Coordination
Element: Suiton
Skill: Ninjutsu
Classification: Open
Requirements: Preexisting Water
Parent Technique: N/A
Hand Seals:Boar → Dog → Horse → Tiger
Description: After making the necessary hand signs the user can direct a large spiraling stream of water into any direction they desire, letting it crash upon or against opponents from any desired angle or direction.
Weaknesses: N/A
Name: Thousand Flying Water Needles of Death
Rank: B
Cost: 10
Range: 10 m.
Speed: B
Element: Water
Skill: Ninjutsu
Requirements: N/A
Classification: N/A
Parent Technique: N/A
Handseals: Tiger
Description: By using a nearby water source or forming them out of the air using moisture, the user forms one-thousand needles made of water. Their density and structure are enhanced using chakra giving them a deeper penetration, being able to pierce five-millimeter thick steel (assumed C-grade quality.) The user creates a narrow escape route for themselves from which after they exit the user can safely trigger the technique mutilating whatever is left within.
Drawbacks: This is considered a close quarters technique, thus the need to lure the opponent within that range is necessary while managing to create hand seals.
Name: Water Release: Water Shark Bullet Technique
Rank: B
Power: A
Activation Cost: 10
Upkeep Cost: 5
Range: 0-40 meters
Speed: B+
Element: Suiton
Skill: Ninjutsu
Classification: Hoshigaki-Exclusive
Requirements: N/A
Parent Technique: Water Release: Water Bullet Technique
Hand Seals: Tiger → Ox → Dragon → Hare → Dog → Bird → Rat → Clone seal → Dragon → Ram
Description: The user shapes water into the form of a large shark and thrusting their hand forward, sends it hurtling towards the opponent at high-speeds, resulting in a powerful impact. The user can also ride inside the water shark to dramatically increase their swimming speed.
Weaknesses: N/A
Name: Water Release: Exploding Water Colliding Wave
Rank: B
Cost: 10
Range: 250 m.
Speed: B
Element: Water
Skill: Ninjutsu
Classification: N/A
Requirement: N/A
Parent Technique: N/A
Handseals: Snake
Description: The user spits out a great volume of water from their mouth, swallowing up and crushing the enemy with the advancing surge. The user can ride the wave, allowing them to move at high speed, and attack the enemy, now swept off their feet, without fear of counter-attacks.
Drawbacks: N/A
- Spoiler:
- Spoiler:
E-rank
- Spoiler:
Stats:
Strength: B > S (EGF)
Constitution: B (A Physical)
Stamina: A++ (Senju)
Speed: B
Coordination: B > S (EGF)
Intelligence: D
Perception: A
Unique Abilities:
One-handed Seals: Pretty straightforward. A player may weave hand seals with only one hand. This results in a one tier loss of Coordination for that hand regarding hand seals.
Renown: 7,500
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Last edited by Kyoji on Wed Nov 18, 2020 11:18 am; edited 21 times in total